b628d72766
This changes the CI / release builds to use the latest Go version. It also upgrades golangci-lint to a newer version compatible with Go 1.19. In Go 1.19, godoc has gained official support for links and lists. The syntax for code blocks in doc comments has changed and now requires a leading tab character. gofmt adapts comments to the new syntax automatically, so there are a lot of comment re-formatting changes in this PR. We need to apply the new format in order to pass the CI lint stage with Go 1.19. With the linter upgrade, I have decided to disable 'gosec' - it produces too many false-positive warnings. The 'deadcode' and 'varcheck' linters have also been removed because golangci-lint warns about them being unmaintained. 'unused' provides similar coverage and we already have it enabled, so we don't lose much with this change.
557 lines
16 KiB
Go
557 lines
16 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
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import (
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"context"
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crand "crypto/rand"
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"encoding/binary"
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"errors"
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"fmt"
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mrand "math/rand"
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"net"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/netutil"
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)
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const (
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// This is the amount of time spent waiting in between redialing a certain node. The
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// limit is a bit higher than inboundThrottleTime to prevent failing dials in small
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// private networks.
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dialHistoryExpiration = inboundThrottleTime + 5*time.Second
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// Config for the "Looking for peers" message.
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dialStatsLogInterval = 10 * time.Second // printed at most this often
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dialStatsPeerLimit = 3 // but not if more than this many dialed peers
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// Endpoint resolution is throttled with bounded backoff.
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initialResolveDelay = 60 * time.Second
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maxResolveDelay = time.Hour
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)
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// NodeDialer is used to connect to nodes in the network, typically by using
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// an underlying net.Dialer but also using net.Pipe in tests.
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type NodeDialer interface {
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Dial(context.Context, *enode.Node) (net.Conn, error)
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}
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type nodeResolver interface {
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Resolve(*enode.Node) *enode.Node
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}
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// tcpDialer implements NodeDialer using real TCP connections.
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type tcpDialer struct {
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d *net.Dialer
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}
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func (t tcpDialer) Dial(ctx context.Context, dest *enode.Node) (net.Conn, error) {
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return t.d.DialContext(ctx, "tcp", nodeAddr(dest).String())
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}
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func nodeAddr(n *enode.Node) net.Addr {
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return &net.TCPAddr{IP: n.IP(), Port: n.TCP()}
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}
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// checkDial errors:
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var (
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errSelf = errors.New("is self")
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errAlreadyDialing = errors.New("already dialing")
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errAlreadyConnected = errors.New("already connected")
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errRecentlyDialed = errors.New("recently dialed")
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errNetRestrict = errors.New("not contained in netrestrict list")
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errNoPort = errors.New("node does not provide TCP port")
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)
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// dialer creates outbound connections and submits them into Server.
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// Two types of peer connections can be created:
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//
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// - static dials are pre-configured connections. The dialer attempts
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// keep these nodes connected at all times.
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//
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// - dynamic dials are created from node discovery results. The dialer
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// continuously reads candidate nodes from its input iterator and attempts
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// to create peer connections to nodes arriving through the iterator.
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type dialScheduler struct {
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dialConfig
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setupFunc dialSetupFunc
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wg sync.WaitGroup
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cancel context.CancelFunc
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ctx context.Context
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nodesIn chan *enode.Node
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doneCh chan *dialTask
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addStaticCh chan *enode.Node
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remStaticCh chan *enode.Node
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addPeerCh chan *conn
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remPeerCh chan *conn
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// Everything below here belongs to loop and
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// should only be accessed by code on the loop goroutine.
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dialing map[enode.ID]*dialTask // active tasks
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peers map[enode.ID]struct{} // all connected peers
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dialPeers int // current number of dialed peers
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// The static map tracks all static dial tasks. The subset of usable static dial tasks
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// (i.e. those passing checkDial) is kept in staticPool. The scheduler prefers
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// launching random static tasks from the pool over launching dynamic dials from the
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// iterator.
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static map[enode.ID]*dialTask
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staticPool []*dialTask
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// The dial history keeps recently dialed nodes. Members of history are not dialed.
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history expHeap
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historyTimer mclock.Timer
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historyTimerTime mclock.AbsTime
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// for logStats
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lastStatsLog mclock.AbsTime
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doneSinceLastLog int
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}
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type dialSetupFunc func(net.Conn, connFlag, *enode.Node) error
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type dialConfig struct {
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self enode.ID // our own ID
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maxDialPeers int // maximum number of dialed peers
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maxActiveDials int // maximum number of active dials
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netRestrict *netutil.Netlist // IP netrestrict list, disabled if nil
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resolver nodeResolver
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dialer NodeDialer
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log log.Logger
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clock mclock.Clock
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rand *mrand.Rand
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}
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func (cfg dialConfig) withDefaults() dialConfig {
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if cfg.maxActiveDials == 0 {
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cfg.maxActiveDials = defaultMaxPendingPeers
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}
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if cfg.log == nil {
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cfg.log = log.Root()
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}
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if cfg.clock == nil {
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cfg.clock = mclock.System{}
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}
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if cfg.rand == nil {
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seedb := make([]byte, 8)
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crand.Read(seedb)
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seed := int64(binary.BigEndian.Uint64(seedb))
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cfg.rand = mrand.New(mrand.NewSource(seed))
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}
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return cfg
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}
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func newDialScheduler(config dialConfig, it enode.Iterator, setupFunc dialSetupFunc) *dialScheduler {
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d := &dialScheduler{
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dialConfig: config.withDefaults(),
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setupFunc: setupFunc,
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dialing: make(map[enode.ID]*dialTask),
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static: make(map[enode.ID]*dialTask),
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peers: make(map[enode.ID]struct{}),
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doneCh: make(chan *dialTask),
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nodesIn: make(chan *enode.Node),
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addStaticCh: make(chan *enode.Node),
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remStaticCh: make(chan *enode.Node),
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addPeerCh: make(chan *conn),
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remPeerCh: make(chan *conn),
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}
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d.lastStatsLog = d.clock.Now()
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d.ctx, d.cancel = context.WithCancel(context.Background())
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d.wg.Add(2)
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go d.readNodes(it)
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go d.loop(it)
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return d
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}
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// stop shuts down the dialer, canceling all current dial tasks.
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func (d *dialScheduler) stop() {
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d.cancel()
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d.wg.Wait()
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}
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// addStatic adds a static dial candidate.
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func (d *dialScheduler) addStatic(n *enode.Node) {
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select {
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case d.addStaticCh <- n:
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case <-d.ctx.Done():
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}
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}
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// removeStatic removes a static dial candidate.
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func (d *dialScheduler) removeStatic(n *enode.Node) {
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select {
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case d.remStaticCh <- n:
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case <-d.ctx.Done():
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}
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}
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// peerAdded updates the peer set.
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func (d *dialScheduler) peerAdded(c *conn) {
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select {
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case d.addPeerCh <- c:
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case <-d.ctx.Done():
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}
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}
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// peerRemoved updates the peer set.
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func (d *dialScheduler) peerRemoved(c *conn) {
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select {
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case d.remPeerCh <- c:
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case <-d.ctx.Done():
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}
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}
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// loop is the main loop of the dialer.
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func (d *dialScheduler) loop(it enode.Iterator) {
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var (
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nodesCh chan *enode.Node
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historyExp = make(chan struct{}, 1)
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)
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loop:
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for {
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// Launch new dials if slots are available.
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slots := d.freeDialSlots()
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slots -= d.startStaticDials(slots)
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if slots > 0 {
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nodesCh = d.nodesIn
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} else {
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nodesCh = nil
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}
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d.rearmHistoryTimer(historyExp)
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d.logStats()
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select {
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case node := <-nodesCh:
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if err := d.checkDial(node); err != nil {
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d.log.Trace("Discarding dial candidate", "id", node.ID(), "ip", node.IP(), "reason", err)
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} else {
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d.startDial(newDialTask(node, dynDialedConn))
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}
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case task := <-d.doneCh:
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id := task.dest.ID()
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delete(d.dialing, id)
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d.updateStaticPool(id)
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d.doneSinceLastLog++
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case c := <-d.addPeerCh:
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if c.is(dynDialedConn) || c.is(staticDialedConn) {
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d.dialPeers++
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}
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id := c.node.ID()
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d.peers[id] = struct{}{}
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// Remove from static pool because the node is now connected.
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task := d.static[id]
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if task != nil && task.staticPoolIndex >= 0 {
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d.removeFromStaticPool(task.staticPoolIndex)
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}
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// TODO: cancel dials to connected peers
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case c := <-d.remPeerCh:
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if c.is(dynDialedConn) || c.is(staticDialedConn) {
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d.dialPeers--
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}
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delete(d.peers, c.node.ID())
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d.updateStaticPool(c.node.ID())
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case node := <-d.addStaticCh:
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id := node.ID()
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_, exists := d.static[id]
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d.log.Trace("Adding static node", "id", id, "ip", node.IP(), "added", !exists)
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if exists {
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continue loop
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}
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task := newDialTask(node, staticDialedConn)
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d.static[id] = task
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if d.checkDial(node) == nil {
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d.addToStaticPool(task)
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}
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case node := <-d.remStaticCh:
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id := node.ID()
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task := d.static[id]
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d.log.Trace("Removing static node", "id", id, "ok", task != nil)
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if task != nil {
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delete(d.static, id)
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if task.staticPoolIndex >= 0 {
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d.removeFromStaticPool(task.staticPoolIndex)
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}
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}
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case <-historyExp:
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d.expireHistory()
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case <-d.ctx.Done():
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it.Close()
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break loop
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}
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}
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d.stopHistoryTimer(historyExp)
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for range d.dialing {
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<-d.doneCh
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}
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d.wg.Done()
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}
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// readNodes runs in its own goroutine and delivers nodes from
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// the input iterator to the nodesIn channel.
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func (d *dialScheduler) readNodes(it enode.Iterator) {
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defer d.wg.Done()
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for it.Next() {
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select {
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case d.nodesIn <- it.Node():
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case <-d.ctx.Done():
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}
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}
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}
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// logStats prints dialer statistics to the log. The message is suppressed when enough
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// peers are connected because users should only see it while their client is starting up
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// or comes back online.
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func (d *dialScheduler) logStats() {
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now := d.clock.Now()
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if d.lastStatsLog.Add(dialStatsLogInterval) > now {
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return
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}
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if d.dialPeers < dialStatsPeerLimit && d.dialPeers < d.maxDialPeers {
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d.log.Info("Looking for peers", "peercount", len(d.peers), "tried", d.doneSinceLastLog, "static", len(d.static))
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}
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d.doneSinceLastLog = 0
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d.lastStatsLog = now
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}
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// rearmHistoryTimer configures d.historyTimer to fire when the
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// next item in d.history expires.
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func (d *dialScheduler) rearmHistoryTimer(ch chan struct{}) {
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if len(d.history) == 0 || d.historyTimerTime == d.history.nextExpiry() {
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return
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}
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d.stopHistoryTimer(ch)
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d.historyTimerTime = d.history.nextExpiry()
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timeout := time.Duration(d.historyTimerTime - d.clock.Now())
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d.historyTimer = d.clock.AfterFunc(timeout, func() { ch <- struct{}{} })
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}
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// stopHistoryTimer stops the timer and drains the channel it sends on.
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func (d *dialScheduler) stopHistoryTimer(ch chan struct{}) {
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if d.historyTimer != nil && !d.historyTimer.Stop() {
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<-ch
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}
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}
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// expireHistory removes expired items from d.history.
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func (d *dialScheduler) expireHistory() {
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d.historyTimer.Stop()
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d.historyTimer = nil
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d.historyTimerTime = 0
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d.history.expire(d.clock.Now(), func(hkey string) {
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var id enode.ID
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copy(id[:], hkey)
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d.updateStaticPool(id)
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})
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}
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// freeDialSlots returns the number of free dial slots. The result can be negative
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// when peers are connected while their task is still running.
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func (d *dialScheduler) freeDialSlots() int {
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slots := (d.maxDialPeers - d.dialPeers) * 2
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if slots > d.maxActiveDials {
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slots = d.maxActiveDials
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}
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free := slots - len(d.dialing)
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return free
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}
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// checkDial returns an error if node n should not be dialed.
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func (d *dialScheduler) checkDial(n *enode.Node) error {
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if n.ID() == d.self {
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return errSelf
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}
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if n.IP() != nil && n.TCP() == 0 {
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// This check can trigger if a non-TCP node is found
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// by discovery. If there is no IP, the node is a static
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// node and the actual endpoint will be resolved later in dialTask.
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return errNoPort
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}
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if _, ok := d.dialing[n.ID()]; ok {
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return errAlreadyDialing
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}
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if _, ok := d.peers[n.ID()]; ok {
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return errAlreadyConnected
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}
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if d.netRestrict != nil && !d.netRestrict.Contains(n.IP()) {
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return errNetRestrict
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}
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if d.history.contains(string(n.ID().Bytes())) {
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return errRecentlyDialed
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}
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return nil
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}
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// startStaticDials starts n static dial tasks.
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func (d *dialScheduler) startStaticDials(n int) (started int) {
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for started = 0; started < n && len(d.staticPool) > 0; started++ {
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idx := d.rand.Intn(len(d.staticPool))
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task := d.staticPool[idx]
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d.startDial(task)
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d.removeFromStaticPool(idx)
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}
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return started
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}
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// updateStaticPool attempts to move the given static dial back into staticPool.
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func (d *dialScheduler) updateStaticPool(id enode.ID) {
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task, ok := d.static[id]
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if ok && task.staticPoolIndex < 0 && d.checkDial(task.dest) == nil {
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d.addToStaticPool(task)
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}
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}
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func (d *dialScheduler) addToStaticPool(task *dialTask) {
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if task.staticPoolIndex >= 0 {
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panic("attempt to add task to staticPool twice")
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}
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d.staticPool = append(d.staticPool, task)
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task.staticPoolIndex = len(d.staticPool) - 1
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}
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// removeFromStaticPool removes the task at idx from staticPool. It does that by moving the
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// current last element of the pool to idx and then shortening the pool by one.
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func (d *dialScheduler) removeFromStaticPool(idx int) {
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task := d.staticPool[idx]
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end := len(d.staticPool) - 1
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d.staticPool[idx] = d.staticPool[end]
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d.staticPool[idx].staticPoolIndex = idx
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d.staticPool[end] = nil
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d.staticPool = d.staticPool[:end]
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task.staticPoolIndex = -1
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}
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// startDial runs the given dial task in a separate goroutine.
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func (d *dialScheduler) startDial(task *dialTask) {
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d.log.Trace("Starting p2p dial", "id", task.dest.ID(), "ip", task.dest.IP(), "flag", task.flags)
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hkey := string(task.dest.ID().Bytes())
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d.history.add(hkey, d.clock.Now().Add(dialHistoryExpiration))
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d.dialing[task.dest.ID()] = task
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go func() {
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task.run(d)
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d.doneCh <- task
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}()
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}
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// A dialTask generated for each node that is dialed.
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type dialTask struct {
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staticPoolIndex int
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flags connFlag
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// These fields are private to the task and should not be
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// accessed by dialScheduler while the task is running.
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dest *enode.Node
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lastResolved mclock.AbsTime
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resolveDelay time.Duration
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}
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func newDialTask(dest *enode.Node, flags connFlag) *dialTask {
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return &dialTask{dest: dest, flags: flags, staticPoolIndex: -1}
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}
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type dialError struct {
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error
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}
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func (t *dialTask) run(d *dialScheduler) {
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if t.needResolve() && !t.resolve(d) {
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return
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}
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err := t.dial(d, t.dest)
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if err != nil {
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// For static nodes, resolve one more time if dialing fails.
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if _, ok := err.(*dialError); ok && t.flags&staticDialedConn != 0 {
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if t.resolve(d) {
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t.dial(d, t.dest)
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}
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}
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}
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}
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func (t *dialTask) needResolve() bool {
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return t.flags&staticDialedConn != 0 && t.dest.IP() == nil
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}
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// resolve attempts to find the current endpoint for the destination
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// using discovery.
|
|
//
|
|
// Resolve operations are throttled with backoff to avoid flooding the
|
|
// discovery network with useless queries for nodes that don't exist.
|
|
// The backoff delay resets when the node is found.
|
|
func (t *dialTask) resolve(d *dialScheduler) bool {
|
|
if d.resolver == nil {
|
|
return false
|
|
}
|
|
if t.resolveDelay == 0 {
|
|
t.resolveDelay = initialResolveDelay
|
|
}
|
|
if t.lastResolved > 0 && time.Duration(d.clock.Now()-t.lastResolved) < t.resolveDelay {
|
|
return false
|
|
}
|
|
resolved := d.resolver.Resolve(t.dest)
|
|
t.lastResolved = d.clock.Now()
|
|
if resolved == nil {
|
|
t.resolveDelay *= 2
|
|
if t.resolveDelay > maxResolveDelay {
|
|
t.resolveDelay = maxResolveDelay
|
|
}
|
|
d.log.Debug("Resolving node failed", "id", t.dest.ID(), "newdelay", t.resolveDelay)
|
|
return false
|
|
}
|
|
// The node was found.
|
|
t.resolveDelay = initialResolveDelay
|
|
t.dest = resolved
|
|
d.log.Debug("Resolved node", "id", t.dest.ID(), "addr", &net.TCPAddr{IP: t.dest.IP(), Port: t.dest.TCP()})
|
|
return true
|
|
}
|
|
|
|
// dial performs the actual connection attempt.
|
|
func (t *dialTask) dial(d *dialScheduler, dest *enode.Node) error {
|
|
fd, err := d.dialer.Dial(d.ctx, t.dest)
|
|
if err != nil {
|
|
d.log.Trace("Dial error", "id", t.dest.ID(), "addr", nodeAddr(t.dest), "conn", t.flags, "err", cleanupDialErr(err))
|
|
return &dialError{err}
|
|
}
|
|
mfd := newMeteredConn(fd, false, &net.TCPAddr{IP: dest.IP(), Port: dest.TCP()})
|
|
return d.setupFunc(mfd, t.flags, dest)
|
|
}
|
|
|
|
func (t *dialTask) String() string {
|
|
id := t.dest.ID()
|
|
return fmt.Sprintf("%v %x %v:%d", t.flags, id[:8], t.dest.IP(), t.dest.TCP())
|
|
}
|
|
|
|
func cleanupDialErr(err error) error {
|
|
if netErr, ok := err.(*net.OpError); ok && netErr.Op == "dial" {
|
|
return netErr.Err
|
|
}
|
|
return err
|
|
}
|