plugeth/p2p/handshake.go
Felix Lange b3c058a9e4 p2p: improve disconnect signaling at handshake time
As of this commit, p2p will disconnect nodes directly after the
encryption handshake if too many peer connections are active.
Errors in the protocol handshake packet are now handled more politely
by sending a disconnect packet before closing the connection.
2015-04-10 16:57:56 +02:00

449 lines
14 KiB
Go

package p2p
import (
"crypto/ecdsa"
"crypto/elliptic"
"crypto/rand"
"errors"
"fmt"
"hash"
"io"
"net"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/crypto/ecies"
"github.com/ethereum/go-ethereum/crypto/secp256k1"
"github.com/ethereum/go-ethereum/crypto/sha3"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rlp"
)
const (
sskLen = 16 // ecies.MaxSharedKeyLength(pubKey) / 2
sigLen = 65 // elliptic S256
pubLen = 64 // 512 bit pubkey in uncompressed representation without format byte
shaLen = 32 // hash length (for nonce etc)
authMsgLen = sigLen + shaLen + pubLen + shaLen + 1
authRespLen = pubLen + shaLen + 1
eciesBytes = 65 + 16 + 32
encAuthMsgLen = authMsgLen + eciesBytes // size of the final ECIES payload sent as initiator's handshake
encAuthRespLen = authRespLen + eciesBytes // size of the final ECIES payload sent as receiver's handshake
)
// conn represents a remote connection after encryption handshake
// and protocol handshake have completed.
//
// The MsgReadWriter is usually layered as follows:
//
// netWrapper (I/O timeouts, thread-safe ReadMsg, WriteMsg)
// rlpxFrameRW (message encoding, encryption, authentication)
// bufio.ReadWriter (buffering)
// net.Conn (network I/O)
//
type conn struct {
MsgReadWriter
*protoHandshake
}
// secrets represents the connection secrets
// which are negotiated during the encryption handshake.
type secrets struct {
RemoteID discover.NodeID
AES, MAC []byte
EgressMAC, IngressMAC hash.Hash
Token []byte
}
// protoHandshake is the RLP structure of the protocol handshake.
type protoHandshake struct {
Version uint64
Name string
Caps []Cap
ListenPort uint64
ID discover.NodeID
}
// setupConn starts a protocol session on the given connection.
// It runs the encryption handshake and the protocol handshake.
// If dial is non-nil, the connection the local node is the initiator.
// If atcap is true, the connection will be disconnected with DiscTooManyPeers
// after the key exchange.
func setupConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, atcap bool) (*conn, error) {
if dial == nil {
return setupInboundConn(fd, prv, our, atcap)
} else {
return setupOutboundConn(fd, prv, our, dial, atcap)
}
}
func setupInboundConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, atcap bool) (*conn, error) {
secrets, err := receiverEncHandshake(fd, prv, nil)
if err != nil {
return nil, fmt.Errorf("encryption handshake failed: %v", err)
}
rw := newRlpxFrameRW(fd, secrets)
if atcap {
SendItems(rw, discMsg, DiscTooManyPeers)
return nil, errors.New("we have too many peers")
}
// Run the protocol handshake using authenticated messages.
rhs, err := readProtocolHandshake(rw, secrets.RemoteID, our)
if err != nil {
return nil, err
}
if err := Send(rw, handshakeMsg, our); err != nil {
return nil, fmt.Errorf("protocol handshake write error: %v", err)
}
return &conn{rw, rhs}, nil
}
func setupOutboundConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, atcap bool) (*conn, error) {
secrets, err := initiatorEncHandshake(fd, prv, dial.ID, nil)
if err != nil {
return nil, fmt.Errorf("encryption handshake failed: %v", err)
}
rw := newRlpxFrameRW(fd, secrets)
if atcap {
SendItems(rw, discMsg, DiscTooManyPeers)
return nil, errors.New("we have too many peers")
}
// Run the protocol handshake using authenticated messages.
//
// Note that even though writing the handshake is first, we prefer
// returning the handshake read error. If the remote side
// disconnects us early with a valid reason, we should return it
// as the error so it can be tracked elsewhere.
werr := make(chan error)
go func() { werr <- Send(rw, handshakeMsg, our) }()
rhs, err := readProtocolHandshake(rw, secrets.RemoteID, our)
if err != nil {
return nil, err
}
if err := <-werr; err != nil {
return nil, fmt.Errorf("protocol handshake write error: %v", err)
}
if rhs.ID != dial.ID {
return nil, errors.New("dialed node id mismatch")
}
return &conn{rw, rhs}, nil
}
// encHandshake contains the state of the encryption handshake.
type encHandshake struct {
initiator bool
remoteID discover.NodeID
remotePub *ecies.PublicKey // remote-pubk
initNonce, respNonce []byte // nonce
randomPrivKey *ecies.PrivateKey // ecdhe-random
remoteRandomPub *ecies.PublicKey // ecdhe-random-pubk
}
// secrets is called after the handshake is completed.
// It extracts the connection secrets from the handshake values.
func (h *encHandshake) secrets(auth, authResp []byte) (secrets, error) {
ecdheSecret, err := h.randomPrivKey.GenerateShared(h.remoteRandomPub, sskLen, sskLen)
if err != nil {
return secrets{}, err
}
// derive base secrets from ephemeral key agreement
sharedSecret := crypto.Sha3(ecdheSecret, crypto.Sha3(h.respNonce, h.initNonce))
aesSecret := crypto.Sha3(ecdheSecret, sharedSecret)
s := secrets{
RemoteID: h.remoteID,
AES: aesSecret,
MAC: crypto.Sha3(ecdheSecret, aesSecret),
Token: crypto.Sha3(sharedSecret),
}
// setup sha3 instances for the MACs
mac1 := sha3.NewKeccak256()
mac1.Write(xor(s.MAC, h.respNonce))
mac1.Write(auth)
mac2 := sha3.NewKeccak256()
mac2.Write(xor(s.MAC, h.initNonce))
mac2.Write(authResp)
if h.initiator {
s.EgressMAC, s.IngressMAC = mac1, mac2
} else {
s.EgressMAC, s.IngressMAC = mac2, mac1
}
return s, nil
}
func (h *encHandshake) ecdhShared(prv *ecdsa.PrivateKey) ([]byte, error) {
return ecies.ImportECDSA(prv).GenerateShared(h.remotePub, sskLen, sskLen)
}
// initiatorEncHandshake negotiates a session token on conn.
// it should be called on the dialing side of the connection.
//
// prv is the local client's private key.
// token is the token from a previous session with this node.
func initiatorEncHandshake(conn io.ReadWriter, prv *ecdsa.PrivateKey, remoteID discover.NodeID, token []byte) (s secrets, err error) {
h, err := newInitiatorHandshake(remoteID)
if err != nil {
return s, err
}
auth, err := h.authMsg(prv, token)
if err != nil {
return s, err
}
if _, err = conn.Write(auth); err != nil {
return s, err
}
response := make([]byte, encAuthRespLen)
if _, err = io.ReadFull(conn, response); err != nil {
return s, err
}
if err := h.decodeAuthResp(response, prv); err != nil {
return s, err
}
return h.secrets(auth, response)
}
func newInitiatorHandshake(remoteID discover.NodeID) (*encHandshake, error) {
// generate random initiator nonce
n := make([]byte, shaLen)
if _, err := rand.Read(n); err != nil {
return nil, err
}
// generate random keypair to use for signing
randpriv, err := ecies.GenerateKey(rand.Reader, crypto.S256(), nil)
if err != nil {
return nil, err
}
rpub, err := remoteID.Pubkey()
if err != nil {
return nil, fmt.Errorf("bad remoteID: %v", err)
}
h := &encHandshake{
initiator: true,
remoteID: remoteID,
remotePub: ecies.ImportECDSAPublic(rpub),
initNonce: n,
randomPrivKey: randpriv,
}
return h, nil
}
// authMsg creates an encrypted initiator handshake message.
func (h *encHandshake) authMsg(prv *ecdsa.PrivateKey, token []byte) ([]byte, error) {
var tokenFlag byte
if token == nil {
// no session token found means we need to generate shared secret.
// ecies shared secret is used as initial session token for new peers
// generate shared key from prv and remote pubkey
var err error
if token, err = h.ecdhShared(prv); err != nil {
return nil, err
}
} else {
// for known peers, we use stored token from the previous session
tokenFlag = 0x01
}
// sign known message:
// ecdh-shared-secret^nonce for new peers
// token^nonce for old peers
signed := xor(token, h.initNonce)
signature, err := crypto.Sign(signed, h.randomPrivKey.ExportECDSA())
if err != nil {
return nil, err
}
// encode auth message
// signature || sha3(ecdhe-random-pubk) || pubk || nonce || token-flag
msg := make([]byte, authMsgLen)
n := copy(msg, signature)
n += copy(msg[n:], crypto.Sha3(exportPubkey(&h.randomPrivKey.PublicKey)))
n += copy(msg[n:], crypto.FromECDSAPub(&prv.PublicKey)[1:])
n += copy(msg[n:], h.initNonce)
msg[n] = tokenFlag
// encrypt auth message using remote-pubk
return ecies.Encrypt(rand.Reader, h.remotePub, msg, nil, nil)
}
// decodeAuthResp decode an encrypted authentication response message.
func (h *encHandshake) decodeAuthResp(auth []byte, prv *ecdsa.PrivateKey) error {
msg, err := crypto.Decrypt(prv, auth)
if err != nil {
return fmt.Errorf("could not decrypt auth response (%v)", err)
}
h.respNonce = msg[pubLen : pubLen+shaLen]
h.remoteRandomPub, err = importPublicKey(msg[:pubLen])
if err != nil {
return err
}
// ignore token flag for now
return nil
}
// receiverEncHandshake negotiates a session token on conn.
// it should be called on the listening side of the connection.
//
// prv is the local client's private key.
// token is the token from a previous session with this node.
func receiverEncHandshake(conn io.ReadWriter, prv *ecdsa.PrivateKey, token []byte) (s secrets, err error) {
// read remote auth sent by initiator.
auth := make([]byte, encAuthMsgLen)
if _, err := io.ReadFull(conn, auth); err != nil {
return s, err
}
h, err := decodeAuthMsg(prv, token, auth)
if err != nil {
return s, err
}
// send auth response
resp, err := h.authResp(prv, token)
if err != nil {
return s, err
}
if _, err = conn.Write(resp); err != nil {
return s, err
}
return h.secrets(auth, resp)
}
func decodeAuthMsg(prv *ecdsa.PrivateKey, token []byte, auth []byte) (*encHandshake, error) {
var err error
h := new(encHandshake)
// generate random keypair for session
h.randomPrivKey, err = ecies.GenerateKey(rand.Reader, crypto.S256(), nil)
if err != nil {
return nil, err
}
// generate random nonce
h.respNonce = make([]byte, shaLen)
if _, err = rand.Read(h.respNonce); err != nil {
return nil, err
}
msg, err := crypto.Decrypt(prv, auth)
if err != nil {
return nil, fmt.Errorf("could not decrypt auth message (%v)", err)
}
// decode message parameters
// signature || sha3(ecdhe-random-pubk) || pubk || nonce || token-flag
h.initNonce = msg[authMsgLen-shaLen-1 : authMsgLen-1]
copy(h.remoteID[:], msg[sigLen+shaLen:sigLen+shaLen+pubLen])
rpub, err := h.remoteID.Pubkey()
if err != nil {
return nil, fmt.Errorf("bad remoteID: %#v", err)
}
h.remotePub = ecies.ImportECDSAPublic(rpub)
// recover remote random pubkey from signed message.
if token == nil {
// TODO: it is an error if the initiator has a token and we don't. check that.
// no session token means we need to generate shared secret.
// ecies shared secret is used as initial session token for new peers.
// generate shared key from prv and remote pubkey.
if token, err = h.ecdhShared(prv); err != nil {
return nil, err
}
}
signedMsg := xor(token, h.initNonce)
remoteRandomPub, err := secp256k1.RecoverPubkey(signedMsg, msg[:sigLen])
if err != nil {
return nil, err
}
h.remoteRandomPub, _ = importPublicKey(remoteRandomPub)
return h, nil
}
// authResp generates the encrypted authentication response message.
func (h *encHandshake) authResp(prv *ecdsa.PrivateKey, token []byte) ([]byte, error) {
// responder auth message
// E(remote-pubk, ecdhe-random-pubk || nonce || 0x0)
resp := make([]byte, authRespLen)
n := copy(resp, exportPubkey(&h.randomPrivKey.PublicKey))
n += copy(resp[n:], h.respNonce)
if token == nil {
resp[n] = 0
} else {
resp[n] = 1
}
// encrypt using remote-pubk
return ecies.Encrypt(rand.Reader, h.remotePub, resp, nil, nil)
}
// importPublicKey unmarshals 512 bit public keys.
func importPublicKey(pubKey []byte) (*ecies.PublicKey, error) {
var pubKey65 []byte
switch len(pubKey) {
case 64:
// add 'uncompressed key' flag
pubKey65 = append([]byte{0x04}, pubKey...)
case 65:
pubKey65 = pubKey
default:
return nil, fmt.Errorf("invalid public key length %v (expect 64/65)", len(pubKey))
}
// TODO: fewer pointless conversions
return ecies.ImportECDSAPublic(crypto.ToECDSAPub(pubKey65)), nil
}
func exportPubkey(pub *ecies.PublicKey) []byte {
if pub == nil {
panic("nil pubkey")
}
return elliptic.Marshal(pub.Curve, pub.X, pub.Y)[1:]
}
func xor(one, other []byte) (xor []byte) {
xor = make([]byte, len(one))
for i := 0; i < len(one); i++ {
xor[i] = one[i] ^ other[i]
}
return xor
}
func readProtocolHandshake(rw MsgReadWriter, wantID discover.NodeID, our *protoHandshake) (*protoHandshake, error) {
msg, err := rw.ReadMsg()
if err != nil {
return nil, err
}
if msg.Code == discMsg {
// disconnect before protocol handshake is valid according to the
// spec and we send it ourself if Server.addPeer fails.
var reason [1]DiscReason
rlp.Decode(msg.Payload, &reason)
return nil, reason[0]
}
if msg.Code != handshakeMsg {
return nil, fmt.Errorf("expected handshake, got %x", msg.Code)
}
if msg.Size > baseProtocolMaxMsgSize {
return nil, fmt.Errorf("message too big (%d > %d)", msg.Size, baseProtocolMaxMsgSize)
}
var hs protoHandshake
if err := msg.Decode(&hs); err != nil {
return nil, err
}
// validate handshake info
if hs.Version != our.Version {
SendItems(rw, discMsg, DiscIncompatibleVersion)
return nil, fmt.Errorf("required version %d, received %d\n", baseProtocolVersion, hs.Version)
}
if (hs.ID == discover.NodeID{}) {
SendItems(rw, discMsg, DiscInvalidIdentity)
return nil, errors.New("invalid public key in handshake")
}
if hs.ID != wantID {
SendItems(rw, discMsg, DiscUnexpectedIdentity)
return nil, errors.New("handshake node ID does not match encryption handshake")
}
return &hs, nil
}