solidity/libevmasm/Assembly.h

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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
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#include <libevmasm/Instruction.h>
#include <liblangutil/SourceLocation.h>
#include <libevmasm/AssemblyItem.h>
#include <libevmasm/LinkerObject.h>
#include <libevmasm/Exceptions.h>
#include <liblangutil/EVMVersion.h>
#include <libsolutil/Common.h>
#include <libsolutil/Assertions.h>
#include <libsolutil/Keccak256.h>
#include <json/json.h>
#include <iostream>
#include <sstream>
#include <memory>
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namespace solidity::evmasm
{
using AssemblyPointer = std::shared_ptr<Assembly>;
class Assembly
{
public:
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AssemblyItem newTag() { assertThrow(m_usedTags < 0xffffffff, AssemblyException, ""); return AssemblyItem(Tag, m_usedTags++); }
AssemblyItem newPushTag() { assertThrow(m_usedTags < 0xffffffff, AssemblyException, ""); return AssemblyItem(PushTag, m_usedTags++); }
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/// Returns a tag identified by the given name. Creates it if it does not yet exist.
AssemblyItem namedTag(std::string const& _name);
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AssemblyItem newData(bytes const& _data) { util::h256 h(util::keccak256(util::asString(_data))); m_data[h] = _data; return AssemblyItem(PushData, h); }
bytes const& data(util::h256 const& _i) const { return m_data.at(_i); }
AssemblyItem newSub(AssemblyPointer const& _sub) { m_subs.push_back(_sub); return AssemblyItem(PushSub, m_subs.size() - 1); }
Assembly const& sub(size_t _sub) const { return *m_subs.at(_sub); }
Assembly& sub(size_t _sub) { return *m_subs.at(_sub); }
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size_t numSubs() const { return m_subs.size(); }
AssemblyItem newPushSubSize(u256 const& _subId) { return AssemblyItem(PushSubSize, _subId); }
AssemblyItem newPushLibraryAddress(std::string const& _identifier);
AssemblyItem newPushImmutable(std::string const& _identifier);
AssemblyItem newImmutableAssignment(std::string const& _identifier);
AssemblyItem const& append(AssemblyItem const& _i);
AssemblyItem const& append(bytes const& _data) { return append(newData(_data)); }
template <class T> Assembly& operator<<(T const& _d) { append(_d); return *this; }
/// Pushes the final size of the current assembly itself. Use this when the code is modified
/// after compilation and CODESIZE is not an option.
void appendProgramSize() { append(AssemblyItem(PushProgramSize)); }
void appendLibraryAddress(std::string const& _identifier) { append(newPushLibraryAddress(_identifier)); }
void appendImmutable(std::string const& _identifier) { append(newPushImmutable(_identifier)); }
void appendImmutableAssignment(std::string const& _identifier) { append(newImmutableAssignment(_identifier)); }
AssemblyItem appendJump() { auto ret = append(newPushTag()); append(Instruction::JUMP); return ret; }
AssemblyItem appendJumpI() { auto ret = append(newPushTag()); append(Instruction::JUMPI); return ret; }
AssemblyItem appendJump(AssemblyItem const& _tag) { auto ret = append(_tag.pushTag()); append(Instruction::JUMP); return ret; }
AssemblyItem appendJumpI(AssemblyItem const& _tag) { auto ret = append(_tag.pushTag()); append(Instruction::JUMPI); return ret; }
/// Adds a subroutine to the code (in the data section) and pushes its size (via a tag)
/// on the stack. @returns the pushsub assembly item.
AssemblyItem appendSubroutine(AssemblyPointer const& _assembly) { auto sub = newSub(_assembly); append(newPushSubSize(size_t(sub.data()))); return sub; }
void pushSubroutineSize(size_t _subRoutine) { append(newPushSubSize(_subRoutine)); }
/// Pushes the offset of the subroutine.
void pushSubroutineOffset(size_t _subRoutine) { append(AssemblyItem(PushSub, _subRoutine)); }
/// Appends @a _data literally to the very end of the bytecode.
void appendAuxiliaryDataToEnd(bytes const& _data) { m_auxiliaryData += _data; }
/// Returns the assembly items.
AssemblyItems const& items() const { return m_items; }
/// Returns the mutable assembly items. Use with care!
AssemblyItems& items() { return m_items; }
int deposit() const { return m_deposit; }
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void adjustDeposit(int _adjustment) { m_deposit += _adjustment; assertThrow(m_deposit >= 0, InvalidDeposit, ""); }
void setDeposit(int _deposit) { m_deposit = _deposit; assertThrow(m_deposit >= 0, InvalidDeposit, ""); }
/// Changes the source location used for each appended item.
void setSourceLocation(langutil::SourceLocation const& _location) { m_currentSourceLocation = _location; }
langutil::SourceLocation const& currentSourceLocation() const { return m_currentSourceLocation; }
/// Assembles the assembly into bytecode. The assembly should not be modified after this call, since the assembled version is cached.
LinkerObject const& assemble() const;
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struct OptimiserSettings
{
bool isCreation = false;
bool runJumpdestRemover = false;
bool runPeephole = false;
bool runDeduplicate = false;
bool runCSE = false;
bool runConstantOptimiser = false;
langutil::EVMVersion evmVersion;
/// This specifies an estimate on how often each opcode in this assembly will be executed,
/// i.e. use a small value to optimise for size and a large value to optimise for runtime gas usage.
size_t expectedExecutionsPerDeployment = 200;
};
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/// Modify and return the current assembly such that creation and execution gas usage
/// is optimised according to the settings in @a _settings.
Assembly& optimise(OptimiserSettings const& _settings);
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/// Modify (if @a _enable is set) and return the current assembly such that creation and
/// execution gas usage is optimised. @a _isCreation should be true for the top-level assembly.
/// @a _runs specifes an estimate on how often each opcode in this assembly will be executed,
/// i.e. use a small value to optimise for size and a large value to optimise for runtime.
/// If @a _enable is not set, will perform some simple peephole optimizations.
Assembly& optimise(bool _enable, langutil::EVMVersion _evmVersion, bool _isCreation, size_t _runs);
/// Create a text representation of the assembly.
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std::string assemblyString(
StringMap const& _sourceCodes = StringMap()
) const;
void assemblyStream(
std::ostream& _out,
std::string const& _prefix = "",
StringMap const& _sourceCodes = StringMap()
) const;
/// Create a JSON representation of the assembly.
Json::Value assemblyJSON(
std::map<std::string, unsigned> const& _sourceIndices = std::map<std::string, unsigned>()
) const;
/// Mark this assembly as invalid. Calling ``assemble`` on it will throw.
void markAsInvalid() { m_invalid = true; }
protected:
/// Does the same operations as @a optimise, but should only be applied to a sub and
/// returns the replaced tags. Also takes an argument containing the tags of this assembly
/// that are referenced in a super-assembly.
std::map<u256, u256> optimiseInternal(OptimiserSettings const& _settings, std::set<size_t> _tagsReferencedFromOutside);
unsigned bytesRequired(unsigned subTagSize) const;
private:
static Json::Value createJsonValue(
std::string _name,
int _source,
int _begin,
int _end,
std::string _value = std::string(),
std::string _jumpType = std::string()
);
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static std::string toStringInHex(u256 _value);
bool m_invalid = false;
protected:
/// 0 is reserved for exception
unsigned m_usedTags = 1;
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std::map<std::string, size_t> m_namedTags;
AssemblyItems m_items;
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std::map<util::h256, bytes> m_data;
/// Data that is appended to the very end of the contract.
bytes m_auxiliaryData;
std::vector<std::shared_ptr<Assembly>> m_subs;
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std::map<util::h256, std::string> m_strings;
std::map<util::h256, std::string> m_libraries; ///< Identifiers of libraries to be linked.
std::map<util::h256, std::string> m_immutables; ///< Identifiers of immutables.
mutable LinkerObject m_assembledObject;
mutable std::vector<size_t> m_tagPositionsInBytecode;
int m_deposit = 0;
langutil::SourceLocation m_currentSourceLocation;
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public:
size_t m_currentModifierDepth = 0;
};
inline std::ostream& operator<<(std::ostream& _out, Assembly const& _a)
{
_a.assemblyStream(_out);
return _out;
}
}