plugeth/core/chain_manager.go
Jeffrey Wilcke d8fe64acaa core, miner: added queued write to WriteBlock
This fixes an issue with the lru cache not being available when calling
WriteBlock. WriteBlock previously always assumed to be called from the
InsertChain where the lru cache was always created prior to calling
WriteBlock. When being called from the worker this could lead in to a
nil pointer exception being thrown and causing database corruption.
2015-06-30 11:14:43 +02:00

878 lines
24 KiB
Go

package core
import (
"bytes"
"fmt"
"io"
"math/big"
"runtime"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/compression/rle"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/pow"
"github.com/ethereum/go-ethereum/rlp"
"github.com/hashicorp/golang-lru"
"github.com/syndtr/goleveldb/leveldb"
)
var (
chainlogger = logger.NewLogger("CHAIN")
jsonlogger = logger.NewJsonLogger()
blockHashPre = []byte("block-hash-")
blockNumPre = []byte("block-num-")
blockInsertTimer = metrics.NewTimer("chain/inserts")
)
const (
blockCacheLimit = 256
maxFutureBlocks = 256
maxTimeFutureBlocks = 30
)
// CalcDifficulty is the difficulty adjustment algorithm. It returns
// the difficulty that a new block b should have when created at time
// given the parent block's time and difficulty.
func CalcDifficulty(time int64, parentTime int64, parentDiff *big.Int) *big.Int {
diff := new(big.Int)
adjust := new(big.Int).Div(parentDiff, params.DifficultyBoundDivisor)
if big.NewInt(time-parentTime).Cmp(params.DurationLimit) < 0 {
diff.Add(parentDiff, adjust)
} else {
diff.Sub(parentDiff, adjust)
}
if diff.Cmp(params.MinimumDifficulty) < 0 {
return params.MinimumDifficulty
}
return diff
}
// CalcTD computes the total difficulty of block.
func CalcTD(block, parent *types.Block) *big.Int {
if parent == nil {
return block.Difficulty()
}
d := block.Difficulty()
d.Add(d, parent.Td)
return d
}
// CalcGasLimit computes the gas limit of the next block after parent.
// The result may be modified by the caller.
func CalcGasLimit(parent *types.Block) *big.Int {
decay := new(big.Int).Div(parent.GasLimit(), params.GasLimitBoundDivisor)
contrib := new(big.Int).Mul(parent.GasUsed(), big.NewInt(3))
contrib = contrib.Div(contrib, big.NewInt(2))
contrib = contrib.Div(contrib, params.GasLimitBoundDivisor)
gl := new(big.Int).Sub(parent.GasLimit(), decay)
gl = gl.Add(gl, contrib)
gl = gl.Add(gl, big.NewInt(1))
gl.Set(common.BigMax(gl, params.MinGasLimit))
if gl.Cmp(params.GenesisGasLimit) < 0 {
gl.Add(parent.GasLimit(), decay)
gl.Set(common.BigMin(gl, params.GenesisGasLimit))
}
return gl
}
type ChainManager struct {
//eth EthManager
blockDb common.Database
stateDb common.Database
processor types.BlockProcessor
eventMux *event.TypeMux
genesisBlock *types.Block
// Last known total difficulty
mu sync.RWMutex
chainmu sync.RWMutex
tsmu sync.RWMutex
td *big.Int
currentBlock *types.Block
lastBlockHash common.Hash
currentGasLimit *big.Int
transState *state.StateDB
txState *state.ManagedState
cache *lru.Cache // cache is the LRU caching
futureBlocks *lru.Cache // future blocks are blocks added for later processing
pendingBlocks *lru.Cache // pending blocks contain blocks not yet written to the db
quit chan struct{}
// procInterrupt must be atomically called
procInterrupt int32 // interrupt signaler for block processing
wg sync.WaitGroup
pow pow.PoW
}
func NewChainManager(genesis *types.Block, blockDb, stateDb common.Database, pow pow.PoW, mux *event.TypeMux) (*ChainManager, error) {
cache, _ := lru.New(blockCacheLimit)
bc := &ChainManager{
blockDb: blockDb,
stateDb: stateDb,
genesisBlock: GenesisBlock(42, stateDb),
eventMux: mux,
quit: make(chan struct{}),
cache: cache,
pow: pow,
}
// Check the genesis block given to the chain manager. If the genesis block mismatches block number 0
// throw an error. If no block or the same block's found continue.
if g := bc.GetBlockByNumber(0); g != nil && g.Hash() != genesis.Hash() {
return nil, fmt.Errorf("Genesis mismatch. Maybe different nonce (%d vs %d)? %x / %x", g.Nonce(), genesis.Nonce(), g.Hash().Bytes()[:4], genesis.Hash().Bytes()[:4])
}
bc.genesisBlock = genesis
bc.setLastState()
// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
for hash, _ := range BadHashes {
if block := bc.GetBlock(hash); block != nil {
glog.V(logger.Error).Infof("Found bad hash. Reorganising chain to state %x\n", block.ParentHash().Bytes()[:4])
block = bc.GetBlock(block.ParentHash())
if block == nil {
glog.Fatal("Unable to complete. Parent block not found. Corrupted DB?")
}
bc.SetHead(block)
glog.V(logger.Error).Infoln("Chain reorg was successfull. Resuming normal operation")
}
}
bc.transState = bc.State().Copy()
// Take ownership of this particular state
bc.txState = state.ManageState(bc.State().Copy())
bc.futureBlocks, _ = lru.New(maxFutureBlocks)
bc.makeCache()
go bc.update()
return bc, nil
}
func (bc *ChainManager) SetHead(head *types.Block) {
bc.mu.Lock()
defer bc.mu.Unlock()
for block := bc.currentBlock; block != nil && block.Hash() != head.Hash(); block = bc.GetBlock(block.ParentHash()) {
bc.removeBlock(block)
}
bc.cache, _ = lru.New(blockCacheLimit)
bc.currentBlock = head
bc.makeCache()
statedb := state.New(head.Root(), bc.stateDb)
bc.txState = state.ManageState(statedb)
bc.transState = statedb.Copy()
bc.setTotalDifficulty(head.Td)
bc.insert(head)
bc.setLastState()
}
func (self *ChainManager) Td() *big.Int {
self.mu.RLock()
defer self.mu.RUnlock()
return new(big.Int).Set(self.td)
}
func (self *ChainManager) GasLimit() *big.Int {
self.mu.RLock()
defer self.mu.RUnlock()
return self.currentBlock.GasLimit()
}
func (self *ChainManager) LastBlockHash() common.Hash {
self.mu.RLock()
defer self.mu.RUnlock()
return self.lastBlockHash
}
func (self *ChainManager) CurrentBlock() *types.Block {
self.mu.RLock()
defer self.mu.RUnlock()
return self.currentBlock
}
func (self *ChainManager) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) {
self.mu.RLock()
defer self.mu.RUnlock()
return new(big.Int).Set(self.td), self.currentBlock.Hash(), self.genesisBlock.Hash()
}
func (self *ChainManager) SetProcessor(proc types.BlockProcessor) {
self.processor = proc
}
func (self *ChainManager) State() *state.StateDB {
return state.New(self.CurrentBlock().Root(), self.stateDb)
}
func (self *ChainManager) TransState() *state.StateDB {
self.tsmu.RLock()
defer self.tsmu.RUnlock()
return self.transState
}
func (self *ChainManager) setTransState(statedb *state.StateDB) {
self.transState = statedb
}
func (bc *ChainManager) setLastState() {
data, _ := bc.blockDb.Get([]byte("LastBlock"))
if len(data) != 0 {
block := bc.GetBlock(common.BytesToHash(data))
if block != nil {
bc.currentBlock = block
bc.lastBlockHash = block.Hash()
} else {
glog.Fatalf("Fatal. LastBlock not found. Please run removedb and resync")
}
} else {
bc.Reset()
}
bc.td = bc.currentBlock.Td
bc.currentGasLimit = CalcGasLimit(bc.currentBlock)
if glog.V(logger.Info) {
glog.Infof("Last block (#%v) %x TD=%v\n", bc.currentBlock.Number(), bc.currentBlock.Hash(), bc.td)
}
}
func (bc *ChainManager) makeCache() {
bc.cache, _ = lru.New(blockCacheLimit)
// load in last `blockCacheLimit` - 1 blocks. Last block is the current.
bc.cache.Add(bc.genesisBlock.Hash(), bc.genesisBlock)
for _, block := range bc.GetBlocksFromHash(bc.currentBlock.Hash(), blockCacheLimit) {
bc.cache.Add(block.Hash(), block)
}
}
func (bc *ChainManager) Reset() {
bc.mu.Lock()
defer bc.mu.Unlock()
for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) {
bc.removeBlock(block)
}
bc.cache, _ = lru.New(blockCacheLimit)
// Prepare the genesis block
bc.write(bc.genesisBlock)
bc.insert(bc.genesisBlock)
bc.currentBlock = bc.genesisBlock
bc.makeCache()
bc.setTotalDifficulty(common.Big("0"))
}
func (bc *ChainManager) removeBlock(block *types.Block) {
bc.blockDb.Delete(append(blockHashPre, block.Hash().Bytes()...))
}
func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) {
bc.mu.Lock()
defer bc.mu.Unlock()
for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) {
bc.removeBlock(block)
}
// Prepare the genesis block
gb.Td = gb.Difficulty()
bc.genesisBlock = gb
bc.write(bc.genesisBlock)
bc.insert(bc.genesisBlock)
bc.currentBlock = bc.genesisBlock
bc.makeCache()
bc.td = gb.Difficulty()
}
// Export writes the active chain to the given writer.
func (self *ChainManager) Export(w io.Writer) error {
if err := self.ExportN(w, uint64(0), self.currentBlock.NumberU64()); err != nil {
return err
}
return nil
}
// ExportN writes a subset of the active chain to the given writer.
func (self *ChainManager) ExportN(w io.Writer, first uint64, last uint64) error {
self.mu.RLock()
defer self.mu.RUnlock()
if first > last {
return fmt.Errorf("export failed: first (%d) is greater than last (%d)", first, last)
}
glog.V(logger.Info).Infof("exporting %d blocks...\n", last-first+1)
for nr := first; nr <= last; nr++ {
block := self.GetBlockByNumber(nr)
if block == nil {
return fmt.Errorf("export failed on #%d: not found", nr)
}
if err := block.EncodeRLP(w); err != nil {
return err
}
}
return nil
}
// insert injects a block into the current chain block chain. Note, this function
// assumes that the `mu` mutex is held!
func (bc *ChainManager) insert(block *types.Block) {
key := append(blockNumPre, block.Number().Bytes()...)
err := bc.blockDb.Put(key, block.Hash().Bytes())
if err != nil {
glog.Fatal("db write fail:", err)
}
err = bc.blockDb.Put([]byte("LastBlock"), block.Hash().Bytes())
if err != nil {
glog.Fatal("db write fail:", err)
}
bc.currentBlock = block
bc.lastBlockHash = block.Hash()
}
func (bc *ChainManager) write(block *types.Block) {
tstart := time.Now()
enc, _ := rlp.EncodeToBytes((*types.StorageBlock)(block))
key := append(blockHashPre, block.Hash().Bytes()...)
err := bc.blockDb.Put(key, enc)
if err != nil {
glog.Fatal("db write fail:", err)
}
if glog.V(logger.Debug) {
glog.Infof("wrote block #%v %s. Took %v\n", block.Number(), common.PP(block.Hash().Bytes()), time.Since(tstart))
}
}
// Accessors
func (bc *ChainManager) Genesis() *types.Block {
return bc.genesisBlock
}
// Block fetching methods
func (bc *ChainManager) HasBlock(hash common.Hash) bool {
if bc.cache.Contains(hash) {
return true
}
if bc.pendingBlocks != nil {
if _, exist := bc.pendingBlocks.Get(hash); exist {
return true
}
}
data, _ := bc.blockDb.Get(append(blockHashPre, hash[:]...))
return len(data) != 0
}
func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) (chain []common.Hash) {
block := self.GetBlock(hash)
if block == nil {
return
}
// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
for i := uint64(0); i < max; i++ {
block = self.GetBlock(block.ParentHash())
if block == nil {
break
}
chain = append(chain, block.Hash())
if block.Number().Cmp(common.Big0) <= 0 {
break
}
}
return
}
func (self *ChainManager) GetBlock(hash common.Hash) *types.Block {
if block, ok := self.cache.Get(hash); ok {
return block.(*types.Block)
}
if self.pendingBlocks != nil {
if block, _ := self.pendingBlocks.Get(hash); block != nil {
return block.(*types.Block)
}
}
data, _ := self.blockDb.Get(append(blockHashPre, hash[:]...))
if len(data) == 0 {
return nil
}
var block types.StorageBlock
if err := rlp.Decode(bytes.NewReader(data), &block); err != nil {
glog.V(logger.Error).Infof("invalid block RLP for hash %x: %v", hash, err)
return nil
}
// Add the block to the cache
self.cache.Add(hash, (*types.Block)(&block))
return (*types.Block)(&block)
}
func (self *ChainManager) GetBlockByNumber(num uint64) *types.Block {
self.mu.RLock()
defer self.mu.RUnlock()
return self.getBlockByNumber(num)
}
// GetBlocksFromHash returns the block corresponding to hash and up to n-1 ancestors.
func (self *ChainManager) GetBlocksFromHash(hash common.Hash, n int) (blocks []*types.Block) {
for i := 0; i < n; i++ {
block := self.GetBlock(hash)
if block == nil {
break
}
blocks = append(blocks, block)
hash = block.ParentHash()
}
return
}
// non blocking version
func (self *ChainManager) getBlockByNumber(num uint64) *types.Block {
key, _ := self.blockDb.Get(append(blockNumPre, big.NewInt(int64(num)).Bytes()...))
if len(key) == 0 {
return nil
}
return self.GetBlock(common.BytesToHash(key))
}
func (self *ChainManager) GetUnclesInChain(block *types.Block, length int) (uncles []*types.Header) {
for i := 0; block != nil && i < length; i++ {
uncles = append(uncles, block.Uncles()...)
block = self.GetBlock(block.ParentHash())
}
return
}
// setTotalDifficulty updates the TD of the chain manager. Note, this function
// assumes that the `mu` mutex is held!
func (bc *ChainManager) setTotalDifficulty(td *big.Int) {
bc.td = new(big.Int).Set(td)
}
func (bc *ChainManager) Stop() {
close(bc.quit)
atomic.StoreInt32(&bc.procInterrupt, 1)
bc.wg.Wait()
glog.V(logger.Info).Infoln("Chain manager stopped")
}
type queueEvent struct {
queue []interface{}
canonicalCount int
sideCount int
splitCount int
}
func (self *ChainManager) procFutureBlocks() {
blocks := make([]*types.Block, self.futureBlocks.Len())
for i, hash := range self.futureBlocks.Keys() {
block, _ := self.futureBlocks.Get(hash)
blocks[i] = block.(*types.Block)
}
if len(blocks) > 0 {
types.BlockBy(types.Number).Sort(blocks)
self.InsertChain(blocks)
}
}
func (self *ChainManager) enqueueForWrite(block *types.Block) {
self.pendingBlocks.Add(block.Hash(), block)
}
func (self *ChainManager) flushQueuedBlocks() {
db, batchWrite := self.blockDb.(*ethdb.LDBDatabase)
batch := new(leveldb.Batch)
for _, key := range self.pendingBlocks.Keys() {
b, _ := self.pendingBlocks.Get(key)
block := b.(*types.Block)
enc, _ := rlp.EncodeToBytes((*types.StorageBlock)(block))
key := append(blockHashPre, block.Hash().Bytes()...)
if batchWrite {
batch.Put(key, rle.Compress(enc))
} else {
self.blockDb.Put(key, enc)
}
}
if batchWrite {
db.LDB().Write(batch, nil)
}
}
type writeStatus byte
const (
nonStatTy writeStatus = iota
canonStatTy
splitStatTy
sideStatTy
)
// WriteBlock writes the block to the chain (or pending queue)
func (self *ChainManager) WriteBlock(block *types.Block, queued bool) (status writeStatus, err error) {
self.wg.Add(1)
defer self.wg.Done()
cblock := self.currentBlock
// Compare the TD of the last known block in the canonical chain to make sure it's greater.
// At this point it's possible that a different chain (fork) becomes the new canonical chain.
if block.Td.Cmp(self.Td()) > 0 {
// chain fork
if block.ParentHash() != cblock.Hash() {
// during split we merge two different chains and create the new canonical chain
err := self.merge(cblock, block)
if err != nil {
return nonStatTy, err
}
status = splitStatTy
}
self.mu.Lock()
self.setTotalDifficulty(block.Td)
self.insert(block)
self.mu.Unlock()
self.setTransState(state.New(block.Root(), self.stateDb))
self.txState.SetState(state.New(block.Root(), self.stateDb))
status = canonStatTy
} else {
status = sideStatTy
}
if queued {
// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
// not in the canonical chain.
self.mu.Lock()
self.enqueueForWrite(block)
self.mu.Unlock()
} else {
self.write(block)
}
// Delete from future blocks
self.futureBlocks.Remove(block.Hash())
return
}
// InsertChain will attempt to insert the given chain in to the canonical chain or, otherwise, create a fork. It an error is returned
// it will return the index number of the failing block as well an error describing what went wrong (for possible errors see core/errors.go).
func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
self.wg.Add(1)
defer self.wg.Done()
self.chainmu.Lock()
defer self.chainmu.Unlock()
self.pendingBlocks, _ = lru.New(len(chain))
// A queued approach to delivering events. This is generally
// faster than direct delivery and requires much less mutex
// acquiring.
var (
queue = make([]interface{}, len(chain))
queueEvent = queueEvent{queue: queue}
stats struct{ queued, processed, ignored int }
tstart = time.Now()
nonceDone = make(chan nonceResult, len(chain))
nonceQuit = make(chan struct{})
nonceChecked = make([]bool, len(chain))
)
// Start the parallel nonce verifier.
go verifyNonces(self.pow, chain, nonceQuit, nonceDone)
defer close(nonceQuit)
defer self.flushQueuedBlocks()
txcount := 0
for i, block := range chain {
if atomic.LoadInt32(&self.procInterrupt) == 1 {
glog.V(logger.Debug).Infoln("Premature abort during chain processing")
break
}
bstart := time.Now()
// Wait for block i's nonce to be verified before processing
// its state transition.
for !nonceChecked[i] {
r := <-nonceDone
nonceChecked[r.i] = true
if !r.valid {
block := chain[r.i]
return r.i, &BlockNonceErr{Hash: block.Hash(), Number: block.Number(), Nonce: block.Nonce()}
}
}
if BadHashes[block.Hash()] {
err := fmt.Errorf("Found known bad hash in chain %x", block.Hash())
blockErr(block, err)
return i, err
}
// Setting block.Td regardless of error (known for example) prevents errors down the line
// in the protocol handler
block.Td = new(big.Int).Set(CalcTD(block, self.GetBlock(block.ParentHash())))
// Call in to the block processor and check for errors. It's likely that if one block fails
// all others will fail too (unless a known block is returned).
logs, err := self.processor.Process(block)
if err != nil {
if IsKnownBlockErr(err) {
stats.ignored++
continue
}
if err == BlockFutureErr {
// Allow up to MaxFuture second in the future blocks. If this limit
// is exceeded the chain is discarded and processed at a later time
// if given.
if max := time.Now().Unix() + maxTimeFutureBlocks; block.Time() > max {
return i, fmt.Errorf("%v: BlockFutureErr, %v > %v", BlockFutureErr, block.Time(), max)
}
self.futureBlocks.Add(block.Hash(), block)
stats.queued++
continue
}
if IsParentErr(err) && self.futureBlocks.Contains(block.ParentHash()) {
self.futureBlocks.Add(block.Hash(), block)
stats.queued++
continue
}
blockErr(block, err)
return i, err
}
txcount += len(block.Transactions())
// write the block to the chain and get the status
status, err := self.WriteBlock(block, true)
if err != nil {
return i, err
}
switch status {
case canonStatTy:
if glog.V(logger.Debug) {
glog.Infof("[%v] inserted block #%d (%d TXs %d UNCs) (%x...). Took %v\n", time.Now().UnixNano(), block.Number(), len(block.Transactions()), len(block.Uncles()), block.Hash().Bytes()[0:4], time.Since(bstart))
}
queue[i] = ChainEvent{block, block.Hash(), logs}
queueEvent.canonicalCount++
case sideStatTy:
if glog.V(logger.Detail) {
glog.Infof("inserted forked block #%d (TD=%v) (%d TXs %d UNCs) (%x...). Took %v\n", block.Number(), block.Difficulty(), len(block.Transactions()), len(block.Uncles()), block.Hash().Bytes()[0:4], time.Since(bstart))
}
queue[i] = ChainSideEvent{block, logs}
queueEvent.sideCount++
case splitStatTy:
queue[i] = ChainSplitEvent{block, logs}
queueEvent.splitCount++
}
stats.processed++
}
if (stats.queued > 0 || stats.processed > 0 || stats.ignored > 0) && bool(glog.V(logger.Info)) {
tend := time.Since(tstart)
start, end := chain[0], chain[len(chain)-1]
glog.Infof("imported %d block(s) (%d queued %d ignored) including %d txs in %v. #%v [%x / %x]\n", stats.processed, stats.queued, stats.ignored, txcount, tend, end.Number(), start.Hash().Bytes()[:4], end.Hash().Bytes()[:4])
}
go self.eventMux.Post(queueEvent)
return 0, nil
}
// diff takes two blocks, an old chain and a new chain and will reconstruct the blocks and inserts them
// to be part of the new canonical chain.
func (self *ChainManager) diff(oldBlock, newBlock *types.Block) (types.Blocks, error) {
var (
newChain types.Blocks
commonBlock *types.Block
oldStart = oldBlock
newStart = newBlock
)
// first reduce whoever is higher bound
if oldBlock.NumberU64() > newBlock.NumberU64() {
// reduce old chain
for oldBlock = oldBlock; oldBlock != nil && oldBlock.NumberU64() != newBlock.NumberU64(); oldBlock = self.GetBlock(oldBlock.ParentHash()) {
}
} else {
// reduce new chain and append new chain blocks for inserting later on
for newBlock = newBlock; newBlock != nil && newBlock.NumberU64() != oldBlock.NumberU64(); newBlock = self.GetBlock(newBlock.ParentHash()) {
newChain = append(newChain, newBlock)
}
}
if oldBlock == nil {
return nil, fmt.Errorf("Invalid old chain")
}
if newBlock == nil {
return nil, fmt.Errorf("Invalid new chain")
}
numSplit := newBlock.Number()
for {
if oldBlock.Hash() == newBlock.Hash() {
commonBlock = oldBlock
break
}
newChain = append(newChain, newBlock)
oldBlock, newBlock = self.GetBlock(oldBlock.ParentHash()), self.GetBlock(newBlock.ParentHash())
if oldBlock == nil {
return nil, fmt.Errorf("Invalid old chain")
}
if newBlock == nil {
return nil, fmt.Errorf("Invalid new chain")
}
}
if glog.V(logger.Debug) {
commonHash := commonBlock.Hash()
glog.Infof("Chain split detected @ %x. Reorganising chain from #%v %x to %x", commonHash[:4], numSplit, oldStart.Hash().Bytes()[:4], newStart.Hash().Bytes()[:4])
}
return newChain, nil
}
// merge merges two different chain to the new canonical chain
func (self *ChainManager) merge(oldBlock, newBlock *types.Block) error {
newChain, err := self.diff(oldBlock, newBlock)
if err != nil {
return fmt.Errorf("chain reorg failed: %v", err)
}
// insert blocks. Order does not matter. Last block will be written in ImportChain itself which creates the new head properly
self.mu.Lock()
for _, block := range newChain {
self.insert(block)
}
self.mu.Unlock()
return nil
}
func (self *ChainManager) update() {
events := self.eventMux.Subscribe(queueEvent{})
futureTimer := time.Tick(5 * time.Second)
out:
for {
select {
case ev := <-events.Chan():
switch ev := ev.(type) {
case queueEvent:
for _, event := range ev.queue {
switch event := event.(type) {
case ChainEvent:
// We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long
// and in most cases isn't even necessary.
if self.lastBlockHash == event.Hash {
self.currentGasLimit = CalcGasLimit(event.Block)
self.eventMux.Post(ChainHeadEvent{event.Block})
}
}
self.eventMux.Post(event)
}
}
case <-futureTimer:
self.procFutureBlocks()
case <-self.quit:
break out
}
}
}
func blockErr(block *types.Block, err error) {
h := block.Header()
glog.V(logger.Error).Infof("Bad block #%v (%x)\n", h.Number, h.Hash().Bytes())
glog.V(logger.Error).Infoln(err)
glog.V(logger.Debug).Infoln(verifyNonces)
}
type nonceResult struct {
i int
valid bool
}
// block verifies nonces of the given blocks in parallel and returns
// an error if one of the blocks nonce verifications failed.
func verifyNonces(pow pow.PoW, blocks []*types.Block, quit <-chan struct{}, done chan<- nonceResult) {
// Spawn a few workers. They listen for blocks on the in channel
// and send results on done. The workers will exit in the
// background when in is closed.
var (
in = make(chan int)
nworkers = runtime.GOMAXPROCS(0)
)
defer close(in)
if len(blocks) < nworkers {
nworkers = len(blocks)
}
for i := 0; i < nworkers; i++ {
go func() {
for i := range in {
done <- nonceResult{i: i, valid: pow.Verify(blocks[i])}
}
}()
}
// Feed block indices to the workers.
for i := range blocks {
select {
case in <- i:
continue
case <-quit:
return
}
}
}