plugeth/les/utils/limiter.go
Péter Szilágyi be65b47645
all: update golang/x/ext and fix slice sorting fallout (#27909)
The Go authors updated golang/x/ext to change the function signature of the slices sort method. 
It's an entire shitshow now because x/ext is not tagged, so everyone's codebase just 
picked a new version that some other dep depends on, causing our code to fail building.

This PR updates the dep on our code too and does all the refactorings to follow upstream...
2023-08-12 00:04:12 +02:00

399 lines
12 KiB
Go

// Copyright 2021 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package utils
import (
"sync"
"github.com/ethereum/go-ethereum/p2p/enode"
"golang.org/x/exp/slices"
)
const maxSelectionWeight = 1000000000 // maximum selection weight of each individual node/address group
// Limiter protects a network request serving mechanism from denial-of-service attacks.
// It limits the total amount of resources used for serving requests while ensuring that
// the most valuable connections always have a reasonable chance of being served.
type Limiter struct {
lock sync.Mutex
cond *sync.Cond
quit bool
nodes map[enode.ID]*nodeQueue
addresses map[string]*addressGroup
addressSelect, valueSelect *WeightedRandomSelect
maxValue float64
maxCost, sumCost, sumCostLimit uint
selectAddressNext bool
}
// nodeQueue represents queued requests coming from a single node ID
type nodeQueue struct {
queue []request // always nil if penaltyCost != 0
id enode.ID
address string
value float64
flatWeight, valueWeight uint64 // current selection weights in the address/value selectors
sumCost uint // summed cost of requests queued by the node
penaltyCost uint // cumulative cost of dropped requests since last processed request
groupIndex int
}
// addressGroup is a group of node IDs that have sent their last requests from the same
// network address
type addressGroup struct {
nodes []*nodeQueue
nodeSelect *WeightedRandomSelect
sumFlatWeight, groupWeight uint64
}
// request represents an incoming request scheduled for processing
type request struct {
process chan chan struct{}
cost uint
}
// flatWeight distributes weights equally between each active network address
func flatWeight(item interface{}) uint64 { return item.(*nodeQueue).flatWeight }
// add adds the node queue to the address group. It is the caller's responsibility to
// add the address group to the address map and the address selector if it wasn't
// there before.
func (ag *addressGroup) add(nq *nodeQueue) {
if nq.groupIndex != -1 {
panic("added node queue is already in an address group")
}
l := len(ag.nodes)
nq.groupIndex = l
ag.nodes = append(ag.nodes, nq)
ag.sumFlatWeight += nq.flatWeight
ag.groupWeight = ag.sumFlatWeight / uint64(l+1)
ag.nodeSelect.Update(ag.nodes[l])
}
// update updates the selection weight of the node queue inside the address group.
// It is the caller's responsibility to update the group's selection weight in the
// address selector.
func (ag *addressGroup) update(nq *nodeQueue, weight uint64) {
if nq.groupIndex == -1 || nq.groupIndex >= len(ag.nodes) || ag.nodes[nq.groupIndex] != nq {
panic("updated node queue is not in this address group")
}
ag.sumFlatWeight += weight - nq.flatWeight
nq.flatWeight = weight
ag.groupWeight = ag.sumFlatWeight / uint64(len(ag.nodes))
ag.nodeSelect.Update(nq)
}
// remove removes the node queue from the address group. It is the caller's responsibility
// to remove the address group from the address map if it is empty.
func (ag *addressGroup) remove(nq *nodeQueue) {
if nq.groupIndex == -1 || nq.groupIndex >= len(ag.nodes) || ag.nodes[nq.groupIndex] != nq {
panic("removed node queue is not in this address group")
}
l := len(ag.nodes) - 1
if nq.groupIndex != l {
ag.nodes[nq.groupIndex] = ag.nodes[l]
ag.nodes[nq.groupIndex].groupIndex = nq.groupIndex
}
nq.groupIndex = -1
ag.nodes = ag.nodes[:l]
ag.sumFlatWeight -= nq.flatWeight
if l >= 1 {
ag.groupWeight = ag.sumFlatWeight / uint64(l)
} else {
ag.groupWeight = 0
}
ag.nodeSelect.Remove(nq)
}
// choose selects one of the node queues belonging to the address group
func (ag *addressGroup) choose() *nodeQueue {
return ag.nodeSelect.Choose().(*nodeQueue)
}
// NewLimiter creates a new Limiter
func NewLimiter(sumCostLimit uint) *Limiter {
l := &Limiter{
addressSelect: NewWeightedRandomSelect(func(item interface{}) uint64 { return item.(*addressGroup).groupWeight }),
valueSelect: NewWeightedRandomSelect(func(item interface{}) uint64 { return item.(*nodeQueue).valueWeight }),
nodes: make(map[enode.ID]*nodeQueue),
addresses: make(map[string]*addressGroup),
sumCostLimit: sumCostLimit,
}
l.cond = sync.NewCond(&l.lock)
go l.processLoop()
return l
}
// selectionWeights calculates the selection weights of a node for both the address and
// the value selector. The selection weight depends on the next request cost or the
// summed cost of recently dropped requests.
func (l *Limiter) selectionWeights(reqCost uint, value float64) (flatWeight, valueWeight uint64) {
if value > l.maxValue {
l.maxValue = value
}
if value > 0 {
// normalize value to <= 1
value /= l.maxValue
}
if reqCost > l.maxCost {
l.maxCost = reqCost
}
relCost := float64(reqCost) / float64(l.maxCost)
var f float64
if relCost <= 0.001 {
f = 1
} else {
f = 0.001 / relCost
}
f *= maxSelectionWeight
flatWeight, valueWeight = uint64(f), uint64(f*value)
if flatWeight == 0 {
flatWeight = 1
}
return
}
// Add adds a new request to the node queue belonging to the given id. Value belongs
// to the requesting node. A higher value gives the request a higher chance of being
// served quickly in case of heavy load or a DDoS attack. Cost is a rough estimate
// of the serving cost of the request. A lower cost also gives the request a
// better chance.
func (l *Limiter) Add(id enode.ID, address string, value float64, reqCost uint) chan chan struct{} {
l.lock.Lock()
defer l.lock.Unlock()
process := make(chan chan struct{}, 1)
if l.quit {
close(process)
return process
}
if reqCost == 0 {
reqCost = 1
}
if nq, ok := l.nodes[id]; ok {
if nq.queue != nil {
nq.queue = append(nq.queue, request{process, reqCost})
nq.sumCost += reqCost
nq.value = value
if address != nq.address {
// known id sending request from a new address, move to different address group
l.removeFromGroup(nq)
l.addToGroup(nq, address)
}
} else {
// already waiting on a penalty, just add to the penalty cost and drop the request
nq.penaltyCost += reqCost
l.update(nq)
close(process)
return process
}
} else {
nq := &nodeQueue{
queue: []request{{process, reqCost}},
id: id,
value: value,
sumCost: reqCost,
groupIndex: -1,
}
nq.flatWeight, nq.valueWeight = l.selectionWeights(reqCost, value)
if len(l.nodes) == 0 {
l.cond.Signal()
}
l.nodes[id] = nq
if nq.valueWeight != 0 {
l.valueSelect.Update(nq)
}
l.addToGroup(nq, address)
}
l.sumCost += reqCost
if l.sumCost > l.sumCostLimit {
l.dropRequests()
}
return process
}
// update updates the selection weights of the node queue
func (l *Limiter) update(nq *nodeQueue) {
var cost uint
if nq.queue != nil {
cost = nq.queue[0].cost
} else {
cost = nq.penaltyCost
}
flatWeight, valueWeight := l.selectionWeights(cost, nq.value)
ag := l.addresses[nq.address]
ag.update(nq, flatWeight)
l.addressSelect.Update(ag)
nq.valueWeight = valueWeight
l.valueSelect.Update(nq)
}
// addToGroup adds the node queue to the given address group. The group is created if
// it does not exist yet.
func (l *Limiter) addToGroup(nq *nodeQueue, address string) {
nq.address = address
ag := l.addresses[address]
if ag == nil {
ag = &addressGroup{nodeSelect: NewWeightedRandomSelect(flatWeight)}
l.addresses[address] = ag
}
ag.add(nq)
l.addressSelect.Update(ag)
}
// removeFromGroup removes the node queue from its address group
func (l *Limiter) removeFromGroup(nq *nodeQueue) {
ag := l.addresses[nq.address]
ag.remove(nq)
if len(ag.nodes) == 0 {
delete(l.addresses, nq.address)
}
l.addressSelect.Update(ag)
}
// remove removes the node queue from its address group, the nodes map and the value
// selector
func (l *Limiter) remove(nq *nodeQueue) {
l.removeFromGroup(nq)
if nq.valueWeight != 0 {
l.valueSelect.Remove(nq)
}
delete(l.nodes, nq.id)
}
// choose selects the next node queue to process.
func (l *Limiter) choose() *nodeQueue {
if l.valueSelect.IsEmpty() || l.selectAddressNext {
if ag, ok := l.addressSelect.Choose().(*addressGroup); ok {
l.selectAddressNext = false
return ag.choose()
}
}
nq, _ := l.valueSelect.Choose().(*nodeQueue)
l.selectAddressNext = true
return nq
}
// processLoop processes requests sequentially
func (l *Limiter) processLoop() {
l.lock.Lock()
defer l.lock.Unlock()
for {
if l.quit {
for _, nq := range l.nodes {
for _, request := range nq.queue {
close(request.process)
}
}
return
}
nq := l.choose()
if nq == nil {
l.cond.Wait()
continue
}
if nq.queue != nil {
request := nq.queue[0]
nq.queue = nq.queue[1:]
nq.sumCost -= request.cost
l.sumCost -= request.cost
l.lock.Unlock()
ch := make(chan struct{})
request.process <- ch
<-ch
l.lock.Lock()
if len(nq.queue) > 0 {
l.update(nq)
} else {
l.remove(nq)
}
} else {
// penalized queue removed, next request will be added to a clean queue
l.remove(nq)
}
}
}
// Stop stops the processing loop. All queued and future requests are rejected.
func (l *Limiter) Stop() {
l.lock.Lock()
defer l.lock.Unlock()
l.quit = true
l.cond.Signal()
}
type dropListItem struct {
nq *nodeQueue
priority float64
}
// dropRequests selects the nodes with the highest queued request cost to selection
// weight ratio and drops their queued request. The empty node queues stay in the
// selectors with a low selection weight in order to penalize these nodes.
func (l *Limiter) dropRequests() {
var (
sumValue float64
list []dropListItem
)
for _, nq := range l.nodes {
sumValue += nq.value
}
for _, nq := range l.nodes {
if nq.sumCost == 0 {
continue
}
w := 1 / float64(len(l.addresses)*len(l.addresses[nq.address].nodes))
if sumValue > 0 {
w += nq.value / sumValue
}
list = append(list, dropListItem{
nq: nq,
priority: w / float64(nq.sumCost),
})
}
slices.SortFunc(list, func(a, b dropListItem) int {
if a.priority < b.priority {
return -1
}
if a.priority < b.priority {
return 1
}
return 0
})
for _, item := range list {
for _, request := range item.nq.queue {
close(request.process)
}
// make the queue penalized; no more requests are accepted until the node is
// selected based on the penalty cost which is the cumulative cost of all dropped
// requests. This ensures that sending excess requests is always penalized
// and incentivizes the sender to stop for a while if no replies are received.
item.nq.queue = nil
item.nq.penaltyCost = item.nq.sumCost
l.sumCost -= item.nq.sumCost // penalty costs are not counted in sumCost
item.nq.sumCost = 0
l.update(item.nq)
if l.sumCost <= l.sumCostLimit/2 {
return
}
}
}