6f54ae24cd
* p2p: add low port check in dialer We already have a check like this for UDP ports, add a similar one in the dialer. This prevents dials to port zero and it's also an extra layer of protection against spamming HTTP servers. * p2p/discover: use errLowPort in v4 code * p2p: change port check * p2p: add comment * p2p/simulations/adapters: ensure assigned port is in all node records
558 lines
16 KiB
Go
558 lines
16 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
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import (
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"context"
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crand "crypto/rand"
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"encoding/binary"
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"errors"
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"fmt"
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mrand "math/rand"
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"net"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/netutil"
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)
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const (
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// This is the amount of time spent waiting in between redialing a certain node. The
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// limit is a bit higher than inboundThrottleTime to prevent failing dials in small
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// private networks.
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dialHistoryExpiration = inboundThrottleTime + 5*time.Second
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// Config for the "Looking for peers" message.
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dialStatsLogInterval = 10 * time.Second // printed at most this often
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dialStatsPeerLimit = 3 // but not if more than this many dialed peers
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// Endpoint resolution is throttled with bounded backoff.
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initialResolveDelay = 60 * time.Second
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maxResolveDelay = time.Hour
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)
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// NodeDialer is used to connect to nodes in the network, typically by using
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// an underlying net.Dialer but also using net.Pipe in tests.
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type NodeDialer interface {
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Dial(context.Context, *enode.Node) (net.Conn, error)
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}
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type nodeResolver interface {
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Resolve(*enode.Node) *enode.Node
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}
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// tcpDialer implements NodeDialer using real TCP connections.
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type tcpDialer struct {
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d *net.Dialer
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}
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func (t tcpDialer) Dial(ctx context.Context, dest *enode.Node) (net.Conn, error) {
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return t.d.DialContext(ctx, "tcp", nodeAddr(dest).String())
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}
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func nodeAddr(n *enode.Node) net.Addr {
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return &net.TCPAddr{IP: n.IP(), Port: n.TCP()}
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}
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// checkDial errors:
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var (
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errSelf = errors.New("is self")
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errAlreadyDialing = errors.New("already dialing")
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errAlreadyConnected = errors.New("already connected")
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errRecentlyDialed = errors.New("recently dialed")
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errNotWhitelisted = errors.New("not contained in netrestrict whitelist")
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errNoPort = errors.New("node does not provide TCP port")
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)
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// dialer creates outbound connections and submits them into Server.
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// Two types of peer connections can be created:
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//
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// - static dials are pre-configured connections. The dialer attempts
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// keep these nodes connected at all times.
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//
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// - dynamic dials are created from node discovery results. The dialer
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// continuously reads candidate nodes from its input iterator and attempts
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// to create peer connections to nodes arriving through the iterator.
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//
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type dialScheduler struct {
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dialConfig
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setupFunc dialSetupFunc
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wg sync.WaitGroup
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cancel context.CancelFunc
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ctx context.Context
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nodesIn chan *enode.Node
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doneCh chan *dialTask
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addStaticCh chan *enode.Node
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remStaticCh chan *enode.Node
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addPeerCh chan *conn
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remPeerCh chan *conn
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// Everything below here belongs to loop and
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// should only be accessed by code on the loop goroutine.
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dialing map[enode.ID]*dialTask // active tasks
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peers map[enode.ID]connFlag // all connected peers
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dialPeers int // current number of dialed peers
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// The static map tracks all static dial tasks. The subset of usable static dial tasks
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// (i.e. those passing checkDial) is kept in staticPool. The scheduler prefers
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// launching random static tasks from the pool over launching dynamic dials from the
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// iterator.
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static map[enode.ID]*dialTask
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staticPool []*dialTask
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// The dial history keeps recently dialed nodes. Members of history are not dialed.
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history expHeap
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historyTimer mclock.Timer
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historyTimerTime mclock.AbsTime
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// for logStats
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lastStatsLog mclock.AbsTime
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doneSinceLastLog int
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}
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type dialSetupFunc func(net.Conn, connFlag, *enode.Node) error
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type dialConfig struct {
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self enode.ID // our own ID
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maxDialPeers int // maximum number of dialed peers
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maxActiveDials int // maximum number of active dials
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netRestrict *netutil.Netlist // IP whitelist, disabled if nil
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resolver nodeResolver
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dialer NodeDialer
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log log.Logger
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clock mclock.Clock
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rand *mrand.Rand
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}
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func (cfg dialConfig) withDefaults() dialConfig {
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if cfg.maxActiveDials == 0 {
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cfg.maxActiveDials = defaultMaxPendingPeers
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}
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if cfg.log == nil {
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cfg.log = log.Root()
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}
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if cfg.clock == nil {
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cfg.clock = mclock.System{}
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}
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if cfg.rand == nil {
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seedb := make([]byte, 8)
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crand.Read(seedb)
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seed := int64(binary.BigEndian.Uint64(seedb))
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cfg.rand = mrand.New(mrand.NewSource(seed))
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}
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return cfg
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}
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func newDialScheduler(config dialConfig, it enode.Iterator, setupFunc dialSetupFunc) *dialScheduler {
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d := &dialScheduler{
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dialConfig: config.withDefaults(),
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setupFunc: setupFunc,
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dialing: make(map[enode.ID]*dialTask),
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static: make(map[enode.ID]*dialTask),
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peers: make(map[enode.ID]connFlag),
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doneCh: make(chan *dialTask),
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nodesIn: make(chan *enode.Node),
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addStaticCh: make(chan *enode.Node),
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remStaticCh: make(chan *enode.Node),
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addPeerCh: make(chan *conn),
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remPeerCh: make(chan *conn),
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}
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d.lastStatsLog = d.clock.Now()
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d.ctx, d.cancel = context.WithCancel(context.Background())
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d.wg.Add(2)
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go d.readNodes(it)
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go d.loop(it)
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return d
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}
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// stop shuts down the dialer, canceling all current dial tasks.
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func (d *dialScheduler) stop() {
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d.cancel()
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d.wg.Wait()
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}
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// addStatic adds a static dial candidate.
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func (d *dialScheduler) addStatic(n *enode.Node) {
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select {
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case d.addStaticCh <- n:
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case <-d.ctx.Done():
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}
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}
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// removeStatic removes a static dial candidate.
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func (d *dialScheduler) removeStatic(n *enode.Node) {
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select {
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case d.remStaticCh <- n:
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case <-d.ctx.Done():
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}
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}
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// peerAdded updates the peer set.
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func (d *dialScheduler) peerAdded(c *conn) {
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select {
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case d.addPeerCh <- c:
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case <-d.ctx.Done():
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}
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}
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// peerRemoved updates the peer set.
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func (d *dialScheduler) peerRemoved(c *conn) {
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select {
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case d.remPeerCh <- c:
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case <-d.ctx.Done():
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}
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}
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// loop is the main loop of the dialer.
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func (d *dialScheduler) loop(it enode.Iterator) {
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var (
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nodesCh chan *enode.Node
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historyExp = make(chan struct{}, 1)
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)
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loop:
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for {
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// Launch new dials if slots are available.
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slots := d.freeDialSlots()
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slots -= d.startStaticDials(slots)
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if slots > 0 {
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nodesCh = d.nodesIn
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} else {
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nodesCh = nil
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}
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d.rearmHistoryTimer(historyExp)
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d.logStats()
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select {
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case node := <-nodesCh:
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if err := d.checkDial(node); err != nil {
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d.log.Trace("Discarding dial candidate", "id", node.ID(), "ip", node.IP(), "reason", err)
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} else {
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d.startDial(newDialTask(node, dynDialedConn))
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}
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case task := <-d.doneCh:
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id := task.dest.ID()
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delete(d.dialing, id)
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d.updateStaticPool(id)
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d.doneSinceLastLog++
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case c := <-d.addPeerCh:
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if c.is(dynDialedConn) || c.is(staticDialedConn) {
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d.dialPeers++
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}
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id := c.node.ID()
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d.peers[id] = c.flags
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// Remove from static pool because the node is now connected.
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task := d.static[id]
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if task != nil && task.staticPoolIndex >= 0 {
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d.removeFromStaticPool(task.staticPoolIndex)
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}
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// TODO: cancel dials to connected peers
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case c := <-d.remPeerCh:
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if c.is(dynDialedConn) || c.is(staticDialedConn) {
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d.dialPeers--
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}
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delete(d.peers, c.node.ID())
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d.updateStaticPool(c.node.ID())
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case node := <-d.addStaticCh:
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id := node.ID()
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_, exists := d.static[id]
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d.log.Trace("Adding static node", "id", id, "ip", node.IP(), "added", !exists)
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if exists {
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continue loop
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}
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task := newDialTask(node, staticDialedConn)
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d.static[id] = task
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if d.checkDial(node) == nil {
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d.addToStaticPool(task)
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}
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case node := <-d.remStaticCh:
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id := node.ID()
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task := d.static[id]
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d.log.Trace("Removing static node", "id", id, "ok", task != nil)
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if task != nil {
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delete(d.static, id)
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if task.staticPoolIndex >= 0 {
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d.removeFromStaticPool(task.staticPoolIndex)
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}
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}
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case <-historyExp:
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d.expireHistory()
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case <-d.ctx.Done():
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it.Close()
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break loop
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}
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}
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d.stopHistoryTimer(historyExp)
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for range d.dialing {
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<-d.doneCh
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}
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d.wg.Done()
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}
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// readNodes runs in its own goroutine and delivers nodes from
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// the input iterator to the nodesIn channel.
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func (d *dialScheduler) readNodes(it enode.Iterator) {
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defer d.wg.Done()
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for it.Next() {
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select {
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case d.nodesIn <- it.Node():
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case <-d.ctx.Done():
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}
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}
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}
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// logStats prints dialer statistics to the log. The message is suppressed when enough
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// peers are connected because users should only see it while their client is starting up
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// or comes back online.
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func (d *dialScheduler) logStats() {
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now := d.clock.Now()
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if d.lastStatsLog.Add(dialStatsLogInterval) > now {
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return
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}
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if d.dialPeers < dialStatsPeerLimit && d.dialPeers < d.maxDialPeers {
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d.log.Info("Looking for peers", "peercount", len(d.peers), "tried", d.doneSinceLastLog, "static", len(d.static))
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}
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d.doneSinceLastLog = 0
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d.lastStatsLog = now
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}
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// rearmHistoryTimer configures d.historyTimer to fire when the
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// next item in d.history expires.
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func (d *dialScheduler) rearmHistoryTimer(ch chan struct{}) {
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if len(d.history) == 0 || d.historyTimerTime == d.history.nextExpiry() {
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return
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}
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d.stopHistoryTimer(ch)
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d.historyTimerTime = d.history.nextExpiry()
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timeout := time.Duration(d.historyTimerTime - d.clock.Now())
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d.historyTimer = d.clock.AfterFunc(timeout, func() { ch <- struct{}{} })
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}
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// stopHistoryTimer stops the timer and drains the channel it sends on.
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func (d *dialScheduler) stopHistoryTimer(ch chan struct{}) {
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if d.historyTimer != nil && !d.historyTimer.Stop() {
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<-ch
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}
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}
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// expireHistory removes expired items from d.history.
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func (d *dialScheduler) expireHistory() {
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d.historyTimer.Stop()
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d.historyTimer = nil
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d.historyTimerTime = 0
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d.history.expire(d.clock.Now(), func(hkey string) {
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var id enode.ID
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copy(id[:], hkey)
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d.updateStaticPool(id)
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})
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}
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// freeDialSlots returns the number of free dial slots. The result can be negative
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// when peers are connected while their task is still running.
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func (d *dialScheduler) freeDialSlots() int {
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slots := (d.maxDialPeers - d.dialPeers) * 2
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if slots > d.maxActiveDials {
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slots = d.maxActiveDials
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}
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free := slots - len(d.dialing)
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return free
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}
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// checkDial returns an error if node n should not be dialed.
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func (d *dialScheduler) checkDial(n *enode.Node) error {
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if n.ID() == d.self {
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return errSelf
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}
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if n.IP() != nil && n.TCP() == 0 {
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// This check can trigger if a non-TCP node is found
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// by discovery. If there is no IP, the node is a static
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// node and the actual endpoint will be resolved later in dialTask.
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return errNoPort
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}
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if _, ok := d.dialing[n.ID()]; ok {
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return errAlreadyDialing
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}
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if _, ok := d.peers[n.ID()]; ok {
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return errAlreadyConnected
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}
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if d.netRestrict != nil && !d.netRestrict.Contains(n.IP()) {
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return errNotWhitelisted
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}
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if d.history.contains(string(n.ID().Bytes())) {
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return errRecentlyDialed
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}
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return nil
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}
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// startStaticDials starts n static dial tasks.
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func (d *dialScheduler) startStaticDials(n int) (started int) {
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for started = 0; started < n && len(d.staticPool) > 0; started++ {
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idx := d.rand.Intn(len(d.staticPool))
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task := d.staticPool[idx]
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d.startDial(task)
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d.removeFromStaticPool(idx)
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}
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return started
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}
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// updateStaticPool attempts to move the given static dial back into staticPool.
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func (d *dialScheduler) updateStaticPool(id enode.ID) {
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task, ok := d.static[id]
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if ok && task.staticPoolIndex < 0 && d.checkDial(task.dest) == nil {
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d.addToStaticPool(task)
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}
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}
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func (d *dialScheduler) addToStaticPool(task *dialTask) {
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if task.staticPoolIndex >= 0 {
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panic("attempt to add task to staticPool twice")
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}
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d.staticPool = append(d.staticPool, task)
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task.staticPoolIndex = len(d.staticPool) - 1
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}
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// removeFromStaticPool removes the task at idx from staticPool. It does that by moving the
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// current last element of the pool to idx and then shortening the pool by one.
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func (d *dialScheduler) removeFromStaticPool(idx int) {
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task := d.staticPool[idx]
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end := len(d.staticPool) - 1
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d.staticPool[idx] = d.staticPool[end]
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d.staticPool[idx].staticPoolIndex = idx
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d.staticPool[end] = nil
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d.staticPool = d.staticPool[:end]
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task.staticPoolIndex = -1
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}
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// startDial runs the given dial task in a separate goroutine.
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func (d *dialScheduler) startDial(task *dialTask) {
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d.log.Trace("Starting p2p dial", "id", task.dest.ID(), "ip", task.dest.IP(), "flag", task.flags)
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hkey := string(task.dest.ID().Bytes())
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d.history.add(hkey, d.clock.Now().Add(dialHistoryExpiration))
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d.dialing[task.dest.ID()] = task
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go func() {
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task.run(d)
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d.doneCh <- task
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}()
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}
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// A dialTask generated for each node that is dialed.
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type dialTask struct {
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staticPoolIndex int
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flags connFlag
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// These fields are private to the task and should not be
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// accessed by dialScheduler while the task is running.
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dest *enode.Node
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lastResolved mclock.AbsTime
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resolveDelay time.Duration
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}
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func newDialTask(dest *enode.Node, flags connFlag) *dialTask {
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return &dialTask{dest: dest, flags: flags, staticPoolIndex: -1}
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}
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type dialError struct {
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error
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}
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func (t *dialTask) run(d *dialScheduler) {
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if t.needResolve() && !t.resolve(d) {
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return
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}
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err := t.dial(d, t.dest)
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if err != nil {
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// For static nodes, resolve one more time if dialing fails.
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if _, ok := err.(*dialError); ok && t.flags&staticDialedConn != 0 {
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if t.resolve(d) {
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t.dial(d, t.dest)
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}
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}
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}
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}
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func (t *dialTask) needResolve() bool {
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return t.flags&staticDialedConn != 0 && t.dest.IP() == nil
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}
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// resolve attempts to find the current endpoint for the destination
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// using discovery.
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//
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// Resolve operations are throttled with backoff to avoid flooding the
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// discovery network with useless queries for nodes that don't exist.
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// The backoff delay resets when the node is found.
|
|
func (t *dialTask) resolve(d *dialScheduler) bool {
|
|
if d.resolver == nil {
|
|
return false
|
|
}
|
|
if t.resolveDelay == 0 {
|
|
t.resolveDelay = initialResolveDelay
|
|
}
|
|
if t.lastResolved > 0 && time.Duration(d.clock.Now()-t.lastResolved) < t.resolveDelay {
|
|
return false
|
|
}
|
|
resolved := d.resolver.Resolve(t.dest)
|
|
t.lastResolved = d.clock.Now()
|
|
if resolved == nil {
|
|
t.resolveDelay *= 2
|
|
if t.resolveDelay > maxResolveDelay {
|
|
t.resolveDelay = maxResolveDelay
|
|
}
|
|
d.log.Debug("Resolving node failed", "id", t.dest.ID(), "newdelay", t.resolveDelay)
|
|
return false
|
|
}
|
|
// The node was found.
|
|
t.resolveDelay = initialResolveDelay
|
|
t.dest = resolved
|
|
d.log.Debug("Resolved node", "id", t.dest.ID(), "addr", &net.TCPAddr{IP: t.dest.IP(), Port: t.dest.TCP()})
|
|
return true
|
|
}
|
|
|
|
// dial performs the actual connection attempt.
|
|
func (t *dialTask) dial(d *dialScheduler, dest *enode.Node) error {
|
|
fd, err := d.dialer.Dial(d.ctx, t.dest)
|
|
if err != nil {
|
|
d.log.Trace("Dial error", "id", t.dest.ID(), "addr", nodeAddr(t.dest), "conn", t.flags, "err", cleanupDialErr(err))
|
|
return &dialError{err}
|
|
}
|
|
mfd := newMeteredConn(fd, false, &net.TCPAddr{IP: dest.IP(), Port: dest.TCP()})
|
|
return d.setupFunc(mfd, t.flags, dest)
|
|
}
|
|
|
|
func (t *dialTask) String() string {
|
|
id := t.dest.ID()
|
|
return fmt.Sprintf("%v %x %v:%d", t.flags, id[:8], t.dest.IP(), t.dest.TCP())
|
|
}
|
|
|
|
func cleanupDialErr(err error) error {
|
|
if netErr, ok := err.(*net.OpError); ok && netErr.Op == "dial" {
|
|
return netErr.Err
|
|
}
|
|
return err
|
|
}
|