5c55657c54
This makes two main changes to the plugin system: * Instead of assuming that each plugin will have exactly one type, inspect each plugin to see which interfaces it provides, and register it as a provider of each provided interface. This can allow a single .so file to provide multiple interfaces, which will likely be necessary for aggregating certain types of info. * Rather than using dependency injection and having to propagate the plugin system all throughout Geth, have a default plugin loader so we need only import the module and make calls to it. If the plan were to integrate this into mainline Geth, I would say we use dependency injection and take the time to pass the plugin loader throughout the codebase, but as I expect this to be a fork that has to pull upstream changes, this approach should make merge conflicts much less common.
141 lines
3.9 KiB
Go
141 lines
3.9 KiB
Go
package plugins
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import (
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"plugin"
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"github.com/ethereum/go-ethereum/rpc"
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/log"
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"gopkg.in/urfave/cli.v1"
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"flag"
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"io/ioutil"
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"strings"
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"path"
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"fmt"
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)
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type APILoader func(*node.Node, Backend) []rpc.API
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type Subcommand func(*cli.Context, []string) error
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type PluginLoader struct{
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TracerPlugins map[string]interface{} // TODO: Set interface
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StateHooks []interface{} // TODO: Set interface
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ChainEventHooks []interface{} // TODO: Set interface
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RPCPlugins []APILoader
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Subcommands map[string]Subcommand
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Flags []*flag.FlagSet
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}
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var defaultPluginLoader *PluginLoader
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func NewPluginLoader(target string) (*PluginLoader, error) {
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pl := &PluginLoader{
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RPCPlugins: []APILoader{},
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Subcommands: make(map[string]Subcommand),
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Flags: []*flag.FlagSet{},
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}
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files, err := ioutil.ReadDir(target)
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if err != nil {
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log.Warn("Could not load plugins directory. Skipping.", "path", target)
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return pl, nil
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}
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for _, file := range files {
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fpath := path.Join(target, file.Name())
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if !strings.HasSuffix(file.Name(), ".so") {
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log.Debug("File inplugin directory is not '.so' file. Skipping.", "file", fpath)
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continue
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}
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plug, err := plugin.Open(fpath)
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if err != nil {
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log.Warn("File in plugin directory could not be loaded: %v", "file", fpath, "error", err.Error())
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continue
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}
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// Any type of plugin can potentially specify flags
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f, err := plug.Lookup("Flags")
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if err == nil {
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flagset, ok := f.(*flag.FlagSet)
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if !ok {
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log.Warn("Found plugin.Flags, but it its not a *FlagSet", "file", fpath)
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} else {
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pl.Flags = append(pl.Flags, flagset)
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}
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}
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fn, err := plug.Lookup("GetAPIs")
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if err == nil {
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apiLoader, ok := fn.(func(*node.Node, Backend) []rpc.API)
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if !ok {
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log.Warn("Could not cast plugin.GetAPIs to APILoader", "file", fpath)
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} else {
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pl.RPCPlugins = append(pl.RPCPlugins, APILoader(apiLoader))
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}
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} else { log.Debug("Error retrieving GetAPIs for plugin", "file", fpath, "error", err.Error()) }
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sb, err := plug.Lookup("Subcommands")
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if err == nil {
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subcommands, ok := sb.(map[string]func(*cli.Context, []string) error)
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if !ok {
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log.Warn("Could not cast plugin.Subocmmands to `map[string]func(*cli.Context, []string) error`", "file", fpath)
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} else {
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for k, v := range subcommands {
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if _, ok := pl.Subcommands[k]; ok {
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log.Warn("Subcommand redeclared", "file", fpath, "subcommand", k)
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}
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pl.Subcommands[k] = v
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}
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}
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}
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}
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return pl, nil
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}
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func Initialize(target string) (err error) {
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defaultPluginLoader, err = NewPluginLoader(target)
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return err
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}
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func (pl *PluginLoader) RunSubcommand(ctx *cli.Context) (bool, error) {
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args := ctx.Args()
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if len(args) == 0 { return false, fmt.Errorf("No subcommand arguments")}
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subcommand, ok := pl.Subcommands[args[0]]
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if !ok { return false, fmt.Errorf("Subcommand %v does not exist", args[0])}
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return true, subcommand(ctx, args[1:])
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}
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func RunSubcommand(ctx *cli.Context) (bool, error) {
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if defaultPluginLoader == nil { return false, fmt.Errorf("Plugin loader not initialized") }
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return defaultPluginLoader.RunSubcommand(ctx)
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}
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func (pl *PluginLoader) ParseFlags(args []string) bool {
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for _, flagset := range pl.Flags {
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flagset.Parse(args)
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}
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return len(pl.Flags) > 0
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}
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func ParseFlags(args []string) bool {
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if defaultPluginLoader == nil {
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log.Warn("Attempting to parse flags, but default PluginLoader has not been initialized")
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return false
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}
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return defaultPluginLoader.ParseFlags(args)
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}
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func (pl *PluginLoader) GetAPIs(stack *node.Node, backend Backend) []rpc.API {
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apis := []rpc.API{}
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for _, apiLoader := range pl.RPCPlugins {
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apis = append(apis, apiLoader(stack, backend)...)
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}
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return apis
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}
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func GetAPIs(stack *node.Node, backend Backend) []rpc.API {
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if defaultPluginLoader == nil {
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log.Warn("Attempting GetAPIs ,but default PluginLoader has not been initialized")
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return []rpc.API{}
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}
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return defaultPluginLoader.GetAPIs(stack, backend)
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}
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