497 lines
16 KiB
Go
497 lines
16 KiB
Go
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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"context"
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"encoding/binary"
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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)
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// ChainIndexerBackend defines the methods needed to process chain segments in
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// the background and write the segment results into the database. These can be
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// used to create filter blooms or CHTs.
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type ChainIndexerBackend interface {
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// Reset initiates the processing of a new chain segment, potentially terminating
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// any partially completed operations (in case of a reorg).
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Reset(ctx context.Context, section uint64, prevHead common.Hash) error
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// Process crunches through the next header in the chain segment. The caller
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// will ensure a sequential order of headers.
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Process(ctx context.Context, header *types.Header) error
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// Commit finalizes the section metadata and stores it into the database.
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Commit() error
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}
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// ChainIndexerChain interface is used for connecting the indexer to a blockchain
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type ChainIndexerChain interface {
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// CurrentHeader retrieves the latest locally known header.
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CurrentHeader() *types.Header
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// SubscribeChainEvent subscribes to new head header notifications.
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SubscribeChainEvent(ch chan<- ChainEvent) event.Subscription
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}
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// ChainIndexer does a post-processing job for equally sized sections of the
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// canonical chain (like BlooomBits and CHT structures). A ChainIndexer is
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// connected to the blockchain through the event system by starting a
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// ChainEventLoop in a goroutine.
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//
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// Further child ChainIndexers can be added which use the output of the parent
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// section indexer. These child indexers receive new head notifications only
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// after an entire section has been finished or in case of rollbacks that might
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// affect already finished sections.
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type ChainIndexer struct {
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chainDb ethdb.Database // Chain database to index the data from
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indexDb ethdb.Database // Prefixed table-view of the db to write index metadata into
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backend ChainIndexerBackend // Background processor generating the index data content
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children []*ChainIndexer // Child indexers to cascade chain updates to
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active uint32 // Flag whether the event loop was started
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update chan struct{} // Notification channel that headers should be processed
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quit chan chan error // Quit channel to tear down running goroutines
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ctx context.Context
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ctxCancel func()
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sectionSize uint64 // Number of blocks in a single chain segment to process
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confirmsReq uint64 // Number of confirmations before processing a completed segment
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storedSections uint64 // Number of sections successfully indexed into the database
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knownSections uint64 // Number of sections known to be complete (block wise)
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cascadedHead uint64 // Block number of the last completed section cascaded to subindexers
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checkpointSections uint64 // Number of sections covered by the checkpoint
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checkpointHead common.Hash // Section head belonging to the checkpoint
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throttling time.Duration // Disk throttling to prevent a heavy upgrade from hogging resources
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log log.Logger
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lock sync.RWMutex
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}
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// NewChainIndexer creates a new chain indexer to do background processing on
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// chain segments of a given size after certain number of confirmations passed.
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// The throttling parameter might be used to prevent database thrashing.
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func NewChainIndexer(chainDb, indexDb ethdb.Database, backend ChainIndexerBackend, section, confirm uint64, throttling time.Duration, kind string) *ChainIndexer {
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c := &ChainIndexer{
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chainDb: chainDb,
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indexDb: indexDb,
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backend: backend,
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update: make(chan struct{}, 1),
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quit: make(chan chan error),
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sectionSize: section,
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confirmsReq: confirm,
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throttling: throttling,
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log: log.New("type", kind),
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}
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// Initialize database dependent fields and start the updater
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c.loadValidSections()
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c.ctx, c.ctxCancel = context.WithCancel(context.Background())
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go c.updateLoop()
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return c
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}
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// AddCheckpoint adds a checkpoint. Sections are never processed and the chain
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// is not expected to be available before this point. The indexer assumes that
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// the backend has sufficient information available to process subsequent sections.
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//
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// Note: knownSections == 0 and storedSections == checkpointSections until
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// syncing reaches the checkpoint
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func (c *ChainIndexer) AddCheckpoint(section uint64, shead common.Hash) {
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c.lock.Lock()
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defer c.lock.Unlock()
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c.checkpointSections = section + 1
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c.checkpointHead = shead
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if section < c.storedSections {
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return
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}
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c.setSectionHead(section, shead)
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c.setValidSections(section + 1)
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}
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// Start creates a goroutine to feed chain head events into the indexer for
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// cascading background processing. Children do not need to be started, they
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// are notified about new events by their parents.
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func (c *ChainIndexer) Start(chain ChainIndexerChain) {
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events := make(chan ChainEvent, 10)
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sub := chain.SubscribeChainEvent(events)
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go c.eventLoop(chain.CurrentHeader(), events, sub)
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}
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// Close tears down all goroutines belonging to the indexer and returns any error
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// that might have occurred internally.
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func (c *ChainIndexer) Close() error {
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var errs []error
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c.ctxCancel()
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// Tear down the primary update loop
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errc := make(chan error)
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c.quit <- errc
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if err := <-errc; err != nil {
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errs = append(errs, err)
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}
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// If needed, tear down the secondary event loop
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if atomic.LoadUint32(&c.active) != 0 {
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c.quit <- errc
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if err := <-errc; err != nil {
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errs = append(errs, err)
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}
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}
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// Close all children
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for _, child := range c.children {
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if err := child.Close(); err != nil {
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errs = append(errs, err)
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}
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}
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// Return any failures
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switch {
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case len(errs) == 0:
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return nil
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case len(errs) == 1:
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return errs[0]
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default:
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return fmt.Errorf("%v", errs)
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}
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}
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// eventLoop is a secondary - optional - event loop of the indexer which is only
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// started for the outermost indexer to push chain head events into a processing
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// queue.
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func (c *ChainIndexer) eventLoop(currentHeader *types.Header, events chan ChainEvent, sub event.Subscription) {
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// Mark the chain indexer as active, requiring an additional teardown
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atomic.StoreUint32(&c.active, 1)
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defer sub.Unsubscribe()
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// Fire the initial new head event to start any outstanding processing
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c.newHead(currentHeader.Number.Uint64(), false)
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var (
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prevHeader = currentHeader
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prevHash = currentHeader.Hash()
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)
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for {
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select {
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case errc := <-c.quit:
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// Chain indexer terminating, report no failure and abort
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errc <- nil
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return
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case ev, ok := <-events:
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// Received a new event, ensure it's not nil (closing) and update
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if !ok {
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errc := <-c.quit
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errc <- nil
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return
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}
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header := ev.Block.Header()
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if header.ParentHash != prevHash {
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// Reorg to the common ancestor (might not exist in light sync mode, skip reorg then)
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// TODO(karalabe, zsfelfoldi): This seems a bit brittle, can we detect this case explicitly?
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// TODO(karalabe): This operation is expensive and might block, causing the event system to
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// potentially also lock up. We need to do with on a different thread somehow.
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if h := rawdb.FindCommonAncestor(c.chainDb, prevHeader, header); h != nil {
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c.newHead(h.Number.Uint64(), true)
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}
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}
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c.newHead(header.Number.Uint64(), false)
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prevHeader, prevHash = header, header.Hash()
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}
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}
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}
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// newHead notifies the indexer about new chain heads and/or reorgs.
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func (c *ChainIndexer) newHead(head uint64, reorg bool) {
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c.lock.Lock()
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defer c.lock.Unlock()
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// If a reorg happened, invalidate all sections until that point
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if reorg {
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// Revert the known section number to the reorg point
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known := head / c.sectionSize
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stored := known
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if known < c.checkpointSections {
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known = 0
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}
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if stored < c.checkpointSections {
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stored = c.checkpointSections
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}
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if known < c.knownSections {
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c.knownSections = known
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}
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// Revert the stored sections from the database to the reorg point
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if stored < c.storedSections {
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c.setValidSections(stored)
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}
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// Update the new head number to the finalized section end and notify children
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head = known * c.sectionSize
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if head < c.cascadedHead {
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c.cascadedHead = head
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for _, child := range c.children {
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child.newHead(c.cascadedHead, true)
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}
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}
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return
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}
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// No reorg, calculate the number of newly known sections and update if high enough
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var sections uint64
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if head >= c.confirmsReq {
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sections = (head + 1 - c.confirmsReq) / c.sectionSize
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if sections < c.checkpointSections {
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sections = 0
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}
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if sections > c.knownSections {
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if c.knownSections < c.checkpointSections {
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// syncing reached the checkpoint, verify section head
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syncedHead := rawdb.ReadCanonicalHash(c.chainDb, c.checkpointSections*c.sectionSize-1)
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if syncedHead != c.checkpointHead {
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c.log.Error("Synced chain does not match checkpoint", "number", c.checkpointSections*c.sectionSize-1, "expected", c.checkpointHead, "synced", syncedHead)
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return
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}
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}
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c.knownSections = sections
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select {
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case c.update <- struct{}{}:
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default:
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}
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}
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}
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}
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// updateLoop is the main event loop of the indexer which pushes chain segments
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// down into the processing backend.
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func (c *ChainIndexer) updateLoop() {
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var (
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updating bool
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updated time.Time
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)
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for {
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select {
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case errc := <-c.quit:
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// Chain indexer terminating, report no failure and abort
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errc <- nil
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return
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case <-c.update:
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// Section headers completed (or rolled back), update the index
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c.lock.Lock()
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if c.knownSections > c.storedSections {
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// Periodically print an upgrade log message to the user
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if time.Since(updated) > 8*time.Second {
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if c.knownSections > c.storedSections+1 {
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updating = true
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c.log.Info("Upgrading chain index", "percentage", c.storedSections*100/c.knownSections)
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}
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updated = time.Now()
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}
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// Cache the current section count and head to allow unlocking the mutex
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section := c.storedSections
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var oldHead common.Hash
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if section > 0 {
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oldHead = c.SectionHead(section - 1)
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}
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// Process the newly defined section in the background
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c.lock.Unlock()
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newHead, err := c.processSection(section, oldHead)
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if err != nil {
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select {
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case <-c.ctx.Done():
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<-c.quit <- nil
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return
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default:
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}
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c.log.Error("Section processing failed", "error", err)
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}
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c.lock.Lock()
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// If processing succeeded and no reorgs occcurred, mark the section completed
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if err == nil && oldHead == c.SectionHead(section-1) {
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c.setSectionHead(section, newHead)
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c.setValidSections(section + 1)
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if c.storedSections == c.knownSections && updating {
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updating = false
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c.log.Info("Finished upgrading chain index")
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}
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c.cascadedHead = c.storedSections*c.sectionSize - 1
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for _, child := range c.children {
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c.log.Trace("Cascading chain index update", "head", c.cascadedHead)
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child.newHead(c.cascadedHead, false)
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}
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} else {
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// If processing failed, don't retry until further notification
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c.log.Debug("Chain index processing failed", "section", section, "err", err)
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c.knownSections = c.storedSections
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}
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}
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// If there are still further sections to process, reschedule
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if c.knownSections > c.storedSections {
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time.AfterFunc(c.throttling, func() {
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select {
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case c.update <- struct{}{}:
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default:
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}
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})
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}
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c.lock.Unlock()
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}
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}
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}
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// processSection processes an entire section by calling backend functions while
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// ensuring the continuity of the passed headers. Since the chain mutex is not
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// held while processing, the continuity can be broken by a long reorg, in which
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// case the function returns with an error.
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func (c *ChainIndexer) processSection(section uint64, lastHead common.Hash) (common.Hash, error) {
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c.log.Trace("Processing new chain section", "section", section)
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// Reset and partial processing
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if err := c.backend.Reset(c.ctx, section, lastHead); err != nil {
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c.setValidSections(0)
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return common.Hash{}, err
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}
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for number := section * c.sectionSize; number < (section+1)*c.sectionSize; number++ {
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hash := rawdb.ReadCanonicalHash(c.chainDb, number)
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if hash == (common.Hash{}) {
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return common.Hash{}, fmt.Errorf("canonical block #%d unknown", number)
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}
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header := rawdb.ReadHeader(c.chainDb, hash, number)
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if header == nil {
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return common.Hash{}, fmt.Errorf("block #%d [%x…] not found", number, hash[:4])
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} else if header.ParentHash != lastHead {
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return common.Hash{}, fmt.Errorf("chain reorged during section processing")
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}
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if err := c.backend.Process(c.ctx, header); err != nil {
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return common.Hash{}, err
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}
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lastHead = header.Hash()
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}
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if err := c.backend.Commit(); err != nil {
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return common.Hash{}, err
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}
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return lastHead, nil
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}
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// Sections returns the number of processed sections maintained by the indexer
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// and also the information about the last header indexed for potential canonical
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// verifications.
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func (c *ChainIndexer) Sections() (uint64, uint64, common.Hash) {
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c.lock.Lock()
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defer c.lock.Unlock()
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return c.storedSections, c.storedSections*c.sectionSize - 1, c.SectionHead(c.storedSections - 1)
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}
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// AddChildIndexer adds a child ChainIndexer that can use the output of this one
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func (c *ChainIndexer) AddChildIndexer(indexer *ChainIndexer) {
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c.lock.Lock()
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defer c.lock.Unlock()
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c.children = append(c.children, indexer)
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// Cascade any pending updates to new children too
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sections := c.storedSections
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if c.knownSections < sections {
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// if a section is "stored" but not "known" then it is a checkpoint without
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// available chain data so we should not cascade it yet
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sections = c.knownSections
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}
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if sections > 0 {
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indexer.newHead(sections*c.sectionSize-1, false)
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}
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}
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// loadValidSections reads the number of valid sections from the index database
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// and caches is into the local state.
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func (c *ChainIndexer) loadValidSections() {
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data, _ := c.indexDb.Get([]byte("count"))
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if len(data) == 8 {
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c.storedSections = binary.BigEndian.Uint64(data[:])
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}
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}
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// setValidSections writes the number of valid sections to the index database
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func (c *ChainIndexer) setValidSections(sections uint64) {
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// Set the current number of valid sections in the database
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], sections)
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c.indexDb.Put([]byte("count"), data[:])
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// Remove any reorged sections, caching the valids in the mean time
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for c.storedSections > sections {
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c.storedSections--
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c.removeSectionHead(c.storedSections)
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}
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c.storedSections = sections // needed if new > old
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}
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// SectionHead retrieves the last block hash of a processed section from the
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// index database.
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func (c *ChainIndexer) SectionHead(section uint64) common.Hash {
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], section)
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hash, _ := c.indexDb.Get(append([]byte("shead"), data[:]...))
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if len(hash) == len(common.Hash{}) {
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return common.BytesToHash(hash)
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}
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return common.Hash{}
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}
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// setSectionHead writes the last block hash of a processed section to the index
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// database.
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func (c *ChainIndexer) setSectionHead(section uint64, hash common.Hash) {
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], section)
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c.indexDb.Put(append([]byte("shead"), data[:]...), hash.Bytes())
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}
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// removeSectionHead removes the reference to a processed section from the index
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// database.
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func (c *ChainIndexer) removeSectionHead(section uint64) {
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], section)
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c.indexDb.Delete(append([]byte("shead"), data[:]...))
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}
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