solidity/libsolidity/codegen/ir/IRGenerationContext.cpp

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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Class that contains contextual information during IR generation.
*/
#include <libsolidity/codegen/ir/IRGenerationContext.h>
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#include <libsolidity/codegen/YulUtilFunctions.h>
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#include <libsolidity/ast/AST.h>
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#include <libdevcore/Whiskers.h>
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using namespace dev;
using namespace dev::solidity;
using namespace std;
string IRGenerationContext::addLocalVariable(VariableDeclaration const& _varDecl)
{
solUnimplementedAssert(
_varDecl.annotation().type->sizeOnStack() == 1,
"Multi-slot types not yet implemented."
);
return m_localVariables[&_varDecl] = "vloc_" + _varDecl.name() + "_" + to_string(_varDecl.id());
}
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string IRGenerationContext::variableName(VariableDeclaration const& _varDecl)
{
solAssert(
m_localVariables.count(&_varDecl),
"Unknown variable: " + _varDecl.name()
);
return m_localVariables[&_varDecl];
}
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string IRGenerationContext::functionName(FunctionDefinition const& _function)
{
// @TODO previously, we had to distinguish creation context and runtime context,
// but since we do not work with jump positions anymore, this should not be a problem, right?
return "fun_" + _function.name() + "_" + to_string(_function.id());
}
FunctionDefinition const& IRGenerationContext::virtualFunction(FunctionDefinition const& _function)
{
// @TODO previously, we had to distinguish creation context and runtime context,
// but since we do not work with jump positions anymore, this should not be a problem, right?
string name = _function.name();
FunctionType functionType(_function);
for (auto const& contract: m_inheritanceHierarchy)
for (FunctionDefinition const* function: contract->definedFunctions())
if (
function->name() == name &&
!function->isConstructor() &&
FunctionType(*function).asCallableFunction(false)->hasEqualParameterTypes(functionType)
)
return *function;
solAssert(false, "Super function " + name + " not found.");
}
string IRGenerationContext::virtualFunctionName(FunctionDefinition const& _functionDeclaration)
{
return functionName(virtualFunction(_functionDeclaration));
}
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string IRGenerationContext::newYulVariable()
{
return "_" + to_string(++m_varCounter);
}
string IRGenerationContext::variable(Expression const& _expression)
{
unsigned size = _expression.annotation().type->sizeOnStack();
solUnimplementedAssert(size == 1, "");
return "expr_" + to_string(_expression.id());
}
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string IRGenerationContext::internalDispatch(size_t _in, size_t _out)
{
// TODO can we limit the generated functions to only those visited
// in the expression context? What about creation / runtime context?
string funName = "dispatch_internal_in_" + to_string(_in) + "_out_" + to_string(_out);
return m_functions->createFunction(funName, [&]() {
Whiskers templ(R"(
function <functionName>(fun <comma> <in>) -> <out> {
switch fun
<#cases>
case <funID>
{
<out> := <name>(<in>)
}
</cases>
default { invalid() }
}
)");
templ("functionName", funName);
templ("comma", _in > 0 ? "," : "");
YulUtilFunctions utils(m_evmVersion, m_functions);
templ("in", utils.suffixedVariableNameList("in_", 0, _in));
templ("out", utils.suffixedVariableNameList("out_", 0, _out));
vector<map<string, string>> functions;
for (auto const& contract: m_inheritanceHierarchy)
for (FunctionDefinition const* function: contract->definedFunctions())
if (
!function->isConstructor() &&
function->parameters().size() == _in &&
function->returnParameters().size() == _out
)
functions.emplace_back(map<string, string> {
{ "funID", to_string(function->id()) },
{ "name", functionName(*function)}
});
templ("cases", move(functions));
return templ.render();
});
}