plugeth/les/server.go
Felföldi Zsolt a72fa88a0d
les: switch to new discv5 (#21940)
This PR enables running the new discv5 protocol in both LES client
and server mode. In client mode it mixes discv5 and dnsdisc iterators
(if both are enabled) and filters incoming ENRs for "les" tag and fork ID.
The old p2p/discv5 package and all references to it are removed.

Co-authored-by: Felix Lange <fjl@twurst.com>
2021-01-26 21:41:35 +01:00

293 lines
9.6 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"crypto/ecdsa"
"reflect"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/eth"
"github.com/ethereum/go-ethereum/les/flowcontrol"
lps "github.com/ethereum/go-ethereum/les/lespay/server"
"github.com/ethereum/go-ethereum/light"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/p2p/nodestate"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/rpc"
)
var (
serverSetup = &nodestate.Setup{}
clientPeerField = serverSetup.NewField("clientPeer", reflect.TypeOf(&clientPeer{}))
clientInfoField = serverSetup.NewField("clientInfo", reflect.TypeOf(&clientInfo{}))
connAddressField = serverSetup.NewField("connAddr", reflect.TypeOf(""))
balanceTrackerSetup = lps.NewBalanceTrackerSetup(serverSetup)
priorityPoolSetup = lps.NewPriorityPoolSetup(serverSetup)
)
func init() {
balanceTrackerSetup.Connect(connAddressField, priorityPoolSetup.CapacityField)
priorityPoolSetup.Connect(balanceTrackerSetup.BalanceField, balanceTrackerSetup.UpdateFlag) // NodeBalance implements nodePriority
}
type LesServer struct {
lesCommons
ns *nodestate.NodeStateMachine
archiveMode bool // Flag whether the ethereum node runs in archive mode.
handler *serverHandler
broadcaster *broadcaster
privateKey *ecdsa.PrivateKey
// Flow control and capacity management
fcManager *flowcontrol.ClientManager
costTracker *costTracker
defParams flowcontrol.ServerParams
servingQueue *servingQueue
clientPool *clientPool
minCapacity, maxCapacity uint64
threadsIdle int // Request serving threads count when system is idle.
threadsBusy int // Request serving threads count when system is busy(block insertion).
p2pSrv *p2p.Server
}
func NewLesServer(node *node.Node, e *eth.Ethereum, config *eth.Config) (*LesServer, error) {
ns := nodestate.NewNodeStateMachine(nil, nil, mclock.System{}, serverSetup)
// Calculate the number of threads used to service the light client
// requests based on the user-specified value.
threads := config.LightServ * 4 / 100
if threads < 4 {
threads = 4
}
srv := &LesServer{
lesCommons: lesCommons{
genesis: e.BlockChain().Genesis().Hash(),
config: config,
chainConfig: e.BlockChain().Config(),
iConfig: light.DefaultServerIndexerConfig,
chainDb: e.ChainDb(),
chainReader: e.BlockChain(),
chtIndexer: light.NewChtIndexer(e.ChainDb(), nil, params.CHTFrequency, params.HelperTrieProcessConfirmations, true),
bloomTrieIndexer: light.NewBloomTrieIndexer(e.ChainDb(), nil, params.BloomBitsBlocks, params.BloomTrieFrequency, true),
closeCh: make(chan struct{}),
},
ns: ns,
archiveMode: e.ArchiveMode(),
broadcaster: newBroadcaster(ns),
fcManager: flowcontrol.NewClientManager(nil, &mclock.System{}),
servingQueue: newServingQueue(int64(time.Millisecond*10), float64(config.LightServ)/100),
threadsBusy: config.LightServ/100 + 1,
threadsIdle: threads,
p2pSrv: node.Server(),
}
srv.handler = newServerHandler(srv, e.BlockChain(), e.ChainDb(), e.TxPool(), e.Synced)
srv.costTracker, srv.minCapacity = newCostTracker(e.ChainDb(), config)
srv.oracle = srv.setupOracle(node, e.BlockChain().Genesis().Hash(), config)
// Initialize the bloom trie indexer.
e.BloomIndexer().AddChildIndexer(srv.bloomTrieIndexer)
// Initialize server capacity management fields.
srv.defParams = flowcontrol.ServerParams{
BufLimit: srv.minCapacity * bufLimitRatio,
MinRecharge: srv.minCapacity,
}
// LES flow control tries to more or less guarantee the possibility for the
// clients to send a certain amount of requests at any time and get a quick
// response. Most of the clients want this guarantee but don't actually need
// to send requests most of the time. Our goal is to serve as many clients as
// possible while the actually used server capacity does not exceed the limits
totalRecharge := srv.costTracker.totalRecharge()
srv.maxCapacity = srv.minCapacity * uint64(srv.config.LightPeers)
if totalRecharge > srv.maxCapacity {
srv.maxCapacity = totalRecharge
}
srv.fcManager.SetCapacityLimits(srv.minCapacity, srv.maxCapacity, srv.minCapacity*2)
srv.clientPool = newClientPool(ns, srv.chainDb, srv.minCapacity, defaultConnectedBias, mclock.System{}, srv.dropClient)
srv.clientPool.setDefaultFactors(lps.PriceFactors{TimeFactor: 0, CapacityFactor: 1, RequestFactor: 1}, lps.PriceFactors{TimeFactor: 0, CapacityFactor: 1, RequestFactor: 1})
checkpoint := srv.latestLocalCheckpoint()
if !checkpoint.Empty() {
log.Info("Loaded latest checkpoint", "section", checkpoint.SectionIndex, "head", checkpoint.SectionHead,
"chtroot", checkpoint.CHTRoot, "bloomroot", checkpoint.BloomRoot)
}
srv.chtIndexer.Start(e.BlockChain())
node.RegisterProtocols(srv.Protocols())
node.RegisterAPIs(srv.APIs())
node.RegisterLifecycle(srv)
// disconnect all peers at nsm shutdown
ns.SubscribeField(clientPeerField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
if state.Equals(serverSetup.OfflineFlag()) && oldValue != nil {
oldValue.(*clientPeer).Peer.Disconnect(p2p.DiscRequested)
}
})
ns.Start()
return srv, nil
}
func (s *LesServer) APIs() []rpc.API {
return []rpc.API{
{
Namespace: "les",
Version: "1.0",
Service: NewPrivateLightAPI(&s.lesCommons),
Public: false,
},
{
Namespace: "les",
Version: "1.0",
Service: NewPrivateLightServerAPI(s),
Public: false,
},
{
Namespace: "debug",
Version: "1.0",
Service: NewPrivateDebugAPI(s),
Public: false,
},
}
}
func (s *LesServer) Protocols() []p2p.Protocol {
ps := s.makeProtocols(ServerProtocolVersions, s.handler.runPeer, func(id enode.ID) interface{} {
if p := s.getClient(id); p != nil {
return p.Info()
}
return nil
}, nil)
// Add "les" ENR entries.
for i := range ps {
ps[i].Attributes = []enr.Entry{&lesEntry{}}
}
return ps
}
// Start starts the LES server
func (s *LesServer) Start() error {
s.privateKey = s.p2pSrv.PrivateKey
s.broadcaster.setSignerKey(s.privateKey)
s.handler.start()
s.wg.Add(1)
go s.capacityManagement()
return nil
}
// Stop stops the LES service
func (s *LesServer) Stop() error {
close(s.closeCh)
s.clientPool.stop()
s.ns.Stop()
s.fcManager.Stop()
s.costTracker.stop()
s.handler.stop()
s.servingQueue.stop()
// Note, bloom trie indexer is closed by parent bloombits indexer.
s.chtIndexer.Close()
s.wg.Wait()
log.Info("Les server stopped")
return nil
}
// capacityManagement starts an event handler loop that updates the recharge curve of
// the client manager and adjusts the client pool's size according to the total
// capacity updates coming from the client manager
func (s *LesServer) capacityManagement() {
defer s.wg.Done()
processCh := make(chan bool, 100)
sub := s.handler.blockchain.SubscribeBlockProcessingEvent(processCh)
defer sub.Unsubscribe()
totalRechargeCh := make(chan uint64, 100)
totalRecharge := s.costTracker.subscribeTotalRecharge(totalRechargeCh)
totalCapacityCh := make(chan uint64, 100)
totalCapacity := s.fcManager.SubscribeTotalCapacity(totalCapacityCh)
s.clientPool.setLimits(s.config.LightPeers, totalCapacity)
var (
busy bool
freePeers uint64
blockProcess mclock.AbsTime
)
updateRecharge := func() {
if busy {
s.servingQueue.setThreads(s.threadsBusy)
s.fcManager.SetRechargeCurve(flowcontrol.PieceWiseLinear{{0, 0}, {totalRecharge, totalRecharge}})
} else {
s.servingQueue.setThreads(s.threadsIdle)
s.fcManager.SetRechargeCurve(flowcontrol.PieceWiseLinear{{0, 0}, {totalRecharge / 10, totalRecharge}, {totalRecharge, totalRecharge}})
}
}
updateRecharge()
for {
select {
case busy = <-processCh:
if busy {
blockProcess = mclock.Now()
} else {
blockProcessingTimer.Update(time.Duration(mclock.Now() - blockProcess))
}
updateRecharge()
case totalRecharge = <-totalRechargeCh:
totalRechargeGauge.Update(int64(totalRecharge))
updateRecharge()
case totalCapacity = <-totalCapacityCh:
totalCapacityGauge.Update(int64(totalCapacity))
newFreePeers := totalCapacity / s.minCapacity
if newFreePeers < freePeers && newFreePeers < uint64(s.config.LightPeers) {
log.Warn("Reduced free peer connections", "from", freePeers, "to", newFreePeers)
}
freePeers = newFreePeers
s.clientPool.setLimits(s.config.LightPeers, totalCapacity)
case <-s.closeCh:
return
}
}
}
func (s *LesServer) getClient(id enode.ID) *clientPeer {
if node := s.ns.GetNode(id); node != nil {
if p, ok := s.ns.GetField(node, clientPeerField).(*clientPeer); ok {
return p
}
}
return nil
}
func (s *LesServer) dropClient(id enode.ID) {
if p := s.getClient(id); p != nil {
p.Peer.Disconnect(p2p.DiscRequested)
}
}