7dc100714d
This PR adds counter metrics for the CPU system and the Geth process. Currently the only metrics available for these items are gauges. Gauges are fine when the consumer scrapes metrics data at the same interval as Geth produces new values (every 3 seconds), but it is likely that most consumers will not scrape that often. Intervals of 10, 15, or maybe even 30 seconds are probably more common. So the problem is, how does the consumer estimate what the CPU was doing in between scrapes. With a counter, it's easy ... you just subtract two successive values and divide by the time to get a nice, accurate average. But with a gauge, you can't do that. A gauge reading is an instantaneous picture of what was happening at that moment, but it gives you no idea about what was going on between scrapes. Taking an average of values is meaningless.
154 lines
4.2 KiB
Go
154 lines
4.2 KiB
Go
package metrics
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import (
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"sync"
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)
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// CounterFloat64 holds a float64 value that can be incremented and decremented.
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type CounterFloat64 interface {
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Clear()
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Count() float64
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Dec(float64)
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Inc(float64)
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Snapshot() CounterFloat64
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}
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// GetOrRegisterCounterFloat64 returns an existing CounterFloat64 or constructs and registers
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// a new StandardCounterFloat64.
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func GetOrRegisterCounterFloat64(name string, r Registry) CounterFloat64 {
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if nil == r {
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r = DefaultRegistry
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}
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return r.GetOrRegister(name, NewCounterFloat64).(CounterFloat64)
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}
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// GetOrRegisterCounterFloat64Forced returns an existing CounterFloat64 or constructs and registers a
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// new CounterFloat64 no matter the global switch is enabled or not.
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// Be sure to unregister the counter from the registry once it is of no use to
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// allow for garbage collection.
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func GetOrRegisterCounterFloat64Forced(name string, r Registry) CounterFloat64 {
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if nil == r {
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r = DefaultRegistry
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}
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return r.GetOrRegister(name, NewCounterFloat64Forced).(CounterFloat64)
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}
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// NewCounterFloat64 constructs a new StandardCounterFloat64.
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func NewCounterFloat64() CounterFloat64 {
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if !Enabled {
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return NilCounterFloat64{}
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}
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return &StandardCounterFloat64{count: 0.0}
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}
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// NewCounterFloat64Forced constructs a new StandardCounterFloat64 and returns it no matter if
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// the global switch is enabled or not.
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func NewCounterFloat64Forced() CounterFloat64 {
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return &StandardCounterFloat64{count: 0.0}
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}
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// NewRegisteredCounterFloat64 constructs and registers a new StandardCounterFloat64.
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func NewRegisteredCounterFloat64(name string, r Registry) CounterFloat64 {
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c := NewCounterFloat64()
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if nil == r {
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r = DefaultRegistry
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}
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r.Register(name, c)
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return c
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}
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// NewRegisteredCounterFloat64Forced constructs and registers a new StandardCounterFloat64
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// and launches a goroutine no matter the global switch is enabled or not.
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// Be sure to unregister the counter from the registry once it is of no use to
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// allow for garbage collection.
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func NewRegisteredCounterFloat64Forced(name string, r Registry) CounterFloat64 {
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c := NewCounterFloat64Forced()
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if nil == r {
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r = DefaultRegistry
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}
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r.Register(name, c)
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return c
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}
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// CounterFloat64Snapshot is a read-only copy of another CounterFloat64.
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type CounterFloat64Snapshot float64
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// Clear panics.
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func (CounterFloat64Snapshot) Clear() {
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panic("Clear called on a CounterFloat64Snapshot")
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}
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// Count returns the value at the time the snapshot was taken.
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func (c CounterFloat64Snapshot) Count() float64 { return float64(c) }
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// Dec panics.
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func (CounterFloat64Snapshot) Dec(float64) {
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panic("Dec called on a CounterFloat64Snapshot")
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}
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// Inc panics.
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func (CounterFloat64Snapshot) Inc(float64) {
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panic("Inc called on a CounterFloat64Snapshot")
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}
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// Snapshot returns the snapshot.
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func (c CounterFloat64Snapshot) Snapshot() CounterFloat64 { return c }
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// NilCounterFloat64 is a no-op CounterFloat64.
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type NilCounterFloat64 struct{}
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// Clear is a no-op.
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func (NilCounterFloat64) Clear() {}
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// Count is a no-op.
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func (NilCounterFloat64) Count() float64 { return 0.0 }
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// Dec is a no-op.
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func (NilCounterFloat64) Dec(i float64) {}
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// Inc is a no-op.
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func (NilCounterFloat64) Inc(i float64) {}
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// Snapshot is a no-op.
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func (NilCounterFloat64) Snapshot() CounterFloat64 { return NilCounterFloat64{} }
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// StandardCounterFloat64 is the standard implementation of a CounterFloat64 and uses the
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// sync.Mutex package to manage a single float64 value.
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type StandardCounterFloat64 struct {
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mutex sync.Mutex
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count float64
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}
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// Clear sets the counter to zero.
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func (c *StandardCounterFloat64) Clear() {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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c.count = 0.0
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}
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// Count returns the current value.
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func (c *StandardCounterFloat64) Count() float64 {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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return c.count
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}
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// Dec decrements the counter by the given amount.
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func (c *StandardCounterFloat64) Dec(v float64) {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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c.count -= v
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}
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// Inc increments the counter by the given amount.
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func (c *StandardCounterFloat64) Inc(v float64) {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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c.count += v
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}
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// Snapshot returns a read-only copy of the counter.
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func (c *StandardCounterFloat64) Snapshot() CounterFloat64 {
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return CounterFloat64Snapshot(c.Count())
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}
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