plugeth/vendor/golang.org/x/text/encoding/japanese/eucjp.go
Péter Szilágyi 289b30715d Godeps, vendor: convert dependency management to trash (#3198)
This commit converts the dependency management from Godeps to the vendor
folder, also switching the tool from godep to trash. Since the upstream tool
lacks a few features proposed via a few PRs, until those PRs are merged in
(if), use github.com/karalabe/trash.

You can update dependencies via trash --update.

All dependencies have been updated to their latest version.

Parts of the build system are reworked to drop old notions of Godeps and
invocation of the go vet command so that it doesn't run against the vendor
folder, as that will just blow up during vetting.

The conversion drops OpenCL (and hence GPU mining support) from ethash and our
codebase. The short reasoning is that there's noone to maintain and having
opencl libs in our deps messes up builds as go install ./... tries to build
them, failing with unsatisfied link errors for the C OpenCL deps.

golang.org/x/net/context is not vendored in. We expect it to be fetched by the
user (i.e. using go get). To keep ci.go builds reproducible the package is
"vendored" in build/_vendor.
2016-10-28 19:05:01 +02:00

212 lines
4.5 KiB
Go

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package japanese
import (
"errors"
"unicode/utf8"
"golang.org/x/text/encoding"
"golang.org/x/text/encoding/internal"
"golang.org/x/text/encoding/internal/identifier"
"golang.org/x/text/transform"
)
// EUCJP is the EUC-JP encoding.
var EUCJP encoding.Encoding = &eucJP
var eucJP = internal.Encoding{
&internal.SimpleEncoding{eucJPDecoder{}, eucJPEncoder{}},
"EUC-JP",
identifier.EUCPkdFmtJapanese,
}
var errInvalidEUCJP = errors.New("japanese: invalid EUC-JP encoding")
type eucJPDecoder struct{ transform.NopResetter }
func (eucJPDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
loop:
for ; nSrc < len(src); nSrc += size {
switch c0 := src[nSrc]; {
case c0 < utf8.RuneSelf:
r, size = rune(c0), 1
case c0 == 0x8e:
if nSrc+1 >= len(src) {
err = transform.ErrShortSrc
break loop
}
c1 := src[nSrc+1]
if c1 < 0xa1 || 0xdf < c1 {
err = errInvalidEUCJP
break loop
}
r, size = rune(c1)+(0xff61-0xa1), 2
case c0 == 0x8f:
if nSrc+2 >= len(src) {
err = transform.ErrShortSrc
break loop
}
c1 := src[nSrc+1]
if c1 < 0xa1 || 0xfe < c1 {
err = errInvalidEUCJP
break loop
}
c2 := src[nSrc+2]
if c2 < 0xa1 || 0xfe < c2 {
err = errInvalidEUCJP
break loop
}
r, size = '\ufffd', 3
if i := int(c1-0xa1)*94 + int(c2-0xa1); i < len(jis0212Decode) {
r = rune(jis0212Decode[i])
if r == 0 {
r = '\ufffd'
}
}
case 0xa1 <= c0 && c0 <= 0xfe:
if nSrc+1 >= len(src) {
err = transform.ErrShortSrc
break loop
}
c1 := src[nSrc+1]
if c1 < 0xa1 || 0xfe < c1 {
err = errInvalidEUCJP
break loop
}
r, size = '\ufffd', 2
if i := int(c0-0xa1)*94 + int(c1-0xa1); i < len(jis0208Decode) {
r = rune(jis0208Decode[i])
if r == 0 {
r = '\ufffd'
}
}
default:
err = errInvalidEUCJP
break loop
}
if nDst+utf8.RuneLen(r) > len(dst) {
err = transform.ErrShortDst
break loop
}
nDst += utf8.EncodeRune(dst[nDst:], r)
}
if atEOF && err == transform.ErrShortSrc {
err = errInvalidEUCJP
}
return nDst, nSrc, err
}
type eucJPEncoder struct{ transform.NopResetter }
func (eucJPEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
for ; nSrc < len(src); nSrc += size {
r = rune(src[nSrc])
// Decode a 1-byte rune.
if r < utf8.RuneSelf {
size = 1
} else {
// Decode a multi-byte rune.
r, size = utf8.DecodeRune(src[nSrc:])
if size == 1 {
// All valid runes of size 1 (those below utf8.RuneSelf) were
// handled above. We have invalid UTF-8 or we haven't seen the
// full character yet.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break
}
}
// func init checks that the switch covers all tables.
switch {
case encode0Low <= r && r < encode0High:
if r = rune(encode0[r-encode0Low]); r != 0 {
goto write2or3
}
case encode1Low <= r && r < encode1High:
if r = rune(encode1[r-encode1Low]); r != 0 {
goto write2or3
}
case encode2Low <= r && r < encode2High:
if r = rune(encode2[r-encode2Low]); r != 0 {
goto write2or3
}
case encode3Low <= r && r < encode3High:
if r = rune(encode3[r-encode3Low]); r != 0 {
goto write2or3
}
case encode4Low <= r && r < encode4High:
if r = rune(encode4[r-encode4Low]); r != 0 {
goto write2or3
}
case encode5Low <= r && r < encode5High:
if 0xff61 <= r && r < 0xffa0 {
goto write2
}
if r = rune(encode5[r-encode5Low]); r != 0 {
goto write2or3
}
}
err = internal.ErrASCIIReplacement
break
}
if nDst >= len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = uint8(r)
nDst++
continue
write2or3:
if r>>tableShift == jis0208 {
if nDst+2 > len(dst) {
err = transform.ErrShortDst
break
}
} else {
if nDst+3 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = 0x8f
nDst++
}
dst[nDst+0] = 0xa1 + uint8(r>>codeShift)&codeMask
dst[nDst+1] = 0xa1 + uint8(r)&codeMask
nDst += 2
continue
write2:
if nDst+2 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst+0] = 0x8e
dst[nDst+1] = uint8(r - (0xff61 - 0xa1))
nDst += 2
continue
}
return nDst, nSrc, err
}
func init() {
// Check that the hard-coded encode switch covers all tables.
if numEncodeTables != 6 {
panic("bad numEncodeTables")
}
}