2019-04-15 13:33:39 +00:00
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/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <libsolidity/ast/Types.h>
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#include <array>
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#include <map>
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#include <memory>
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#include <utility>
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namespace dev
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{
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namespace solidity
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{
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/**
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* API for accessing the Solidity Type System.
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*
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* This is the Solidity Compiler's type provider. Use it to request for types. The caller does
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* <b>not</b> own the types.
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*
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* It is not recommended to explicitly instantiate types unless you really know what and why
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* you are doing it.
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*/
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class TypeProvider
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{
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public:
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TypeProvider() = default;
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TypeProvider(TypeProvider&&) = default;
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TypeProvider(TypeProvider const&) = delete;
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TypeProvider& operator=(TypeProvider&&) = default;
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TypeProvider& operator=(TypeProvider const&) = delete;
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~TypeProvider() = default;
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/// Resets state of this TypeProvider to initial state, wiping all mutable types.
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/// This invalidates all dangling pointers to types provided by this TypeProvider.
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static void reset();
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/// @name Factory functions
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/// Factory functions that convert an AST @ref TypeName to a Type.
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static Type const* fromElementaryTypeName(ElementaryTypeNameToken const& _type, boost::optional<StateMutability> _stateMutability = {});
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/// Converts a given elementary type name with optional data location
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/// suffix " storage", " calldata" or " memory" to a type pointer. If suffix not given, defaults to " storage".
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static TypePointer fromElementaryTypeName(std::string const& _name);
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/// @returns boolean type.
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static BoolType const* boolean() noexcept { return &m_boolean; }
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static FixedBytesType const* byte() { return fixedBytes(1); }
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static FixedBytesType const* fixedBytes(unsigned m) { return m_bytesM.at(m - 1).get(); }
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static ArrayType const* bytesStorage();
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static ArrayType const* bytesMemory();
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static ArrayType const* bytesCalldata();
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static ArrayType const* stringStorage();
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static ArrayType const* stringMemory();
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/// Constructor for a byte array ("bytes") and string.
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static ArrayType const* array(DataLocation _location, bool _isString = false);
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/// Constructor for a dynamically sized array type ("type[]")
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static ArrayType const* array(DataLocation _location, Type const* _baseType);
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/// Constructor for a fixed-size array type ("type[20]")
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static ArrayType const* array(DataLocation _location, Type const* _baseType, u256 const& _length);
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static ArraySliceType const* arraySlice(ArrayType const& _arrayType);
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static AddressType const* payableAddress() noexcept { return &m_payableAddress; }
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static AddressType const* address() noexcept { return &m_address; }
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static IntegerType const* integer(unsigned _bits, IntegerType::Modifier _modifier)
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{
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solAssert((_bits % 8) == 0, "");
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if (_modifier == IntegerType::Modifier::Unsigned)
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return m_uintM.at(_bits / 8 - 1).get();
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else
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return m_intM.at(_bits / 8 - 1).get();
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}
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static IntegerType const* uint(unsigned _bits) { return integer(_bits, IntegerType::Modifier::Unsigned); }
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static IntegerType const* uint256() { return uint(256); }
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static FixedPointType const* fixedPoint(unsigned m, unsigned n, FixedPointType::Modifier _modifier);
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static StringLiteralType const* stringLiteral(std::string const& literal);
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/// @param members the member types the tuple type must contain. This is passed by value on purspose.
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/// @returns a tuple type with the given members.
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static TupleType const* tuple(std::vector<Type const*> members);
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static TupleType const* emptyTuple() noexcept { return &m_emptyTuple; }
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static ReferenceType const* withLocation(ReferenceType const* _type, DataLocation _location, bool _isPointer);
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/// @returns a copy of @a _type having the same location as this (and is not a pointer type)
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/// if _type is a reference type and an unmodified copy of _type otherwise.
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/// This function is mostly useful to modify inner types appropriately.
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static Type const* withLocationIfReference(DataLocation _location, Type const* _type)
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{
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if (auto refType = dynamic_cast<ReferenceType const*>(_type))
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return withLocation(refType, _location, false);
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return _type;
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}
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/// @returns the internally-facing or externally-facing type of a function.
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static FunctionType const* function(FunctionDefinition const& _function, bool _isInternal = true);
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/// @returns the accessor function type of a state variable.
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static FunctionType const* function(VariableDeclaration const& _varDecl);
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/// @returns the function type of an event.
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static FunctionType const* function(EventDefinition const& _event);
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/// @returns the type of a function type name.
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static FunctionType const* function(FunctionTypeName const& _typeName);
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/// @returns the function type to be used for a plain type (not derived from a declaration).
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static FunctionType const* function(
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strings const& _parameterTypes,
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strings const& _returnParameterTypes,
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FunctionType::Kind _kind = FunctionType::Kind::Internal,
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bool _arbitraryParameters = false,
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StateMutability _stateMutability = StateMutability::NonPayable
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);
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/// @returns a highly customized FunctionType, use with care.
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static FunctionType const* function(
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TypePointers const& _parameterTypes,
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TypePointers const& _returnParameterTypes,
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strings _parameterNames = strings{},
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strings _returnParameterNames = strings{},
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FunctionType::Kind _kind = FunctionType::Kind::Internal,
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bool _arbitraryParameters = false,
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StateMutability _stateMutability = StateMutability::NonPayable,
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Declaration const* _declaration = nullptr,
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bool _gasSet = false,
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bool _valueSet = false,
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bool _bound = false
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);
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/// Auto-detect the proper type for a literal. @returns an empty pointer if the literal does
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/// not fit any type.
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static TypePointer forLiteral(Literal const& _literal);
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static RationalNumberType const* rationalNumber(Literal const& _literal);
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static RationalNumberType const* rationalNumber(
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rational const& _value,
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Type const* _compatibleBytesType = nullptr
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);
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static ContractType const* contract(ContractDefinition const& _contract, bool _isSuper = false);
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static InaccessibleDynamicType const* inaccessibleDynamic() noexcept { return &m_inaccessibleDynamic; }
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/// @returns the type of an enum instance for given definition, there is one distinct type per enum definition.
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static EnumType const* enumType(EnumDefinition const& _enum);
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/// @returns special type for imported modules. These mainly give access to their scope via members.
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static ModuleType const* module(SourceUnit const& _source);
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static TypeType const* typeType(Type const* _actualType);
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static StructType const* structType(StructDefinition const& _struct, DataLocation _location);
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static ModifierType const* modifier(ModifierDefinition const& _modifierDef);
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static MagicType const* magic(MagicType::Kind _kind);
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static MagicType const* meta(Type const* _type);
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static MappingType const* mapping(Type const* _keyType, Type const* _valueType);
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private:
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/// Global TypeProvider instance.
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static TypeProvider& instance()
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{
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static TypeProvider _provider;
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return _provider;
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}
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template <typename T, typename... Args>
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static inline T const* createAndGet(Args&& ... _args);
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static BoolType const m_boolean;
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static InaccessibleDynamicType const m_inaccessibleDynamic;
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/// These are lazy-initialized because they depend on `byte` being available.
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static std::unique_ptr<ArrayType> m_bytesStorage;
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static std::unique_ptr<ArrayType> m_bytesMemory;
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static std::unique_ptr<ArrayType> m_bytesCalldata;
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static std::unique_ptr<ArrayType> m_stringStorage;
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static std::unique_ptr<ArrayType> m_stringMemory;
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static TupleType const m_emptyTuple;
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static AddressType const m_payableAddress;
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static AddressType const m_address;
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static std::array<std::unique_ptr<IntegerType>, 32> const m_intM;
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static std::array<std::unique_ptr<IntegerType>, 32> const m_uintM;
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static std::array<std::unique_ptr<FixedBytesType>, 32> const m_bytesM;
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static std::array<std::unique_ptr<MagicType>, 4> const m_magics; ///< MagicType's except MetaType
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std::map<std::pair<unsigned, unsigned>, std::unique_ptr<FixedPointType>> m_ufixedMxN{};
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std::map<std::pair<unsigned, unsigned>, std::unique_ptr<FixedPointType>> m_fixedMxN{};
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std::map<std::string, std::unique_ptr<StringLiteralType>> m_stringLiteralTypes{};
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std::vector<std::unique_ptr<Type>> m_generalTypes{};
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};
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} // namespace solidity
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} // namespace dev
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