2019-01-09 11:15:58 +00:00
|
|
|
.. index:: ! type;reference, ! reference type, storage, memory, location, array, struct
|
|
|
|
|
|
|
|
.. _reference-types:
|
|
|
|
|
|
|
|
Reference Types
|
|
|
|
===============
|
|
|
|
|
|
|
|
Values of reference type can be modified through multiple different names.
|
|
|
|
Contrast this with value types where you get an independent copy whenever
|
|
|
|
a variable of value type is used. Because of that, reference types have to be handled
|
|
|
|
more carefully than value types. Currently, reference types comprise structs,
|
|
|
|
arrays and mappings. If you use a reference type, you always have to explicitly
|
|
|
|
provide the data area where the type is stored: ``memory`` (whose lifetime is limited
|
2019-12-16 17:30:35 +00:00
|
|
|
to an external function call), ``storage`` (the location where the state variables
|
|
|
|
are stored, where the lifetime is limited to the lifetime of a contract)
|
2020-05-25 21:42:15 +00:00
|
|
|
or ``calldata`` (special data location that contains the function arguments).
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
An assignment or type conversion that changes the data location will always incur an automatic copy operation,
|
|
|
|
while assignments inside the same data location only copy in some cases for storage types.
|
|
|
|
|
|
|
|
.. _data-location:
|
|
|
|
|
|
|
|
Data location
|
|
|
|
-------------
|
|
|
|
|
2019-12-16 17:30:35 +00:00
|
|
|
Every reference type has an additional
|
2019-01-09 11:15:58 +00:00
|
|
|
annotation, the "data location", about where it is stored. There are three data locations:
|
2020-05-25 21:42:15 +00:00
|
|
|
``memory``, ``storage`` and ``calldata``. Calldata is a non-modifiable,
|
2019-01-09 11:15:58 +00:00
|
|
|
non-persistent area where function arguments are stored, and behaves mostly like memory.
|
|
|
|
|
2021-07-18 17:10:07 +00:00
|
|
|
.. note::
|
2021-07-18 22:02:16 +00:00
|
|
|
If you can, try to use ``calldata`` as data location because it will avoid copies and
|
|
|
|
also makes sure that the data cannot be modified. Arrays and structs with ``calldata``
|
|
|
|
data location can also be returned from functions, but it is not possible to
|
|
|
|
allocate such types.
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
Prior to version 0.6.9 data location for reference-type arguments was limited to
|
|
|
|
``calldata`` in external functions, ``memory`` in public functions and either
|
|
|
|
``memory`` or ``storage`` in internal and private ones.
|
|
|
|
Now ``memory`` and ``calldata`` are allowed in all functions regardless of their visibility.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
.. note::
|
|
|
|
Prior to version 0.5.0 the data location could be omitted, and would default to different locations
|
|
|
|
depending on the kind of variable, function type, etc., but all complex types must now give an explicit
|
|
|
|
data location.
|
|
|
|
|
|
|
|
.. _data-location-assignment:
|
|
|
|
|
|
|
|
Data location and assignment behaviour
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
Data locations are not only relevant for persistency of data, but also for the semantics of assignments:
|
|
|
|
|
2019-12-16 17:30:35 +00:00
|
|
|
* Assignments between ``storage`` and ``memory`` (or from ``calldata``)
|
|
|
|
always create an independent copy.
|
|
|
|
* Assignments from ``memory`` to ``memory`` only create references. This means
|
|
|
|
that changes to one memory variable are also visible in all other memory
|
|
|
|
variables that refer to the same data.
|
|
|
|
* Assignments from ``storage`` to a **local** storage variable also only
|
|
|
|
assign a reference.
|
|
|
|
* All other assignments to ``storage`` always copy. Examples for this
|
|
|
|
case are assignments to state variables or to members of local
|
|
|
|
variables of storage struct type, even if the local variable
|
|
|
|
itself is just a reference.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2020-05-13 15:45:58 +00:00
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2020-09-08 08:48:04 +00:00
|
|
|
pragma solidity >=0.5.0 <0.9.0;
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
contract C {
|
2019-12-16 17:30:35 +00:00
|
|
|
// The data location of x is storage.
|
|
|
|
// This is the only place where the
|
|
|
|
// data location can be omitted.
|
|
|
|
uint[] x;
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2019-12-16 17:30:35 +00:00
|
|
|
// The data location of memoryArray is memory.
|
2019-01-09 11:15:58 +00:00
|
|
|
function f(uint[] memory memoryArray) public {
|
|
|
|
x = memoryArray; // works, copies the whole array to storage
|
|
|
|
uint[] storage y = x; // works, assigns a pointer, data location of y is storage
|
|
|
|
y[7]; // fine, returns the 8th element
|
2019-09-18 13:38:59 +00:00
|
|
|
y.pop(); // fine, modifies x through y
|
2019-01-09 11:15:58 +00:00
|
|
|
delete x; // fine, clears the array, also modifies y
|
|
|
|
// The following does not work; it would need to create a new temporary /
|
|
|
|
// unnamed array in storage, but storage is "statically" allocated:
|
|
|
|
// y = memoryArray;
|
|
|
|
// This does not work either, since it would "reset" the pointer, but there
|
|
|
|
// is no sensible location it could point to.
|
|
|
|
// delete y;
|
|
|
|
g(x); // calls g, handing over a reference to x
|
|
|
|
h(x); // calls h and creates an independent, temporary copy in memory
|
|
|
|
}
|
|
|
|
|
|
|
|
function g(uint[] storage) internal pure {}
|
|
|
|
function h(uint[] memory) public pure {}
|
|
|
|
}
|
|
|
|
|
|
|
|
.. index:: ! array
|
|
|
|
|
|
|
|
.. _arrays:
|
|
|
|
|
|
|
|
Arrays
|
|
|
|
------
|
|
|
|
|
|
|
|
Arrays can have a compile-time fixed size, or they can have a dynamic size.
|
|
|
|
|
|
|
|
The type of an array of fixed size ``k`` and element type ``T`` is written as ``T[k]``,
|
|
|
|
and an array of dynamic size as ``T[]``.
|
|
|
|
|
|
|
|
For example, an array of 5 dynamic arrays of ``uint`` is written as
|
|
|
|
``uint[][5]``. The notation is reversed compared to some other languages. In
|
|
|
|
Solidity, ``X[3]`` is always an array containing three elements of type ``X``,
|
|
|
|
even if ``X`` is itself an array. This is not the case in other languages such
|
|
|
|
as C.
|
|
|
|
|
|
|
|
Indices are zero-based, and access is in the opposite direction of the
|
|
|
|
declaration.
|
|
|
|
|
2019-12-16 17:30:35 +00:00
|
|
|
For example, if you have a variable ``uint[][5] memory x``, you access the
|
2021-06-10 17:58:11 +00:00
|
|
|
seventh ``uint`` in the third dynamic array using ``x[2][6]``, and to access the
|
2019-01-09 11:15:58 +00:00
|
|
|
third dynamic array, use ``x[2]``. Again,
|
|
|
|
if you have an array ``T[5] a`` for a type ``T`` that can also be an array,
|
|
|
|
then ``a[2]`` always has type ``T``.
|
|
|
|
|
|
|
|
Array elements can be of any type, including mapping or struct. The general
|
|
|
|
restrictions for types apply, in that mappings can only be stored in the
|
|
|
|
``storage`` data location and publicly-visible functions need parameters that are :ref:`ABI types <ABI>`.
|
|
|
|
|
2019-01-23 13:08:57 +00:00
|
|
|
It is possible to mark state variable arrays ``public`` and have Solidity create a :ref:`getter <visibility-and-getters>`.
|
2019-01-16 13:43:47 +00:00
|
|
|
The numeric index becomes a required parameter for the getter.
|
|
|
|
|
2019-09-13 22:54:51 +00:00
|
|
|
Accessing an array past its end causes a failing assertion. Methods ``.push()`` and ``.push(value)`` can be used
|
|
|
|
to append a new element at the end of the array, where ``.push()`` appends a zero-initialized element and returns
|
|
|
|
a reference to it.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2020-03-19 16:57:55 +00:00
|
|
|
.. index:: ! string, ! bytes
|
|
|
|
|
|
|
|
.. _strings:
|
|
|
|
|
|
|
|
.. _bytes:
|
|
|
|
|
2021-03-31 06:14:13 +00:00
|
|
|
``bytes`` and ``string`` as Arrays
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
2019-01-16 13:43:47 +00:00
|
|
|
|
2021-07-08 11:04:00 +00:00
|
|
|
Variables of type ``bytes`` and ``string`` are special arrays. The ``bytes`` type is similar to ``bytes1[]``,
|
2019-01-09 11:15:58 +00:00
|
|
|
but it is packed tightly in calldata and memory. ``string`` is equal to ``bytes`` but does not allow
|
|
|
|
length or index access.
|
|
|
|
|
2019-01-23 13:08:57 +00:00
|
|
|
Solidity does not have string manipulation functions, but there are
|
|
|
|
third-party string libraries. You can also compare two strings by their keccak256-hash using
|
2019-12-16 17:30:35 +00:00
|
|
|
``keccak256(abi.encodePacked(s1)) == keccak256(abi.encodePacked(s2))`` and
|
2021-03-17 12:46:26 +00:00
|
|
|
concatenate two strings using ``bytes.concat(bytes(s1), bytes(s2))``.
|
2019-01-16 13:43:47 +00:00
|
|
|
|
2021-07-08 11:04:00 +00:00
|
|
|
You should use ``bytes`` over ``bytes1[]`` because it is cheaper,
|
2022-01-03 05:50:52 +00:00
|
|
|
since using ``bytes1[]`` in ``memory`` adds 31 padding bytes between the elements. Note that in ``storage``, the
|
|
|
|
padding is absent due to tight packing, see :ref:`bytes and string <bytes-and-string>`. As a general rule,
|
2019-01-09 11:15:58 +00:00
|
|
|
use ``bytes`` for arbitrary-length raw byte data and ``string`` for arbitrary-length
|
|
|
|
string (UTF-8) data. If you can limit the length to a certain number of bytes,
|
|
|
|
always use one of the value types ``bytes1`` to ``bytes32`` because they are much cheaper.
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
If you want to access the byte-representation of a string ``s``, use
|
|
|
|
``bytes(s).length`` / ``bytes(s)[7] = 'x';``. Keep in mind
|
|
|
|
that you are accessing the low-level bytes of the UTF-8 representation,
|
|
|
|
and not the individual characters.
|
|
|
|
|
2021-03-17 12:46:26 +00:00
|
|
|
.. index:: ! bytes-concat
|
|
|
|
|
|
|
|
.. _bytes-concat:
|
|
|
|
|
|
|
|
``bytes.concat`` function
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
You can concatenate a variable number of ``bytes`` or ``bytes1 ... bytes32`` using ``bytes.concat``.
|
|
|
|
The function returns a single ``bytes memory`` array that contains the contents of the arguments without padding.
|
|
|
|
If you want to use string parameters or other types, you need to convert them to ``bytes`` or ``bytes1``/.../``bytes32`` first.
|
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2021-03-17 12:46:26 +00:00
|
|
|
|
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2021-03-25 11:35:10 +00:00
|
|
|
pragma solidity ^0.8.4;
|
2021-03-17 12:46:26 +00:00
|
|
|
|
|
|
|
contract C {
|
|
|
|
bytes s = "Storage";
|
|
|
|
function f(bytes calldata c, string memory m, bytes16 b) public view {
|
|
|
|
bytes memory a = bytes.concat(s, c, c[:2], "Literal", bytes(m), b);
|
|
|
|
assert((s.length + c.length + 2 + 7 + bytes(m).length + 16) == a.length);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
If you call ``bytes.concat`` without arguments it will return an empty ``bytes`` array.
|
|
|
|
|
2019-01-09 11:15:58 +00:00
|
|
|
.. index:: ! array;allocating, new
|
|
|
|
|
|
|
|
Allocating Memory Arrays
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
|
2019-12-16 17:30:35 +00:00
|
|
|
Memory arrays with dynamic length can be created using the ``new`` operator.
|
|
|
|
As opposed to storage arrays, it is **not** possible to resize memory arrays (e.g.
|
|
|
|
the ``.push`` member functions are not available).
|
|
|
|
You either have to calculate the required size in advance
|
2019-01-09 11:15:58 +00:00
|
|
|
or create a new memory array and copy every element.
|
|
|
|
|
2021-03-25 17:07:07 +00:00
|
|
|
As all variables in Solidity, the elements of newly allocated arrays are always initialized
|
|
|
|
with the :ref:`default value<default-value>`.
|
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2020-05-13 15:45:58 +00:00
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2020-09-08 08:48:04 +00:00
|
|
|
pragma solidity >=0.4.16 <0.9.0;
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
contract C {
|
|
|
|
function f(uint len) public pure {
|
|
|
|
uint[] memory a = new uint[](7);
|
|
|
|
bytes memory b = new bytes(len);
|
|
|
|
assert(a.length == 7);
|
|
|
|
assert(b.length == len);
|
|
|
|
a[6] = 8;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
.. index:: ! array;literals, ! inline;arrays
|
|
|
|
|
|
|
|
Array Literals
|
|
|
|
^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
An array literal is a comma-separated list of one or more expressions, enclosed
|
2021-01-04 08:30:40 +00:00
|
|
|
in square brackets (``[...]``). For example ``[1, a, f(3)]``. The type of the
|
|
|
|
array literal is determined as follows:
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2021-01-04 08:30:40 +00:00
|
|
|
It is always a statically-sized memory array whose length is the
|
|
|
|
number of expressions.
|
|
|
|
|
|
|
|
The base type of the array is the type of the first expression on the list such that all
|
|
|
|
other expressions can be implicitly converted to it. It is a type error
|
|
|
|
if this is not possible.
|
|
|
|
|
|
|
|
It is not enough that there is a type all the elements can be converted to. One of the elements
|
|
|
|
has to be of that type.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
In the example below, the type of ``[1, 2, 3]`` is
|
2021-01-04 08:30:40 +00:00
|
|
|
``uint8[3] memory``, because the type of each of these constants is ``uint8``. If
|
2019-12-16 17:30:35 +00:00
|
|
|
you want the result to be a ``uint[3] memory`` type, you need to convert
|
|
|
|
the first element to ``uint``.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2020-05-13 15:45:58 +00:00
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2020-09-08 08:48:04 +00:00
|
|
|
pragma solidity >=0.4.16 <0.9.0;
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
contract C {
|
|
|
|
function f() public pure {
|
|
|
|
g([uint(1), 2, 3]);
|
|
|
|
}
|
|
|
|
function g(uint[3] memory) public pure {
|
|
|
|
// ...
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-01-04 08:30:40 +00:00
|
|
|
The array literal ``[1, -1]`` is invalid because the type of the first expression
|
|
|
|
is ``uint8`` while the type of the second is ``int8`` and they cannot be implicitly
|
|
|
|
converted to each other. To make it work, you can use ``[int8(1), -1]``, for example.
|
|
|
|
|
|
|
|
Since fixed-size memory arrays of different type cannot be converted into each other
|
|
|
|
(even if the base types can), you always have to specify a common base type explicitly
|
|
|
|
if you want to use two-dimensional array literals:
|
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2021-01-04 08:30:40 +00:00
|
|
|
|
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
|
|
|
pragma solidity >=0.4.16 <0.9.0;
|
|
|
|
|
|
|
|
contract C {
|
|
|
|
function f() public pure returns (uint24[2][4] memory) {
|
|
|
|
uint24[2][4] memory x = [[uint24(0x1), 1], [0xffffff, 2], [uint24(0xff), 3], [uint24(0xffff), 4]];
|
|
|
|
// The following does not work, because some of the inner arrays are not of the right type.
|
|
|
|
// uint[2][4] memory x = [[0x1, 1], [0xffffff, 2], [0xff, 3], [0xffff, 4]];
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-12-16 17:30:35 +00:00
|
|
|
Fixed size memory arrays cannot be assigned to dynamically-sized
|
|
|
|
memory arrays, i.e. the following is not possible:
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2020-05-13 15:45:58 +00:00
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2020-09-08 08:48:04 +00:00
|
|
|
pragma solidity >=0.4.0 <0.9.0;
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
// This will not compile.
|
|
|
|
contract C {
|
|
|
|
function f() public {
|
|
|
|
// The next line creates a type error because uint[3] memory
|
|
|
|
// cannot be converted to uint[] memory.
|
|
|
|
uint[] memory x = [uint(1), 3, 4];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
It is planned to remove this restriction in the future, but it creates some
|
|
|
|
complications because of how arrays are passed in the ABI.
|
|
|
|
|
2020-07-21 10:10:33 +00:00
|
|
|
If you want to initialize dynamically-sized arrays, you have to assign the
|
|
|
|
individual elements:
|
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2020-07-21 10:10:33 +00:00
|
|
|
|
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2020-12-14 10:33:40 +00:00
|
|
|
pragma solidity >=0.4.16 <0.9.0;
|
2020-07-21 10:10:33 +00:00
|
|
|
|
|
|
|
contract C {
|
|
|
|
function f() public pure {
|
|
|
|
uint[] memory x = new uint[](3);
|
|
|
|
x[0] = 1;
|
|
|
|
x[1] = 3;
|
|
|
|
x[2] = 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-01-09 11:15:58 +00:00
|
|
|
.. index:: ! array;length, length, push, pop, !array;push, !array;pop
|
|
|
|
|
|
|
|
.. _array-members:
|
|
|
|
|
|
|
|
Array Members
|
|
|
|
^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
**length**:
|
|
|
|
Arrays have a ``length`` member that contains their number of elements.
|
2019-12-17 13:24:18 +00:00
|
|
|
The length of memory arrays is fixed (but dynamic, i.e. it can depend on
|
|
|
|
runtime parameters) once they are created.
|
|
|
|
**push()**:
|
|
|
|
Dynamic storage arrays and ``bytes`` (not ``string``) have a member function
|
|
|
|
called ``push()`` that you can use to append a zero-initialised element at the end of the array.
|
|
|
|
It returns a reference to the element, so that it can be used like
|
|
|
|
``x.push().t = 2`` or ``x.push() = b``.
|
|
|
|
**push(x)**:
|
|
|
|
Dynamic storage arrays and ``bytes`` (not ``string``) have a member function
|
|
|
|
called ``push(x)`` that you can use to append a given element at the end of the array.
|
|
|
|
The function returns nothing.
|
2022-02-06 04:59:09 +00:00
|
|
|
**pop()**:
|
2019-12-17 13:24:18 +00:00
|
|
|
Dynamic storage arrays and ``bytes`` (not ``string``) have a member
|
2022-02-06 04:59:09 +00:00
|
|
|
function called ``pop()`` that you can use to remove an element from the
|
2019-12-17 13:24:18 +00:00
|
|
|
end of the array. This also implicitly calls :ref:`delete<delete>` on the removed element.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
.. note::
|
2019-09-18 13:38:59 +00:00
|
|
|
Increasing the length of a storage array by calling ``push()``
|
|
|
|
has constant gas costs because storage is zero-initialised,
|
2019-12-17 13:24:18 +00:00
|
|
|
while decreasing the length by calling ``pop()`` has a
|
|
|
|
cost that depends on the "size" of the element being removed.
|
|
|
|
If that element is an array, it can be very costly, because
|
|
|
|
it includes explicitly clearing the removed
|
2019-05-24 17:43:06 +00:00
|
|
|
elements similar to calling :ref:`delete<delete>` on them.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
.. note::
|
2019-12-17 13:24:18 +00:00
|
|
|
To use arrays of arrays in external (instead of public) functions, you need to
|
2020-10-29 18:40:09 +00:00
|
|
|
activate ABI coder v2.
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
.. note::
|
|
|
|
In EVM versions before Byzantium, it was not possible to access
|
|
|
|
dynamic arrays return from function calls. If you call functions
|
|
|
|
that return dynamic arrays, make sure to use an EVM that is set to
|
|
|
|
Byzantium mode.
|
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2020-05-13 15:45:58 +00:00
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2020-09-08 08:48:04 +00:00
|
|
|
pragma solidity >=0.6.0 <0.9.0;
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
contract ArrayContract {
|
|
|
|
uint[2**20] m_aLotOfIntegers;
|
|
|
|
// Note that the following is not a pair of dynamic arrays but a
|
|
|
|
// dynamic array of pairs (i.e. of fixed size arrays of length two).
|
|
|
|
// Because of that, T[] is always a dynamic array of T, even if T
|
|
|
|
// itself is an array.
|
|
|
|
// Data location for all state variables is storage.
|
|
|
|
bool[2][] m_pairsOfFlags;
|
|
|
|
|
|
|
|
// newPairs is stored in memory - the only possibility
|
|
|
|
// for public contract function arguments
|
|
|
|
function setAllFlagPairs(bool[2][] memory newPairs) public {
|
|
|
|
// assignment to a storage array performs a copy of ``newPairs`` and
|
|
|
|
// replaces the complete array ``m_pairsOfFlags``.
|
|
|
|
m_pairsOfFlags = newPairs;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct StructType {
|
|
|
|
uint[] contents;
|
|
|
|
uint moreInfo;
|
|
|
|
}
|
|
|
|
StructType s;
|
|
|
|
|
|
|
|
function f(uint[] memory c) public {
|
|
|
|
// stores a reference to ``s`` in ``g``
|
|
|
|
StructType storage g = s;
|
|
|
|
// also changes ``s.moreInfo``.
|
|
|
|
g.moreInfo = 2;
|
|
|
|
// assigns a copy because ``g.contents``
|
|
|
|
// is not a local variable, but a member of
|
|
|
|
// a local variable.
|
|
|
|
g.contents = c;
|
|
|
|
}
|
|
|
|
|
|
|
|
function setFlagPair(uint index, bool flagA, bool flagB) public {
|
|
|
|
// access to a non-existing index will throw an exception
|
|
|
|
m_pairsOfFlags[index][0] = flagA;
|
|
|
|
m_pairsOfFlags[index][1] = flagB;
|
|
|
|
}
|
|
|
|
|
|
|
|
function changeFlagArraySize(uint newSize) public {
|
2019-12-17 13:24:18 +00:00
|
|
|
// using push and pop is the only way to change the
|
|
|
|
// length of an array
|
2019-09-18 13:38:59 +00:00
|
|
|
if (newSize < m_pairsOfFlags.length) {
|
|
|
|
while (m_pairsOfFlags.length > newSize)
|
|
|
|
m_pairsOfFlags.pop();
|
|
|
|
} else if (newSize > m_pairsOfFlags.length) {
|
|
|
|
while (m_pairsOfFlags.length < newSize)
|
|
|
|
m_pairsOfFlags.push();
|
|
|
|
}
|
2019-01-09 11:15:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
function clear() public {
|
|
|
|
// these clear the arrays completely
|
|
|
|
delete m_pairsOfFlags;
|
|
|
|
delete m_aLotOfIntegers;
|
|
|
|
// identical effect here
|
2019-09-18 13:38:59 +00:00
|
|
|
m_pairsOfFlags = new bool[2][](0);
|
2019-01-09 11:15:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bytes m_byteData;
|
|
|
|
|
|
|
|
function byteArrays(bytes memory data) public {
|
|
|
|
// byte arrays ("bytes") are different as they are stored without padding,
|
|
|
|
// but can be treated identical to "uint8[]"
|
|
|
|
m_byteData = data;
|
2019-09-18 13:38:59 +00:00
|
|
|
for (uint i = 0; i < 7; i++)
|
|
|
|
m_byteData.push();
|
2019-01-09 11:15:58 +00:00
|
|
|
m_byteData[3] = 0x08;
|
|
|
|
delete m_byteData[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
function addFlag(bool[2] memory flag) public returns (uint) {
|
2019-09-13 22:54:51 +00:00
|
|
|
m_pairsOfFlags.push(flag);
|
|
|
|
return m_pairsOfFlags.length;
|
2019-01-09 11:15:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
function createMemoryArray(uint size) public pure returns (bytes memory) {
|
|
|
|
// Dynamic memory arrays are created using `new`:
|
|
|
|
uint[2][] memory arrayOfPairs = new uint[2][](size);
|
|
|
|
|
|
|
|
// Inline arrays are always statically-sized and if you only
|
|
|
|
// use literals, you have to provide at least one type.
|
|
|
|
arrayOfPairs[0] = [uint(1), 2];
|
|
|
|
|
|
|
|
// Create a dynamic byte array:
|
|
|
|
bytes memory b = new bytes(200);
|
|
|
|
for (uint i = 0; i < b.length; i++)
|
2020-12-14 15:10:00 +00:00
|
|
|
b[i] = bytes1(uint8(i));
|
2019-01-09 11:15:58 +00:00
|
|
|
return b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-12-05 16:05:13 +00:00
|
|
|
.. index:: ! array;slice
|
|
|
|
|
|
|
|
.. _array-slices:
|
|
|
|
|
|
|
|
Array Slices
|
|
|
|
------------
|
|
|
|
|
|
|
|
|
2019-12-09 11:38:04 +00:00
|
|
|
Array slices are a view on a contiguous portion of an array.
|
2019-12-05 16:05:13 +00:00
|
|
|
They are written as ``x[start:end]``, where ``start`` and
|
|
|
|
``end`` are expressions resulting in a uint256 type (or
|
|
|
|
implicitly convertible to it). The first element of the
|
|
|
|
slice is ``x[start]`` and the last element is ``x[end - 1]``.
|
|
|
|
|
|
|
|
If ``start`` is greater than ``end`` or if ``end`` is greater
|
|
|
|
than the length of the array, an exception is thrown.
|
|
|
|
|
2019-12-09 11:38:04 +00:00
|
|
|
Both ``start`` and ``end`` are optional: ``start`` defaults
|
2020-04-06 08:15:42 +00:00
|
|
|
to ``0`` and ``end`` defaults to the length of the array.
|
2019-12-05 16:05:13 +00:00
|
|
|
|
|
|
|
Array slices do not have any members. They are implicitly
|
|
|
|
convertible to arrays of their underlying type
|
2019-12-09 11:38:04 +00:00
|
|
|
and support index access. Index access is not absolute
|
|
|
|
in the underlying array, but relative to the start of
|
|
|
|
the slice.
|
2019-12-05 16:05:13 +00:00
|
|
|
|
|
|
|
Array slices do not have a type name which means
|
|
|
|
no variable can have an array slices as type,
|
|
|
|
they only exist in intermediate expressions.
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
As of now, array slices are only implemented for calldata arrays.
|
|
|
|
|
|
|
|
Array slices are useful to ABI-decode secondary data passed in function parameters:
|
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2019-12-05 16:05:13 +00:00
|
|
|
|
2020-05-13 15:45:58 +00:00
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2021-07-14 15:57:35 +00:00
|
|
|
pragma solidity >=0.8.5 <0.9.0;
|
2019-12-09 11:38:04 +00:00
|
|
|
contract Proxy {
|
2020-03-24 22:44:39 +00:00
|
|
|
/// @dev Address of the client contract managed by proxy i.e., this contract
|
2019-12-09 11:38:04 +00:00
|
|
|
address client;
|
|
|
|
|
2020-06-23 16:11:34 +00:00
|
|
|
constructor(address _client) {
|
2019-12-09 11:38:04 +00:00
|
|
|
client = _client;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Forward call to "setOwner(address)" that is implemented by client
|
|
|
|
/// after doing basic validation on the address argument.
|
|
|
|
function forward(bytes calldata _payload) external {
|
2021-04-13 07:07:23 +00:00
|
|
|
bytes4 sig = bytes4(_payload[:4]);
|
|
|
|
// Due to truncating behaviour, bytes4(_payload) performs identically.
|
|
|
|
// bytes4 sig = bytes4(_payload);
|
2019-12-09 11:38:04 +00:00
|
|
|
if (sig == bytes4(keccak256("setOwner(address)"))) {
|
|
|
|
address owner = abi.decode(_payload[4:], (address));
|
|
|
|
require(owner != address(0), "Address of owner cannot be zero.");
|
|
|
|
}
|
|
|
|
(bool status,) = client.delegatecall(_payload);
|
|
|
|
require(status, "Forwarded call failed.");
|
2019-12-05 16:05:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2019-01-09 11:15:58 +00:00
|
|
|
|
|
|
|
.. index:: ! struct, ! type;struct
|
|
|
|
|
|
|
|
.. _structs:
|
|
|
|
|
|
|
|
Structs
|
|
|
|
-------
|
|
|
|
|
|
|
|
Solidity provides a way to define new types in the form of structs, which is
|
|
|
|
shown in the following example:
|
|
|
|
|
2021-06-25 10:25:29 +00:00
|
|
|
.. code-block:: solidity
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2020-05-13 15:45:58 +00:00
|
|
|
// SPDX-License-Identifier: GPL-3.0
|
2020-09-08 08:48:04 +00:00
|
|
|
pragma solidity >=0.6.0 <0.9.0;
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2019-12-17 13:24:18 +00:00
|
|
|
// Defines a new type with two fields.
|
|
|
|
// Declaring a struct outside of a contract allows
|
|
|
|
// it to be shared by multiple contracts.
|
|
|
|
// Here, this is not really needed.
|
|
|
|
struct Funder {
|
|
|
|
address addr;
|
|
|
|
uint amount;
|
|
|
|
}
|
2019-01-09 11:15:58 +00:00
|
|
|
|
2019-12-17 13:24:18 +00:00
|
|
|
contract CrowdFunding {
|
|
|
|
// Structs can also be defined inside contracts, which makes them
|
|
|
|
// visible only there and in derived contracts.
|
2019-01-09 11:15:58 +00:00
|
|
|
struct Campaign {
|
|
|
|
address payable beneficiary;
|
|
|
|
uint fundingGoal;
|
|
|
|
uint numFunders;
|
|
|
|
uint amount;
|
|
|
|
mapping (uint => Funder) funders;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint numCampaigns;
|
|
|
|
mapping (uint => Campaign) campaigns;
|
|
|
|
|
|
|
|
function newCampaign(address payable beneficiary, uint goal) public returns (uint campaignID) {
|
|
|
|
campaignID = numCampaigns++; // campaignID is return variable
|
2020-06-07 16:00:52 +00:00
|
|
|
// We cannot use "campaigns[campaignID] = Campaign(beneficiary, goal, 0, 0)"
|
2021-07-13 00:18:46 +00:00
|
|
|
// because the right hand side creates a memory-struct "Campaign" that contains a mapping.
|
2020-06-07 16:00:52 +00:00
|
|
|
Campaign storage c = campaigns[campaignID];
|
|
|
|
c.beneficiary = beneficiary;
|
|
|
|
c.fundingGoal = goal;
|
2019-01-09 11:15:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
function contribute(uint campaignID) public payable {
|
|
|
|
Campaign storage c = campaigns[campaignID];
|
|
|
|
// Creates a new temporary memory struct, initialised with the given values
|
|
|
|
// and copies it over to storage.
|
|
|
|
// Note that you can also use Funder(msg.sender, msg.value) to initialise.
|
|
|
|
c.funders[c.numFunders++] = Funder({addr: msg.sender, amount: msg.value});
|
|
|
|
c.amount += msg.value;
|
|
|
|
}
|
|
|
|
|
|
|
|
function checkGoalReached(uint campaignID) public returns (bool reached) {
|
|
|
|
Campaign storage c = campaigns[campaignID];
|
|
|
|
if (c.amount < c.fundingGoal)
|
|
|
|
return false;
|
|
|
|
uint amount = c.amount;
|
|
|
|
c.amount = 0;
|
|
|
|
c.beneficiary.transfer(amount);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
The contract does not provide the full functionality of a crowdfunding
|
|
|
|
contract, but it contains the basic concepts necessary to understand structs.
|
2020-04-06 08:15:13 +00:00
|
|
|
Struct types can be used inside mappings and arrays and they can themselves
|
2019-01-09 11:15:58 +00:00
|
|
|
contain mappings and arrays.
|
|
|
|
|
|
|
|
It is not possible for a struct to contain a member of its own type,
|
|
|
|
although the struct itself can be the value type of a mapping member
|
|
|
|
or it can contain a dynamically-sized array of its type.
|
|
|
|
This restriction is necessary, as the size of the struct has to be finite.
|
|
|
|
|
|
|
|
Note how in all the functions, a struct type is assigned to a local variable
|
|
|
|
with data location ``storage``.
|
|
|
|
This does not copy the struct but only stores a reference so that assignments to
|
|
|
|
members of the local variable actually write to the state.
|
|
|
|
|
|
|
|
Of course, you can also directly access the members of the struct without
|
|
|
|
assigning it to a local variable, as in
|
|
|
|
``campaigns[campaignID].amount = 0``.
|
2020-11-28 16:49:42 +00:00
|
|
|
|
|
|
|
.. note::
|
|
|
|
Until Solidity 0.7.0, memory-structs containing members of storage-only types (e.g. mappings)
|
|
|
|
were allowed and assignments like ``campaigns[campaignID] = Campaign(beneficiary, goal, 0, 0)``
|
2021-03-17 12:46:26 +00:00
|
|
|
in the example above would work and just silently skip those members.
|