b4a2681120
This PR reimplements the light client server pool. It is also a first step to move certain logic into a new lespay package. This package will contain the implementation of the lespay token sale functions, the token buying and selling logic and other components related to peer selection/prioritization and service quality evaluation. Over the long term this package will be reusable for incentivizing future protocols. Since the LES peer logic is now based on enode.Iterator, it can now use DNS-based fallback discovery to find servers. This document describes the function of the new components: https://gist.github.com/zsfelfoldi/3c7ace895234b7b345ab4f71dab102d4
390 lines
11 KiB
Go
390 lines
11 KiB
Go
// Copyright 2020 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package nodestate
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import (
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"errors"
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"fmt"
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"reflect"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/enr"
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"github.com/ethereum/go-ethereum/rlp"
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)
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func testSetup(flagPersist []bool, fieldType []reflect.Type) (*Setup, []Flags, []Field) {
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setup := &Setup{}
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flags := make([]Flags, len(flagPersist))
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for i, persist := range flagPersist {
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if persist {
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flags[i] = setup.NewPersistentFlag(fmt.Sprintf("flag-%d", i))
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} else {
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flags[i] = setup.NewFlag(fmt.Sprintf("flag-%d", i))
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}
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}
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fields := make([]Field, len(fieldType))
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for i, ftype := range fieldType {
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switch ftype {
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case reflect.TypeOf(uint64(0)):
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fields[i] = setup.NewPersistentField(fmt.Sprintf("field-%d", i), ftype, uint64FieldEnc, uint64FieldDec)
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case reflect.TypeOf(""):
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fields[i] = setup.NewPersistentField(fmt.Sprintf("field-%d", i), ftype, stringFieldEnc, stringFieldDec)
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default:
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fields[i] = setup.NewField(fmt.Sprintf("field-%d", i), ftype)
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}
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}
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return setup, flags, fields
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}
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func testNode(b byte) *enode.Node {
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r := &enr.Record{}
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r.SetSig(dummyIdentity{b}, []byte{42})
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n, _ := enode.New(dummyIdentity{b}, r)
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return n
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}
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func TestCallback(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, _ := testSetup([]bool{false, false, false}, nil)
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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set0 := make(chan struct{}, 1)
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set1 := make(chan struct{}, 1)
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set2 := make(chan struct{}, 1)
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ns.SubscribeState(flags[0], func(n *enode.Node, oldState, newState Flags) { set0 <- struct{}{} })
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ns.SubscribeState(flags[1], func(n *enode.Node, oldState, newState Flags) { set1 <- struct{}{} })
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ns.SubscribeState(flags[2], func(n *enode.Node, oldState, newState Flags) { set2 <- struct{}{} })
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ns.Start()
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ns.SetState(testNode(1), flags[0], Flags{}, 0)
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ns.SetState(testNode(1), flags[1], Flags{}, time.Second)
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ns.SetState(testNode(1), flags[2], Flags{}, 2*time.Second)
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for i := 0; i < 3; i++ {
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select {
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case <-set0:
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case <-set1:
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case <-set2:
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case <-time.After(time.Second):
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t.Fatalf("failed to invoke callback")
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}
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}
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}
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func TestPersistentFlags(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, _ := testSetup([]bool{true, true, true, false}, nil)
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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saveNode := make(chan *nodeInfo, 5)
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ns.saveNodeHook = func(node *nodeInfo) {
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saveNode <- node
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}
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ns.Start()
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ns.SetState(testNode(1), flags[0], Flags{}, time.Second) // state with timeout should not be saved
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ns.SetState(testNode(2), flags[1], Flags{}, 0)
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ns.SetState(testNode(3), flags[2], Flags{}, 0)
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ns.SetState(testNode(4), flags[3], Flags{}, 0)
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ns.SetState(testNode(5), flags[0], Flags{}, 0)
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ns.Persist(testNode(5))
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select {
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case <-saveNode:
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case <-time.After(time.Second):
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t.Fatalf("Timeout")
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}
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ns.Stop()
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for i := 0; i < 2; i++ {
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select {
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case <-saveNode:
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case <-time.After(time.Second):
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t.Fatalf("Timeout")
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}
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}
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select {
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case <-saveNode:
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t.Fatalf("Unexpected saveNode")
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case <-time.After(time.Millisecond * 100):
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}
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}
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func TestSetField(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, fields := testSetup([]bool{true}, []reflect.Type{reflect.TypeOf("")})
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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saveNode := make(chan *nodeInfo, 1)
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ns.saveNodeHook = func(node *nodeInfo) {
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saveNode <- node
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}
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ns.Start()
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// Set field before setting state
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ns.SetField(testNode(1), fields[0], "hello world")
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field := ns.GetField(testNode(1), fields[0])
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if field != nil {
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t.Fatalf("Field shouldn't be set before setting states")
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}
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// Set field after setting state
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ns.SetState(testNode(1), flags[0], Flags{}, 0)
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ns.SetField(testNode(1), fields[0], "hello world")
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field = ns.GetField(testNode(1), fields[0])
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if field == nil {
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t.Fatalf("Field should be set after setting states")
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}
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if err := ns.SetField(testNode(1), fields[0], 123); err == nil {
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t.Fatalf("Invalid field should be rejected")
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}
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// Dirty node should be written back
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ns.Stop()
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select {
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case <-saveNode:
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case <-time.After(time.Second):
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t.Fatalf("Timeout")
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}
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}
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func TestUnsetField(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, fields := testSetup([]bool{false}, []reflect.Type{reflect.TypeOf("")})
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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ns.Start()
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ns.SetState(testNode(1), flags[0], Flags{}, time.Second)
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ns.SetField(testNode(1), fields[0], "hello world")
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ns.SetState(testNode(1), Flags{}, flags[0], 0)
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if field := ns.GetField(testNode(1), fields[0]); field != nil {
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t.Fatalf("Field should be unset")
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}
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}
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func TestSetState(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, _ := testSetup([]bool{false, false, false}, nil)
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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type change struct{ old, new Flags }
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set := make(chan change, 1)
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ns.SubscribeState(flags[0].Or(flags[1]), func(n *enode.Node, oldState, newState Flags) {
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set <- change{
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old: oldState,
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new: newState,
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}
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})
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ns.Start()
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check := func(expectOld, expectNew Flags, expectChange bool) {
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if expectChange {
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select {
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case c := <-set:
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if !c.old.Equals(expectOld) {
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t.Fatalf("Old state mismatch")
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}
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if !c.new.Equals(expectNew) {
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t.Fatalf("New state mismatch")
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}
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case <-time.After(time.Second):
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}
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return
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}
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select {
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case <-set:
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t.Fatalf("Unexpected change")
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case <-time.After(time.Millisecond * 100):
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return
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}
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}
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ns.SetState(testNode(1), flags[0], Flags{}, 0)
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check(Flags{}, flags[0], true)
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ns.SetState(testNode(1), flags[1], Flags{}, 0)
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check(flags[0], flags[0].Or(flags[1]), true)
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ns.SetState(testNode(1), flags[2], Flags{}, 0)
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check(Flags{}, Flags{}, false)
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ns.SetState(testNode(1), Flags{}, flags[0], 0)
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check(flags[0].Or(flags[1]), flags[1], true)
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ns.SetState(testNode(1), Flags{}, flags[1], 0)
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check(flags[1], Flags{}, true)
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ns.SetState(testNode(1), Flags{}, flags[2], 0)
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check(Flags{}, Flags{}, false)
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ns.SetState(testNode(1), flags[0].Or(flags[1]), Flags{}, time.Second)
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check(Flags{}, flags[0].Or(flags[1]), true)
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clock.Run(time.Second)
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check(flags[0].Or(flags[1]), Flags{}, true)
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}
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func uint64FieldEnc(field interface{}) ([]byte, error) {
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if u, ok := field.(uint64); ok {
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enc, err := rlp.EncodeToBytes(&u)
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return enc, err
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} else {
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return nil, errors.New("invalid field type")
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}
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}
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func uint64FieldDec(enc []byte) (interface{}, error) {
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var u uint64
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err := rlp.DecodeBytes(enc, &u)
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return u, err
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}
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func stringFieldEnc(field interface{}) ([]byte, error) {
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if s, ok := field.(string); ok {
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return []byte(s), nil
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} else {
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return nil, errors.New("invalid field type")
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}
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}
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func stringFieldDec(enc []byte) (interface{}, error) {
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return string(enc), nil
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}
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func TestPersistentFields(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, fields := testSetup([]bool{true}, []reflect.Type{reflect.TypeOf(uint64(0)), reflect.TypeOf("")})
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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ns.Start()
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ns.SetState(testNode(1), flags[0], Flags{}, 0)
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ns.SetField(testNode(1), fields[0], uint64(100))
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ns.SetField(testNode(1), fields[1], "hello world")
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ns.Stop()
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ns2 := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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ns2.Start()
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field0 := ns2.GetField(testNode(1), fields[0])
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if !reflect.DeepEqual(field0, uint64(100)) {
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t.Fatalf("Field changed")
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}
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field1 := ns2.GetField(testNode(1), fields[1])
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if !reflect.DeepEqual(field1, "hello world") {
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t.Fatalf("Field changed")
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}
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s.Version++
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ns3 := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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ns3.Start()
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if ns3.GetField(testNode(1), fields[0]) != nil {
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t.Fatalf("Old field version should have been discarded")
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}
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}
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func TestFieldSub(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, fields := testSetup([]bool{true}, []reflect.Type{reflect.TypeOf(uint64(0))})
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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var (
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lastState Flags
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lastOldValue, lastNewValue interface{}
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)
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ns.SubscribeField(fields[0], func(n *enode.Node, state Flags, oldValue, newValue interface{}) {
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lastState, lastOldValue, lastNewValue = state, oldValue, newValue
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})
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check := func(state Flags, oldValue, newValue interface{}) {
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if !lastState.Equals(state) || lastOldValue != oldValue || lastNewValue != newValue {
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t.Fatalf("Incorrect field sub callback (expected [%v %v %v], got [%v %v %v])", state, oldValue, newValue, lastState, lastOldValue, lastNewValue)
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}
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}
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ns.Start()
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ns.SetState(testNode(1), flags[0], Flags{}, 0)
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ns.SetField(testNode(1), fields[0], uint64(100))
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check(flags[0], nil, uint64(100))
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ns.Stop()
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check(s.OfflineFlag(), uint64(100), nil)
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ns2 := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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ns2.SubscribeField(fields[0], func(n *enode.Node, state Flags, oldValue, newValue interface{}) {
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lastState, lastOldValue, lastNewValue = state, oldValue, newValue
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})
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ns2.Start()
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check(s.OfflineFlag(), nil, uint64(100))
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ns2.SetState(testNode(1), Flags{}, flags[0], 0)
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check(Flags{}, uint64(100), nil)
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ns2.Stop()
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}
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func TestDuplicatedFlags(t *testing.T) {
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mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
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s, flags, _ := testSetup([]bool{true}, nil)
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ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
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type change struct{ old, new Flags }
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set := make(chan change, 1)
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ns.SubscribeState(flags[0], func(n *enode.Node, oldState, newState Flags) {
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set <- change{oldState, newState}
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})
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ns.Start()
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defer ns.Stop()
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check := func(expectOld, expectNew Flags, expectChange bool) {
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if expectChange {
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select {
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case c := <-set:
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if !c.old.Equals(expectOld) {
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t.Fatalf("Old state mismatch")
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}
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if !c.new.Equals(expectNew) {
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t.Fatalf("New state mismatch")
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}
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case <-time.After(time.Second):
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}
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return
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}
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select {
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case <-set:
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t.Fatalf("Unexpected change")
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case <-time.After(time.Millisecond * 100):
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return
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}
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}
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ns.SetState(testNode(1), flags[0], Flags{}, time.Second)
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check(Flags{}, flags[0], true)
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ns.SetState(testNode(1), flags[0], Flags{}, 2*time.Second) // extend the timeout to 2s
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check(Flags{}, flags[0], false)
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clock.Run(2 * time.Second)
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check(flags[0], Flags{}, true)
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}
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