139 lines
4.6 KiB
Go
139 lines
4.6 KiB
Go
/*
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This file is part of go-ethereum
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go-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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go-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @authors
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* Jeffrey Wilcke <i@jev.io>
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*/
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package main
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import (
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"flag"
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"fmt"
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"log"
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"os"
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"os/user"
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"path"
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"path/filepath"
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"runtime"
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"bitbucket.org/kardianos/osext"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/vm"
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)
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var (
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Identifier string
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KeyRing string
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KeyStore string
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PMPGateway string
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StartRpc bool
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StartWebSockets bool
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RpcPort int
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WsPort int
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UseUPnP bool
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NatType string
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OutboundPort string
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ShowGenesis bool
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AddPeer string
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MaxPeer int
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GenAddr bool
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UseSeed bool
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SecretFile string
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ExportDir string
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NonInteractive bool
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Datadir string
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LogFile string
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ConfigFile string
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DebugFile string
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LogLevel int
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VmType int
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)
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// flags specific to gui client
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var AssetPath string
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//TODO: If we re-use the one defined in cmd.go the binary osx image crashes. If somebody finds out why we can dry this up.
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func defaultAssetPath() string {
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var assetPath string
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// If the current working directory is the go-ethereum dir
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// assume a debug build and use the source directory as
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// asset directory.
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pwd, _ := os.Getwd()
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") {
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assetPath = path.Join(pwd, "assets")
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} else {
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switch runtime.GOOS {
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case "darwin":
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// Get Binary Directory
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exedir, _ := osext.ExecutableFolder()
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assetPath = filepath.Join(exedir, "../Resources")
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case "linux":
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assetPath = "/usr/share/mist"
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case "windows":
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assetPath = "./assets"
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default:
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assetPath = "."
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}
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}
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return assetPath
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}
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func defaultDataDir() string {
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usr, _ := user.Current()
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return path.Join(usr.HomeDir, ".ethereum")
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}
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var defaultConfigFile = path.Join(defaultDataDir(), "conf.ini")
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func Init() {
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flag.Usage = func() {
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fmt.Fprintf(os.Stderr, "%s [options] [filename]:\noptions precedence: default < config file < environment variables < command line\n", os.Args[0])
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flag.PrintDefaults()
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}
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flag.IntVar(&VmType, "vm", 0, "Virtual Machine type: 0-1: standard, debug")
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flag.StringVar(&Identifier, "id", "", "Custom client identifier")
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flag.StringVar(&KeyRing, "keyring", "", "identifier for keyring to use")
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flag.StringVar(&KeyStore, "keystore", "db", "system to store keyrings: db|file (db)")
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flag.StringVar(&OutboundPort, "port", "30303", "listening port")
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flag.BoolVar(&UseUPnP, "upnp", true, "enable UPnP support")
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flag.IntVar(&MaxPeer, "maxpeer", 30, "maximum desired peers")
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flag.IntVar(&RpcPort, "rpcport", 8080, "port to start json-rpc server on")
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flag.IntVar(&WsPort, "wsport", 40404, "port to start websocket rpc server on")
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flag.BoolVar(&StartRpc, "rpc", false, "start rpc server")
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flag.BoolVar(&StartWebSockets, "ws", false, "start websocket server")
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flag.BoolVar(&NonInteractive, "y", false, "non-interactive mode (say yes to confirmations)")
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flag.BoolVar(&UseSeed, "seed", true, "seed peers")
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flag.BoolVar(&GenAddr, "genaddr", false, "create a new priv/pub key")
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flag.StringVar(&NatType, "nat", "", "NAT support (UPNP|PMP) (none)")
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flag.StringVar(&SecretFile, "import", "", "imports the file given (hex or mnemonic formats)")
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flag.StringVar(&ExportDir, "export", "", "exports the session keyring to files in the directory given")
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flag.StringVar(&LogFile, "logfile", "", "log file (defaults to standard output)")
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flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
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flag.StringVar(&PMPGateway, "pmp", "", "Gateway IP for PMP")
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flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
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flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
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flag.IntVar(&LogLevel, "loglevel", int(logger.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)")
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flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory")
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flag.Parse()
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if VmType >= int(vm.MaxVmTy) {
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log.Fatal("Invalid VM type ", VmType)
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}
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}
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