59e1953246
This PR is a more advanced form of the dirty-to-clean cacher (#18995), where we reuse previous database write batches as datasets to uncache, saving a dirty-trie-iteration and a dirty-trie-rlp-reencoding per block.
163 lines
3.9 KiB
Go
163 lines
3.9 KiB
Go
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package light
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import (
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"errors"
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/rlp"
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)
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// NodeSet stores a set of trie nodes. It implements trie.Database and can also
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// act as a cache for another trie.Database.
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type NodeSet struct {
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nodes map[string][]byte
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order []string
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dataSize int
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lock sync.RWMutex
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}
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// NewNodeSet creates an empty node set
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func NewNodeSet() *NodeSet {
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return &NodeSet{
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nodes: make(map[string][]byte),
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}
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}
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// Put stores a new node in the set
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func (db *NodeSet) Put(key []byte, value []byte) error {
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db.lock.Lock()
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defer db.lock.Unlock()
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if _, ok := db.nodes[string(key)]; ok {
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return nil
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}
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keystr := string(key)
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db.nodes[keystr] = common.CopyBytes(value)
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db.order = append(db.order, keystr)
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db.dataSize += len(value)
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return nil
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}
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// Delete removes a node from the set
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func (db *NodeSet) Delete(key []byte) error {
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db.lock.Lock()
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defer db.lock.Unlock()
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delete(db.nodes, string(key))
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return nil
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}
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// Get returns a stored node
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func (db *NodeSet) Get(key []byte) ([]byte, error) {
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db.lock.RLock()
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defer db.lock.RUnlock()
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if entry, ok := db.nodes[string(key)]; ok {
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return entry, nil
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}
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return nil, errors.New("not found")
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}
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// Has returns true if the node set contains the given key
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func (db *NodeSet) Has(key []byte) (bool, error) {
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_, err := db.Get(key)
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return err == nil, nil
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}
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// KeyCount returns the number of nodes in the set
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func (db *NodeSet) KeyCount() int {
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db.lock.RLock()
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defer db.lock.RUnlock()
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return len(db.nodes)
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}
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// DataSize returns the aggregated data size of nodes in the set
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func (db *NodeSet) DataSize() int {
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db.lock.RLock()
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defer db.lock.RUnlock()
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return db.dataSize
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}
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// NodeList converts the node set to a NodeList
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func (db *NodeSet) NodeList() NodeList {
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db.lock.RLock()
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defer db.lock.RUnlock()
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var values NodeList
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for _, key := range db.order {
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values = append(values, db.nodes[key])
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}
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return values
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}
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// Store writes the contents of the set to the given database
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func (db *NodeSet) Store(target ethdb.Writer) {
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db.lock.RLock()
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defer db.lock.RUnlock()
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for key, value := range db.nodes {
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target.Put([]byte(key), value)
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}
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}
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// NodeList stores an ordered list of trie nodes. It implements ethdb.Writer.
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type NodeList []rlp.RawValue
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// Store writes the contents of the list to the given database
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func (n NodeList) Store(db ethdb.Writer) {
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for _, node := range n {
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db.Put(crypto.Keccak256(node), node)
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}
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}
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// NodeSet converts the node list to a NodeSet
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func (n NodeList) NodeSet() *NodeSet {
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db := NewNodeSet()
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n.Store(db)
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return db
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}
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// Put stores a new node at the end of the list
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func (n *NodeList) Put(key []byte, value []byte) error {
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*n = append(*n, value)
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return nil
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}
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// Delete panics as there's no reason to remove a node from the list.
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func (n *NodeList) Delete(key []byte) error {
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panic("not supported")
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}
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// DataSize returns the aggregated data size of nodes in the list
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func (n NodeList) DataSize() int {
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var size int
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for _, node := range n {
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size += len(node)
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}
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return size
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}
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