d3b751e4d9
This removes the core/types -> leveldb dependency.
1163 lines
40 KiB
Go
1163 lines
40 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Contains the block download scheduler to collect download tasks and schedule
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// them in an ordered, and throttled way.
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package downloader
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import (
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"errors"
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/trie"
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"github.com/rcrowley/go-metrics"
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"gopkg.in/karalabe/cookiejar.v2/collections/prque"
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)
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var (
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blockCacheLimit = 8192 // Maximum number of blocks to cache before throttling the download
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maxInFlightStates = 8192 // Maximum number of state downloads to allow concurrently
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)
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var (
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errNoFetchesPending = errors.New("no fetches pending")
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errStaleDelivery = errors.New("stale delivery")
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)
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// fetchRequest is a currently running data retrieval operation.
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type fetchRequest struct {
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Peer *peer // Peer to which the request was sent
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From uint64 // [eth/62] Requested chain element index (used for skeleton fills only)
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Hashes map[common.Hash]int // [eth/61] Requested hashes with their insertion index (priority)
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Headers []*types.Header // [eth/62] Requested headers, sorted by request order
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Time time.Time // Time when the request was made
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}
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// fetchResult is a struct collecting partial results from data fetchers until
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// all outstanding pieces complete and the result as a whole can be processed.
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type fetchResult struct {
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Pending int // Number of data fetches still pending
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Header *types.Header
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Uncles []*types.Header
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Transactions types.Transactions
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Receipts types.Receipts
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}
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// queue represents hashes that are either need fetching or are being fetched
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type queue struct {
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mode SyncMode // Synchronisation mode to decide on the block parts to schedule for fetching
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fastSyncPivot uint64 // Block number where the fast sync pivots into archive synchronisation mode
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headerHead common.Hash // [eth/62] Hash of the last queued header to verify order
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// Headers are "special", they download in batches, supported by a skeleton chain
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headerTaskPool map[uint64]*types.Header // [eth/62] Pending header retrieval tasks, mapping starting indexes to skeleton headers
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headerTaskQueue *prque.Prque // [eth/62] Priority queue of the skeleton indexes to fetch the filling headers for
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headerPeerMiss map[string]map[uint64]struct{} // [eth/62] Set of per-peer header batches known to be unavailable
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headerPendPool map[string]*fetchRequest // [eth/62] Currently pending header retrieval operations
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headerResults []*types.Header // [eth/62] Result cache accumulating the completed headers
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headerProced int // [eth/62] Number of headers already processed from the results
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headerOffset uint64 // [eth/62] Number of the first header in the result cache
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headerContCh chan bool // [eth/62] Channel to notify when header download finishes
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// All data retrievals below are based on an already assembles header chain
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blockTaskPool map[common.Hash]*types.Header // [eth/62] Pending block (body) retrieval tasks, mapping hashes to headers
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blockTaskQueue *prque.Prque // [eth/62] Priority queue of the headers to fetch the blocks (bodies) for
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blockPendPool map[string]*fetchRequest // [eth/62] Currently pending block (body) retrieval operations
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blockDonePool map[common.Hash]struct{} // [eth/62] Set of the completed block (body) fetches
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receiptTaskPool map[common.Hash]*types.Header // [eth/63] Pending receipt retrieval tasks, mapping hashes to headers
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receiptTaskQueue *prque.Prque // [eth/63] Priority queue of the headers to fetch the receipts for
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receiptPendPool map[string]*fetchRequest // [eth/63] Currently pending receipt retrieval operations
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receiptDonePool map[common.Hash]struct{} // [eth/63] Set of the completed receipt fetches
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stateTaskIndex int // [eth/63] Counter indexing the added hashes to ensure prioritised retrieval order
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stateTaskPool map[common.Hash]int // [eth/63] Pending node data retrieval tasks, mapping to their priority
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stateTaskQueue *prque.Prque // [eth/63] Priority queue of the hashes to fetch the node data for
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statePendPool map[string]*fetchRequest // [eth/63] Currently pending node data retrieval operations
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stateDatabase ethdb.Database // [eth/63] Trie database to populate during state reassembly
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stateScheduler *state.StateSync // [eth/63] State trie synchronisation scheduler and integrator
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stateProcessors int32 // [eth/63] Number of currently running state processors
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stateSchedLock sync.RWMutex // [eth/63] Lock serialising access to the state scheduler
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resultCache []*fetchResult // Downloaded but not yet delivered fetch results
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resultOffset uint64 // Offset of the first cached fetch result in the block chain
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lock *sync.Mutex
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active *sync.Cond
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closed bool
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}
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// newQueue creates a new download queue for scheduling block retrieval.
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func newQueue(stateDb ethdb.Database) *queue {
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lock := new(sync.Mutex)
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return &queue{
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headerPendPool: make(map[string]*fetchRequest),
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headerContCh: make(chan bool),
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blockTaskPool: make(map[common.Hash]*types.Header),
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blockTaskQueue: prque.New(),
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blockPendPool: make(map[string]*fetchRequest),
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blockDonePool: make(map[common.Hash]struct{}),
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receiptTaskPool: make(map[common.Hash]*types.Header),
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receiptTaskQueue: prque.New(),
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receiptPendPool: make(map[string]*fetchRequest),
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receiptDonePool: make(map[common.Hash]struct{}),
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stateTaskPool: make(map[common.Hash]int),
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stateTaskQueue: prque.New(),
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statePendPool: make(map[string]*fetchRequest),
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stateDatabase: stateDb,
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resultCache: make([]*fetchResult, blockCacheLimit),
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active: sync.NewCond(lock),
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lock: lock,
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}
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}
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// Reset clears out the queue contents.
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func (q *queue) Reset() {
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q.lock.Lock()
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defer q.lock.Unlock()
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q.stateSchedLock.Lock()
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defer q.stateSchedLock.Unlock()
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q.closed = false
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q.mode = FullSync
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q.fastSyncPivot = 0
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q.headerHead = common.Hash{}
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q.headerPendPool = make(map[string]*fetchRequest)
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q.blockTaskPool = make(map[common.Hash]*types.Header)
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q.blockTaskQueue.Reset()
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q.blockPendPool = make(map[string]*fetchRequest)
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q.blockDonePool = make(map[common.Hash]struct{})
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q.receiptTaskPool = make(map[common.Hash]*types.Header)
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q.receiptTaskQueue.Reset()
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q.receiptPendPool = make(map[string]*fetchRequest)
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q.receiptDonePool = make(map[common.Hash]struct{})
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q.stateTaskIndex = 0
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q.stateTaskPool = make(map[common.Hash]int)
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q.stateTaskQueue.Reset()
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q.statePendPool = make(map[string]*fetchRequest)
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q.stateScheduler = nil
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q.resultCache = make([]*fetchResult, blockCacheLimit)
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q.resultOffset = 0
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}
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// Close marks the end of the sync, unblocking WaitResults.
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// It may be called even if the queue is already closed.
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func (q *queue) Close() {
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q.lock.Lock()
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q.closed = true
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q.lock.Unlock()
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q.active.Broadcast()
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}
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// PendingHeaders retrieves the number of header requests pending for retrieval.
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func (q *queue) PendingHeaders() int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.headerTaskQueue.Size()
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}
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// PendingBlocks retrieves the number of block (body) requests pending for retrieval.
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func (q *queue) PendingBlocks() int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.blockTaskQueue.Size()
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}
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// PendingReceipts retrieves the number of block receipts pending for retrieval.
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func (q *queue) PendingReceipts() int {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.receiptTaskQueue.Size()
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}
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// PendingNodeData retrieves the number of node data entries pending for retrieval.
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func (q *queue) PendingNodeData() int {
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q.stateSchedLock.RLock()
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defer q.stateSchedLock.RUnlock()
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if q.stateScheduler != nil {
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return q.stateScheduler.Pending()
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}
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return 0
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}
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// InFlightHeaders retrieves whether there are header fetch requests currently
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// in flight.
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func (q *queue) InFlightHeaders() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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return len(q.headerPendPool) > 0
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}
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// InFlightBlocks retrieves whether there are block fetch requests currently in
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// flight.
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func (q *queue) InFlightBlocks() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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return len(q.blockPendPool) > 0
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}
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// InFlightReceipts retrieves whether there are receipt fetch requests currently
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// in flight.
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func (q *queue) InFlightReceipts() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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return len(q.receiptPendPool) > 0
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}
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// InFlightNodeData retrieves whether there are node data entry fetch requests
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// currently in flight.
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func (q *queue) InFlightNodeData() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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return len(q.statePendPool)+int(atomic.LoadInt32(&q.stateProcessors)) > 0
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}
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// Idle returns if the queue is fully idle or has some data still inside. This
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// method is used by the tester to detect termination events.
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func (q *queue) Idle() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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queued := q.blockTaskQueue.Size() + q.receiptTaskQueue.Size() + q.stateTaskQueue.Size()
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pending := len(q.blockPendPool) + len(q.receiptPendPool) + len(q.statePendPool)
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cached := len(q.blockDonePool) + len(q.receiptDonePool)
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q.stateSchedLock.RLock()
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if q.stateScheduler != nil {
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queued += q.stateScheduler.Pending()
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}
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q.stateSchedLock.RUnlock()
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return (queued + pending + cached) == 0
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}
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// FastSyncPivot retrieves the currently used fast sync pivot point.
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func (q *queue) FastSyncPivot() uint64 {
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.fastSyncPivot
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}
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// ShouldThrottleBlocks checks if the download should be throttled (active block (body)
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// fetches exceed block cache).
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func (q *queue) ShouldThrottleBlocks() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Calculate the currently in-flight block (body) requests
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pending := 0
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for _, request := range q.blockPendPool {
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pending += len(request.Hashes) + len(request.Headers)
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}
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// Throttle if more blocks (bodies) are in-flight than free space in the cache
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return pending >= len(q.resultCache)-len(q.blockDonePool)
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}
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// ShouldThrottleReceipts checks if the download should be throttled (active receipt
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// fetches exceed block cache).
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func (q *queue) ShouldThrottleReceipts() bool {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Calculate the currently in-flight receipt requests
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pending := 0
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for _, request := range q.receiptPendPool {
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pending += len(request.Headers)
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}
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// Throttle if more receipts are in-flight than free space in the cache
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return pending >= len(q.resultCache)-len(q.receiptDonePool)
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}
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// ScheduleSkeleton adds a batch of header retrieval tasks to the queue to fill
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// up an already retrieved header skeleton.
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func (q *queue) ScheduleSkeleton(from uint64, skeleton []*types.Header) {
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q.lock.Lock()
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defer q.lock.Unlock()
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// No skeleton retrieval can be in progress, fail hard if so (huge implementation bug)
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if q.headerResults != nil {
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panic("skeleton assembly already in progress")
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}
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// Shedule all the header retrieval tasks for the skeleton assembly
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q.headerTaskPool = make(map[uint64]*types.Header)
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q.headerTaskQueue = prque.New()
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q.headerPeerMiss = make(map[string]map[uint64]struct{}) // Reset availability to correct invalid chains
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q.headerResults = make([]*types.Header, len(skeleton)*MaxHeaderFetch)
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q.headerProced = 0
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q.headerOffset = from
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q.headerContCh = make(chan bool, 1)
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for i, header := range skeleton {
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index := from + uint64(i*MaxHeaderFetch)
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q.headerTaskPool[index] = header
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q.headerTaskQueue.Push(index, -float32(index))
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}
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}
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// RetrieveHeaders retrieves the header chain assemble based on the scheduled
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// skeleton.
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func (q *queue) RetrieveHeaders() ([]*types.Header, int) {
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q.lock.Lock()
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defer q.lock.Unlock()
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headers, proced := q.headerResults, q.headerProced
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q.headerResults, q.headerProced = nil, 0
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return headers, proced
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}
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// Schedule adds a set of headers for the download queue for scheduling, returning
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// the new headers encountered.
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func (q *queue) Schedule(headers []*types.Header, from uint64) []*types.Header {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Insert all the headers prioritised by the contained block number
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inserts := make([]*types.Header, 0, len(headers))
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for _, header := range headers {
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// Make sure chain order is honoured and preserved throughout
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hash := header.Hash()
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if header.Number == nil || header.Number.Uint64() != from {
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glog.V(logger.Warn).Infof("Header #%v [%x…] broke chain ordering, expected %d", header.Number, hash[:4], from)
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break
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}
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if q.headerHead != (common.Hash{}) && q.headerHead != header.ParentHash {
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glog.V(logger.Warn).Infof("Header #%v [%x…] broke chain ancestry", header.Number, hash[:4])
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break
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}
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// Make sure no duplicate requests are executed
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if _, ok := q.blockTaskPool[hash]; ok {
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glog.V(logger.Warn).Infof("Header #%d [%x…] already scheduled for block fetch", header.Number.Uint64(), hash[:4])
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continue
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}
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if _, ok := q.receiptTaskPool[hash]; ok {
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glog.V(logger.Warn).Infof("Header #%d [%x…] already scheduled for receipt fetch", header.Number.Uint64(), hash[:4])
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continue
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}
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// Queue the header for content retrieval
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q.blockTaskPool[hash] = header
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q.blockTaskQueue.Push(header, -float32(header.Number.Uint64()))
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if q.mode == FastSync && header.Number.Uint64() <= q.fastSyncPivot {
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// Fast phase of the fast sync, retrieve receipts too
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q.receiptTaskPool[hash] = header
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q.receiptTaskQueue.Push(header, -float32(header.Number.Uint64()))
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}
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if q.mode == FastSync && header.Number.Uint64() == q.fastSyncPivot {
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// Pivoting point of the fast sync, switch the state retrieval to this
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glog.V(logger.Debug).Infof("Switching state downloads to %d [%x…]", header.Number.Uint64(), header.Hash().Bytes()[:4])
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q.stateTaskIndex = 0
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q.stateTaskPool = make(map[common.Hash]int)
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q.stateTaskQueue.Reset()
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for _, req := range q.statePendPool {
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req.Hashes = make(map[common.Hash]int) // Make sure executing requests fail, but don't disappear
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}
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q.stateSchedLock.Lock()
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q.stateScheduler = state.NewStateSync(header.Root, q.stateDatabase)
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q.stateSchedLock.Unlock()
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}
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inserts = append(inserts, header)
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q.headerHead = hash
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from++
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}
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return inserts
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}
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// WaitResults retrieves and permanently removes a batch of fetch
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// results from the cache. the result slice will be empty if the queue
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// has been closed.
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func (q *queue) WaitResults() []*fetchResult {
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q.lock.Lock()
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defer q.lock.Unlock()
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nproc := q.countProcessableItems()
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for nproc == 0 && !q.closed {
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q.active.Wait()
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nproc = q.countProcessableItems()
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}
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results := make([]*fetchResult, nproc)
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copy(results, q.resultCache[:nproc])
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if len(results) > 0 {
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// Mark results as done before dropping them from the cache.
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for _, result := range results {
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hash := result.Header.Hash()
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delete(q.blockDonePool, hash)
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delete(q.receiptDonePool, hash)
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}
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// Delete the results from the cache and clear the tail.
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copy(q.resultCache, q.resultCache[nproc:])
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for i := len(q.resultCache) - nproc; i < len(q.resultCache); i++ {
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q.resultCache[i] = nil
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}
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// Advance the expected block number of the first cache entry.
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q.resultOffset += uint64(nproc)
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}
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return results
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}
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// countProcessableItems counts the processable items.
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func (q *queue) countProcessableItems() int {
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for i, result := range q.resultCache {
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// Don't process incomplete or unavailable items.
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if result == nil || result.Pending > 0 {
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return i
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}
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// Special handling for the fast-sync pivot block:
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if q.mode == FastSync {
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bnum := result.Header.Number.Uint64()
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if bnum == q.fastSyncPivot {
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// If the state of the pivot block is not
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// available yet, we cannot proceed and return 0.
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//
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// Stop before processing the pivot block to ensure that
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// resultCache has space for fsHeaderForceVerify items. Not
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// doing this could leave us unable to download the required
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// amount of headers.
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if i > 0 || len(q.stateTaskPool) > 0 || q.PendingNodeData() > 0 {
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return i
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}
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for j := 0; j < fsHeaderForceVerify; j++ {
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if i+j+1 >= len(q.resultCache) || q.resultCache[i+j+1] == nil {
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return i
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}
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}
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}
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// If we're just the fast sync pivot, stop as well
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|
// because the following batch needs different insertion.
|
|
// This simplifies handling the switchover in d.process.
|
|
if bnum == q.fastSyncPivot+1 && i > 0 {
|
|
return i
|
|
}
|
|
}
|
|
}
|
|
return len(q.resultCache)
|
|
}
|
|
|
|
// ReserveHeaders reserves a set of headers for the given peer, skipping any
|
|
// previously failed batches.
|
|
func (q *queue) ReserveHeaders(p *peer, count int) *fetchRequest {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
// Short circuit if the peer's already downloading something (sanity check to
|
|
// not corrupt state)
|
|
if _, ok := q.headerPendPool[p.id]; ok {
|
|
return nil
|
|
}
|
|
// Retrieve a batch of hashes, skipping previously failed ones
|
|
send, skip := uint64(0), []uint64{}
|
|
for send == 0 && !q.headerTaskQueue.Empty() {
|
|
from, _ := q.headerTaskQueue.Pop()
|
|
if q.headerPeerMiss[p.id] != nil {
|
|
if _, ok := q.headerPeerMiss[p.id][from.(uint64)]; ok {
|
|
skip = append(skip, from.(uint64))
|
|
continue
|
|
}
|
|
}
|
|
send = from.(uint64)
|
|
}
|
|
// Merge all the skipped batches back
|
|
for _, from := range skip {
|
|
q.headerTaskQueue.Push(from, -float32(from))
|
|
}
|
|
// Assemble and return the block download request
|
|
if send == 0 {
|
|
return nil
|
|
}
|
|
request := &fetchRequest{
|
|
Peer: p,
|
|
From: send,
|
|
Time: time.Now(),
|
|
}
|
|
q.headerPendPool[p.id] = request
|
|
return request
|
|
}
|
|
|
|
// ReserveNodeData reserves a set of node data hashes for the given peer, skipping
|
|
// any previously failed download.
|
|
func (q *queue) ReserveNodeData(p *peer, count int) *fetchRequest {
|
|
// Create a task generator to fetch status-fetch tasks if all schedules ones are done
|
|
generator := func(max int) {
|
|
q.stateSchedLock.Lock()
|
|
defer q.stateSchedLock.Unlock()
|
|
|
|
if q.stateScheduler != nil {
|
|
for _, hash := range q.stateScheduler.Missing(max) {
|
|
q.stateTaskPool[hash] = q.stateTaskIndex
|
|
q.stateTaskQueue.Push(hash, -float32(q.stateTaskIndex))
|
|
q.stateTaskIndex++
|
|
}
|
|
}
|
|
}
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
return q.reserveHashes(p, count, q.stateTaskQueue, generator, q.statePendPool, maxInFlightStates)
|
|
}
|
|
|
|
// reserveHashes reserves a set of hashes for the given peer, skipping previously
|
|
// failed ones.
|
|
//
|
|
// Note, this method expects the queue lock to be already held for writing. The
|
|
// reason the lock is not obtained in here is because the parameters already need
|
|
// to access the queue, so they already need a lock anyway.
|
|
func (q *queue) reserveHashes(p *peer, count int, taskQueue *prque.Prque, taskGen func(int), pendPool map[string]*fetchRequest, maxPending int) *fetchRequest {
|
|
// Short circuit if the peer's already downloading something (sanity check to
|
|
// not corrupt state)
|
|
if _, ok := pendPool[p.id]; ok {
|
|
return nil
|
|
}
|
|
// Calculate an upper limit on the hashes we might fetch (i.e. throttling)
|
|
allowance := maxPending
|
|
if allowance > 0 {
|
|
for _, request := range pendPool {
|
|
allowance -= len(request.Hashes)
|
|
}
|
|
}
|
|
// If there's a task generator, ask it to fill our task queue
|
|
if taskGen != nil && taskQueue.Size() < allowance {
|
|
taskGen(allowance - taskQueue.Size())
|
|
}
|
|
if taskQueue.Empty() {
|
|
return nil
|
|
}
|
|
// Retrieve a batch of hashes, skipping previously failed ones
|
|
send := make(map[common.Hash]int)
|
|
skip := make(map[common.Hash]int)
|
|
|
|
for proc := 0; (allowance == 0 || proc < allowance) && len(send) < count && !taskQueue.Empty(); proc++ {
|
|
hash, priority := taskQueue.Pop()
|
|
if p.Lacks(hash.(common.Hash)) {
|
|
skip[hash.(common.Hash)] = int(priority)
|
|
} else {
|
|
send[hash.(common.Hash)] = int(priority)
|
|
}
|
|
}
|
|
// Merge all the skipped hashes back
|
|
for hash, index := range skip {
|
|
taskQueue.Push(hash, float32(index))
|
|
}
|
|
// Assemble and return the block download request
|
|
if len(send) == 0 {
|
|
return nil
|
|
}
|
|
request := &fetchRequest{
|
|
Peer: p,
|
|
Hashes: send,
|
|
Time: time.Now(),
|
|
}
|
|
pendPool[p.id] = request
|
|
|
|
return request
|
|
}
|
|
|
|
// ReserveBodies reserves a set of body fetches for the given peer, skipping any
|
|
// previously failed downloads. Beside the next batch of needed fetches, it also
|
|
// returns a flag whether empty blocks were queued requiring processing.
|
|
func (q *queue) ReserveBodies(p *peer, count int) (*fetchRequest, bool, error) {
|
|
isNoop := func(header *types.Header) bool {
|
|
return header.TxHash == types.EmptyRootHash && header.UncleHash == types.EmptyUncleHash
|
|
}
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
return q.reserveHeaders(p, count, q.blockTaskPool, q.blockTaskQueue, q.blockPendPool, q.blockDonePool, isNoop)
|
|
}
|
|
|
|
// ReserveReceipts reserves a set of receipt fetches for the given peer, skipping
|
|
// any previously failed downloads. Beside the next batch of needed fetches, it
|
|
// also returns a flag whether empty receipts were queued requiring importing.
|
|
func (q *queue) ReserveReceipts(p *peer, count int) (*fetchRequest, bool, error) {
|
|
isNoop := func(header *types.Header) bool {
|
|
return header.ReceiptHash == types.EmptyRootHash
|
|
}
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
return q.reserveHeaders(p, count, q.receiptTaskPool, q.receiptTaskQueue, q.receiptPendPool, q.receiptDonePool, isNoop)
|
|
}
|
|
|
|
// reserveHeaders reserves a set of data download operations for a given peer,
|
|
// skipping any previously failed ones. This method is a generic version used
|
|
// by the individual special reservation functions.
|
|
//
|
|
// Note, this method expects the queue lock to be already held for writing. The
|
|
// reason the lock is not obtained in here is because the parameters already need
|
|
// to access the queue, so they already need a lock anyway.
|
|
func (q *queue) reserveHeaders(p *peer, count int, taskPool map[common.Hash]*types.Header, taskQueue *prque.Prque,
|
|
pendPool map[string]*fetchRequest, donePool map[common.Hash]struct{}, isNoop func(*types.Header) bool) (*fetchRequest, bool, error) {
|
|
// Short circuit if the pool has been depleted, or if the peer's already
|
|
// downloading something (sanity check not to corrupt state)
|
|
if taskQueue.Empty() {
|
|
return nil, false, nil
|
|
}
|
|
if _, ok := pendPool[p.id]; ok {
|
|
return nil, false, nil
|
|
}
|
|
// Calculate an upper limit on the items we might fetch (i.e. throttling)
|
|
space := len(q.resultCache) - len(donePool)
|
|
for _, request := range pendPool {
|
|
space -= len(request.Headers)
|
|
}
|
|
// Retrieve a batch of tasks, skipping previously failed ones
|
|
send := make([]*types.Header, 0, count)
|
|
skip := make([]*types.Header, 0)
|
|
|
|
progress := false
|
|
for proc := 0; proc < space && len(send) < count && !taskQueue.Empty(); proc++ {
|
|
header := taskQueue.PopItem().(*types.Header)
|
|
|
|
// If we're the first to request this task, initialise the result container
|
|
index := int(header.Number.Int64() - int64(q.resultOffset))
|
|
if index >= len(q.resultCache) || index < 0 {
|
|
common.Report("index allocation went beyond available resultCache space")
|
|
return nil, false, errInvalidChain
|
|
}
|
|
if q.resultCache[index] == nil {
|
|
components := 1
|
|
if q.mode == FastSync && header.Number.Uint64() <= q.fastSyncPivot {
|
|
components = 2
|
|
}
|
|
q.resultCache[index] = &fetchResult{
|
|
Pending: components,
|
|
Header: header,
|
|
}
|
|
}
|
|
// If this fetch task is a noop, skip this fetch operation
|
|
if isNoop(header) {
|
|
donePool[header.Hash()] = struct{}{}
|
|
delete(taskPool, header.Hash())
|
|
|
|
space, proc = space-1, proc-1
|
|
q.resultCache[index].Pending--
|
|
progress = true
|
|
continue
|
|
}
|
|
// Otherwise unless the peer is known not to have the data, add to the retrieve list
|
|
if p.Lacks(header.Hash()) {
|
|
skip = append(skip, header)
|
|
} else {
|
|
send = append(send, header)
|
|
}
|
|
}
|
|
// Merge all the skipped headers back
|
|
for _, header := range skip {
|
|
taskQueue.Push(header, -float32(header.Number.Uint64()))
|
|
}
|
|
if progress {
|
|
// Wake WaitResults, resultCache was modified
|
|
q.active.Signal()
|
|
}
|
|
// Assemble and return the block download request
|
|
if len(send) == 0 {
|
|
return nil, progress, nil
|
|
}
|
|
request := &fetchRequest{
|
|
Peer: p,
|
|
Headers: send,
|
|
Time: time.Now(),
|
|
}
|
|
pendPool[p.id] = request
|
|
|
|
return request, progress, nil
|
|
}
|
|
|
|
// CancelHeaders aborts a fetch request, returning all pending skeleton indexes to the queue.
|
|
func (q *queue) CancelHeaders(request *fetchRequest) {
|
|
q.cancel(request, q.headerTaskQueue, q.headerPendPool)
|
|
}
|
|
|
|
// CancelBodies aborts a body fetch request, returning all pending headers to the
|
|
// task queue.
|
|
func (q *queue) CancelBodies(request *fetchRequest) {
|
|
q.cancel(request, q.blockTaskQueue, q.blockPendPool)
|
|
}
|
|
|
|
// CancelReceipts aborts a body fetch request, returning all pending headers to
|
|
// the task queue.
|
|
func (q *queue) CancelReceipts(request *fetchRequest) {
|
|
q.cancel(request, q.receiptTaskQueue, q.receiptPendPool)
|
|
}
|
|
|
|
// CancelNodeData aborts a node state data fetch request, returning all pending
|
|
// hashes to the task queue.
|
|
func (q *queue) CancelNodeData(request *fetchRequest) {
|
|
q.cancel(request, q.stateTaskQueue, q.statePendPool)
|
|
}
|
|
|
|
// Cancel aborts a fetch request, returning all pending hashes to the task queue.
|
|
func (q *queue) cancel(request *fetchRequest, taskQueue *prque.Prque, pendPool map[string]*fetchRequest) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
if request.From > 0 {
|
|
taskQueue.Push(request.From, -float32(request.From))
|
|
}
|
|
for hash, index := range request.Hashes {
|
|
taskQueue.Push(hash, float32(index))
|
|
}
|
|
for _, header := range request.Headers {
|
|
taskQueue.Push(header, -float32(header.Number.Uint64()))
|
|
}
|
|
delete(pendPool, request.Peer.id)
|
|
}
|
|
|
|
// Revoke cancels all pending requests belonging to a given peer. This method is
|
|
// meant to be called during a peer drop to quickly reassign owned data fetches
|
|
// to remaining nodes.
|
|
func (q *queue) Revoke(peerId string) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
if request, ok := q.blockPendPool[peerId]; ok {
|
|
for _, header := range request.Headers {
|
|
q.blockTaskQueue.Push(header, -float32(header.Number.Uint64()))
|
|
}
|
|
delete(q.blockPendPool, peerId)
|
|
}
|
|
if request, ok := q.receiptPendPool[peerId]; ok {
|
|
for _, header := range request.Headers {
|
|
q.receiptTaskQueue.Push(header, -float32(header.Number.Uint64()))
|
|
}
|
|
delete(q.receiptPendPool, peerId)
|
|
}
|
|
if request, ok := q.statePendPool[peerId]; ok {
|
|
for hash, index := range request.Hashes {
|
|
q.stateTaskQueue.Push(hash, float32(index))
|
|
}
|
|
delete(q.statePendPool, peerId)
|
|
}
|
|
}
|
|
|
|
// ExpireHeaders checks for in flight requests that exceeded a timeout allowance,
|
|
// canceling them and returning the responsible peers for penalisation.
|
|
func (q *queue) ExpireHeaders(timeout time.Duration) map[string]int {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
return q.expire(timeout, q.headerPendPool, q.headerTaskQueue, headerTimeoutMeter)
|
|
}
|
|
|
|
// ExpireBodies checks for in flight block body requests that exceeded a timeout
|
|
// allowance, canceling them and returning the responsible peers for penalisation.
|
|
func (q *queue) ExpireBodies(timeout time.Duration) map[string]int {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
return q.expire(timeout, q.blockPendPool, q.blockTaskQueue, bodyTimeoutMeter)
|
|
}
|
|
|
|
// ExpireReceipts checks for in flight receipt requests that exceeded a timeout
|
|
// allowance, canceling them and returning the responsible peers for penalisation.
|
|
func (q *queue) ExpireReceipts(timeout time.Duration) map[string]int {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
return q.expire(timeout, q.receiptPendPool, q.receiptTaskQueue, receiptTimeoutMeter)
|
|
}
|
|
|
|
// ExpireNodeData checks for in flight node data requests that exceeded a timeout
|
|
// allowance, canceling them and returning the responsible peers for penalisation.
|
|
func (q *queue) ExpireNodeData(timeout time.Duration) map[string]int {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
return q.expire(timeout, q.statePendPool, q.stateTaskQueue, stateTimeoutMeter)
|
|
}
|
|
|
|
// expire is the generic check that move expired tasks from a pending pool back
|
|
// into a task pool, returning all entities caught with expired tasks.
|
|
//
|
|
// Note, this method expects the queue lock to be already held. The
|
|
// reason the lock is not obtained in here is because the parameters already need
|
|
// to access the queue, so they already need a lock anyway.
|
|
func (q *queue) expire(timeout time.Duration, pendPool map[string]*fetchRequest, taskQueue *prque.Prque, timeoutMeter metrics.Meter) map[string]int {
|
|
// Iterate over the expired requests and return each to the queue
|
|
expiries := make(map[string]int)
|
|
for id, request := range pendPool {
|
|
if time.Since(request.Time) > timeout {
|
|
// Update the metrics with the timeout
|
|
timeoutMeter.Mark(1)
|
|
|
|
// Return any non satisfied requests to the pool
|
|
if request.From > 0 {
|
|
taskQueue.Push(request.From, -float32(request.From))
|
|
}
|
|
for hash, index := range request.Hashes {
|
|
taskQueue.Push(hash, float32(index))
|
|
}
|
|
for _, header := range request.Headers {
|
|
taskQueue.Push(header, -float32(header.Number.Uint64()))
|
|
}
|
|
// Add the peer to the expiry report along the the number of failed requests
|
|
expirations := len(request.Hashes)
|
|
if expirations < len(request.Headers) {
|
|
expirations = len(request.Headers)
|
|
}
|
|
expiries[id] = expirations
|
|
}
|
|
}
|
|
// Remove the expired requests from the pending pool
|
|
for id, _ := range expiries {
|
|
delete(pendPool, id)
|
|
}
|
|
return expiries
|
|
}
|
|
|
|
// DeliverHeaders injects a header retrieval response into the header results
|
|
// cache. This method either accepts all headers it received, or none of them
|
|
// if they do not map correctly to the skeleton.
|
|
//
|
|
// If the headers are accepted, the method makes an attempt to deliver the set
|
|
// of ready headers to the processor to keep the pipeline full. However it will
|
|
// not block to prevent stalling other pending deliveries.
|
|
func (q *queue) DeliverHeaders(id string, headers []*types.Header, headerProcCh chan []*types.Header) (int, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
// Short circuit if the data was never requested
|
|
request := q.headerPendPool[id]
|
|
if request == nil {
|
|
return 0, errNoFetchesPending
|
|
}
|
|
headerReqTimer.UpdateSince(request.Time)
|
|
delete(q.headerPendPool, id)
|
|
|
|
// Ensure headers can be mapped onto the skeleton chain
|
|
target := q.headerTaskPool[request.From].Hash()
|
|
|
|
accepted := len(headers) == MaxHeaderFetch
|
|
if accepted {
|
|
if headers[0].Number.Uint64() != request.From {
|
|
glog.V(logger.Detail).Infof("Peer %s: first header #%v [%x…] broke chain ordering, expected %d", id, headers[0].Number, headers[0].Hash().Bytes()[:4], request.From)
|
|
accepted = false
|
|
} else if headers[len(headers)-1].Hash() != target {
|
|
glog.V(logger.Detail).Infof("Peer %s: last header #%v [%x…] broke skeleton structure, expected %x", id, headers[len(headers)-1].Number, headers[len(headers)-1].Hash().Bytes()[:4], target[:4])
|
|
accepted = false
|
|
}
|
|
}
|
|
if accepted {
|
|
for i, header := range headers[1:] {
|
|
hash := header.Hash()
|
|
if want := request.From + 1 + uint64(i); header.Number.Uint64() != want {
|
|
glog.V(logger.Warn).Infof("Peer %s: header #%v [%x…] broke chain ordering, expected %d", id, header.Number, hash[:4], want)
|
|
accepted = false
|
|
break
|
|
}
|
|
if headers[i].Hash() != header.ParentHash {
|
|
glog.V(logger.Warn).Infof("Peer %s: header #%v [%x…] broke chain ancestry", id, header.Number, hash[:4])
|
|
accepted = false
|
|
break
|
|
}
|
|
}
|
|
}
|
|
// If the batch of headers wasn't accepted, mark as unavailable
|
|
if !accepted {
|
|
glog.V(logger.Detail).Infof("Peer %s: skeleton filling from header #%d not accepted", id, request.From)
|
|
|
|
miss := q.headerPeerMiss[id]
|
|
if miss == nil {
|
|
q.headerPeerMiss[id] = make(map[uint64]struct{})
|
|
miss = q.headerPeerMiss[id]
|
|
}
|
|
miss[request.From] = struct{}{}
|
|
|
|
q.headerTaskQueue.Push(request.From, -float32(request.From))
|
|
return 0, errors.New("delivery not accepted")
|
|
}
|
|
// Clean up a successful fetch and try to deliver any sub-results
|
|
copy(q.headerResults[request.From-q.headerOffset:], headers)
|
|
delete(q.headerTaskPool, request.From)
|
|
|
|
ready := 0
|
|
for q.headerProced+ready < len(q.headerResults) && q.headerResults[q.headerProced+ready] != nil {
|
|
ready += MaxHeaderFetch
|
|
}
|
|
if ready > 0 {
|
|
// Headers are ready for delivery, gather them and push forward (non blocking)
|
|
process := make([]*types.Header, ready)
|
|
copy(process, q.headerResults[q.headerProced:q.headerProced+ready])
|
|
|
|
select {
|
|
case headerProcCh <- process:
|
|
glog.V(logger.Detail).Infof("%s: pre-scheduled %d headers from #%v", id, len(process), process[0].Number)
|
|
q.headerProced += len(process)
|
|
default:
|
|
}
|
|
}
|
|
// Check for termination and return
|
|
if len(q.headerTaskPool) == 0 {
|
|
q.headerContCh <- false
|
|
}
|
|
return len(headers), nil
|
|
}
|
|
|
|
// DeliverBodies injects a block body retrieval response into the results queue.
|
|
// The method returns the number of blocks bodies accepted from the delivery and
|
|
// also wakes any threads waiting for data delivery.
|
|
func (q *queue) DeliverBodies(id string, txLists [][]*types.Transaction, uncleLists [][]*types.Header) (int, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
reconstruct := func(header *types.Header, index int, result *fetchResult) error {
|
|
if types.DeriveSha(types.Transactions(txLists[index])) != header.TxHash || types.CalcUncleHash(uncleLists[index]) != header.UncleHash {
|
|
return errInvalidBody
|
|
}
|
|
result.Transactions = txLists[index]
|
|
result.Uncles = uncleLists[index]
|
|
return nil
|
|
}
|
|
return q.deliver(id, q.blockTaskPool, q.blockTaskQueue, q.blockPendPool, q.blockDonePool, bodyReqTimer, len(txLists), reconstruct)
|
|
}
|
|
|
|
// DeliverReceipts injects a receipt retrieval response into the results queue.
|
|
// The method returns the number of transaction receipts accepted from the delivery
|
|
// and also wakes any threads waiting for data delivery.
|
|
func (q *queue) DeliverReceipts(id string, receiptList [][]*types.Receipt) (int, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
reconstruct := func(header *types.Header, index int, result *fetchResult) error {
|
|
if types.DeriveSha(types.Receipts(receiptList[index])) != header.ReceiptHash {
|
|
return errInvalidReceipt
|
|
}
|
|
result.Receipts = receiptList[index]
|
|
return nil
|
|
}
|
|
return q.deliver(id, q.receiptTaskPool, q.receiptTaskQueue, q.receiptPendPool, q.receiptDonePool, receiptReqTimer, len(receiptList), reconstruct)
|
|
}
|
|
|
|
// deliver injects a data retrieval response into the results queue.
|
|
//
|
|
// Note, this method expects the queue lock to be already held for writing. The
|
|
// reason the lock is not obtained in here is because the parameters already need
|
|
// to access the queue, so they already need a lock anyway.
|
|
func (q *queue) deliver(id string, taskPool map[common.Hash]*types.Header, taskQueue *prque.Prque,
|
|
pendPool map[string]*fetchRequest, donePool map[common.Hash]struct{}, reqTimer metrics.Timer,
|
|
results int, reconstruct func(header *types.Header, index int, result *fetchResult) error) (int, error) {
|
|
|
|
// Short circuit if the data was never requested
|
|
request := pendPool[id]
|
|
if request == nil {
|
|
return 0, errNoFetchesPending
|
|
}
|
|
reqTimer.UpdateSince(request.Time)
|
|
delete(pendPool, id)
|
|
|
|
// If no data items were retrieved, mark them as unavailable for the origin peer
|
|
if results == 0 {
|
|
for _, header := range request.Headers {
|
|
request.Peer.MarkLacking(header.Hash())
|
|
}
|
|
}
|
|
// Assemble each of the results with their headers and retrieved data parts
|
|
var (
|
|
accepted int
|
|
failure error
|
|
useful bool
|
|
)
|
|
for i, header := range request.Headers {
|
|
// Short circuit assembly if no more fetch results are found
|
|
if i >= results {
|
|
break
|
|
}
|
|
// Reconstruct the next result if contents match up
|
|
index := int(header.Number.Int64() - int64(q.resultOffset))
|
|
if index >= len(q.resultCache) || index < 0 || q.resultCache[index] == nil {
|
|
failure = errInvalidChain
|
|
break
|
|
}
|
|
if err := reconstruct(header, i, q.resultCache[index]); err != nil {
|
|
failure = err
|
|
break
|
|
}
|
|
donePool[header.Hash()] = struct{}{}
|
|
q.resultCache[index].Pending--
|
|
useful = true
|
|
accepted++
|
|
|
|
// Clean up a successful fetch
|
|
request.Headers[i] = nil
|
|
delete(taskPool, header.Hash())
|
|
}
|
|
// Return all failed or missing fetches to the queue
|
|
for _, header := range request.Headers {
|
|
if header != nil {
|
|
taskQueue.Push(header, -float32(header.Number.Uint64()))
|
|
}
|
|
}
|
|
// Wake up WaitResults
|
|
if accepted > 0 {
|
|
q.active.Signal()
|
|
}
|
|
// If none of the data was good, it's a stale delivery
|
|
switch {
|
|
case failure == nil || failure == errInvalidChain:
|
|
return accepted, failure
|
|
case useful:
|
|
return accepted, fmt.Errorf("partial failure: %v", failure)
|
|
default:
|
|
return accepted, errStaleDelivery
|
|
}
|
|
}
|
|
|
|
// DeliverNodeData injects a node state data retrieval response into the queue.
|
|
// The method returns the number of node state accepted from the delivery.
|
|
func (q *queue) DeliverNodeData(id string, data [][]byte, callback func(int, bool, error)) (int, error) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
// Short circuit if the data was never requested
|
|
request := q.statePendPool[id]
|
|
if request == nil {
|
|
return 0, errNoFetchesPending
|
|
}
|
|
stateReqTimer.UpdateSince(request.Time)
|
|
delete(q.statePendPool, id)
|
|
|
|
// If no data was retrieved, mark their hashes as unavailable for the origin peer
|
|
if len(data) == 0 {
|
|
for hash, _ := range request.Hashes {
|
|
request.Peer.MarkLacking(hash)
|
|
}
|
|
}
|
|
// Iterate over the downloaded data and verify each of them
|
|
accepted, errs := 0, make([]error, 0)
|
|
process := []trie.SyncResult{}
|
|
for _, blob := range data {
|
|
// Skip any state trie entries that were not requested
|
|
hash := common.BytesToHash(crypto.Keccak256(blob))
|
|
if _, ok := request.Hashes[hash]; !ok {
|
|
errs = append(errs, fmt.Errorf("non-requested state data %x", hash))
|
|
continue
|
|
}
|
|
// Inject the next state trie item into the processing queue
|
|
process = append(process, trie.SyncResult{Hash: hash, Data: blob})
|
|
accepted++
|
|
|
|
delete(request.Hashes, hash)
|
|
delete(q.stateTaskPool, hash)
|
|
}
|
|
// Start the asynchronous node state data injection
|
|
atomic.AddInt32(&q.stateProcessors, 1)
|
|
go func() {
|
|
defer atomic.AddInt32(&q.stateProcessors, -1)
|
|
q.deliverNodeData(process, callback)
|
|
}()
|
|
// Return all failed or missing fetches to the queue
|
|
for hash, index := range request.Hashes {
|
|
q.stateTaskQueue.Push(hash, float32(index))
|
|
}
|
|
// If none of the data items were good, it's a stale delivery
|
|
switch {
|
|
case len(errs) == 0:
|
|
return accepted, nil
|
|
case len(errs) == len(request.Hashes):
|
|
return accepted, errStaleDelivery
|
|
default:
|
|
return accepted, fmt.Errorf("multiple failures: %v", errs)
|
|
}
|
|
}
|
|
|
|
// deliverNodeData is the asynchronous node data processor that injects a batch
|
|
// of sync results into the state scheduler.
|
|
func (q *queue) deliverNodeData(results []trie.SyncResult, callback func(int, bool, error)) {
|
|
// Wake up WaitResults after the state has been written because it
|
|
// might be waiting for the pivot block state to get completed.
|
|
defer q.active.Signal()
|
|
|
|
// Process results one by one to permit task fetches in between
|
|
progressed := false
|
|
for i, result := range results {
|
|
q.stateSchedLock.Lock()
|
|
|
|
if q.stateScheduler == nil {
|
|
// Syncing aborted since this async delivery started, bail out
|
|
q.stateSchedLock.Unlock()
|
|
callback(i, progressed, errNoFetchesPending)
|
|
return
|
|
}
|
|
|
|
batch := q.stateDatabase.NewBatch()
|
|
prog, _, err := q.stateScheduler.Process([]trie.SyncResult{result}, batch)
|
|
if err != nil {
|
|
q.stateSchedLock.Unlock()
|
|
callback(i, progressed, err)
|
|
}
|
|
if err = batch.Write(); err != nil {
|
|
q.stateSchedLock.Unlock()
|
|
callback(i, progressed, err)
|
|
}
|
|
|
|
// Item processing succeeded, release the lock (temporarily)
|
|
progressed = progressed || prog
|
|
q.stateSchedLock.Unlock()
|
|
}
|
|
callback(len(results), progressed, nil)
|
|
}
|
|
|
|
// Prepare configures the result cache to allow accepting and caching inbound
|
|
// fetch results.
|
|
func (q *queue) Prepare(offset uint64, mode SyncMode, pivot uint64, head *types.Header) {
|
|
q.lock.Lock()
|
|
defer q.lock.Unlock()
|
|
|
|
// Prepare the queue for sync results
|
|
if q.resultOffset < offset {
|
|
q.resultOffset = offset
|
|
}
|
|
q.fastSyncPivot = pivot
|
|
q.mode = mode
|
|
|
|
// If long running fast sync, also start up a head stateretrieval immediately
|
|
if mode == FastSync && pivot > 0 {
|
|
q.stateScheduler = state.NewStateSync(head.Root, q.stateDatabase)
|
|
}
|
|
}
|