48d1bf0678
Makes clear the distinction between Finalize and FinalizedAndAssemble: - In Finalize function, a series of state operations are applied according to consensus rules. The statedb is mutated and the root hash can be checked and compared afterwards. This function should be used in block processing(receive afrom network and apply it locally) but not block generation. - In FinalizeAndAssemble function, after applying state mutations, the block is also to be assembled with the latest state root computed, updating the header. This function should be used in block generation only.
144 lines
5.6 KiB
Go
144 lines
5.6 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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"fmt"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/trie"
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)
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// BlockValidator is responsible for validating block headers, uncles and
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// processed state.
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//
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// BlockValidator implements Validator.
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type BlockValidator struct {
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config *params.ChainConfig // Chain configuration options
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bc *BlockChain // Canonical block chain
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engine consensus.Engine // Consensus engine used for validating
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}
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// NewBlockValidator returns a new block validator which is safe for re-use
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func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator {
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validator := &BlockValidator{
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config: config,
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engine: engine,
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bc: blockchain,
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}
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return validator
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}
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// ValidateBody validates the given block's uncles and verifies the block
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// header's transaction and uncle roots. The headers are assumed to be already
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// validated at this point.
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func (v *BlockValidator) ValidateBody(block *types.Block) error {
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// Check whether the block is already imported.
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if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) {
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return ErrKnownBlock
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}
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// Header validity is known at this point. Here we verify that uncles, transactions
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// and withdrawals given in the block body match the header.
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header := block.Header()
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if err := v.engine.VerifyUncles(v.bc, block); err != nil {
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return err
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}
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if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash {
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return fmt.Errorf("uncle root hash mismatch (header value %x, calculated %x)", header.UncleHash, hash)
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}
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if hash := types.DeriveSha(block.Transactions(), trie.NewStackTrie(nil)); hash != header.TxHash {
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return fmt.Errorf("transaction root hash mismatch (header value %x, calculated %x)", header.TxHash, hash)
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}
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// Withdrawals are present after the Shanghai fork.
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if header.WithdrawalsHash != nil {
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// Withdrawals list must be present in body after Shanghai.
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if block.Withdrawals() == nil {
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return fmt.Errorf("missing withdrawals in block body")
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}
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if hash := types.DeriveSha(block.Withdrawals(), trie.NewStackTrie(nil)); hash != *header.WithdrawalsHash {
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return fmt.Errorf("withdrawals root hash mismatch (header value %x, calculated %x)", *header.WithdrawalsHash, hash)
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}
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} else if block.Withdrawals() != nil {
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// Withdrawals are not allowed prior to shanghai fork
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return fmt.Errorf("withdrawals present in block body")
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}
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if !v.bc.HasBlockAndState(block.ParentHash(), block.NumberU64()-1) {
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if !v.bc.HasBlock(block.ParentHash(), block.NumberU64()-1) {
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return consensus.ErrUnknownAncestor
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}
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return consensus.ErrPrunedAncestor
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}
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return nil
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}
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// ValidateState validates the various changes that happen after a state transition,
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// such as amount of used gas, the receipt roots and the state root itself.
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func (v *BlockValidator) ValidateState(block *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas uint64) error {
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header := block.Header()
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if block.GasUsed() != usedGas {
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return fmt.Errorf("invalid gas used (remote: %d local: %d)", block.GasUsed(), usedGas)
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}
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// Validate the received block's bloom with the one derived from the generated receipts.
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// For valid blocks this should always validate to true.
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rbloom := types.CreateBloom(receipts)
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if rbloom != header.Bloom {
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return fmt.Errorf("invalid bloom (remote: %x local: %x)", header.Bloom, rbloom)
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}
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// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, Rn]]))
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receiptSha := types.DeriveSha(receipts, trie.NewStackTrie(nil))
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if receiptSha != header.ReceiptHash {
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return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha)
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}
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// Validate the state root against the received state root and throw
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// an error if they don't match.
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if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root {
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return fmt.Errorf("invalid merkle root (remote: %x local: %x) dberr: %w", header.Root, root, statedb.Error())
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}
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return nil
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}
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// CalcGasLimit computes the gas limit of the next block after parent. It aims
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// to keep the baseline gas close to the provided target, and increase it towards
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// the target if the baseline gas is lower.
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func CalcGasLimit(parentGasLimit, desiredLimit uint64) uint64 {
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delta := parentGasLimit/params.GasLimitBoundDivisor - 1
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limit := parentGasLimit
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if desiredLimit < params.MinGasLimit {
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desiredLimit = params.MinGasLimit
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}
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// If we're outside our allowed gas range, we try to hone towards them
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if limit < desiredLimit {
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limit = parentGasLimit + delta
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if limit > desiredLimit {
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limit = desiredLimit
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}
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return limit
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}
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if limit > desiredLimit {
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limit = parentGasLimit - delta
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if limit < desiredLimit {
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limit = desiredLimit
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}
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}
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return limit
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}
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