224 lines
5.1 KiB
Go
224 lines
5.1 KiB
Go
package ethchain
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import (
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"bytes"
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"container/list"
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"fmt"
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"math/big"
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"sync"
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"github.com/ethereum/eth-go/ethlog"
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"github.com/ethereum/eth-go/ethstate"
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"github.com/ethereum/eth-go/ethwire"
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)
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var txplogger = ethlog.NewLogger("TXP")
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const (
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txPoolQueueSize = 50
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)
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type TxPoolHook chan *Transaction
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type TxMsgTy byte
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const (
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TxPre = iota
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TxPost
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minGasPrice = 1000000
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)
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var MinGasPrice = big.NewInt(10000000000000)
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type TxMsg struct {
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Tx *Transaction
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Type TxMsgTy
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}
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func FindTx(pool *list.List, finder func(*Transaction, *list.Element) bool) *Transaction {
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for e := pool.Front(); e != nil; e = e.Next() {
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if tx, ok := e.Value.(*Transaction); ok {
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if finder(tx, e) {
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return tx
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}
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}
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}
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return nil
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}
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type TxProcessor interface {
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ProcessTransaction(tx *Transaction)
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}
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// The tx pool a thread safe transaction pool handler. In order to
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// guarantee a non blocking pool we use a queue channel which can be
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// independently read without needing access to the actual pool. If the
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// pool is being drained or synced for whatever reason the transactions
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// will simple queue up and handled when the mutex is freed.
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type TxPool struct {
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Ethereum EthManager
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// The mutex for accessing the Tx pool.
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mutex sync.Mutex
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// Queueing channel for reading and writing incoming
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// transactions to
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queueChan chan *Transaction
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// Quiting channel
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quit chan bool
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// The actual pool
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pool *list.List
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SecondaryProcessor TxProcessor
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subscribers []chan TxMsg
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}
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func NewTxPool(ethereum EthManager) *TxPool {
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return &TxPool{
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pool: list.New(),
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queueChan: make(chan *Transaction, txPoolQueueSize),
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quit: make(chan bool),
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Ethereum: ethereum,
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}
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}
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// Blocking function. Don't use directly. Use QueueTransaction instead
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func (pool *TxPool) addTransaction(tx *Transaction) {
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pool.mutex.Lock()
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defer pool.mutex.Unlock()
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pool.pool.PushBack(tx)
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// Broadcast the transaction to the rest of the peers
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pool.Ethereum.Broadcast(ethwire.MsgTxTy, []interface{}{tx.RlpData()})
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}
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func (pool *TxPool) ValidateTransaction(tx *Transaction) error {
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// Get the last block so we can retrieve the sender and receiver from
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// the merkle trie
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block := pool.Ethereum.BlockChain().CurrentBlock
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// Something has gone horribly wrong if this happens
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if block == nil {
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return fmt.Errorf("[TXPL] No last block on the block chain")
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}
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if len(tx.Recipient) != 0 && len(tx.Recipient) != 20 {
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return fmt.Errorf("[TXPL] Invalid recipient. len = %d", len(tx.Recipient))
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}
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if tx.GasPrice.Cmp(MinGasPrice) >= 0 {
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return fmt.Errorf("Gas price to low. Require %v > Got %v", MinGasPrice, tx.GasPrice)
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}
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// Get the sender
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//sender := pool.Ethereum.StateManager().procState.GetAccount(tx.Sender())
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sender := pool.Ethereum.StateManager().CurrentState().GetAccount(tx.Sender())
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totAmount := new(big.Int).Set(tx.Value)
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// Make sure there's enough in the sender's account. Having insufficient
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// funds won't invalidate this transaction but simple ignores it.
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if sender.Balance.Cmp(totAmount) < 0 {
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return fmt.Errorf("[TXPL] Insufficient amount in sender's (%x) account", tx.Sender())
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}
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if tx.IsContract() {
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if tx.GasPrice.Cmp(big.NewInt(minGasPrice)) < 0 {
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return fmt.Errorf("[TXPL] Gasprice too low, %s given should be at least %d.", tx.GasPrice, minGasPrice)
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}
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}
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// Increment the nonce making each tx valid only once to prevent replay
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// attacks
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return nil
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}
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func (pool *TxPool) queueHandler() {
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out:
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for {
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select {
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case tx := <-pool.queueChan:
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hash := tx.Hash()
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foundTx := FindTx(pool.pool, func(tx *Transaction, e *list.Element) bool {
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return bytes.Compare(tx.Hash(), hash) == 0
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})
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if foundTx != nil {
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break
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}
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// Validate the transaction
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err := pool.ValidateTransaction(tx)
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if err != nil {
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txplogger.Debugln("Validating Tx failed", err)
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} else {
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// Call blocking version.
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pool.addTransaction(tx)
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tmp := make([]byte, 4)
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copy(tmp, tx.Recipient)
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txplogger.Debugf("(t) %x => %x (%v) %x\n", tx.Sender()[:4], tmp, tx.Value, tx.Hash())
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// Notify the subscribers
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pool.Ethereum.Reactor().Post("newTx:pre", tx)
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}
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case <-pool.quit:
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break out
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}
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}
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}
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func (pool *TxPool) QueueTransaction(tx *Transaction) {
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pool.queueChan <- tx
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}
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func (pool *TxPool) CurrentTransactions() []*Transaction {
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pool.mutex.Lock()
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defer pool.mutex.Unlock()
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txList := make([]*Transaction, pool.pool.Len())
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i := 0
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for e := pool.pool.Front(); e != nil; e = e.Next() {
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tx := e.Value.(*Transaction)
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txList[i] = tx
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i++
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}
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return txList
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}
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func (pool *TxPool) RemoveInvalid(state *ethstate.State) {
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for e := pool.pool.Front(); e != nil; e = e.Next() {
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tx := e.Value.(*Transaction)
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sender := state.GetAccount(tx.Sender())
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err := pool.ValidateTransaction(tx)
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if err != nil || sender.Nonce >= tx.Nonce {
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pool.pool.Remove(e)
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}
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}
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}
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func (pool *TxPool) Flush() []*Transaction {
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txList := pool.CurrentTransactions()
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// Recreate a new list all together
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// XXX Is this the fastest way?
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pool.pool = list.New()
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return txList
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}
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func (pool *TxPool) Start() {
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go pool.queueHandler()
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}
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func (pool *TxPool) Stop() {
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close(pool.quit)
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pool.Flush()
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txplogger.Infoln("Stopped")
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}
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