05ade19302
* dashboard: footer, deep state update * dashboard: resolve asset path * dashboard: prevent state update on every reconnection * dashboard: fix linter issue * dashboard, cmd: minor UI fix, include commit hash * dashboard: gitCommit renamed to commit * dashboard: move the geth version to the right, make commit optional * dashboard: memory, traffic and CPU on footer * dashboard: fix merge * dashboard: CPU, diskIO on footer * dashboard: rename variables, use group declaration * dashboard: docs
338 lines
12 KiB
Go
338 lines
12 KiB
Go
// +build windows
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package ole
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import (
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"unsafe"
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)
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var (
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procSafeArrayAccessData, _ = modoleaut32.FindProc("SafeArrayAccessData")
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procSafeArrayAllocData, _ = modoleaut32.FindProc("SafeArrayAllocData")
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procSafeArrayAllocDescriptor, _ = modoleaut32.FindProc("SafeArrayAllocDescriptor")
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procSafeArrayAllocDescriptorEx, _ = modoleaut32.FindProc("SafeArrayAllocDescriptorEx")
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procSafeArrayCopy, _ = modoleaut32.FindProc("SafeArrayCopy")
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procSafeArrayCopyData, _ = modoleaut32.FindProc("SafeArrayCopyData")
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procSafeArrayCreate, _ = modoleaut32.FindProc("SafeArrayCreate")
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procSafeArrayCreateEx, _ = modoleaut32.FindProc("SafeArrayCreateEx")
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procSafeArrayCreateVector, _ = modoleaut32.FindProc("SafeArrayCreateVector")
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procSafeArrayCreateVectorEx, _ = modoleaut32.FindProc("SafeArrayCreateVectorEx")
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procSafeArrayDestroy, _ = modoleaut32.FindProc("SafeArrayDestroy")
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procSafeArrayDestroyData, _ = modoleaut32.FindProc("SafeArrayDestroyData")
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procSafeArrayDestroyDescriptor, _ = modoleaut32.FindProc("SafeArrayDestroyDescriptor")
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procSafeArrayGetDim, _ = modoleaut32.FindProc("SafeArrayGetDim")
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procSafeArrayGetElement, _ = modoleaut32.FindProc("SafeArrayGetElement")
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procSafeArrayGetElemsize, _ = modoleaut32.FindProc("SafeArrayGetElemsize")
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procSafeArrayGetIID, _ = modoleaut32.FindProc("SafeArrayGetIID")
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procSafeArrayGetLBound, _ = modoleaut32.FindProc("SafeArrayGetLBound")
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procSafeArrayGetUBound, _ = modoleaut32.FindProc("SafeArrayGetUBound")
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procSafeArrayGetVartype, _ = modoleaut32.FindProc("SafeArrayGetVartype")
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procSafeArrayLock, _ = modoleaut32.FindProc("SafeArrayLock")
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procSafeArrayPtrOfIndex, _ = modoleaut32.FindProc("SafeArrayPtrOfIndex")
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procSafeArrayUnaccessData, _ = modoleaut32.FindProc("SafeArrayUnaccessData")
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procSafeArrayUnlock, _ = modoleaut32.FindProc("SafeArrayUnlock")
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procSafeArrayPutElement, _ = modoleaut32.FindProc("SafeArrayPutElement")
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//procSafeArrayRedim, _ = modoleaut32.FindProc("SafeArrayRedim") // TODO
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//procSafeArraySetIID, _ = modoleaut32.FindProc("SafeArraySetIID") // TODO
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procSafeArrayGetRecordInfo, _ = modoleaut32.FindProc("SafeArrayGetRecordInfo")
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procSafeArraySetRecordInfo, _ = modoleaut32.FindProc("SafeArraySetRecordInfo")
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)
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// safeArrayAccessData returns raw array pointer.
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//
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// AKA: SafeArrayAccessData in Windows API.
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// Todo: Test
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func safeArrayAccessData(safearray *SafeArray) (element uintptr, err error) {
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err = convertHresultToError(
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procSafeArrayAccessData.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&element))))
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return
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}
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// safeArrayUnaccessData releases raw array.
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//
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// AKA: SafeArrayUnaccessData in Windows API.
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func safeArrayUnaccessData(safearray *SafeArray) (err error) {
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err = convertHresultToError(procSafeArrayUnaccessData.Call(uintptr(unsafe.Pointer(safearray))))
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return
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}
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// safeArrayAllocData allocates SafeArray.
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//
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// AKA: SafeArrayAllocData in Windows API.
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func safeArrayAllocData(safearray *SafeArray) (err error) {
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err = convertHresultToError(procSafeArrayAllocData.Call(uintptr(unsafe.Pointer(safearray))))
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return
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}
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// safeArrayAllocDescriptor allocates SafeArray.
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//
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// AKA: SafeArrayAllocDescriptor in Windows API.
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func safeArrayAllocDescriptor(dimensions uint32) (safearray *SafeArray, err error) {
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err = convertHresultToError(
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procSafeArrayAllocDescriptor.Call(uintptr(dimensions), uintptr(unsafe.Pointer(&safearray))))
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return
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}
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// safeArrayAllocDescriptorEx allocates SafeArray.
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//
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// AKA: SafeArrayAllocDescriptorEx in Windows API.
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func safeArrayAllocDescriptorEx(variantType VT, dimensions uint32) (safearray *SafeArray, err error) {
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err = convertHresultToError(
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procSafeArrayAllocDescriptorEx.Call(
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uintptr(variantType),
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uintptr(dimensions),
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uintptr(unsafe.Pointer(&safearray))))
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return
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}
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// safeArrayCopy returns copy of SafeArray.
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//
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// AKA: SafeArrayCopy in Windows API.
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func safeArrayCopy(original *SafeArray) (safearray *SafeArray, err error) {
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err = convertHresultToError(
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procSafeArrayCopy.Call(
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uintptr(unsafe.Pointer(original)),
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uintptr(unsafe.Pointer(&safearray))))
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return
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}
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// safeArrayCopyData duplicates SafeArray into another SafeArray object.
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//
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// AKA: SafeArrayCopyData in Windows API.
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func safeArrayCopyData(original *SafeArray, duplicate *SafeArray) (err error) {
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err = convertHresultToError(
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procSafeArrayCopyData.Call(
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uintptr(unsafe.Pointer(original)),
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uintptr(unsafe.Pointer(duplicate))))
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return
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}
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// safeArrayCreate creates SafeArray.
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//
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// AKA: SafeArrayCreate in Windows API.
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func safeArrayCreate(variantType VT, dimensions uint32, bounds *SafeArrayBound) (safearray *SafeArray, err error) {
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sa, _, err := procSafeArrayCreate.Call(
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uintptr(variantType),
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uintptr(dimensions),
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uintptr(unsafe.Pointer(bounds)))
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safearray = (*SafeArray)(unsafe.Pointer(&sa))
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return
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}
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// safeArrayCreateEx creates SafeArray.
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//
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// AKA: SafeArrayCreateEx in Windows API.
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func safeArrayCreateEx(variantType VT, dimensions uint32, bounds *SafeArrayBound, extra uintptr) (safearray *SafeArray, err error) {
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sa, _, err := procSafeArrayCreateEx.Call(
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uintptr(variantType),
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uintptr(dimensions),
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uintptr(unsafe.Pointer(bounds)),
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extra)
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safearray = (*SafeArray)(unsafe.Pointer(sa))
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return
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}
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// safeArrayCreateVector creates SafeArray.
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//
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// AKA: SafeArrayCreateVector in Windows API.
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func safeArrayCreateVector(variantType VT, lowerBound int32, length uint32) (safearray *SafeArray, err error) {
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sa, _, err := procSafeArrayCreateVector.Call(
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uintptr(variantType),
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uintptr(lowerBound),
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uintptr(length))
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safearray = (*SafeArray)(unsafe.Pointer(sa))
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return
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}
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// safeArrayCreateVectorEx creates SafeArray.
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//
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// AKA: SafeArrayCreateVectorEx in Windows API.
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func safeArrayCreateVectorEx(variantType VT, lowerBound int32, length uint32, extra uintptr) (safearray *SafeArray, err error) {
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sa, _, err := procSafeArrayCreateVectorEx.Call(
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uintptr(variantType),
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uintptr(lowerBound),
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uintptr(length),
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extra)
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safearray = (*SafeArray)(unsafe.Pointer(sa))
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return
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}
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// safeArrayDestroy destroys SafeArray object.
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//
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// AKA: SafeArrayDestroy in Windows API.
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func safeArrayDestroy(safearray *SafeArray) (err error) {
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err = convertHresultToError(procSafeArrayDestroy.Call(uintptr(unsafe.Pointer(safearray))))
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return
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}
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// safeArrayDestroyData destroys SafeArray object.
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//
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// AKA: SafeArrayDestroyData in Windows API.
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func safeArrayDestroyData(safearray *SafeArray) (err error) {
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err = convertHresultToError(procSafeArrayDestroyData.Call(uintptr(unsafe.Pointer(safearray))))
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return
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}
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// safeArrayDestroyDescriptor destroys SafeArray object.
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//
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// AKA: SafeArrayDestroyDescriptor in Windows API.
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func safeArrayDestroyDescriptor(safearray *SafeArray) (err error) {
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err = convertHresultToError(procSafeArrayDestroyDescriptor.Call(uintptr(unsafe.Pointer(safearray))))
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return
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}
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// safeArrayGetDim is the amount of dimensions in the SafeArray.
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//
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// SafeArrays may have multiple dimensions. Meaning, it could be
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// multidimensional array.
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//
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// AKA: SafeArrayGetDim in Windows API.
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func safeArrayGetDim(safearray *SafeArray) (dimensions *uint32, err error) {
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l, _, err := procSafeArrayGetDim.Call(uintptr(unsafe.Pointer(safearray)))
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dimensions = (*uint32)(unsafe.Pointer(l))
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return
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}
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// safeArrayGetElementSize is the element size in bytes.
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//
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// AKA: SafeArrayGetElemsize in Windows API.
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func safeArrayGetElementSize(safearray *SafeArray) (length *uint32, err error) {
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l, _, err := procSafeArrayGetElemsize.Call(uintptr(unsafe.Pointer(safearray)))
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length = (*uint32)(unsafe.Pointer(l))
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return
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}
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// safeArrayGetElement retrieves element at given index.
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func safeArrayGetElement(safearray *SafeArray, index int64, pv unsafe.Pointer) error {
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return convertHresultToError(
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procSafeArrayGetElement.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&index)),
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uintptr(pv)))
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}
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// safeArrayGetElementString retrieves element at given index and converts to string.
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func safeArrayGetElementString(safearray *SafeArray, index int64) (str string, err error) {
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var element *int16
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err = convertHresultToError(
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procSafeArrayGetElement.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&index)),
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uintptr(unsafe.Pointer(&element))))
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str = BstrToString(*(**uint16)(unsafe.Pointer(&element)))
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SysFreeString(element)
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return
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}
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// safeArrayGetIID is the InterfaceID of the elements in the SafeArray.
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//
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// AKA: SafeArrayGetIID in Windows API.
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func safeArrayGetIID(safearray *SafeArray) (guid *GUID, err error) {
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err = convertHresultToError(
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procSafeArrayGetIID.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&guid))))
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return
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}
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// safeArrayGetLBound returns lower bounds of SafeArray.
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//
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// SafeArrays may have multiple dimensions. Meaning, it could be
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// multidimensional array.
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//
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// AKA: SafeArrayGetLBound in Windows API.
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func safeArrayGetLBound(safearray *SafeArray, dimension uint32) (lowerBound int64, err error) {
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err = convertHresultToError(
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procSafeArrayGetLBound.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(dimension),
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uintptr(unsafe.Pointer(&lowerBound))))
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return
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}
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// safeArrayGetUBound returns upper bounds of SafeArray.
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//
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// SafeArrays may have multiple dimensions. Meaning, it could be
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// multidimensional array.
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//
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// AKA: SafeArrayGetUBound in Windows API.
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func safeArrayGetUBound(safearray *SafeArray, dimension uint32) (upperBound int64, err error) {
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err = convertHresultToError(
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procSafeArrayGetUBound.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(dimension),
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uintptr(unsafe.Pointer(&upperBound))))
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return
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}
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// safeArrayGetVartype returns data type of SafeArray.
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//
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// AKA: SafeArrayGetVartype in Windows API.
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func safeArrayGetVartype(safearray *SafeArray) (varType uint16, err error) {
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err = convertHresultToError(
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procSafeArrayGetVartype.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&varType))))
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return
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}
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// safeArrayLock locks SafeArray for reading to modify SafeArray.
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//
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// This must be called during some calls to ensure that another process does not
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// read or write to the SafeArray during editing.
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//
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// AKA: SafeArrayLock in Windows API.
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func safeArrayLock(safearray *SafeArray) (err error) {
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err = convertHresultToError(procSafeArrayLock.Call(uintptr(unsafe.Pointer(safearray))))
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return
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}
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// safeArrayUnlock unlocks SafeArray for reading.
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//
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// AKA: SafeArrayUnlock in Windows API.
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func safeArrayUnlock(safearray *SafeArray) (err error) {
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err = convertHresultToError(procSafeArrayUnlock.Call(uintptr(unsafe.Pointer(safearray))))
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return
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}
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// safeArrayPutElement stores the data element at the specified location in the
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// array.
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//
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// AKA: SafeArrayPutElement in Windows API.
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func safeArrayPutElement(safearray *SafeArray, index int64, element uintptr) (err error) {
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err = convertHresultToError(
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procSafeArrayPutElement.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&index)),
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uintptr(unsafe.Pointer(element))))
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return
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}
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// safeArrayGetRecordInfo accesses IRecordInfo info for custom types.
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//
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// AKA: SafeArrayGetRecordInfo in Windows API.
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//
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// XXX: Must implement IRecordInfo interface for this to return.
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func safeArrayGetRecordInfo(safearray *SafeArray) (recordInfo interface{}, err error) {
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err = convertHresultToError(
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procSafeArrayGetRecordInfo.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&recordInfo))))
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return
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}
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// safeArraySetRecordInfo mutates IRecordInfo info for custom types.
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//
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// AKA: SafeArraySetRecordInfo in Windows API.
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//
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// XXX: Must implement IRecordInfo interface for this to return.
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func safeArraySetRecordInfo(safearray *SafeArray, recordInfo interface{}) (err error) {
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err = convertHresultToError(
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procSafeArraySetRecordInfo.Call(
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uintptr(unsafe.Pointer(safearray)),
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uintptr(unsafe.Pointer(&recordInfo))))
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return
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}
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