plugeth/vendor/github.com/go-ole/go-ole/safearray_windows.go
Kurkó Mihály 05ade19302 dashboard: CPU, memory, diskIO and traffic on the footer (#15950)
* dashboard: footer, deep state update

* dashboard: resolve asset path

* dashboard: prevent state update on every reconnection

* dashboard: fix linter issue

* dashboard, cmd: minor UI fix, include commit hash

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* dashboard: move the geth version to the right, make commit optional

* dashboard: memory, traffic and CPU on footer

* dashboard: fix merge

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* dashboard: rename variables, use group declaration

* dashboard: docs
2018-01-23 22:51:04 +02:00

338 lines
12 KiB
Go

// +build windows
package ole
import (
"unsafe"
)
var (
procSafeArrayAccessData, _ = modoleaut32.FindProc("SafeArrayAccessData")
procSafeArrayAllocData, _ = modoleaut32.FindProc("SafeArrayAllocData")
procSafeArrayAllocDescriptor, _ = modoleaut32.FindProc("SafeArrayAllocDescriptor")
procSafeArrayAllocDescriptorEx, _ = modoleaut32.FindProc("SafeArrayAllocDescriptorEx")
procSafeArrayCopy, _ = modoleaut32.FindProc("SafeArrayCopy")
procSafeArrayCopyData, _ = modoleaut32.FindProc("SafeArrayCopyData")
procSafeArrayCreate, _ = modoleaut32.FindProc("SafeArrayCreate")
procSafeArrayCreateEx, _ = modoleaut32.FindProc("SafeArrayCreateEx")
procSafeArrayCreateVector, _ = modoleaut32.FindProc("SafeArrayCreateVector")
procSafeArrayCreateVectorEx, _ = modoleaut32.FindProc("SafeArrayCreateVectorEx")
procSafeArrayDestroy, _ = modoleaut32.FindProc("SafeArrayDestroy")
procSafeArrayDestroyData, _ = modoleaut32.FindProc("SafeArrayDestroyData")
procSafeArrayDestroyDescriptor, _ = modoleaut32.FindProc("SafeArrayDestroyDescriptor")
procSafeArrayGetDim, _ = modoleaut32.FindProc("SafeArrayGetDim")
procSafeArrayGetElement, _ = modoleaut32.FindProc("SafeArrayGetElement")
procSafeArrayGetElemsize, _ = modoleaut32.FindProc("SafeArrayGetElemsize")
procSafeArrayGetIID, _ = modoleaut32.FindProc("SafeArrayGetIID")
procSafeArrayGetLBound, _ = modoleaut32.FindProc("SafeArrayGetLBound")
procSafeArrayGetUBound, _ = modoleaut32.FindProc("SafeArrayGetUBound")
procSafeArrayGetVartype, _ = modoleaut32.FindProc("SafeArrayGetVartype")
procSafeArrayLock, _ = modoleaut32.FindProc("SafeArrayLock")
procSafeArrayPtrOfIndex, _ = modoleaut32.FindProc("SafeArrayPtrOfIndex")
procSafeArrayUnaccessData, _ = modoleaut32.FindProc("SafeArrayUnaccessData")
procSafeArrayUnlock, _ = modoleaut32.FindProc("SafeArrayUnlock")
procSafeArrayPutElement, _ = modoleaut32.FindProc("SafeArrayPutElement")
//procSafeArrayRedim, _ = modoleaut32.FindProc("SafeArrayRedim") // TODO
//procSafeArraySetIID, _ = modoleaut32.FindProc("SafeArraySetIID") // TODO
procSafeArrayGetRecordInfo, _ = modoleaut32.FindProc("SafeArrayGetRecordInfo")
procSafeArraySetRecordInfo, _ = modoleaut32.FindProc("SafeArraySetRecordInfo")
)
// safeArrayAccessData returns raw array pointer.
//
// AKA: SafeArrayAccessData in Windows API.
// Todo: Test
func safeArrayAccessData(safearray *SafeArray) (element uintptr, err error) {
err = convertHresultToError(
procSafeArrayAccessData.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&element))))
return
}
// safeArrayUnaccessData releases raw array.
//
// AKA: SafeArrayUnaccessData in Windows API.
func safeArrayUnaccessData(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayUnaccessData.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayAllocData allocates SafeArray.
//
// AKA: SafeArrayAllocData in Windows API.
func safeArrayAllocData(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayAllocData.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayAllocDescriptor allocates SafeArray.
//
// AKA: SafeArrayAllocDescriptor in Windows API.
func safeArrayAllocDescriptor(dimensions uint32) (safearray *SafeArray, err error) {
err = convertHresultToError(
procSafeArrayAllocDescriptor.Call(uintptr(dimensions), uintptr(unsafe.Pointer(&safearray))))
return
}
// safeArrayAllocDescriptorEx allocates SafeArray.
//
// AKA: SafeArrayAllocDescriptorEx in Windows API.
func safeArrayAllocDescriptorEx(variantType VT, dimensions uint32) (safearray *SafeArray, err error) {
err = convertHresultToError(
procSafeArrayAllocDescriptorEx.Call(
uintptr(variantType),
uintptr(dimensions),
uintptr(unsafe.Pointer(&safearray))))
return
}
// safeArrayCopy returns copy of SafeArray.
//
// AKA: SafeArrayCopy in Windows API.
func safeArrayCopy(original *SafeArray) (safearray *SafeArray, err error) {
err = convertHresultToError(
procSafeArrayCopy.Call(
uintptr(unsafe.Pointer(original)),
uintptr(unsafe.Pointer(&safearray))))
return
}
// safeArrayCopyData duplicates SafeArray into another SafeArray object.
//
// AKA: SafeArrayCopyData in Windows API.
func safeArrayCopyData(original *SafeArray, duplicate *SafeArray) (err error) {
err = convertHresultToError(
procSafeArrayCopyData.Call(
uintptr(unsafe.Pointer(original)),
uintptr(unsafe.Pointer(duplicate))))
return
}
// safeArrayCreate creates SafeArray.
//
// AKA: SafeArrayCreate in Windows API.
func safeArrayCreate(variantType VT, dimensions uint32, bounds *SafeArrayBound) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreate.Call(
uintptr(variantType),
uintptr(dimensions),
uintptr(unsafe.Pointer(bounds)))
safearray = (*SafeArray)(unsafe.Pointer(&sa))
return
}
// safeArrayCreateEx creates SafeArray.
//
// AKA: SafeArrayCreateEx in Windows API.
func safeArrayCreateEx(variantType VT, dimensions uint32, bounds *SafeArrayBound, extra uintptr) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreateEx.Call(
uintptr(variantType),
uintptr(dimensions),
uintptr(unsafe.Pointer(bounds)),
extra)
safearray = (*SafeArray)(unsafe.Pointer(sa))
return
}
// safeArrayCreateVector creates SafeArray.
//
// AKA: SafeArrayCreateVector in Windows API.
func safeArrayCreateVector(variantType VT, lowerBound int32, length uint32) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreateVector.Call(
uintptr(variantType),
uintptr(lowerBound),
uintptr(length))
safearray = (*SafeArray)(unsafe.Pointer(sa))
return
}
// safeArrayCreateVectorEx creates SafeArray.
//
// AKA: SafeArrayCreateVectorEx in Windows API.
func safeArrayCreateVectorEx(variantType VT, lowerBound int32, length uint32, extra uintptr) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreateVectorEx.Call(
uintptr(variantType),
uintptr(lowerBound),
uintptr(length),
extra)
safearray = (*SafeArray)(unsafe.Pointer(sa))
return
}
// safeArrayDestroy destroys SafeArray object.
//
// AKA: SafeArrayDestroy in Windows API.
func safeArrayDestroy(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayDestroy.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayDestroyData destroys SafeArray object.
//
// AKA: SafeArrayDestroyData in Windows API.
func safeArrayDestroyData(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayDestroyData.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayDestroyDescriptor destroys SafeArray object.
//
// AKA: SafeArrayDestroyDescriptor in Windows API.
func safeArrayDestroyDescriptor(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayDestroyDescriptor.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayGetDim is the amount of dimensions in the SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetDim in Windows API.
func safeArrayGetDim(safearray *SafeArray) (dimensions *uint32, err error) {
l, _, err := procSafeArrayGetDim.Call(uintptr(unsafe.Pointer(safearray)))
dimensions = (*uint32)(unsafe.Pointer(l))
return
}
// safeArrayGetElementSize is the element size in bytes.
//
// AKA: SafeArrayGetElemsize in Windows API.
func safeArrayGetElementSize(safearray *SafeArray) (length *uint32, err error) {
l, _, err := procSafeArrayGetElemsize.Call(uintptr(unsafe.Pointer(safearray)))
length = (*uint32)(unsafe.Pointer(l))
return
}
// safeArrayGetElement retrieves element at given index.
func safeArrayGetElement(safearray *SafeArray, index int64, pv unsafe.Pointer) error {
return convertHresultToError(
procSafeArrayGetElement.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&index)),
uintptr(pv)))
}
// safeArrayGetElementString retrieves element at given index and converts to string.
func safeArrayGetElementString(safearray *SafeArray, index int64) (str string, err error) {
var element *int16
err = convertHresultToError(
procSafeArrayGetElement.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&index)),
uintptr(unsafe.Pointer(&element))))
str = BstrToString(*(**uint16)(unsafe.Pointer(&element)))
SysFreeString(element)
return
}
// safeArrayGetIID is the InterfaceID of the elements in the SafeArray.
//
// AKA: SafeArrayGetIID in Windows API.
func safeArrayGetIID(safearray *SafeArray) (guid *GUID, err error) {
err = convertHresultToError(
procSafeArrayGetIID.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&guid))))
return
}
// safeArrayGetLBound returns lower bounds of SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetLBound in Windows API.
func safeArrayGetLBound(safearray *SafeArray, dimension uint32) (lowerBound int64, err error) {
err = convertHresultToError(
procSafeArrayGetLBound.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(dimension),
uintptr(unsafe.Pointer(&lowerBound))))
return
}
// safeArrayGetUBound returns upper bounds of SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetUBound in Windows API.
func safeArrayGetUBound(safearray *SafeArray, dimension uint32) (upperBound int64, err error) {
err = convertHresultToError(
procSafeArrayGetUBound.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(dimension),
uintptr(unsafe.Pointer(&upperBound))))
return
}
// safeArrayGetVartype returns data type of SafeArray.
//
// AKA: SafeArrayGetVartype in Windows API.
func safeArrayGetVartype(safearray *SafeArray) (varType uint16, err error) {
err = convertHresultToError(
procSafeArrayGetVartype.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&varType))))
return
}
// safeArrayLock locks SafeArray for reading to modify SafeArray.
//
// This must be called during some calls to ensure that another process does not
// read or write to the SafeArray during editing.
//
// AKA: SafeArrayLock in Windows API.
func safeArrayLock(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayLock.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayUnlock unlocks SafeArray for reading.
//
// AKA: SafeArrayUnlock in Windows API.
func safeArrayUnlock(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayUnlock.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayPutElement stores the data element at the specified location in the
// array.
//
// AKA: SafeArrayPutElement in Windows API.
func safeArrayPutElement(safearray *SafeArray, index int64, element uintptr) (err error) {
err = convertHresultToError(
procSafeArrayPutElement.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&index)),
uintptr(unsafe.Pointer(element))))
return
}
// safeArrayGetRecordInfo accesses IRecordInfo info for custom types.
//
// AKA: SafeArrayGetRecordInfo in Windows API.
//
// XXX: Must implement IRecordInfo interface for this to return.
func safeArrayGetRecordInfo(safearray *SafeArray) (recordInfo interface{}, err error) {
err = convertHresultToError(
procSafeArrayGetRecordInfo.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&recordInfo))))
return
}
// safeArraySetRecordInfo mutates IRecordInfo info for custom types.
//
// AKA: SafeArraySetRecordInfo in Windows API.
//
// XXX: Must implement IRecordInfo interface for this to return.
func safeArraySetRecordInfo(safearray *SafeArray, recordInfo interface{}) (err error) {
err = convertHresultToError(
procSafeArraySetRecordInfo.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&recordInfo))))
return
}