d3b751e4d9
This removes the core/types -> leveldb dependency.
72 lines
2.5 KiB
Go
72 lines
2.5 KiB
Go
// Copyright 2015 The go-ethereum Authors
|
|
// This file is part of the go-ethereum library.
|
|
//
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package state
|
|
|
|
import (
|
|
"bytes"
|
|
"math/big"
|
|
|
|
"github.com/ethereum/go-ethereum/common"
|
|
"github.com/ethereum/go-ethereum/rlp"
|
|
"github.com/ethereum/go-ethereum/trie"
|
|
)
|
|
|
|
// StateSync is the main state synchronisation scheduler, which provides yet the
|
|
// unknown state hashes to retrieve, accepts node data associated with said hashes
|
|
// and reconstructs the state database step by step until all is done.
|
|
type StateSync trie.TrieSync
|
|
|
|
// NewStateSync create a new state trie download scheduler.
|
|
func NewStateSync(root common.Hash, database trie.DatabaseReader) *StateSync {
|
|
var syncer *trie.TrieSync
|
|
|
|
callback := func(leaf []byte, parent common.Hash) error {
|
|
var obj struct {
|
|
Nonce uint64
|
|
Balance *big.Int
|
|
Root common.Hash
|
|
CodeHash []byte
|
|
}
|
|
if err := rlp.Decode(bytes.NewReader(leaf), &obj); err != nil {
|
|
return err
|
|
}
|
|
syncer.AddSubTrie(obj.Root, 64, parent, nil)
|
|
syncer.AddRawEntry(common.BytesToHash(obj.CodeHash), 64, parent)
|
|
|
|
return nil
|
|
}
|
|
syncer = trie.NewTrieSync(root, database, callback)
|
|
return (*StateSync)(syncer)
|
|
}
|
|
|
|
// Missing retrieves the known missing nodes from the state trie for retrieval.
|
|
func (s *StateSync) Missing(max int) []common.Hash {
|
|
return (*trie.TrieSync)(s).Missing(max)
|
|
}
|
|
|
|
// Process injects a batch of retrieved trie nodes data, returning if something
|
|
// was committed to the database and also the index of an entry if processing of
|
|
// it failed.
|
|
func (s *StateSync) Process(list []trie.SyncResult, dbw trie.DatabaseWriter) (bool, int, error) {
|
|
return (*trie.TrieSync)(s).Process(list, dbw)
|
|
}
|
|
|
|
// Pending returns the number of state entries currently pending for download.
|
|
func (s *StateSync) Pending() int {
|
|
return (*trie.TrieSync)(s).Pending()
|
|
}
|