plugeth/eth/state_accessor.go
gary rong adf130def8
eth/tracers: move tracing APIs into eth/tracers (#22161)
This moves the tracing RPC API implementation to package eth/tracers.
By doing so, package eth no longer depends on tracing and the duktape JS engine.

The change also enables tracing using the light client. All tracing methods work with the
light client, but it's a lot slower compared to using a full node.
2021-01-25 14:36:39 +01:00

231 lines
8.8 KiB
Go

// Copyright 2021 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package eth
import (
"errors"
"fmt"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/trie"
)
// stateAtBlock retrieves the state database associated with a certain block.
// If no state is locally available for the given block, a number of blocks are
// attempted to be reexecuted to generate the desired state.
func (eth *Ethereum) stateAtBlock(block *types.Block, reexec uint64) (statedb *state.StateDB, release func(), err error) {
// If we have the state fully available, use that
statedb, err = eth.blockchain.StateAt(block.Root())
if err == nil {
return statedb, func() {}, nil
}
// Otherwise try to reexec blocks until we find a state or reach our limit
origin := block.NumberU64()
database := state.NewDatabaseWithConfig(eth.chainDb, &trie.Config{Cache: 16, Preimages: true})
for i := uint64(0); i < reexec; i++ {
if block.NumberU64() == 0 {
return nil, nil, errors.New("genesis state is missing")
}
parent := eth.blockchain.GetBlock(block.ParentHash(), block.NumberU64()-1)
if parent == nil {
return nil, nil, fmt.Errorf("missing block %v %d", block.ParentHash(), block.NumberU64()-1)
}
block = parent
statedb, err = state.New(block.Root(), database, nil)
if err == nil {
break
}
}
if err != nil {
switch err.(type) {
case *trie.MissingNodeError:
return nil, nil, fmt.Errorf("required historical state unavailable (reexec=%d)", reexec)
default:
return nil, nil, err
}
}
// State was available at historical point, regenerate
var (
start = time.Now()
logged time.Time
parent common.Hash
)
defer func() {
if err != nil && parent != (common.Hash{}) {
database.TrieDB().Dereference(parent)
}
}()
for block.NumberU64() < origin {
// Print progress logs if long enough time elapsed
if time.Since(logged) > 8*time.Second {
log.Info("Regenerating historical state", "block", block.NumberU64()+1, "target", origin, "remaining", origin-block.NumberU64()-1, "elapsed", time.Since(start))
logged = time.Now()
}
// Retrieve the next block to regenerate and process it
if block = eth.blockchain.GetBlockByNumber(block.NumberU64() + 1); block == nil {
return nil, nil, fmt.Errorf("block #%d not found", block.NumberU64()+1)
}
_, _, _, err := eth.blockchain.Processor().Process(block, statedb, vm.Config{})
if err != nil {
return nil, nil, fmt.Errorf("processing block %d failed: %v", block.NumberU64(), err)
}
// Finalize the state so any modifications are written to the trie
root, err := statedb.Commit(eth.blockchain.Config().IsEIP158(block.Number()))
if err != nil {
return nil, nil, err
}
statedb, err = state.New(root, database, nil)
if err != nil {
return nil, nil, fmt.Errorf("state reset after block %d failed: %v", block.NumberU64(), err)
}
database.TrieDB().Reference(root, common.Hash{})
if parent != (common.Hash{}) {
database.TrieDB().Dereference(parent)
}
parent = root
}
nodes, imgs := database.TrieDB().Size()
log.Info("Historical state regenerated", "block", block.NumberU64(), "elapsed", time.Since(start), "nodes", nodes, "preimages", imgs)
return statedb, func() { database.TrieDB().Dereference(parent) }, nil
}
// statesInRange retrieves a batch of state databases associated with the specific
// block ranges. If no state is locally available for the given range, a number of
// blocks are attempted to be reexecuted to generate the ancestor state.
func (eth *Ethereum) statesInRange(fromBlock, toBlock *types.Block, reexec uint64) (states []*state.StateDB, release func(), err error) {
statedb, err := eth.blockchain.StateAt(fromBlock.Root())
if err != nil {
statedb, _, err = eth.stateAtBlock(fromBlock, reexec)
}
if err != nil {
return nil, nil, err
}
states = append(states, statedb.Copy())
var (
logged time.Time
parent common.Hash
start = time.Now()
refs = []common.Hash{fromBlock.Root()}
database = state.NewDatabaseWithConfig(eth.chainDb, &trie.Config{Cache: 16, Preimages: true})
)
// Release all resources(including the states referenced by `stateAtBlock`)
// if error is returned.
defer func() {
if err != nil {
for _, ref := range refs {
database.TrieDB().Dereference(ref)
}
}
}()
for i := fromBlock.NumberU64() + 1; i <= toBlock.NumberU64(); i++ {
// Print progress logs if long enough time elapsed
if time.Since(logged) > 8*time.Second {
logged = time.Now()
log.Info("Regenerating historical state", "block", i, "target", fromBlock.NumberU64(), "remaining", toBlock.NumberU64()-i, "elapsed", time.Since(start))
}
// Retrieve the next block to regenerate and process it
block := eth.blockchain.GetBlockByNumber(i)
if block == nil {
return nil, nil, fmt.Errorf("block #%d not found", i)
}
_, _, _, err := eth.blockchain.Processor().Process(block, statedb, vm.Config{})
if err != nil {
return nil, nil, fmt.Errorf("processing block %d failed: %v", block.NumberU64(), err)
}
// Finalize the state so any modifications are written to the trie
root, err := statedb.Commit(eth.blockchain.Config().IsEIP158(block.Number()))
if err != nil {
return nil, nil, err
}
statedb, err := eth.blockchain.StateAt(root)
if err != nil {
return nil, nil, fmt.Errorf("state reset after block %d failed: %v", block.NumberU64(), err)
}
states = append(states, statedb.Copy())
// Reference the trie twice, once for us, once for the tracer
database.TrieDB().Reference(root, common.Hash{})
database.TrieDB().Reference(root, common.Hash{})
refs = append(refs, root)
// Dereference all past tries we ourselves are done working with
if parent != (common.Hash{}) {
database.TrieDB().Dereference(parent)
}
parent = root
}
// release is handler to release all states referenced, including
// the one referenced in `stateAtBlock`.
release = func() {
for _, ref := range refs {
database.TrieDB().Dereference(ref)
}
}
return states, release, nil
}
// stateAtTransaction returns the execution environment of a certain transaction.
func (eth *Ethereum) stateAtTransaction(block *types.Block, txIndex int, reexec uint64) (core.Message, vm.BlockContext, *state.StateDB, func(), error) {
// Short circuit if it's genesis block.
if block.NumberU64() == 0 {
return nil, vm.BlockContext{}, nil, nil, errors.New("no transaction in genesis")
}
// Create the parent state database
parent := eth.blockchain.GetBlock(block.ParentHash(), block.NumberU64()-1)
if parent == nil {
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("parent %#x not found", block.ParentHash())
}
statedb, release, err := eth.stateAtBlock(parent, reexec)
if err != nil {
return nil, vm.BlockContext{}, nil, nil, err
}
if txIndex == 0 && len(block.Transactions()) == 0 {
return nil, vm.BlockContext{}, statedb, release, nil
}
// Recompute transactions up to the target index.
signer := types.MakeSigner(eth.blockchain.Config(), block.Number())
for idx, tx := range block.Transactions() {
// Assemble the transaction call message and return if the requested offset
msg, _ := tx.AsMessage(signer)
txContext := core.NewEVMTxContext(msg)
context := core.NewEVMBlockContext(block.Header(), eth.blockchain, nil)
if idx == txIndex {
return msg, context, statedb, release, nil
}
// Not yet the searched for transaction, execute on top of the current state
vmenv := vm.NewEVM(context, txContext, statedb, eth.blockchain.Config(), vm.Config{})
if _, err := core.ApplyMessage(vmenv, msg, new(core.GasPool).AddGas(tx.Gas())); err != nil {
release()
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("transaction %#x failed: %v", tx.Hash(), err)
}
// Ensure any modifications are committed to the state
// Only delete empty objects if EIP158/161 (a.k.a Spurious Dragon) is in effect
statedb.Finalise(vmenv.ChainConfig().IsEIP158(block.Number()))
}
release()
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("transaction index %d out of range for block %#x", txIndex, block.Hash())
}