solidity/libyul/optimiser/StackLimitEvader.h

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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Optimisation stage that assigns memory offsets to variables that would become unreachable if
* assigned a stack slot as usual and replaces references and assignments to them by mload and mstore calls.
*/
#pragma once
#include <libyul/optimiser/OptimiserStep.h>
#include <libyul/backends/evm/StackLayoutGenerator.h>
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namespace solidity::yul
{
struct Object;
/**
* Optimisation stage that assigns memory offsets to variables that would become unreachable if
* assigned a stack slot as usual.
*
* Uses CompilabilityChecker to determine which variables in which functions are unreachable.
*
* Only variables outside of functions contained in cycles in the call graph are considered. Thereby it is possible
* to assign globally fixed memory offsets to the variable. If a variable in a function contained in a cycle in the
* call graph is reported as unreachable, the process is aborted.
*
* Offsets are assigned to the variables, s.t. on every path through the call graph each variable gets a unique offset
* in memory. However, distinct paths through the call graph can use the same memory offsets for their variables.
*
* The current arguments to the ``memoryguard`` calls are used as base memory offset and then replaced by the offset past
* the last memory offset used for a variable on any path through the call graph.
*
* Finally, the StackToMemoryMover is called to actually move the variables to their offsets in memory.
*
* Prerequisite: Disambiguator
*/
class StackLimitEvader
{
public:
/// @a _unreachableVariables can be determined by the CompilabilityChecker.
/// Can only be run on the EVM dialect with objects.
/// Abort and do nothing, if no ``memoryguard`` call or several ``memoryguard`` calls
/// with non-matching arguments are found, or if any of the @a _unreachableVariables
/// are contained in a recursive function.
static void run(
OptimiserStepContext& _context,
Object& _object,
std::map<YulString, std::vector<YulString>> const& _unreachableVariables
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);
/// @a _stackTooDeepErrors can be determined by the StackLayoutGenerator.
/// Can only be run on the EVM dialect with objects.
/// Abort and do nothing, if no ``memoryguard`` call or several ``memoryguard`` calls
/// with non-matching arguments are found, or if any of the @a _stackTooDeepErrors
/// are contained in a recursive function.
static void run(
OptimiserStepContext& _context,
Object& _object,
std::map<YulString, std::vector<StackLayoutGenerator::StackTooDeep>> const& _stackTooDeepErrors
);
/// Determines stack too deep errors using the appropriate code generation backend.
/// Can only be run on the EVM dialect with objects.
/// Abort and do nothing, if no ``memoryguard`` call or several ``memoryguard`` calls
/// with non-matching arguments are found, or if any of the unreachable variables
/// are contained in a recursive function.
static void run(
OptimiserStepContext& _context,
Object& _object
);
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};
}