solidity/libdevcore/Visitor.h

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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Visitor templates.
*/
#pragma once
#include <functional>
#include <boost/variant/static_visitor.hpp>
namespace dev
{
/// Generic visitor used as follows:
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/// std::visit(GenericVisitor<Class1, Class2>(
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/// [](Class1& _c) { _c.f(); },
/// [](Class2& _c) { _c.g(); }
/// ), variant);
/// This one does not have a fallback and will fail at
/// compile-time if you do not specify all variants.
template <class...>
struct GenericVisitor{};
template <class Visitable, class... Others>
struct GenericVisitor<Visitable, Others...>: public GenericVisitor<Others...>
{
using GenericVisitor<Others...>::operator ();
explicit GenericVisitor(
std::function<void(Visitable&)> _visitor,
std::function<void(Others&)>... _otherVisitors
):
GenericVisitor<Others...>(std::move(_otherVisitors)...),
m_visitor(std::move(_visitor))
{}
void operator()(Visitable& _v) const { m_visitor(_v); }
std::function<void(Visitable&)> m_visitor;
};
template <>
struct GenericVisitor<>: public boost::static_visitor<> {
void operator()() const {}
};
/// Generic visitor with fallback:
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/// std::visit(GenericFallbackVisitor<Class1, Class2>(
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/// [](Class1& _c) { _c.f(); },
/// [](Class2& _c) { _c.g(); }
/// ), variant);
/// This one DOES have a fallback and will NOT fail at
/// compile-time if you do not specify all variants.
template <class...>
struct GenericFallbackVisitor{};
template <class Visitable, class... Others>
struct GenericFallbackVisitor<Visitable, Others...>: public GenericFallbackVisitor<Others...>
{
explicit GenericFallbackVisitor(
std::function<void(Visitable&)> _visitor,
std::function<void(Others&)>... _otherVisitors
):
GenericFallbackVisitor<Others...>(std::move(_otherVisitors)...),
m_visitor(std::move(_visitor))
{}
using GenericFallbackVisitor<Others...>::operator ();
void operator()(Visitable& _v) const { m_visitor(_v); }
std::function<void(Visitable&)> m_visitor;
};
template <>
struct GenericFallbackVisitor<>: public boost::static_visitor<> {
template <class T>
void operator()(T&) const { }
};
/// Generic visitor with fallback that can return a value:
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/// std::visit(GenericFallbackReturnsVisitor<ReturnType, Class1, Class2>(
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/// [](Class1& _c) { return _c.f(); },
/// [](Class2& _c) { return _c.g(); }
/// ), variant);
/// This one DOES have a fallback and will NOT fail at
/// compile-time if you do not specify all variants.
/// The fallback {}-constructs the return value.
template <class R, class...>
struct GenericFallbackReturnsVisitor{};
template <class R, class Visitable, class... Others>
struct GenericFallbackReturnsVisitor<R, Visitable, Others...>: public GenericFallbackReturnsVisitor<R, Others...>
{
explicit GenericFallbackReturnsVisitor(
std::function<R(Visitable&)> _visitor,
std::function<R(Others&)>... _otherVisitors
):
GenericFallbackReturnsVisitor<R, Others...>(std::move(_otherVisitors)...),
m_visitor(std::move(_visitor))
{}
using GenericFallbackReturnsVisitor<R, Others...>::operator ();
R operator()(Visitable& _v) const { return m_visitor(_v); }
std::function<R(Visitable&)> m_visitor;
};
template <class R>
struct GenericFallbackReturnsVisitor<R>: public boost::static_visitor<R> {
template <class T>
R operator()(T&) const { return {}; }
};
}