b4dcd1a391
Makes the float-gauges lock-free name old time/op new time/op delta CounterFloat64Parallel-8 1.45µs ±10% 0.85µs ± 6% -41.65% (p=0.008 n=5+5) --------- Co-authored-by: Exca-DK <dev@DESKTOP-RI45P4J.localdomain> Co-authored-by: Martin Holst Swende <martin@swende.se>
156 lines
4.3 KiB
Go
156 lines
4.3 KiB
Go
package metrics
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import (
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"math"
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"sync/atomic"
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)
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// CounterFloat64 holds a float64 value that can be incremented and decremented.
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type CounterFloat64 interface {
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Clear()
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Count() float64
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Dec(float64)
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Inc(float64)
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Snapshot() CounterFloat64
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}
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// GetOrRegisterCounterFloat64 returns an existing CounterFloat64 or constructs and registers
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// a new StandardCounterFloat64.
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func GetOrRegisterCounterFloat64(name string, r Registry) CounterFloat64 {
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if nil == r {
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r = DefaultRegistry
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}
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return r.GetOrRegister(name, NewCounterFloat64).(CounterFloat64)
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}
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// GetOrRegisterCounterFloat64Forced returns an existing CounterFloat64 or constructs and registers a
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// new CounterFloat64 no matter the global switch is enabled or not.
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// Be sure to unregister the counter from the registry once it is of no use to
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// allow for garbage collection.
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func GetOrRegisterCounterFloat64Forced(name string, r Registry) CounterFloat64 {
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if nil == r {
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r = DefaultRegistry
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}
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return r.GetOrRegister(name, NewCounterFloat64Forced).(CounterFloat64)
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}
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// NewCounterFloat64 constructs a new StandardCounterFloat64.
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func NewCounterFloat64() CounterFloat64 {
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if !Enabled {
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return NilCounterFloat64{}
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}
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return &StandardCounterFloat64{}
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}
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// NewCounterFloat64Forced constructs a new StandardCounterFloat64 and returns it no matter if
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// the global switch is enabled or not.
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func NewCounterFloat64Forced() CounterFloat64 {
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return &StandardCounterFloat64{}
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}
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// NewRegisteredCounterFloat64 constructs and registers a new StandardCounterFloat64.
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func NewRegisteredCounterFloat64(name string, r Registry) CounterFloat64 {
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c := NewCounterFloat64()
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if nil == r {
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r = DefaultRegistry
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}
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r.Register(name, c)
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return c
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}
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// NewRegisteredCounterFloat64Forced constructs and registers a new StandardCounterFloat64
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// and launches a goroutine no matter the global switch is enabled or not.
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// Be sure to unregister the counter from the registry once it is of no use to
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// allow for garbage collection.
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func NewRegisteredCounterFloat64Forced(name string, r Registry) CounterFloat64 {
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c := NewCounterFloat64Forced()
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if nil == r {
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r = DefaultRegistry
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}
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r.Register(name, c)
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return c
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}
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// CounterFloat64Snapshot is a read-only copy of another CounterFloat64.
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type CounterFloat64Snapshot float64
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// Clear panics.
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func (CounterFloat64Snapshot) Clear() {
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panic("Clear called on a CounterFloat64Snapshot")
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}
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// Count returns the value at the time the snapshot was taken.
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func (c CounterFloat64Snapshot) Count() float64 { return float64(c) }
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// Dec panics.
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func (CounterFloat64Snapshot) Dec(float64) {
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panic("Dec called on a CounterFloat64Snapshot")
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}
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// Inc panics.
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func (CounterFloat64Snapshot) Inc(float64) {
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panic("Inc called on a CounterFloat64Snapshot")
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}
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// Snapshot returns the snapshot.
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func (c CounterFloat64Snapshot) Snapshot() CounterFloat64 { return c }
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// NilCounterFloat64 is a no-op CounterFloat64.
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type NilCounterFloat64 struct{}
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// Clear is a no-op.
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func (NilCounterFloat64) Clear() {}
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// Count is a no-op.
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func (NilCounterFloat64) Count() float64 { return 0.0 }
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// Dec is a no-op.
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func (NilCounterFloat64) Dec(i float64) {}
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// Inc is a no-op.
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func (NilCounterFloat64) Inc(i float64) {}
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// Snapshot is a no-op.
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func (NilCounterFloat64) Snapshot() CounterFloat64 { return NilCounterFloat64{} }
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// StandardCounterFloat64 is the standard implementation of a CounterFloat64 and uses the
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// atomic to manage a single float64 value.
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type StandardCounterFloat64 struct {
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floatBits atomic.Uint64
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}
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// Clear sets the counter to zero.
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func (c *StandardCounterFloat64) Clear() {
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c.floatBits.Store(0)
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}
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// Count returns the current value.
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func (c *StandardCounterFloat64) Count() float64 {
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return math.Float64frombits(c.floatBits.Load())
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}
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// Dec decrements the counter by the given amount.
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func (c *StandardCounterFloat64) Dec(v float64) {
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atomicAddFloat(&c.floatBits, -v)
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}
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// Inc increments the counter by the given amount.
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func (c *StandardCounterFloat64) Inc(v float64) {
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atomicAddFloat(&c.floatBits, v)
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}
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// Snapshot returns a read-only copy of the counter.
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func (c *StandardCounterFloat64) Snapshot() CounterFloat64 {
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return CounterFloat64Snapshot(c.Count())
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}
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func atomicAddFloat(fbits *atomic.Uint64, v float64) {
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for {
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loadedBits := fbits.Load()
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newBits := math.Float64bits(math.Float64frombits(loadedBits) + v)
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if fbits.CompareAndSwap(loadedBits, newBits) {
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break
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}
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}
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}
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