9e5f03b6c4
With this commit, core/state's access to the underlying key/value database is mediated through an interface. Database errors are tracked in StateDB and returned by CommitTo or the new Error method. Motivation for this change: We can remove the light client's duplicated copy of core/state. The light client now supports node iteration, so tracing and storage enumeration can work with the light client (not implemented in this commit).
471 lines
16 KiB
Go
471 lines
16 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package light
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import (
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"context"
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"math/big"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/hashicorp/golang-lru"
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)
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var (
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bodyCacheLimit = 256
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blockCacheLimit = 256
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)
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// LightChain represents a canonical chain that by default only handles block
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// headers, downloading block bodies and receipts on demand through an ODR
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// interface. It only does header validation during chain insertion.
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type LightChain struct {
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hc *core.HeaderChain
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chainDb ethdb.Database
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odr OdrBackend
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eventMux *event.TypeMux
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genesisBlock *types.Block
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mu sync.RWMutex
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chainmu sync.RWMutex
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procmu sync.RWMutex
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bodyCache *lru.Cache // Cache for the most recent block bodies
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bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
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blockCache *lru.Cache // Cache for the most recent entire blocks
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quit chan struct{}
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running int32 // running must be called automically
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// procInterrupt must be atomically called
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procInterrupt int32 // interrupt signaler for block processing
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wg sync.WaitGroup
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engine consensus.Engine
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}
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// NewLightChain returns a fully initialised light chain using information
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// available in the database. It initialises the default Ethereum header
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// validator.
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func NewLightChain(odr OdrBackend, config *params.ChainConfig, engine consensus.Engine, mux *event.TypeMux) (*LightChain, error) {
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bodyCache, _ := lru.New(bodyCacheLimit)
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bodyRLPCache, _ := lru.New(bodyCacheLimit)
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blockCache, _ := lru.New(blockCacheLimit)
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bc := &LightChain{
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chainDb: odr.Database(),
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odr: odr,
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eventMux: mux,
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quit: make(chan struct{}),
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bodyCache: bodyCache,
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bodyRLPCache: bodyRLPCache,
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blockCache: blockCache,
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engine: engine,
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}
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var err error
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bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.engine, bc.getProcInterrupt)
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if err != nil {
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return nil, err
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}
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bc.genesisBlock, _ = bc.GetBlockByNumber(NoOdr, 0)
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if bc.genesisBlock == nil {
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return nil, core.ErrNoGenesis
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}
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if bc.genesisBlock.Hash() == params.MainNetGenesisHash {
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// add trusted CHT
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WriteTrustedCht(bc.chainDb, TrustedCht{Number: 805, Root: common.HexToHash("85e4286fe0a730390245c49de8476977afdae0eb5530b277f62a52b12313d50f")})
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log.Info("Added trusted CHT for mainnet")
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}
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if err := bc.loadLastState(); err != nil {
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return nil, err
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}
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// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
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for hash := range core.BadHashes {
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if header := bc.GetHeaderByHash(hash); header != nil {
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log.Error("Found bad hash, rewinding chain", "number", header.Number, "hash", header.ParentHash)
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bc.SetHead(header.Number.Uint64() - 1)
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log.Error("Chain rewind was successful, resuming normal operation")
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}
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}
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return bc, nil
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}
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func (self *LightChain) getProcInterrupt() bool {
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return atomic.LoadInt32(&self.procInterrupt) == 1
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}
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// Odr returns the ODR backend of the chain
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func (self *LightChain) Odr() OdrBackend {
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return self.odr
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}
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// loadLastState loads the last known chain state from the database. This method
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// assumes that the chain manager mutex is held.
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func (self *LightChain) loadLastState() error {
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if head := core.GetHeadHeaderHash(self.chainDb); head == (common.Hash{}) {
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// Corrupt or empty database, init from scratch
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self.Reset()
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} else {
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if header := self.GetHeaderByHash(head); header != nil {
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self.hc.SetCurrentHeader(header)
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}
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}
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// Issue a status log and return
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header := self.hc.CurrentHeader()
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headerTd := self.GetTd(header.Hash(), header.Number.Uint64())
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log.Info("Loaded most recent local header", "number", header.Number, "hash", header.Hash(), "td", headerTd)
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return nil
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}
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// SetHead rewinds the local chain to a new head. Everything above the new
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// head will be deleted and the new one set.
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func (bc *LightChain) SetHead(head uint64) {
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bc.mu.Lock()
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defer bc.mu.Unlock()
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bc.hc.SetHead(head, nil)
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bc.loadLastState()
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}
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// GasLimit returns the gas limit of the current HEAD block.
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func (self *LightChain) GasLimit() *big.Int {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.hc.CurrentHeader().GasLimit
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}
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// LastBlockHash return the hash of the HEAD block.
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func (self *LightChain) LastBlockHash() common.Hash {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.hc.CurrentHeader().Hash()
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}
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// Status returns status information about the current chain such as the HEAD Td,
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// the HEAD hash and the hash of the genesis block.
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func (self *LightChain) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) {
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self.mu.RLock()
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defer self.mu.RUnlock()
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header := self.hc.CurrentHeader()
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hash := header.Hash()
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return self.GetTd(hash, header.Number.Uint64()), hash, self.genesisBlock.Hash()
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}
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// Reset purges the entire blockchain, restoring it to its genesis state.
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func (bc *LightChain) Reset() {
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bc.ResetWithGenesisBlock(bc.genesisBlock)
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}
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// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
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// specified genesis state.
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func (bc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
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// Dump the entire block chain and purge the caches
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bc.SetHead(0)
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bc.mu.Lock()
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defer bc.mu.Unlock()
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// Prepare the genesis block and reinitialise the chain
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if err := core.WriteTd(bc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty()); err != nil {
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log.Crit("Failed to write genesis block TD", "err", err)
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}
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if err := core.WriteBlock(bc.chainDb, genesis); err != nil {
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log.Crit("Failed to write genesis block", "err", err)
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}
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bc.genesisBlock = genesis
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bc.hc.SetGenesis(bc.genesisBlock.Header())
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bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
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}
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// Accessors
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// Engine retrieves the light chain's consensus engine.
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func (bc *LightChain) Engine() consensus.Engine { return bc.engine }
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// Genesis returns the genesis block
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func (bc *LightChain) Genesis() *types.Block {
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return bc.genesisBlock
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}
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// GetBody retrieves a block body (transactions and uncles) from the database
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// or ODR service by hash, caching it if found.
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func (self *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
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// Short circuit if the body's already in the cache, retrieve otherwise
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if cached, ok := self.bodyCache.Get(hash); ok {
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body := cached.(*types.Body)
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return body, nil
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}
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body, err := GetBody(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
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if err != nil {
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return nil, err
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}
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// Cache the found body for next time and return
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self.bodyCache.Add(hash, body)
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return body, nil
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}
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// GetBodyRLP retrieves a block body in RLP encoding from the database or
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// ODR service by hash, caching it if found.
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func (self *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
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// Short circuit if the body's already in the cache, retrieve otherwise
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if cached, ok := self.bodyRLPCache.Get(hash); ok {
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return cached.(rlp.RawValue), nil
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}
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body, err := GetBodyRLP(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
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if err != nil {
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return nil, err
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}
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// Cache the found body for next time and return
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self.bodyRLPCache.Add(hash, body)
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return body, nil
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}
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// HasBlock checks if a block is fully present in the database or not, caching
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// it if present.
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func (bc *LightChain) HasBlock(hash common.Hash) bool {
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blk, _ := bc.GetBlockByHash(NoOdr, hash)
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return blk != nil
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}
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// GetBlock retrieves a block from the database or ODR service by hash and number,
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// caching it if found.
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func (self *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
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// Short circuit if the block's already in the cache, retrieve otherwise
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if block, ok := self.blockCache.Get(hash); ok {
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return block.(*types.Block), nil
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}
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block, err := GetBlock(ctx, self.odr, hash, number)
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if err != nil {
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return nil, err
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}
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// Cache the found block for next time and return
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self.blockCache.Add(block.Hash(), block)
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return block, nil
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}
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// GetBlockByHash retrieves a block from the database or ODR service by hash,
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// caching it if found.
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func (self *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
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return self.GetBlock(ctx, hash, self.hc.GetBlockNumber(hash))
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}
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// GetBlockByNumber retrieves a block from the database or ODR service by
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// number, caching it (associated with its hash) if found.
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func (self *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
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hash, err := GetCanonicalHash(ctx, self.odr, number)
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if hash == (common.Hash{}) || err != nil {
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return nil, err
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}
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return self.GetBlock(ctx, hash, number)
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}
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// Stop stops the blockchain service. If any imports are currently in progress
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// it will abort them using the procInterrupt.
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func (bc *LightChain) Stop() {
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if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
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return
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}
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close(bc.quit)
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atomic.StoreInt32(&bc.procInterrupt, 1)
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bc.wg.Wait()
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log.Info("Blockchain manager stopped")
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}
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// Rollback is designed to remove a chain of links from the database that aren't
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// certain enough to be valid.
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func (self *LightChain) Rollback(chain []common.Hash) {
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self.mu.Lock()
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defer self.mu.Unlock()
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for i := len(chain) - 1; i >= 0; i-- {
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hash := chain[i]
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if head := self.hc.CurrentHeader(); head.Hash() == hash {
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self.hc.SetCurrentHeader(self.GetHeader(head.ParentHash, head.Number.Uint64()-1))
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}
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}
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}
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// postChainEvents iterates over the events generated by a chain insertion and
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// posts them into the event mux.
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func (self *LightChain) postChainEvents(events []interface{}) {
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for _, event := range events {
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if event, ok := event.(core.ChainEvent); ok {
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if self.LastBlockHash() == event.Hash {
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self.eventMux.Post(core.ChainHeadEvent{Block: event.Block})
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}
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}
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// Fire the insertion events individually too
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self.eventMux.Post(event)
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}
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}
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// InsertHeaderChain attempts to insert the given header chain in to the local
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// chain, possibly creating a reorg. If an error is returned, it will return the
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// index number of the failing header as well an error describing what went wrong.
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//
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// The verify parameter can be used to fine tune whether nonce verification
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// should be done or not. The reason behind the optional check is because some
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// of the header retrieval mechanisms already need to verfy nonces, as well as
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// because nonces can be verified sparsely, not needing to check each.
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//
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// In the case of a light chain, InsertHeaderChain also creates and posts light
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// chain events when necessary.
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func (self *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
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start := time.Now()
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if i, err := self.hc.ValidateHeaderChain(chain, checkFreq); err != nil {
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return i, err
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}
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// Make sure only one thread manipulates the chain at once
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self.chainmu.Lock()
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defer func() {
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self.chainmu.Unlock()
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time.Sleep(time.Millisecond * 10) // ugly hack; do not hog chain lock in case syncing is CPU-limited by validation
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}()
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self.wg.Add(1)
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defer self.wg.Done()
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var events []interface{}
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whFunc := func(header *types.Header) error {
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self.mu.Lock()
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defer self.mu.Unlock()
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status, err := self.hc.WriteHeader(header)
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switch status {
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case core.CanonStatTy:
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log.Debug("Inserted new header", "number", header.Number, "hash", header.Hash())
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events = append(events, core.ChainEvent{Block: types.NewBlockWithHeader(header), Hash: header.Hash()})
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case core.SideStatTy:
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log.Debug("Inserted forked header", "number", header.Number, "hash", header.Hash())
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events = append(events, core.ChainSideEvent{Block: types.NewBlockWithHeader(header)})
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}
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return err
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}
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i, err := self.hc.InsertHeaderChain(chain, whFunc, start)
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go self.postChainEvents(events)
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return i, err
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}
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// CurrentHeader retrieves the current head header of the canonical chain. The
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// header is retrieved from the HeaderChain's internal cache.
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func (self *LightChain) CurrentHeader() *types.Header {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.hc.CurrentHeader()
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}
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// GetTd retrieves a block's total difficulty in the canonical chain from the
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// database by hash and number, caching it if found.
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func (self *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
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return self.hc.GetTd(hash, number)
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}
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// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
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// database by hash, caching it if found.
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func (self *LightChain) GetTdByHash(hash common.Hash) *big.Int {
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return self.hc.GetTdByHash(hash)
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}
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// GetHeader retrieves a block header from the database by hash and number,
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// caching it if found.
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func (self *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
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return self.hc.GetHeader(hash, number)
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}
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// GetHeaderByHash retrieves a block header from the database by hash, caching it if
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// found.
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func (self *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
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return self.hc.GetHeaderByHash(hash)
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}
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// HasHeader checks if a block header is present in the database or not, caching
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// it if present.
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func (bc *LightChain) HasHeader(hash common.Hash) bool {
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return bc.hc.HasHeader(hash)
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}
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// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
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// hash, fetching towards the genesis block.
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func (self *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
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return self.hc.GetBlockHashesFromHash(hash, max)
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}
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// GetHeaderByNumber retrieves a block header from the database by number,
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// caching it (associated with its hash) if found.
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func (self *LightChain) GetHeaderByNumber(number uint64) *types.Header {
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return self.hc.GetHeaderByNumber(number)
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}
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// GetHeaderByNumberOdr retrieves a block header from the database or network
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// by number, caching it (associated with its hash) if found.
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func (self *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
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if header := self.hc.GetHeaderByNumber(number); header != nil {
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return header, nil
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}
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return GetHeaderByNumber(ctx, self.odr, number)
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}
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func (self *LightChain) SyncCht(ctx context.Context) bool {
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headNum := self.CurrentHeader().Number.Uint64()
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cht := GetTrustedCht(self.chainDb)
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if headNum+1 < cht.Number*ChtFrequency {
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num := cht.Number*ChtFrequency - 1
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header, err := GetHeaderByNumber(ctx, self.odr, num)
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if header != nil && err == nil {
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self.mu.Lock()
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if self.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
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self.hc.SetCurrentHeader(header)
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}
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self.mu.Unlock()
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return true
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}
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}
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return false
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}
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// LockChain locks the chain mutex for reading so that multiple canonical hashes can be
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// retrieved while it is guaranteed that they belong to the same version of the chain
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func (self *LightChain) LockChain() {
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self.chainmu.RLock()
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}
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// UnlockChain unlocks the chain mutex
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func (self *LightChain) UnlockChain() {
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self.chainmu.RUnlock()
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}
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