solidity/libyul/backends/wasm/EWasmObjectCompiler.h

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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Compiler that transforms Yul Objects to EWasm text representation.
*/
#pragma once
#include <string>
namespace yul
{
struct Object;
struct Dialect;
class EWasmObjectCompiler
{
public:
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static std::string compile(Object& _object, Dialect const& _dialect);
private:
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EWasmObjectCompiler(Dialect const& _dialect):
m_dialect(_dialect)
{}
std::string run(Object& _object);
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Dialect const& m_dialect;
};
}