plugeth/miner/payload_building.go
Felix Lange e86ad52640
beacon/engine, eth/catalyst: EIP-4844 updates for the engine API (#27736)
This is a spin-out from the EIP-4844 devnet branch, containing just the Engine API modifications
and nothing else. The newPayloadV3 endpoint won't really work in this version, but we need the
data structures for testing so I'd like to get this in early.

Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de>
2023-07-18 09:44:16 +02:00

208 lines
7.3 KiB
Go

// Copyright 2022 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>
package miner
import (
"crypto/sha256"
"encoding/binary"
"math/big"
"sync"
"time"
"github.com/ethereum/go-ethereum/beacon/engine"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/rlp"
)
// BuildPayloadArgs contains the provided parameters for building payload.
// Check engine-api specification for more details.
// https://github.com/ethereum/execution-apis/blob/main/src/engine/specification.md#payloadattributesv1
type BuildPayloadArgs struct {
Parent common.Hash // The parent block to build payload on top
Timestamp uint64 // The provided timestamp of generated payload
FeeRecipient common.Address // The provided recipient address for collecting transaction fee
Random common.Hash // The provided randomness value
Withdrawals types.Withdrawals // The provided withdrawals
}
// Id computes an 8-byte identifier by hashing the components of the payload arguments.
func (args *BuildPayloadArgs) Id() engine.PayloadID {
// Hash
hasher := sha256.New()
hasher.Write(args.Parent[:])
binary.Write(hasher, binary.BigEndian, args.Timestamp)
hasher.Write(args.Random[:])
hasher.Write(args.FeeRecipient[:])
rlp.Encode(hasher, args.Withdrawals)
var out engine.PayloadID
copy(out[:], hasher.Sum(nil)[:8])
return out
}
// Payload wraps the built payload(block waiting for sealing). According to the
// engine-api specification, EL should build the initial version of the payload
// which has an empty transaction set and then keep update it in order to maximize
// the revenue. Therefore, the empty-block here is always available and full-block
// will be set/updated afterwards.
type Payload struct {
id engine.PayloadID
empty *types.Block
full *types.Block
fullFees *big.Int
stop chan struct{}
lock sync.Mutex
cond *sync.Cond
}
// newPayload initializes the payload object.
func newPayload(empty *types.Block, id engine.PayloadID) *Payload {
payload := &Payload{
id: id,
empty: empty,
stop: make(chan struct{}),
}
log.Info("Starting work on payload", "id", payload.id)
payload.cond = sync.NewCond(&payload.lock)
return payload
}
// update updates the full-block with latest built version.
func (payload *Payload) update(block *types.Block, fees *big.Int, elapsed time.Duration) {
payload.lock.Lock()
defer payload.lock.Unlock()
select {
case <-payload.stop:
return // reject stale update
default:
}
// Ensure the newly provided full block has a higher transaction fee.
// In post-merge stage, there is no uncle reward anymore and transaction
// fee(apart from the mev revenue) is the only indicator for comparison.
if payload.full == nil || fees.Cmp(payload.fullFees) > 0 {
payload.full = block
payload.fullFees = fees
feesInEther := new(big.Float).Quo(new(big.Float).SetInt(fees), big.NewFloat(params.Ether))
log.Info("Updated payload", "id", payload.id, "number", block.NumberU64(), "hash", block.Hash(),
"txs", len(block.Transactions()), "withdrawals", len(block.Withdrawals()), "gas", block.GasUsed(),
"fees", feesInEther, "root", block.Root(), "elapsed", common.PrettyDuration(elapsed))
}
payload.cond.Broadcast() // fire signal for notifying full block
}
// Resolve returns the latest built payload and also terminates the background
// thread for updating payload. It's safe to be called multiple times.
func (payload *Payload) Resolve() *engine.ExecutionPayloadEnvelope {
payload.lock.Lock()
defer payload.lock.Unlock()
select {
case <-payload.stop:
default:
close(payload.stop)
}
if payload.full != nil {
return engine.BlockToExecutableData(payload.full, payload.fullFees, nil, nil, nil)
}
return engine.BlockToExecutableData(payload.empty, big.NewInt(0), nil, nil, nil)
}
// ResolveEmpty is basically identical to Resolve, but it expects empty block only.
// It's only used in tests.
func (payload *Payload) ResolveEmpty() *engine.ExecutionPayloadEnvelope {
payload.lock.Lock()
defer payload.lock.Unlock()
return engine.BlockToExecutableData(payload.empty, big.NewInt(0), nil, nil, nil)
}
// ResolveFull is basically identical to Resolve, but it expects full block only.
// Don't call Resolve until ResolveFull returns, otherwise it might block forever.
func (payload *Payload) ResolveFull() *engine.ExecutionPayloadEnvelope {
payload.lock.Lock()
defer payload.lock.Unlock()
if payload.full == nil {
select {
case <-payload.stop:
return nil
default:
}
// Wait the full payload construction. Note it might block
// forever if Resolve is called in the meantime which
// terminates the background construction process.
payload.cond.Wait()
}
// Terminate the background payload construction
select {
case <-payload.stop:
default:
close(payload.stop)
}
return engine.BlockToExecutableData(payload.full, payload.fullFees, nil, nil, nil)
}
// buildPayload builds the payload according to the provided parameters.
func (w *worker) buildPayload(args *BuildPayloadArgs) (*Payload, error) {
// Build the initial version with no transaction included. It should be fast
// enough to run. The empty payload can at least make sure there is something
// to deliver for not missing slot.
empty, _, err := w.getSealingBlock(args.Parent, args.Timestamp, args.FeeRecipient, args.Random, args.Withdrawals, true)
if err != nil {
return nil, err
}
// Construct a payload object for return.
payload := newPayload(empty, args.Id())
// Spin up a routine for updating the payload in background. This strategy
// can maximum the revenue for including transactions with highest fee.
go func() {
// Setup the timer for re-building the payload. The initial clock is kept
// for triggering process immediately.
timer := time.NewTimer(0)
defer timer.Stop()
// Setup the timer for terminating the process if SECONDS_PER_SLOT (12s in
// the Mainnet configuration) have passed since the point in time identified
// by the timestamp parameter.
endTimer := time.NewTimer(time.Second * 12)
for {
select {
case <-timer.C:
start := time.Now()
block, fees, err := w.getSealingBlock(args.Parent, args.Timestamp, args.FeeRecipient, args.Random, args.Withdrawals, false)
if err == nil {
payload.update(block, fees, time.Since(start))
}
timer.Reset(w.recommit)
case <-payload.stop:
log.Info("Stopping work on payload", "id", payload.id, "reason", "delivery")
return
case <-endTimer.C:
log.Info("Stopping work on payload", "id", payload.id, "reason", "timeout")
return
}
}
}()
return payload, nil
}