2020-03-20 23:32:30 +00:00
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pragma experimental ABIEncoderV2;
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contract C {
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function f1(bytes[1] calldata a)
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external
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returns (uint256, uint256, uint256, uint256)
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{
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return (a[0].length, uint8(a[0][0]), uint8(a[0][1]), uint8(a[0][2]));
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}
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function f2(bytes[1] calldata a, bytes[1] calldata b)
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external
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returns (uint256, uint256, uint256, uint256, uint256, uint256, uint256)
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{
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return (
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a[0].length,
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uint8(a[0][0]),
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uint8(a[0][1]),
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uint8(a[0][2]),
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b[0].length,
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uint8(b[0][0]),
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uint8(b[0][1])
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);
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}
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function g1(bytes[2] calldata a)
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external
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returns (
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uint256,
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uint256,
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uint256,
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uint256,
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uint256,
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uint256,
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uint256,
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uint256
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)
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{
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return (
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a[0].length,
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uint8(a[0][0]),
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uint8(a[0][1]),
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uint8(a[0][2]),
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a[1].length,
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uint8(a[1][0]),
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uint8(a[1][1]),
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uint8(a[1][2])
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);
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}
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function g2(bytes[] calldata a) external returns (uint256[8] memory) {
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return [
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a.length,
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a[0].length,
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uint8(a[0][0]),
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uint8(a[0][1]),
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a[1].length,
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uint8(a[1][0]),
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uint8(a[1][1]),
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uint8(a[1][2])
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];
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}
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}
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// found expectation comments:
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// same offset for both arrays @ ABI_CHECK(
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2020-07-20 15:17:19 +00:00
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// ====
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// compileViaYul: false
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2020-03-20 23:32:30 +00:00
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// ----
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// f1(bytes[1]): 0x20, 0x20, 0x3, hex"0102030000000000000000000000000000000000000000000000000000000000" -> 0x3, 0x1, 0x2, 0x3
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// f2(bytes[1],bytes[1]): 0x40, 0xa0, 0x20, 0x3, hex"0102030000000000000000000000000000000000000000000000000000000000", 0x20, 0x2, hex"0102000000000000000000000000000000000000000000000000000000000000" -> 0x3, 0x1, 0x2, 0x3, 0x2, 0x1, 0x2
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// g1(bytes[2]): 0x20, 0x40, 0x80, 0x3, hex"0102030000000000000000000000000000000000000000000000000000000000", 0x3, hex"0405060000000000000000000000000000000000000000000000000000000000" -> 0x3, 0x1, 0x2, 0x3, 0x3, 0x4, 0x5, 0x6
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// g1(bytes[2]): 0x20, 0x40, 0x40, 0x3, hex"0102030000000000000000000000000000000000000000000000000000000000" -> 0x3, 0x1, 0x2, 0x3, 0x3, 0x1, 0x2, 0x3
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// g2(bytes[]): 0x20, 0x2, 0x40, 0x80, 0x2, hex"0102000000000000000000000000000000000000000000000000000000000000", 0x3, hex"0405060000000000000000000000000000000000000000000000000000000000" -> 0x2, 0x2, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6
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