solidity/libyul/AST.h

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/*
This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
// SPDX-License-Identifier: GPL-3.0
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/**
* @author Christian <c@ethdev.com>
* @date 2016
* Parsed inline assembly to be used by the AST
*/
#pragma once
#include <libyul/ASTForward.h>
#include <libyul/YulString.h>
#include <liblangutil/SourceLocation.h>
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#include <memory>
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namespace solidity::yul
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{
using Type = YulString;
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struct DebugData
{
explicit DebugData(langutil::SourceLocation _location): location(std::move(_location)) {}
langutil::SourceLocation location;
static std::shared_ptr<DebugData const> create(langutil::SourceLocation _location = {})
{
return std::make_shared<DebugData const>(_location);
}
};
struct TypedName { std::shared_ptr<DebugData const> debugData; YulString name; Type type; };
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using TypedNameList = std::vector<TypedName>;
/// Literal number or string (up to 32 bytes)
enum class LiteralKind { Number, Boolean, String };
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struct Literal { std::shared_ptr<DebugData const> debugData; LiteralKind kind; YulString value; Type type; };
/// External / internal identifier or label reference
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struct Identifier { std::shared_ptr<DebugData const> debugData; YulString name; };
/// Assignment ("x := mload(20:u256)", expects push-1-expression on the right hand
/// side and requires x to occupy exactly one stack slot.
///
/// Multiple assignment ("x, y := f()"), where the left hand side variables each occupy
/// a single stack slot and expects a single expression on the right hand returning
/// the same amount of items as the number of variables.
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struct Assignment { std::shared_ptr<DebugData const> debugData; std::vector<Identifier> variableNames; std::unique_ptr<Expression> value; };
struct FunctionCall { std::shared_ptr<DebugData const> debugData; Identifier functionName; std::vector<Expression> arguments; };
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/// Statement that contains only a single expression
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struct ExpressionStatement { std::shared_ptr<DebugData const> debugData; Expression expression; };
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/// Block-scope variable declaration ("let x:u256 := mload(20:u256)"), non-hoisted
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struct VariableDeclaration { std::shared_ptr<DebugData const> debugData; TypedNameList variables; std::unique_ptr<Expression> value; };
/// Block that creates a scope (frees declared stack variables)
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struct Block { std::shared_ptr<DebugData const> debugData; std::vector<Statement> statements; };
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/// Function definition ("function f(a, b) -> (d, e) { ... }")
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struct FunctionDefinition { std::shared_ptr<DebugData const> debugData; YulString name; TypedNameList parameters; TypedNameList returnVariables; Block body; };
/// Conditional execution without "else" part.
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struct If { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Expression> condition; Block body; };
/// Switch case or default case
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struct Case { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Literal> value; Block body; };
/// Switch statement
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struct Switch { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Expression> expression; std::vector<Case> cases; };
struct ForLoop { std::shared_ptr<DebugData const> debugData; Block pre; std::unique_ptr<Expression> condition; Block post; Block body; };
/// Break statement (valid within for loop)
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struct Break { std::shared_ptr<DebugData const> debugData; };
/// Continue statement (valid within for loop)
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struct Continue { std::shared_ptr<DebugData const> debugData; };
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/// Leave statement (valid within function)
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struct Leave { std::shared_ptr<DebugData const> debugData; };
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/// Extracts the source location from a Yul node.
template <class T> inline langutil::SourceLocation locationOf(T const& _node)
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{
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return _node.debugData ? _node.debugData->location : langutil::SourceLocation{};
}
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/// Extracts the source location from a Yul node.
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template <class... Args> inline langutil::SourceLocation locationOf(std::variant<Args...> const& _node)
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{
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return std::visit([](auto const& _arg) { return locationOf(_arg); }, _node);
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}
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struct DebugDataExtractor
{
template <class T> std::shared_ptr<DebugData const> const& operator()(T const& _node) const
{
return _node.debugData;
}
};
/// Extracts the debug data from a Yul node.
template <class T> inline std::shared_ptr<DebugData const> const& debugDataOf(T const& _node)
{
return std::visit(DebugDataExtractor(), _node);
}
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}