mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
107 lines
2.9 KiB
ReStructuredText
107 lines
2.9 KiB
ReStructuredText
|
.. index:: purchase, remote purchase, escrow
|
||
|
|
||
|
********************
|
||
|
Safe Remote Purchase
|
||
|
********************
|
||
|
|
||
|
::
|
||
|
|
||
|
pragma solidity >=0.4.22 <0.6.0;
|
||
|
|
||
|
contract Purchase {
|
||
|
uint public value;
|
||
|
address payable public seller;
|
||
|
address payable public buyer;
|
||
|
enum State { Created, Locked, Inactive }
|
||
|
State public state;
|
||
|
|
||
|
// Ensure that `msg.value` is an even number.
|
||
|
// Division will truncate if it is an odd number.
|
||
|
// Check via multiplication that it wasn't an odd number.
|
||
|
constructor() public payable {
|
||
|
seller = msg.sender;
|
||
|
value = msg.value / 2;
|
||
|
require((2 * value) == msg.value, "Value has to be even.");
|
||
|
}
|
||
|
|
||
|
modifier condition(bool _condition) {
|
||
|
require(_condition);
|
||
|
_;
|
||
|
}
|
||
|
|
||
|
modifier onlyBuyer() {
|
||
|
require(
|
||
|
msg.sender == buyer,
|
||
|
"Only buyer can call this."
|
||
|
);
|
||
|
_;
|
||
|
}
|
||
|
|
||
|
modifier onlySeller() {
|
||
|
require(
|
||
|
msg.sender == seller,
|
||
|
"Only seller can call this."
|
||
|
);
|
||
|
_;
|
||
|
}
|
||
|
|
||
|
modifier inState(State _state) {
|
||
|
require(
|
||
|
state == _state,
|
||
|
"Invalid state."
|
||
|
);
|
||
|
_;
|
||
|
}
|
||
|
|
||
|
event Aborted();
|
||
|
event PurchaseConfirmed();
|
||
|
event ItemReceived();
|
||
|
|
||
|
/// Abort the purchase and reclaim the ether.
|
||
|
/// Can only be called by the seller before
|
||
|
/// the contract is locked.
|
||
|
function abort()
|
||
|
public
|
||
|
onlySeller
|
||
|
inState(State.Created)
|
||
|
{
|
||
|
emit Aborted();
|
||
|
state = State.Inactive;
|
||
|
seller.transfer(address(this).balance);
|
||
|
}
|
||
|
|
||
|
/// Confirm the purchase as buyer.
|
||
|
/// Transaction has to include `2 * value` ether.
|
||
|
/// The ether will be locked until confirmReceived
|
||
|
/// is called.
|
||
|
function confirmPurchase()
|
||
|
public
|
||
|
inState(State.Created)
|
||
|
condition(msg.value == (2 * value))
|
||
|
payable
|
||
|
{
|
||
|
emit PurchaseConfirmed();
|
||
|
buyer = msg.sender;
|
||
|
state = State.Locked;
|
||
|
}
|
||
|
|
||
|
/// Confirm that you (the buyer) received the item.
|
||
|
/// This will release the locked ether.
|
||
|
function confirmReceived()
|
||
|
public
|
||
|
onlyBuyer
|
||
|
inState(State.Locked)
|
||
|
{
|
||
|
emit ItemReceived();
|
||
|
// It is important to change the state first because
|
||
|
// otherwise, the contracts called using `send` below
|
||
|
// can call in again here.
|
||
|
state = State.Inactive;
|
||
|
|
||
|
// NOTE: This actually allows both the buyer and the seller to
|
||
|
// block the refund - the withdraw pattern should be used.
|
||
|
|
||
|
buyer.transfer(value);
|
||
|
seller.transfer(address(this).balance);
|
||
|
}
|
||
|
}
|