plugeth/p2p/dial_test.go
Felix Lange 542b839ec7 node, p2p: move network config out of Server
This silences a go vet message about copying p2p.Server in package node.
2016-05-18 12:19:04 +02:00

534 lines
17 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package p2p
import (
"encoding/binary"
"net"
"reflect"
"testing"
"time"
"github.com/davecgh/go-spew/spew"
"github.com/ethereum/go-ethereum/p2p/discover"
)
func init() {
spew.Config.Indent = "\t"
}
type dialtest struct {
init *dialstate // state before and after the test.
rounds []round
}
type round struct {
peers []*Peer // current peer set
done []task // tasks that got done this round
new []task // the result must match this one
}
func runDialTest(t *testing.T, test dialtest) {
var (
vtime time.Time
running int
)
pm := func(ps []*Peer) map[discover.NodeID]*Peer {
m := make(map[discover.NodeID]*Peer)
for _, p := range ps {
m[p.rw.id] = p
}
return m
}
for i, round := range test.rounds {
for _, task := range round.done {
running--
if running < 0 {
panic("running task counter underflow")
}
test.init.taskDone(task, vtime)
}
new := test.init.newTasks(running, pm(round.peers), vtime)
if !sametasks(new, round.new) {
t.Errorf("round %d: new tasks mismatch:\ngot %v\nwant %v\nstate: %v\nrunning: %v\n",
i, spew.Sdump(new), spew.Sdump(round.new), spew.Sdump(test.init), spew.Sdump(running))
}
// Time advances by 16 seconds on every round.
vtime = vtime.Add(16 * time.Second)
running += len(new)
}
}
type fakeTable []*discover.Node
func (t fakeTable) Self() *discover.Node { return new(discover.Node) }
func (t fakeTable) Close() {}
func (t fakeTable) Lookup(discover.NodeID) []*discover.Node { return nil }
func (t fakeTable) Resolve(discover.NodeID) *discover.Node { return nil }
func (t fakeTable) ReadRandomNodes(buf []*discover.Node) int { return copy(buf, t) }
// This test checks that dynamic dials are launched from discovery results.
func TestDialStateDynDial(t *testing.T) {
runDialTest(t, dialtest{
init: newDialState(nil, fakeTable{}, 5),
rounds: []round{
// A discovery query is launched.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
new: []task{&discoverTask{}},
},
// Dynamic dials are launched when it completes.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
done: []task{
&discoverTask{results: []*discover.Node{
{ID: uintID(2)}, // this one is already connected and not dialed.
{ID: uintID(3)},
{ID: uintID(4)},
{ID: uintID(5)},
{ID: uintID(6)}, // these are not tried because max dyn dials is 5
{ID: uintID(7)}, // ...
}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
// Some of the dials complete but no new ones are launched yet because
// the sum of active dial count and dynamic peer count is == maxDynDials.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(3)}},
{rw: &conn{flags: dynDialedConn, id: uintID(4)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
},
},
// No new dial tasks are launched in the this round because
// maxDynDials has been reached.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(3)}},
{rw: &conn{flags: dynDialedConn, id: uintID(4)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// In this round, the peer with id 2 drops off. The query
// results from last discovery lookup are reused.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(3)}},
{rw: &conn{flags: dynDialedConn, id: uintID(4)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(6)}},
},
},
// More peers (3,4) drop off and dial for ID 6 completes.
// The last query result from the discovery lookup is reused
// and a new one is spawned because more candidates are needed.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(6)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(7)}},
&discoverTask{},
},
},
// Peer 7 is connected, but there still aren't enough dynamic peers
// (4 out of 5). However, a discovery is already running, so ensure
// no new is started.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
{rw: &conn{flags: dynDialedConn, id: uintID(7)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(7)}},
},
},
// Finish the running node discovery with an empty set. A new lookup
// should be immediately requested.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
{rw: &conn{flags: dynDialedConn, id: uintID(7)}},
},
done: []task{
&discoverTask{},
},
new: []task{
&discoverTask{},
},
},
},
})
}
func TestDialStateDynDialFromTable(t *testing.T) {
// This table always returns the same random nodes
// in the order given below.
table := fakeTable{
{ID: uintID(1)},
{ID: uintID(2)},
{ID: uintID(3)},
{ID: uintID(4)},
{ID: uintID(5)},
{ID: uintID(6)},
{ID: uintID(7)},
{ID: uintID(8)},
}
runDialTest(t, dialtest{
init: newDialState(nil, table, 10),
rounds: []round{
// 5 out of 8 of the nodes returned by ReadRandomNodes are dialed.
{
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(2)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
&discoverTask{},
},
},
// Dialing nodes 1,2 succeeds. Dials from the lookup are launched.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(2)}},
&discoverTask{results: []*discover.Node{
{ID: uintID(10)},
{ID: uintID(11)},
{ID: uintID(12)},
}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(10)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(11)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(12)}},
&discoverTask{},
},
},
// Dialing nodes 3,4,5 fails. The dials from the lookup succeed.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(10)}},
{rw: &conn{flags: dynDialedConn, id: uintID(11)}},
{rw: &conn{flags: dynDialedConn, id: uintID(12)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(10)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(11)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(12)}},
},
},
// Waiting for expiry. No waitExpireTask is launched because the
// discovery query is still running.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(10)}},
{rw: &conn{flags: dynDialedConn, id: uintID(11)}},
{rw: &conn{flags: dynDialedConn, id: uintID(12)}},
},
},
// Nodes 3,4 are not tried again because only the first two
// returned random nodes (nodes 1,2) are tried and they're
// already connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(10)}},
{rw: &conn{flags: dynDialedConn, id: uintID(11)}},
{rw: &conn{flags: dynDialedConn, id: uintID(12)}},
},
},
},
})
}
// This test checks that static dials are launched.
func TestDialStateStaticDial(t *testing.T) {
wantStatic := []*discover.Node{
{ID: uintID(1)},
{ID: uintID(2)},
{ID: uintID(3)},
{ID: uintID(4)},
{ID: uintID(5)},
}
runDialTest(t, dialtest{
init: newDialState(wantStatic, fakeTable{}, 0),
rounds: []round{
// Static dials are launched for the nodes that
// aren't yet connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
// No new tasks are launched in this round because all static
// nodes are either connected or still being dialed.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
},
// No new dial tasks are launched because all static
// nodes are now connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
{rw: &conn{flags: staticDialedConn, id: uintID(4)}},
{rw: &conn{flags: staticDialedConn, id: uintID(5)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// Wait a round for dial history to expire, no new tasks should spawn.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
{rw: &conn{flags: staticDialedConn, id: uintID(4)}},
{rw: &conn{flags: staticDialedConn, id: uintID(5)}},
},
},
// If a static node is dropped, it should be immediately redialed,
// irrespective whether it was originally static or dynamic.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
{rw: &conn{flags: staticDialedConn, id: uintID(5)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(4)}},
},
},
},
})
}
// This test checks that past dials are not retried for some time.
func TestDialStateCache(t *testing.T) {
wantStatic := []*discover.Node{
{ID: uintID(1)},
{ID: uintID(2)},
{ID: uintID(3)},
}
runDialTest(t, dialtest{
init: newDialState(wantStatic, fakeTable{}, 0),
rounds: []round{
// Static dials are launched for the nodes that
// aren't yet connected.
{
peers: nil,
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
},
// No new tasks are launched in this round because all static
// nodes are either connected or still being dialed.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(1)}},
{rw: &conn{flags: staticDialedConn, id: uintID(2)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
},
},
// A salvage task is launched to wait for node 3's history
// entry to expire.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// Still waiting for node 3's entry to expire in the cache.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
},
// The cache entry for node 3 has expired and is retried.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
},
},
})
}
func TestDialResolve(t *testing.T) {
resolved := discover.NewNode(uintID(1), net.IP{127, 0, 55, 234}, 3333, 4444)
table := &resolveMock{answer: resolved}
state := newDialState(nil, table, 0)
// Check that the task is generated with an incomplete ID.
dest := discover.NewNode(uintID(1), nil, 0, 0)
state.addStatic(dest)
tasks := state.newTasks(0, nil, time.Time{})
if !reflect.DeepEqual(tasks, []task{&dialTask{flags: staticDialedConn, dest: dest}}) {
t.Fatalf("expected dial task, got %#v", tasks)
}
// Now run the task, it should resolve the ID once.
config := Config{Dialer: &net.Dialer{Deadline: time.Now().Add(-5 * time.Minute)}}
srv := &Server{ntab: table, Config: config}
tasks[0].Do(srv)
if !reflect.DeepEqual(table.resolveCalls, []discover.NodeID{dest.ID}) {
t.Fatalf("wrong resolve calls, got %v", table.resolveCalls)
}
// Report it as done to the dialer, which should update the static node record.
state.taskDone(tasks[0], time.Now())
if state.static[uintID(1)].dest != resolved {
t.Fatalf("state.dest not updated")
}
}
// compares task lists but doesn't care about the order.
func sametasks(a, b []task) bool {
if len(a) != len(b) {
return false
}
next:
for _, ta := range a {
for _, tb := range b {
if reflect.DeepEqual(ta, tb) {
continue next
}
}
return false
}
return true
}
func uintID(i uint32) discover.NodeID {
var id discover.NodeID
binary.BigEndian.PutUint32(id[:], i)
return id
}
// implements discoverTable for TestDialResolve
type resolveMock struct {
resolveCalls []discover.NodeID
answer *discover.Node
}
func (t *resolveMock) Resolve(id discover.NodeID) *discover.Node {
t.resolveCalls = append(t.resolveCalls, id)
return t.answer
}
func (t *resolveMock) Self() *discover.Node { return new(discover.Node) }
func (t *resolveMock) Close() {}
func (t *resolveMock) Bootstrap([]*discover.Node) {}
func (t *resolveMock) Lookup(discover.NodeID) []*discover.Node { return nil }
func (t *resolveMock) ReadRandomNodes(buf []*discover.Node) int { return 0 }