248 lines
7.1 KiB
Go
248 lines
7.1 KiB
Go
// Copyright 2021 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rawdb
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import (
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"fmt"
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"github.com/ethereum/go-ethereum/common/math"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/golang/snappy"
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)
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// This is the maximum amount of data that will be buffered in memory
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// for a single freezer table batch.
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const freezerBatchBufferLimit = 2 * 1024 * 1024
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// freezerBatch is a write operation of multiple items on a freezer.
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type freezerBatch struct {
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tables map[string]*freezerTableBatch
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}
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func newFreezerBatch(f *Freezer) *freezerBatch {
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batch := &freezerBatch{tables: make(map[string]*freezerTableBatch, len(f.tables))}
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for kind, table := range f.tables {
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batch.tables[kind] = table.newBatch()
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}
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return batch
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}
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// Append adds an RLP-encoded item of the given kind.
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func (batch *freezerBatch) Append(kind string, num uint64, item interface{}) error {
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return batch.tables[kind].Append(num, item)
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}
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// AppendRaw adds an item of the given kind.
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func (batch *freezerBatch) AppendRaw(kind string, num uint64, item []byte) error {
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return batch.tables[kind].AppendRaw(num, item)
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}
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// reset initializes the batch.
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func (batch *freezerBatch) reset() {
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for _, tb := range batch.tables {
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tb.reset()
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}
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}
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// commit is called at the end of a write operation and
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// writes all remaining data to tables.
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func (batch *freezerBatch) commit() (item uint64, writeSize int64, err error) {
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// Check that count agrees on all batches.
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item = uint64(math.MaxUint64)
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for name, tb := range batch.tables {
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if item < math.MaxUint64 && tb.curItem != item {
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return 0, 0, fmt.Errorf("table %s is at item %d, want %d", name, tb.curItem, item)
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}
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item = tb.curItem
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}
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// Commit all table batches.
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for _, tb := range batch.tables {
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if err := tb.commit(); err != nil {
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return 0, 0, err
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}
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writeSize += tb.totalBytes
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}
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return item, writeSize, nil
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}
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// freezerTableBatch is a batch for a freezer table.
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type freezerTableBatch struct {
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t *freezerTable
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sb *snappyBuffer
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encBuffer writeBuffer
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dataBuffer []byte
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indexBuffer []byte
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curItem uint64 // expected index of next append
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totalBytes int64 // counts written bytes since reset
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}
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// newBatch creates a new batch for the freezer table.
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func (t *freezerTable) newBatch() *freezerTableBatch {
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batch := &freezerTableBatch{t: t}
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if !t.noCompression {
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batch.sb = new(snappyBuffer)
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}
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batch.reset()
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return batch
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}
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// reset clears the batch for reuse.
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func (batch *freezerTableBatch) reset() {
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batch.dataBuffer = batch.dataBuffer[:0]
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batch.indexBuffer = batch.indexBuffer[:0]
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batch.curItem = batch.t.items.Load()
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batch.totalBytes = 0
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}
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// Append rlp-encodes and adds data at the end of the freezer table. The item number is a
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// precautionary parameter to ensure data correctness, but the table will reject already
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// existing data.
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func (batch *freezerTableBatch) Append(item uint64, data interface{}) error {
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if item != batch.curItem {
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return fmt.Errorf("%w: have %d want %d", errOutOrderInsertion, item, batch.curItem)
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}
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// Encode the item.
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batch.encBuffer.Reset()
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if err := rlp.Encode(&batch.encBuffer, data); err != nil {
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return err
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}
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encItem := batch.encBuffer.data
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if batch.sb != nil {
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encItem = batch.sb.compress(encItem)
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}
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return batch.appendItem(encItem)
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}
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// AppendRaw injects a binary blob at the end of the freezer table. The item number is a
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// precautionary parameter to ensure data correctness, but the table will reject already
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// existing data.
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func (batch *freezerTableBatch) AppendRaw(item uint64, blob []byte) error {
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if item != batch.curItem {
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return fmt.Errorf("%w: have %d want %d", errOutOrderInsertion, item, batch.curItem)
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}
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encItem := blob
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if batch.sb != nil {
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encItem = batch.sb.compress(blob)
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}
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return batch.appendItem(encItem)
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}
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func (batch *freezerTableBatch) appendItem(data []byte) error {
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// Check if item fits into current data file.
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itemSize := int64(len(data))
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itemOffset := batch.t.headBytes + int64(len(batch.dataBuffer))
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if itemOffset+itemSize > int64(batch.t.maxFileSize) {
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// It doesn't fit, go to next file first.
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if err := batch.commit(); err != nil {
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return err
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}
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if err := batch.t.advanceHead(); err != nil {
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return err
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}
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itemOffset = 0
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}
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// Put data to buffer.
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batch.dataBuffer = append(batch.dataBuffer, data...)
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batch.totalBytes += itemSize
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// Put index entry to buffer.
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entry := indexEntry{filenum: batch.t.headId, offset: uint32(itemOffset + itemSize)}
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batch.indexBuffer = entry.append(batch.indexBuffer)
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batch.curItem++
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return batch.maybeCommit()
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}
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// maybeCommit writes the buffered data if the buffer is full enough.
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func (batch *freezerTableBatch) maybeCommit() error {
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if len(batch.dataBuffer) > freezerBatchBufferLimit {
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return batch.commit()
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}
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return nil
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}
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// commit writes the batched items to the backing freezerTable.
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func (batch *freezerTableBatch) commit() error {
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// Write data.
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_, err := batch.t.head.Write(batch.dataBuffer)
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if err != nil {
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return err
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}
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dataSize := int64(len(batch.dataBuffer))
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batch.dataBuffer = batch.dataBuffer[:0]
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// Write indices.
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_, err = batch.t.index.Write(batch.indexBuffer)
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if err != nil {
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return err
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}
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indexSize := int64(len(batch.indexBuffer))
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batch.indexBuffer = batch.indexBuffer[:0]
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// Update headBytes of table.
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batch.t.headBytes += dataSize
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batch.t.items.Store(batch.curItem)
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// Update metrics.
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batch.t.sizeGauge.Inc(dataSize + indexSize)
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batch.t.writeMeter.Mark(dataSize + indexSize)
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return nil
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}
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// snappyBuffer writes snappy in block format, and can be reused. It is
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// reset when WriteTo is called.
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type snappyBuffer struct {
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dst []byte
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}
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// compress snappy-compresses the data.
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func (s *snappyBuffer) compress(data []byte) []byte {
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// The snappy library does not care what the capacity of the buffer is,
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// but only checks the length. If the length is too small, it will
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// allocate a brand new buffer.
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// To avoid that, we check the required size here, and grow the size of the
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// buffer to utilize the full capacity.
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if n := snappy.MaxEncodedLen(len(data)); len(s.dst) < n {
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if cap(s.dst) < n {
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s.dst = make([]byte, n)
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}
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s.dst = s.dst[:n]
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}
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s.dst = snappy.Encode(s.dst, data)
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return s.dst
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}
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// writeBuffer implements io.Writer for a byte slice.
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type writeBuffer struct {
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data []byte
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}
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func (wb *writeBuffer) Write(data []byte) (int, error) {
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wb.data = append(wb.data, data...)
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return len(data), nil
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}
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func (wb *writeBuffer) Reset() {
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wb.data = wb.data[:0]
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}
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