c4a662176e
* core, eth: for types with accurate size calcs, return uint64, not float * core/types: proper tx size tests * core/types: extend tx size test with decoded sizes, fix error * core/txpool: fix linter Co-authored-by: Martin Holst Swende <martin@swende.se>
903 lines
31 KiB
Go
903 lines
31 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Contains the block download scheduler to collect download tasks and schedule
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// them in an ordered, and throttled way.
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package downloader
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import (
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"errors"
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/prque"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/metrics"
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)
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const (
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bodyType = uint(0)
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receiptType = uint(1)
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)
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var (
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blockCacheMaxItems = 8192 // Maximum number of blocks to cache before throttling the download
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blockCacheInitialItems = 2048 // Initial number of blocks to start fetching, before we know the sizes of the blocks
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blockCacheMemory = 256 * 1024 * 1024 // Maximum amount of memory to use for block caching
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blockCacheSizeWeight = 0.1 // Multiplier to approximate the average block size based on past ones
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)
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var (
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errNoFetchesPending = errors.New("no fetches pending")
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errStaleDelivery = errors.New("stale delivery")
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)
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// fetchRequest is a currently running data retrieval operation.
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type fetchRequest struct {
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Peer *peerConnection // Peer to which the request was sent
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From uint64 // Requested chain element index (used for skeleton fills only)
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Headers []*types.Header // Requested headers, sorted by request order
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Time time.Time // Time when the request was made
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}
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// fetchResult is a struct collecting partial results from data fetchers until
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// all outstanding pieces complete and the result as a whole can be processed.
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type fetchResult struct {
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pending int32 // Flag telling what deliveries are outstanding
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Header *types.Header
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Uncles []*types.Header
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Transactions types.Transactions
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Receipts types.Receipts
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}
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func newFetchResult(header *types.Header, fastSync bool) *fetchResult {
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item := &fetchResult{
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Header: header,
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}
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if !header.EmptyBody() {
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item.pending |= (1 << bodyType)
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}
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if fastSync && !header.EmptyReceipts() {
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item.pending |= (1 << receiptType)
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}
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return item
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}
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// SetBodyDone flags the body as finished.
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func (f *fetchResult) SetBodyDone() {
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if v := atomic.LoadInt32(&f.pending); (v & (1 << bodyType)) != 0 {
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atomic.AddInt32(&f.pending, -1)
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}
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}
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// AllDone checks if item is done.
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func (f *fetchResult) AllDone() bool {
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return atomic.LoadInt32(&f.pending) == 0
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}
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// SetReceiptsDone flags the receipts as finished.
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func (f *fetchResult) SetReceiptsDone() {
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if v := atomic.LoadInt32(&f.pending); (v & (1 << receiptType)) != 0 {
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atomic.AddInt32(&f.pending, -2)
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}
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}
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// Done checks if the given type is done already
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func (f *fetchResult) Done(kind uint) bool {
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v := atomic.LoadInt32(&f.pending)
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return v&(1<<kind) == 0
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}
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// queue represents hashes that are either need fetching or are being fetched
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type queue struct {
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mode SyncMode // Synchronisation mode to decide on the block parts to schedule for fetching
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// Headers are "special", they download in batches, supported by a skeleton chain
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headerHead common.Hash // Hash of the last queued header to verify order
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headerTaskPool map[uint64]*types.Header // Pending header retrieval tasks, mapping starting indexes to skeleton headers
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headerTaskQueue *prque.Prque // Priority queue of the skeleton indexes to fetch the filling headers for
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headerPeerMiss map[string]map[uint64]struct{} // Set of per-peer header batches known to be unavailable
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headerPendPool map[string]*fetchRequest // Currently pending header retrieval operations
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headerResults []*types.Header // Result cache accumulating the completed headers
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headerHashes []common.Hash // Result cache accumulating the completed header hashes
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headerProced int // Number of headers already processed from the results
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headerOffset uint64 // Number of the first header in the result cache
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headerContCh chan bool // Channel to notify when header download finishes
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// All data retrievals below are based on an already assembles header chain
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blockTaskPool map[common.Hash]*types.Header // Pending block (body) retrieval tasks, mapping hashes to headers
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blockTaskQueue *prque.Prque // Priority queue of the headers to fetch the blocks (bodies) for
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blockPendPool map[string]*fetchRequest // Currently pending block (body) retrieval operations
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blockWakeCh chan bool // Channel to notify the block fetcher of new tasks
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receiptTaskPool map[common.Hash]*types.Header // Pending receipt retrieval tasks, mapping hashes to headers
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receiptTaskQueue *prque.Prque // Priority queue of the headers to fetch the receipts for
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receiptPendPool map[string]*fetchRequest // Currently pending receipt retrieval operations
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receiptWakeCh chan bool // Channel to notify when receipt fetcher of new tasks
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resultCache *resultStore // Downloaded but not yet delivered fetch results
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resultSize common.StorageSize // Approximate size of a block (exponential moving average)
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lock *sync.RWMutex
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active *sync.Cond
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closed bool
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lastStatLog time.Time
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}
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// newQueue creates a new download queue for scheduling block retrieval.
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func newQueue(blockCacheLimit int, thresholdInitialSize int) *queue {
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lock := new(sync.RWMutex)
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q := &queue{
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headerContCh: make(chan bool, 1),
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blockTaskQueue: prque.New(nil),
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blockWakeCh: make(chan bool, 1),
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receiptTaskQueue: prque.New(nil),
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receiptWakeCh: make(chan bool, 1),
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active: sync.NewCond(lock),
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lock: lock,
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}
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q.Reset(blockCacheLimit, thresholdInitialSize)
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return q
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}
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// Reset clears out the queue contents.
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func (q *queue) Reset(blockCacheLimit int, thresholdInitialSize int) {
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q.lock.Lock()
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defer q.lock.Unlock()
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q.closed = false
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q.mode = FullSync
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q.headerHead = common.Hash{}
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q.headerPendPool = make(map[string]*fetchRequest)
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q.blockTaskPool = make(map[common.Hash]*types.Header)
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q.blockTaskQueue.Reset()
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q.blockPendPool = make(map[string]*fetchRequest)
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q.receiptTaskPool = make(map[common.Hash]*types.Header)
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q.receiptTaskQueue.Reset()
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q.receiptPendPool = make(map[string]*fetchRequest)
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q.resultCache = newResultStore(blockCacheLimit)
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q.resultCache.SetThrottleThreshold(uint64(thresholdInitialSize))
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}
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// Close marks the end of the sync, unblocking Results.
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// It may be called even if the queue is already closed.
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func (q *queue) Close() {
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q.lock.Lock()
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q.closed = true
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q.active.Signal()
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q.lock.Unlock()
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}
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// PendingHeaders retrieves the number of header requests pending for retrieval.
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func (q *queue) PendingHeaders() int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.headerTaskQueue.Size()
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}
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// PendingBodies retrieves the number of block body requests pending for retrieval.
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func (q *queue) PendingBodies() int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.blockTaskQueue.Size()
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}
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// PendingReceipts retrieves the number of block receipts pending for retrieval.
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func (q *queue) PendingReceipts() int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.receiptTaskQueue.Size()
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}
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// InFlightBlocks retrieves whether there are block fetch requests currently in
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// flight.
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func (q *queue) InFlightBlocks() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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return len(q.blockPendPool) > 0
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}
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// InFlightReceipts retrieves whether there are receipt fetch requests currently
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// in flight.
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func (q *queue) InFlightReceipts() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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return len(q.receiptPendPool) > 0
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}
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// Idle returns if the queue is fully idle or has some data still inside.
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func (q *queue) Idle() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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queued := q.blockTaskQueue.Size() + q.receiptTaskQueue.Size()
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pending := len(q.blockPendPool) + len(q.receiptPendPool)
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return (queued + pending) == 0
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}
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// ScheduleSkeleton adds a batch of header retrieval tasks to the queue to fill
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// up an already retrieved header skeleton.
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func (q *queue) ScheduleSkeleton(from uint64, skeleton []*types.Header) {
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q.lock.Lock()
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defer q.lock.Unlock()
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// No skeleton retrieval can be in progress, fail hard if so (huge implementation bug)
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if q.headerResults != nil {
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panic("skeleton assembly already in progress")
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}
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// Schedule all the header retrieval tasks for the skeleton assembly
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q.headerTaskPool = make(map[uint64]*types.Header)
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q.headerTaskQueue = prque.New(nil)
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q.headerPeerMiss = make(map[string]map[uint64]struct{}) // Reset availability to correct invalid chains
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q.headerResults = make([]*types.Header, len(skeleton)*MaxHeaderFetch)
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q.headerHashes = make([]common.Hash, len(skeleton)*MaxHeaderFetch)
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q.headerProced = 0
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q.headerOffset = from
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q.headerContCh = make(chan bool, 1)
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for i, header := range skeleton {
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index := from + uint64(i*MaxHeaderFetch)
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q.headerTaskPool[index] = header
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q.headerTaskQueue.Push(index, -int64(index))
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}
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}
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// RetrieveHeaders retrieves the header chain assemble based on the scheduled
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// skeleton.
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func (q *queue) RetrieveHeaders() ([]*types.Header, []common.Hash, int) {
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q.lock.Lock()
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defer q.lock.Unlock()
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headers, hashes, proced := q.headerResults, q.headerHashes, q.headerProced
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q.headerResults, q.headerHashes, q.headerProced = nil, nil, 0
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return headers, hashes, proced
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}
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// Schedule adds a set of headers for the download queue for scheduling, returning
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// the new headers encountered.
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func (q *queue) Schedule(headers []*types.Header, hashes []common.Hash, from uint64) []*types.Header {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Insert all the headers prioritised by the contained block number
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inserts := make([]*types.Header, 0, len(headers))
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for i, header := range headers {
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// Make sure chain order is honoured and preserved throughout
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hash := hashes[i]
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if header.Number == nil || header.Number.Uint64() != from {
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log.Warn("Header broke chain ordering", "number", header.Number, "hash", hash, "expected", from)
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break
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}
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if q.headerHead != (common.Hash{}) && q.headerHead != header.ParentHash {
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log.Warn("Header broke chain ancestry", "number", header.Number, "hash", hash)
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break
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}
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// Make sure no duplicate requests are executed
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// We cannot skip this, even if the block is empty, since this is
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// what triggers the fetchResult creation.
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if _, ok := q.blockTaskPool[hash]; ok {
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log.Warn("Header already scheduled for block fetch", "number", header.Number, "hash", hash)
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} else {
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q.blockTaskPool[hash] = header
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q.blockTaskQueue.Push(header, -int64(header.Number.Uint64()))
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}
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// Queue for receipt retrieval
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if q.mode == SnapSync && !header.EmptyReceipts() {
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if _, ok := q.receiptTaskPool[hash]; ok {
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log.Warn("Header already scheduled for receipt fetch", "number", header.Number, "hash", hash)
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} else {
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q.receiptTaskPool[hash] = header
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q.receiptTaskQueue.Push(header, -int64(header.Number.Uint64()))
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}
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}
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inserts = append(inserts, header)
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q.headerHead = hash
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from++
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}
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return inserts
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}
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// Results retrieves and permanently removes a batch of fetch results from
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// the cache. the result slice will be empty if the queue has been closed.
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// Results can be called concurrently with Deliver and Schedule,
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// but assumes that there are not two simultaneous callers to Results
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func (q *queue) Results(block bool) []*fetchResult {
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// Abort early if there are no items and non-blocking requested
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if !block && !q.resultCache.HasCompletedItems() {
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return nil
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}
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closed := false
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for !closed && !q.resultCache.HasCompletedItems() {
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// In order to wait on 'active', we need to obtain the lock.
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// That may take a while, if someone is delivering at the same
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// time, so after obtaining the lock, we check again if there
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// are any results to fetch.
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// Also, in-between we ask for the lock and the lock is obtained,
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// someone can have closed the queue. In that case, we should
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// return the available results and stop blocking
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q.lock.Lock()
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if q.resultCache.HasCompletedItems() || q.closed {
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q.lock.Unlock()
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break
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}
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// No items available, and not closed
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q.active.Wait()
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closed = q.closed
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q.lock.Unlock()
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}
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// Regardless if closed or not, we can still deliver whatever we have
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results := q.resultCache.GetCompleted(maxResultsProcess)
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for _, result := range results {
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// Recalculate the result item weights to prevent memory exhaustion
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size := result.Header.Size()
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for _, uncle := range result.Uncles {
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size += uncle.Size()
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}
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for _, receipt := range result.Receipts {
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size += receipt.Size()
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}
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for _, tx := range result.Transactions {
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size += common.StorageSize(tx.Size())
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}
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q.resultSize = common.StorageSize(blockCacheSizeWeight)*size +
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(1-common.StorageSize(blockCacheSizeWeight))*q.resultSize
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}
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// Using the newly calibrated resultsize, figure out the new throttle limit
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// on the result cache
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throttleThreshold := uint64((common.StorageSize(blockCacheMemory) + q.resultSize - 1) / q.resultSize)
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throttleThreshold = q.resultCache.SetThrottleThreshold(throttleThreshold)
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// With results removed from the cache, wake throttled fetchers
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for _, ch := range []chan bool{q.blockWakeCh, q.receiptWakeCh} {
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select {
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case ch <- true:
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default:
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}
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}
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// Log some info at certain times
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if time.Since(q.lastStatLog) > 60*time.Second {
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q.lastStatLog = time.Now()
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info := q.Stats()
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info = append(info, "throttle", throttleThreshold)
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log.Info("Downloader queue stats", info...)
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}
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return results
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}
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func (q *queue) Stats() []interface{} {
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q.lock.RLock()
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defer q.lock.RUnlock()
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return q.stats()
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}
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func (q *queue) stats() []interface{} {
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return []interface{}{
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"receiptTasks", q.receiptTaskQueue.Size(),
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"blockTasks", q.blockTaskQueue.Size(),
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"itemSize", q.resultSize,
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}
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}
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// ReserveHeaders reserves a set of headers for the given peer, skipping any
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// previously failed batches.
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func (q *queue) ReserveHeaders(p *peerConnection, count int) *fetchRequest {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Short circuit if the peer's already downloading something (sanity check to
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// not corrupt state)
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if _, ok := q.headerPendPool[p.id]; ok {
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return nil
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}
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// Retrieve a batch of hashes, skipping previously failed ones
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send, skip := uint64(0), []uint64{}
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for send == 0 && !q.headerTaskQueue.Empty() {
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from, _ := q.headerTaskQueue.Pop()
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if q.headerPeerMiss[p.id] != nil {
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if _, ok := q.headerPeerMiss[p.id][from.(uint64)]; ok {
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skip = append(skip, from.(uint64))
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continue
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}
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}
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send = from.(uint64)
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}
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// Merge all the skipped batches back
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for _, from := range skip {
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q.headerTaskQueue.Push(from, -int64(from))
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}
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// Assemble and return the block download request
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if send == 0 {
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return nil
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}
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request := &fetchRequest{
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Peer: p,
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From: send,
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Time: time.Now(),
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}
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q.headerPendPool[p.id] = request
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return request
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}
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// ReserveBodies reserves a set of body fetches for the given peer, skipping any
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// previously failed downloads. Beside the next batch of needed fetches, it also
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// returns a flag whether empty blocks were queued requiring processing.
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func (q *queue) ReserveBodies(p *peerConnection, count int) (*fetchRequest, bool, bool) {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.reserveHeaders(p, count, q.blockTaskPool, q.blockTaskQueue, q.blockPendPool, bodyType)
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}
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// ReserveReceipts reserves a set of receipt fetches for the given peer, skipping
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// any previously failed downloads. Beside the next batch of needed fetches, it
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// also returns a flag whether empty receipts were queued requiring importing.
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func (q *queue) ReserveReceipts(p *peerConnection, count int) (*fetchRequest, bool, bool) {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.reserveHeaders(p, count, q.receiptTaskPool, q.receiptTaskQueue, q.receiptPendPool, receiptType)
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}
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// reserveHeaders reserves a set of data download operations for a given peer,
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// skipping any previously failed ones. This method is a generic version used
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// by the individual special reservation functions.
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//
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// Note, this method expects the queue lock to be already held for writing. The
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// reason the lock is not obtained in here is because the parameters already need
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// to access the queue, so they already need a lock anyway.
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//
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// Returns:
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//
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// item - the fetchRequest
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// progress - whether any progress was made
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// throttle - if the caller should throttle for a while
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|
func (q *queue) reserveHeaders(p *peerConnection, count int, taskPool map[common.Hash]*types.Header, taskQueue *prque.Prque,
|
|
pendPool map[string]*fetchRequest, kind uint) (*fetchRequest, bool, bool) {
|
|
// Short circuit if the pool has been depleted, or if the peer's already
|
|
// downloading something (sanity check not to corrupt state)
|
|
if taskQueue.Empty() {
|
|
return nil, false, true
|
|
}
|
|
if _, ok := pendPool[p.id]; ok {
|
|
return nil, false, false
|
|
}
|
|
// Retrieve a batch of tasks, skipping previously failed ones
|
|
send := make([]*types.Header, 0, count)
|
|
skip := make([]*types.Header, 0)
|
|
progress := false
|
|
throttled := false
|
|
for proc := 0; len(send) < count && !taskQueue.Empty(); proc++ {
|
|
// the task queue will pop items in order, so the highest prio block
|
|
// is also the lowest block number.
|
|
h, _ := taskQueue.Peek()
|
|
header := h.(*types.Header)
|
|
// we can ask the resultcache if this header is within the
|
|
// "prioritized" segment of blocks. If it is not, we need to throttle
|
|
|
|
stale, throttle, item, err := q.resultCache.AddFetch(header, q.mode == SnapSync)
|
|
if stale {
|
|
// Don't put back in the task queue, this item has already been
|
|
// delivered upstream
|
|
taskQueue.PopItem()
|
|
progress = true
|
|
delete(taskPool, header.Hash())
|
|
proc = proc - 1
|
|
log.Error("Fetch reservation already delivered", "number", header.Number.Uint64())
|
|
continue
|
|
}
|
|
if throttle {
|
|
// There are no resultslots available. Leave it in the task queue
|
|
// However, if there are any left as 'skipped', we should not tell
|
|
// the caller to throttle, since we still want some other
|
|
// peer to fetch those for us
|
|
throttled = len(skip) == 0
|
|
break
|
|
}
|
|
if err != nil {
|
|
// this most definitely should _not_ happen
|
|
log.Warn("Failed to reserve headers", "err", err)
|
|
// There are no resultslots available. Leave it in the task queue
|
|
break
|
|
}
|
|
if item.Done(kind) {
|
|
// If it's a noop, we can skip this task
|
|
delete(taskPool, header.Hash())
|
|
taskQueue.PopItem()
|
|
proc = proc - 1
|
|
progress = true
|
|
continue
|
|
}
|
|
// Remove it from the task queue
|
|
taskQueue.PopItem()
|
|
// Otherwise unless the peer is known not to have the data, add to the retrieve list
|
|
if p.Lacks(header.Hash()) {
|
|
skip = append(skip, header)
|
|
} else {
|
|
send = append(send, header)
|
|
}
|
|
}
|
|
// Merge all the skipped headers back
|
|
for _, header := range skip {
|
|
taskQueue.Push(header, -int64(header.Number.Uint64()))
|
|
}
|
|
if q.resultCache.HasCompletedItems() {
|
|
// Wake Results, resultCache was modified
|
|
q.active.Signal()
|
|
}
|
|
// Assemble and return the block download request
|
|
if len(send) == 0 {
|
|
return nil, progress, throttled
|
|
}
|
|
request := &fetchRequest{
|
|
Peer: p,
|
|
Headers: send,
|
|
Time: time.Now(),
|
|
}
|
|
pendPool[p.id] = request
|
|
return request, progress, throttled
|
|
}
|
|
|
|
// Revoke cancels all pending requests belonging to a given peer. This method is
|
|
// meant to be called during a peer drop to quickly reassign owned data fetches
|
|
// to remaining nodes.
|
|
func (q *queue) Revoke(peerID string) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
if request, ok := q.headerPendPool[peerID]; ok {
|
|
q.headerTaskQueue.Push(request.From, -int64(request.From))
|
|
delete(q.headerPendPool, peerID)
|
|
}
|
|
if request, ok := q.blockPendPool[peerID]; ok {
|
|
for _, header := range request.Headers {
|
|
q.blockTaskQueue.Push(header, -int64(header.Number.Uint64()))
|
|
}
|
|
delete(q.blockPendPool, peerID)
|
|
}
|
|
if request, ok := q.receiptPendPool[peerID]; ok {
|
|
for _, header := range request.Headers {
|
|
q.receiptTaskQueue.Push(header, -int64(header.Number.Uint64()))
|
|
}
|
|
delete(q.receiptPendPool, peerID)
|
|
}
|
|
}
|
|
|
|
// ExpireHeaders cancels a request that timed out and moves the pending fetch
|
|
// task back into the queue for rescheduling.
|
|
func (q *queue) ExpireHeaders(peer string) int {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
headerTimeoutMeter.Mark(1)
|
|
return q.expire(peer, q.headerPendPool, q.headerTaskQueue)
|
|
}
|
|
|
|
// ExpireBodies checks for in flight block body requests that exceeded a timeout
|
|
// allowance, canceling them and returning the responsible peers for penalisation.
|
|
func (q *queue) ExpireBodies(peer string) int {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
bodyTimeoutMeter.Mark(1)
|
|
return q.expire(peer, q.blockPendPool, q.blockTaskQueue)
|
|
}
|
|
|
|
// ExpireReceipts checks for in flight receipt requests that exceeded a timeout
|
|
// allowance, canceling them and returning the responsible peers for penalisation.
|
|
func (q *queue) ExpireReceipts(peer string) int {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
receiptTimeoutMeter.Mark(1)
|
|
return q.expire(peer, q.receiptPendPool, q.receiptTaskQueue)
|
|
}
|
|
|
|
// expire is the generic check that moves a specific expired task from a pending
|
|
// pool back into a task pool.
|
|
//
|
|
// Note, this method expects the queue lock to be already held. The reason the
|
|
// lock is not obtained in here is that the parameters already need to access
|
|
// the queue, so they already need a lock anyway.
|
|
func (q *queue) expire(peer string, pendPool map[string]*fetchRequest, taskQueue *prque.Prque) int {
|
|
// Retrieve the request being expired and log an error if it's non-existent,
|
|
// as there's no order of events that should lead to such expirations.
|
|
req := pendPool[peer]
|
|
if req == nil {
|
|
log.Error("Expired request does not exist", "peer", peer)
|
|
return 0
|
|
}
|
|
delete(pendPool, peer)
|
|
|
|
// Return any non-satisfied requests to the pool
|
|
if req.From > 0 {
|
|
taskQueue.Push(req.From, -int64(req.From))
|
|
}
|
|
for _, header := range req.Headers {
|
|
taskQueue.Push(header, -int64(header.Number.Uint64()))
|
|
}
|
|
return len(req.Headers)
|
|
}
|
|
|
|
// DeliverHeaders injects a header retrieval response into the header results
|
|
// cache. This method either accepts all headers it received, or none of them
|
|
// if they do not map correctly to the skeleton.
|
|
//
|
|
// If the headers are accepted, the method makes an attempt to deliver the set
|
|
// of ready headers to the processor to keep the pipeline full. However, it will
|
|
// not block to prevent stalling other pending deliveries.
|
|
func (q *queue) DeliverHeaders(id string, headers []*types.Header, hashes []common.Hash, headerProcCh chan *headerTask) (int, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
var logger log.Logger
|
|
if len(id) < 16 {
|
|
// Tests use short IDs, don't choke on them
|
|
logger = log.New("peer", id)
|
|
} else {
|
|
logger = log.New("peer", id[:16])
|
|
}
|
|
// Short circuit if the data was never requested
|
|
request := q.headerPendPool[id]
|
|
if request == nil {
|
|
headerDropMeter.Mark(int64(len(headers)))
|
|
return 0, errNoFetchesPending
|
|
}
|
|
delete(q.headerPendPool, id)
|
|
|
|
headerReqTimer.UpdateSince(request.Time)
|
|
headerInMeter.Mark(int64(len(headers)))
|
|
|
|
// Ensure headers can be mapped onto the skeleton chain
|
|
target := q.headerTaskPool[request.From].Hash()
|
|
|
|
accepted := len(headers) == MaxHeaderFetch
|
|
if accepted {
|
|
if headers[0].Number.Uint64() != request.From {
|
|
logger.Trace("First header broke chain ordering", "number", headers[0].Number, "hash", hashes[0], "expected", request.From)
|
|
accepted = false
|
|
} else if hashes[len(headers)-1] != target {
|
|
logger.Trace("Last header broke skeleton structure ", "number", headers[len(headers)-1].Number, "hash", hashes[len(headers)-1], "expected", target)
|
|
accepted = false
|
|
}
|
|
}
|
|
if accepted {
|
|
parentHash := hashes[0]
|
|
for i, header := range headers[1:] {
|
|
hash := hashes[i+1]
|
|
if want := request.From + 1 + uint64(i); header.Number.Uint64() != want {
|
|
logger.Warn("Header broke chain ordering", "number", header.Number, "hash", hash, "expected", want)
|
|
accepted = false
|
|
break
|
|
}
|
|
if parentHash != header.ParentHash {
|
|
logger.Warn("Header broke chain ancestry", "number", header.Number, "hash", hash)
|
|
accepted = false
|
|
break
|
|
}
|
|
// Set-up parent hash for next round
|
|
parentHash = hash
|
|
}
|
|
}
|
|
// If the batch of headers wasn't accepted, mark as unavailable
|
|
if !accepted {
|
|
logger.Trace("Skeleton filling not accepted", "from", request.From)
|
|
headerDropMeter.Mark(int64(len(headers)))
|
|
|
|
miss := q.headerPeerMiss[id]
|
|
if miss == nil {
|
|
q.headerPeerMiss[id] = make(map[uint64]struct{})
|
|
miss = q.headerPeerMiss[id]
|
|
}
|
|
miss[request.From] = struct{}{}
|
|
|
|
q.headerTaskQueue.Push(request.From, -int64(request.From))
|
|
return 0, errors.New("delivery not accepted")
|
|
}
|
|
// Clean up a successful fetch and try to deliver any sub-results
|
|
copy(q.headerResults[request.From-q.headerOffset:], headers)
|
|
copy(q.headerHashes[request.From-q.headerOffset:], hashes)
|
|
|
|
delete(q.headerTaskPool, request.From)
|
|
|
|
ready := 0
|
|
for q.headerProced+ready < len(q.headerResults) && q.headerResults[q.headerProced+ready] != nil {
|
|
ready += MaxHeaderFetch
|
|
}
|
|
if ready > 0 {
|
|
// Headers are ready for delivery, gather them and push forward (non blocking)
|
|
processHeaders := make([]*types.Header, ready)
|
|
copy(processHeaders, q.headerResults[q.headerProced:q.headerProced+ready])
|
|
|
|
processHashes := make([]common.Hash, ready)
|
|
copy(processHashes, q.headerHashes[q.headerProced:q.headerProced+ready])
|
|
|
|
select {
|
|
case headerProcCh <- &headerTask{
|
|
headers: processHeaders,
|
|
hashes: processHashes,
|
|
}:
|
|
logger.Trace("Pre-scheduled new headers", "count", len(processHeaders), "from", processHeaders[0].Number)
|
|
q.headerProced += len(processHeaders)
|
|
default:
|
|
}
|
|
}
|
|
// Check for termination and return
|
|
if len(q.headerTaskPool) == 0 {
|
|
q.headerContCh <- false
|
|
}
|
|
return len(headers), nil
|
|
}
|
|
|
|
// DeliverBodies injects a block body retrieval response into the results queue.
|
|
// The method returns the number of blocks bodies accepted from the delivery and
|
|
// also wakes any threads waiting for data delivery.
|
|
func (q *queue) DeliverBodies(id string, txLists [][]*types.Transaction, txListHashes []common.Hash, uncleLists [][]*types.Header, uncleListHashes []common.Hash) (int, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
validate := func(index int, header *types.Header) error {
|
|
if txListHashes[index] != header.TxHash {
|
|
return errInvalidBody
|
|
}
|
|
if uncleListHashes[index] != header.UncleHash {
|
|
return errInvalidBody
|
|
}
|
|
return nil
|
|
}
|
|
|
|
reconstruct := func(index int, result *fetchResult) {
|
|
result.Transactions = txLists[index]
|
|
result.Uncles = uncleLists[index]
|
|
result.SetBodyDone()
|
|
}
|
|
return q.deliver(id, q.blockTaskPool, q.blockTaskQueue, q.blockPendPool,
|
|
bodyReqTimer, bodyInMeter, bodyDropMeter, len(txLists), validate, reconstruct)
|
|
}
|
|
|
|
// DeliverReceipts injects a receipt retrieval response into the results queue.
|
|
// The method returns the number of transaction receipts accepted from the delivery
|
|
// and also wakes any threads waiting for data delivery.
|
|
func (q *queue) DeliverReceipts(id string, receiptList [][]*types.Receipt, receiptListHashes []common.Hash) (int, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
validate := func(index int, header *types.Header) error {
|
|
if receiptListHashes[index] != header.ReceiptHash {
|
|
return errInvalidReceipt
|
|
}
|
|
return nil
|
|
}
|
|
reconstruct := func(index int, result *fetchResult) {
|
|
result.Receipts = receiptList[index]
|
|
result.SetReceiptsDone()
|
|
}
|
|
return q.deliver(id, q.receiptTaskPool, q.receiptTaskQueue, q.receiptPendPool,
|
|
receiptReqTimer, receiptInMeter, receiptDropMeter, len(receiptList), validate, reconstruct)
|
|
}
|
|
|
|
// deliver injects a data retrieval response into the results queue.
|
|
//
|
|
// Note, this method expects the queue lock to be already held for writing. The
|
|
// reason this lock is not obtained in here is because the parameters already need
|
|
// to access the queue, so they already need a lock anyway.
|
|
func (q *queue) deliver(id string, taskPool map[common.Hash]*types.Header,
|
|
taskQueue *prque.Prque, pendPool map[string]*fetchRequest,
|
|
reqTimer metrics.Timer, resInMeter metrics.Meter, resDropMeter metrics.Meter,
|
|
results int, validate func(index int, header *types.Header) error,
|
|
reconstruct func(index int, result *fetchResult)) (int, error) {
|
|
// Short circuit if the data was never requested
|
|
request := pendPool[id]
|
|
if request == nil {
|
|
resDropMeter.Mark(int64(results))
|
|
return 0, errNoFetchesPending
|
|
}
|
|
delete(pendPool, id)
|
|
|
|
reqTimer.UpdateSince(request.Time)
|
|
resInMeter.Mark(int64(results))
|
|
|
|
// If no data items were retrieved, mark them as unavailable for the origin peer
|
|
if results == 0 {
|
|
for _, header := range request.Headers {
|
|
request.Peer.MarkLacking(header.Hash())
|
|
}
|
|
}
|
|
// Assemble each of the results with their headers and retrieved data parts
|
|
var (
|
|
accepted int
|
|
failure error
|
|
i int
|
|
hashes []common.Hash
|
|
)
|
|
for _, header := range request.Headers {
|
|
// Short circuit assembly if no more fetch results are found
|
|
if i >= results {
|
|
break
|
|
}
|
|
// Validate the fields
|
|
if err := validate(i, header); err != nil {
|
|
failure = err
|
|
break
|
|
}
|
|
hashes = append(hashes, header.Hash())
|
|
i++
|
|
}
|
|
|
|
for _, header := range request.Headers[:i] {
|
|
if res, stale, err := q.resultCache.GetDeliverySlot(header.Number.Uint64()); err == nil && !stale {
|
|
reconstruct(accepted, res)
|
|
} else {
|
|
// else: between here and above, some other peer filled this result,
|
|
// or it was indeed a no-op. This should not happen, but if it does it's
|
|
// not something to panic about
|
|
log.Error("Delivery stale", "stale", stale, "number", header.Number.Uint64(), "err", err)
|
|
failure = errStaleDelivery
|
|
}
|
|
// Clean up a successful fetch
|
|
delete(taskPool, hashes[accepted])
|
|
accepted++
|
|
}
|
|
resDropMeter.Mark(int64(results - accepted))
|
|
|
|
// Return all failed or missing fetches to the queue
|
|
for _, header := range request.Headers[accepted:] {
|
|
taskQueue.Push(header, -int64(header.Number.Uint64()))
|
|
}
|
|
// Wake up Results
|
|
if accepted > 0 {
|
|
q.active.Signal()
|
|
}
|
|
if failure == nil {
|
|
return accepted, nil
|
|
}
|
|
// If none of the data was good, it's a stale delivery
|
|
if accepted > 0 {
|
|
return accepted, fmt.Errorf("partial failure: %v", failure)
|
|
}
|
|
return accepted, fmt.Errorf("%w: %v", failure, errStaleDelivery)
|
|
}
|
|
|
|
// Prepare configures the result cache to allow accepting and caching inbound
|
|
// fetch results.
|
|
func (q *queue) Prepare(offset uint64, mode SyncMode) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
// Prepare the queue for sync results
|
|
q.resultCache.Prepare(offset)
|
|
q.mode = mode
|
|
}
|