2023-04-13 15:12:35 +00:00
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.. index:: ! using for, library, ! operator;user-defined, function;free
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2019-01-07 17:08:00 +00:00
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.. _using-for:
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*********
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Using For
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*********
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2022-08-10 08:42:02 +00:00
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The directive ``using A for B`` can be used to attach
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functions (``A``) as operators to user-defined value types
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or as member functions to any type (``B``).
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The member functions receive the object they are called on
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as their first parameter (like the ``self`` variable in Python).
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The operator functions receive operands as parameters.
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It is valid either at file level or inside a contract,
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at contract level.
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The first part, ``A``, can be one of:
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- A list of functions, optionally with an operator name assigned (e.g.
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``using {f, g as +, h, L.t} for uint``).
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If no operator is specified, the function can be either a library function or a free function and
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is attached to the type as a member function.
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Otherwise it must be a free function and it becomes the definition of that operator on the type.
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- The name of a library (e.g. ``using L for uint``) -
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all non-private functions of the library are attached to the type
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as member functions
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At file level, the second part, ``B``, has to be an explicit type (without data location specifier).
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2022-12-02 22:33:57 +00:00
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Inside contracts, you can also use ``*`` in place of the type (e.g. ``using L for *;``),
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which has the effect that all functions of the library ``L``
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are attached to *all* types.
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If you specify a library, *all* non-private functions in the library get attached,
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even those where the type of the first parameter does not
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match the type of the object. The type is checked at the
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point the function is called and function overload
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resolution is performed.
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If you use a list of functions (e.g. ``using {f, g, h, L.t} for uint``),
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then the type (``uint``) has to be implicitly convertible to the
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first parameter of each of these functions. This check is
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performed even if none of these functions are called.
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Note that private library functions can only be specified when ``using for`` is inside a library.
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If you define an operator (e.g. ``using {f as +} for T``), then the type (``T``) must be a
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:ref:`user-defined value type <user-defined-value-types>` and the definition must be a ``pure`` function.
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Operator definitions must be global.
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The following operators can be defined this way:
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+------------+----------+---------------------------------------------+
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| Category | Operator | Possible signatures |
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+============+==========+=============================================+
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| Bitwise | ``&`` | ``function (T, T) pure returns (T)`` |
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| +----------+---------------------------------------------+
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| | ``|`` | ``function (T, T) pure returns (T)`` |
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| +----------+---------------------------------------------+
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| | ``^`` | ``function (T, T) pure returns (T)`` |
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| +----------+---------------------------------------------+
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| | ``~`` | ``function (T) pure returns (T)`` |
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+------------+----------+---------------------------------------------+
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| Arithmetic | ``+`` | ``function (T, T) pure returns (T)`` |
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| +----------+---------------------------------------------+
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| | ``-`` | ``function (T, T) pure returns (T)`` |
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| + +---------------------------------------------+
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| | | ``function (T) pure returns (T)`` |
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| +----------+---------------------------------------------+
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| | ``*`` | ``function (T, T) pure returns (T)`` |
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| +----------+---------------------------------------------+
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| | ``/`` | ``function (T, T) pure returns (T)`` |
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| +----------+---------------------------------------------+
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| | ``%`` | ``function (T, T) pure returns (T)`` |
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+------------+----------+---------------------------------------------+
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| Comparison | ``==`` | ``function (T, T) pure returns (bool)`` |
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| +----------+---------------------------------------------+
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| | ``!=`` | ``function (T, T) pure returns (bool)`` |
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| +----------+---------------------------------------------+
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| | ``<`` | ``function (T, T) pure returns (bool)`` |
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| +----------+---------------------------------------------+
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| | ``<=`` | ``function (T, T) pure returns (bool)`` |
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| +----------+---------------------------------------------+
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| | ``>`` | ``function (T, T) pure returns (bool)`` |
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| +----------+---------------------------------------------+
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| | ``>=`` | ``function (T, T) pure returns (bool)`` |
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+------------+----------+---------------------------------------------+
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Note that unary and binary ``-`` need separate definitions.
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The compiler will choose the right definition based on how the operator is invoked.
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2019-01-07 17:08:00 +00:00
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The ``using A for B;`` directive is active only within the current
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scope (either the contract or the current module/source unit),
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including within all of its functions, and has no effect
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outside of the contract or module in which it is used.
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2019-01-07 17:08:00 +00:00
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2021-11-16 16:01:09 +00:00
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When the directive is used at file level and applied to a
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user-defined type which was defined at file level in the same file,
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the word ``global`` can be added at the end. This will have the
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effect that the functions and operators are attached to the type everywhere
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the type is available (including other files), not only in the
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scope of the using statement.
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2019-01-07 17:08:00 +00:00
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Let us rewrite the set example from the
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:ref:`libraries` section in this way, using file-level functions
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instead of library functions.
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2021-06-25 10:25:29 +00:00
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.. code-block:: solidity
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2019-01-07 17:08:00 +00:00
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2020-05-13 15:45:58 +00:00
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// SPDX-License-Identifier: GPL-3.0
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pragma solidity ^0.8.13;
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2019-05-29 12:35:48 +00:00
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2019-12-12 09:49:03 +00:00
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struct Data { mapping(uint => bool) flags; }
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// Now we attach functions to the type.
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// The attached functions can be used throughout the rest of the module.
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// If you import the module, you have to
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// repeat the using directive there, for example as
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// import "flags.sol" as Flags;
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// using {Flags.insert, Flags.remove, Flags.contains}
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// for Flags.Data;
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using {insert, remove, contains} for Data;
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function insert(Data storage self, uint value)
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returns (bool)
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{
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if (self.flags[value])
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return false; // already there
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self.flags[value] = true;
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return true;
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}
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function remove(Data storage self, uint value)
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returns (bool)
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{
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if (!self.flags[value])
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return false; // not there
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self.flags[value] = false;
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return true;
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}
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function contains(Data storage self, uint value)
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view
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returns (bool)
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{
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return self.flags[value];
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}
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2019-05-29 12:35:48 +00:00
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2019-01-07 17:08:00 +00:00
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contract C {
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Data knownValues;
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function register(uint value) public {
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// Here, all variables of type Data have
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// corresponding member functions.
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// The following function call is identical to
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// `Set.insert(knownValues, value)`
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require(knownValues.insert(value));
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}
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}
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2021-10-11 08:16:52 +00:00
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It is also possible to extend built-in types in that way.
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In this example, we will use a library.
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2021-06-25 10:25:29 +00:00
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.. code-block:: solidity
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2019-01-07 17:08:00 +00:00
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2020-05-13 15:45:58 +00:00
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// SPDX-License-Identifier: GPL-3.0
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pragma solidity ^0.8.13;
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library Search {
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function indexOf(uint[] storage self, uint value)
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public
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view
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returns (uint)
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{
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for (uint i = 0; i < self.length; i++)
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if (self[i] == value) return i;
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return type(uint).max;
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}
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}
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using Search for uint[];
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contract C {
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uint[] data;
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function append(uint value) public {
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data.push(value);
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}
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2022-02-16 02:59:49 +00:00
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function replace(uint from, uint to) public {
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// This performs the library function call
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uint index = data.indexOf(from);
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if (index == type(uint).max)
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data.push(to);
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else
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data[index] = to;
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}
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}
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2019-12-12 09:49:03 +00:00
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Note that all external library calls are actual EVM function calls. This means that
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if you pass memory or value types, a copy will be performed, even in case of the
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``self`` variable. The only situation where no copy will be performed
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is when storage reference variables are used or when internal library
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functions are called.
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2022-08-10 08:42:02 +00:00
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Another example shows how to define a custom operator for a user-defined type:
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.. code-block:: solidity
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// SPDX-License-Identifier: GPL-3.0
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pragma solidity ^0.8.19;
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type UFixed16x2 is uint16;
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using {
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add as +,
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div as /
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} for UFixed16x2 global;
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uint32 constant SCALE = 100;
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function add(UFixed16x2 a, UFixed16x2 b) pure returns (UFixed16x2) {
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return UFixed16x2.wrap(UFixed16x2.unwrap(a) + UFixed16x2.unwrap(b));
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}
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function div(UFixed16x2 a, UFixed16x2 b) pure returns (UFixed16x2) {
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uint32 a32 = UFixed16x2.unwrap(a);
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uint32 b32 = UFixed16x2.unwrap(b);
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uint32 result32 = a32 * SCALE / b32;
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require(result32 <= type(uint16).max, "Divide overflow");
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return UFixed16x2.wrap(uint16(a32 * SCALE / b32));
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}
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contract Math {
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function avg(UFixed16x2 a, UFixed16x2 b) public pure returns (UFixed16x2) {
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return (a + b) / UFixed16x2.wrap(200);
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}
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}
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