839 lines
29 KiB
Go
839 lines
29 KiB
Go
// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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"fmt"
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"io"
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"sync"
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"time"
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"github.com/allegro/bigcache"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/metrics"
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"github.com/ethereum/go-ethereum/rlp"
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)
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var (
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memcacheCleanHitMeter = metrics.NewRegisteredMeter("trie/memcache/clean/hit", nil)
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memcacheCleanMissMeter = metrics.NewRegisteredMeter("trie/memcache/clean/miss", nil)
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memcacheCleanReadMeter = metrics.NewRegisteredMeter("trie/memcache/clean/read", nil)
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memcacheCleanWriteMeter = metrics.NewRegisteredMeter("trie/memcache/clean/write", nil)
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memcacheFlushTimeTimer = metrics.NewRegisteredResettingTimer("trie/memcache/flush/time", nil)
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memcacheFlushNodesMeter = metrics.NewRegisteredMeter("trie/memcache/flush/nodes", nil)
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memcacheFlushSizeMeter = metrics.NewRegisteredMeter("trie/memcache/flush/size", nil)
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memcacheGCTimeTimer = metrics.NewRegisteredResettingTimer("trie/memcache/gc/time", nil)
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memcacheGCNodesMeter = metrics.NewRegisteredMeter("trie/memcache/gc/nodes", nil)
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memcacheGCSizeMeter = metrics.NewRegisteredMeter("trie/memcache/gc/size", nil)
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memcacheCommitTimeTimer = metrics.NewRegisteredResettingTimer("trie/memcache/commit/time", nil)
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memcacheCommitNodesMeter = metrics.NewRegisteredMeter("trie/memcache/commit/nodes", nil)
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memcacheCommitSizeMeter = metrics.NewRegisteredMeter("trie/memcache/commit/size", nil)
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)
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// secureKeyPrefix is the database key prefix used to store trie node preimages.
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var secureKeyPrefix = []byte("secure-key-")
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// secureKeyLength is the length of the above prefix + 32byte hash.
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const secureKeyLength = 11 + 32
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// DatabaseReader wraps the Get and Has method of a backing store for the trie.
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type DatabaseReader interface {
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// Get retrieves the value associated with key from the database.
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Get(key []byte) (value []byte, err error)
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// Has retrieves whether a key is present in the database.
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Has(key []byte) (bool, error)
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}
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// Database is an intermediate write layer between the trie data structures and
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// the disk database. The aim is to accumulate trie writes in-memory and only
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// periodically flush a couple tries to disk, garbage collecting the remainder.
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type Database struct {
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diskdb ethdb.Database // Persistent storage for matured trie nodes
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cleans *bigcache.BigCache // GC friendly memory cache of clean node RLPs
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dirties map[common.Hash]*cachedNode // Data and references relationships of dirty nodes
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oldest common.Hash // Oldest tracked node, flush-list head
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newest common.Hash // Newest tracked node, flush-list tail
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preimages map[common.Hash][]byte // Preimages of nodes from the secure trie
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seckeybuf [secureKeyLength]byte // Ephemeral buffer for calculating preimage keys
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gctime time.Duration // Time spent on garbage collection since last commit
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gcnodes uint64 // Nodes garbage collected since last commit
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gcsize common.StorageSize // Data storage garbage collected since last commit
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flushtime time.Duration // Time spent on data flushing since last commit
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flushnodes uint64 // Nodes flushed since last commit
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flushsize common.StorageSize // Data storage flushed since last commit
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dirtiesSize common.StorageSize // Storage size of the dirty node cache (exc. flushlist)
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preimagesSize common.StorageSize // Storage size of the preimages cache
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lock sync.RWMutex
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}
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// rawNode is a simple binary blob used to differentiate between collapsed trie
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// nodes and already encoded RLP binary blobs (while at the same time store them
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// in the same cache fields).
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type rawNode []byte
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func (n rawNode) canUnload(uint16, uint16) bool { panic("this should never end up in a live trie") }
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func (n rawNode) cache() (hashNode, bool) { panic("this should never end up in a live trie") }
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func (n rawNode) fstring(ind string) string { panic("this should never end up in a live trie") }
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// rawFullNode represents only the useful data content of a full node, with the
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// caches and flags stripped out to minimize its data storage. This type honors
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// the same RLP encoding as the original parent.
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type rawFullNode [17]node
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func (n rawFullNode) canUnload(uint16, uint16) bool { panic("this should never end up in a live trie") }
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func (n rawFullNode) cache() (hashNode, bool) { panic("this should never end up in a live trie") }
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func (n rawFullNode) fstring(ind string) string { panic("this should never end up in a live trie") }
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func (n rawFullNode) EncodeRLP(w io.Writer) error {
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var nodes [17]node
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for i, child := range n {
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if child != nil {
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nodes[i] = child
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} else {
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nodes[i] = nilValueNode
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}
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}
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return rlp.Encode(w, nodes)
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}
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// rawShortNode represents only the useful data content of a short node, with the
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// caches and flags stripped out to minimize its data storage. This type honors
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// the same RLP encoding as the original parent.
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type rawShortNode struct {
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Key []byte
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Val node
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}
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func (n rawShortNode) canUnload(uint16, uint16) bool { panic("this should never end up in a live trie") }
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func (n rawShortNode) cache() (hashNode, bool) { panic("this should never end up in a live trie") }
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func (n rawShortNode) fstring(ind string) string { panic("this should never end up in a live trie") }
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// cachedNode is all the information we know about a single cached node in the
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// memory database write layer.
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type cachedNode struct {
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node node // Cached collapsed trie node, or raw rlp data
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size uint16 // Byte size of the useful cached data
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parents uint32 // Number of live nodes referencing this one
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children map[common.Hash]uint16 // External children referenced by this node
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flushPrev common.Hash // Previous node in the flush-list
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flushNext common.Hash // Next node in the flush-list
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}
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// rlp returns the raw rlp encoded blob of the cached node, either directly from
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// the cache, or by regenerating it from the collapsed node.
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func (n *cachedNode) rlp() []byte {
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if node, ok := n.node.(rawNode); ok {
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return node
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}
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blob, err := rlp.EncodeToBytes(n.node)
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if err != nil {
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panic(err)
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}
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return blob
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}
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// obj returns the decoded and expanded trie node, either directly from the cache,
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// or by regenerating it from the rlp encoded blob.
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func (n *cachedNode) obj(hash common.Hash, cachegen uint16) node {
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if node, ok := n.node.(rawNode); ok {
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return mustDecodeNode(hash[:], node, cachegen)
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}
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return expandNode(hash[:], n.node, cachegen)
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}
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// childs returns all the tracked children of this node, both the implicit ones
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// from inside the node as well as the explicit ones from outside the node.
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func (n *cachedNode) childs() []common.Hash {
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children := make([]common.Hash, 0, 16)
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for child := range n.children {
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children = append(children, child)
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}
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if _, ok := n.node.(rawNode); !ok {
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gatherChildren(n.node, &children)
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}
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return children
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}
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// gatherChildren traverses the node hierarchy of a collapsed storage node and
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// retrieves all the hashnode children.
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func gatherChildren(n node, children *[]common.Hash) {
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switch n := n.(type) {
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case *rawShortNode:
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gatherChildren(n.Val, children)
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case rawFullNode:
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for i := 0; i < 16; i++ {
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gatherChildren(n[i], children)
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}
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case hashNode:
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*children = append(*children, common.BytesToHash(n))
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case valueNode, nil:
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default:
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panic(fmt.Sprintf("unknown node type: %T", n))
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}
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}
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// simplifyNode traverses the hierarchy of an expanded memory node and discards
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// all the internal caches, returning a node that only contains the raw data.
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func simplifyNode(n node) node {
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switch n := n.(type) {
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case *shortNode:
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// Short nodes discard the flags and cascade
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return &rawShortNode{Key: n.Key, Val: simplifyNode(n.Val)}
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case *fullNode:
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// Full nodes discard the flags and cascade
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node := rawFullNode(n.Children)
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for i := 0; i < len(node); i++ {
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if node[i] != nil {
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node[i] = simplifyNode(node[i])
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}
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}
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return node
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case valueNode, hashNode, rawNode:
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return n
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default:
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panic(fmt.Sprintf("unknown node type: %T", n))
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}
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}
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// expandNode traverses the node hierarchy of a collapsed storage node and converts
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// all fields and keys into expanded memory form.
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func expandNode(hash hashNode, n node, cachegen uint16) node {
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switch n := n.(type) {
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case *rawShortNode:
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// Short nodes need key and child expansion
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return &shortNode{
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Key: compactToHex(n.Key),
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Val: expandNode(nil, n.Val, cachegen),
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flags: nodeFlag{
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hash: hash,
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gen: cachegen,
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},
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}
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case rawFullNode:
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// Full nodes need child expansion
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node := &fullNode{
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flags: nodeFlag{
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hash: hash,
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gen: cachegen,
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},
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}
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for i := 0; i < len(node.Children); i++ {
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if n[i] != nil {
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node.Children[i] = expandNode(nil, n[i], cachegen)
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}
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}
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return node
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case valueNode, hashNode:
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return n
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default:
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panic(fmt.Sprintf("unknown node type: %T", n))
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}
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}
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// NewDatabase creates a new trie database to store ephemeral trie content before
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// its written out to disk or garbage collected. No read cache is created, so all
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// data retrievals will hit the underlying disk database.
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func NewDatabase(diskdb ethdb.Database) *Database {
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return NewDatabaseWithCache(diskdb, 0)
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}
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// NewDatabaseWithCache creates a new trie database to store ephemeral trie content
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// before its written out to disk or garbage collected. It also acts as a read cache
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// for nodes loaded from disk.
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func NewDatabaseWithCache(diskdb ethdb.Database, cache int) *Database {
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var cleans *bigcache.BigCache
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if cache > 0 {
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cleans, _ = bigcache.NewBigCache(bigcache.Config{
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Shards: 1024,
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LifeWindow: time.Hour,
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MaxEntriesInWindow: cache * 1024,
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MaxEntrySize: 512,
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HardMaxCacheSize: cache,
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})
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}
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return &Database{
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diskdb: diskdb,
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cleans: cleans,
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dirties: map[common.Hash]*cachedNode{{}: {}},
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preimages: make(map[common.Hash][]byte),
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}
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}
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// DiskDB retrieves the persistent storage backing the trie database.
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func (db *Database) DiskDB() DatabaseReader {
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return db.diskdb
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}
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// InsertBlob writes a new reference tracked blob to the memory database if it's
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// yet unknown. This method should only be used for non-trie nodes that require
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// reference counting, since trie nodes are garbage collected directly through
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// their embedded children.
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func (db *Database) InsertBlob(hash common.Hash, blob []byte) {
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db.lock.Lock()
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defer db.lock.Unlock()
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db.insert(hash, blob, rawNode(blob))
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}
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// insert inserts a collapsed trie node into the memory database. This method is
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// a more generic version of InsertBlob, supporting both raw blob insertions as
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// well ex trie node insertions. The blob must always be specified to allow proper
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// size tracking.
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func (db *Database) insert(hash common.Hash, blob []byte, node node) {
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// If the node's already cached, skip
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if _, ok := db.dirties[hash]; ok {
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return
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}
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// Create the cached entry for this node
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entry := &cachedNode{
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node: simplifyNode(node),
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size: uint16(len(blob)),
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flushPrev: db.newest,
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}
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for _, child := range entry.childs() {
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if c := db.dirties[child]; c != nil {
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c.parents++
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}
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}
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db.dirties[hash] = entry
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// Update the flush-list endpoints
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if db.oldest == (common.Hash{}) {
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db.oldest, db.newest = hash, hash
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} else {
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db.dirties[db.newest].flushNext, db.newest = hash, hash
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}
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db.dirtiesSize += common.StorageSize(common.HashLength + entry.size)
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}
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// insertPreimage writes a new trie node pre-image to the memory database if it's
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// yet unknown. The method will make a copy of the slice.
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//
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// Note, this method assumes that the database's lock is held!
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func (db *Database) insertPreimage(hash common.Hash, preimage []byte) {
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if _, ok := db.preimages[hash]; ok {
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return
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}
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db.preimages[hash] = common.CopyBytes(preimage)
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db.preimagesSize += common.StorageSize(common.HashLength + len(preimage))
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}
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// node retrieves a cached trie node from memory, or returns nil if none can be
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// found in the memory cache.
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func (db *Database) node(hash common.Hash, cachegen uint16) node {
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// Retrieve the node from the clean cache if available
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if db.cleans != nil {
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if enc, err := db.cleans.Get(string(hash[:])); err == nil && enc != nil {
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memcacheCleanHitMeter.Mark(1)
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memcacheCleanReadMeter.Mark(int64(len(enc)))
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return mustDecodeNode(hash[:], enc, cachegen)
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}
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}
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// Retrieve the node from the dirty cache if available
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db.lock.RLock()
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dirty := db.dirties[hash]
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db.lock.RUnlock()
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if dirty != nil {
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return dirty.obj(hash, cachegen)
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}
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// Content unavailable in memory, attempt to retrieve from disk
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enc, err := db.diskdb.Get(hash[:])
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if err != nil || enc == nil {
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return nil
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}
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if db.cleans != nil {
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db.cleans.Set(string(hash[:]), enc)
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memcacheCleanMissMeter.Mark(1)
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memcacheCleanWriteMeter.Mark(int64(len(enc)))
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}
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return mustDecodeNode(hash[:], enc, cachegen)
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}
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// Node retrieves an encoded cached trie node from memory. If it cannot be found
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// cached, the method queries the persistent database for the content.
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func (db *Database) Node(hash common.Hash) ([]byte, error) {
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// Retrieve the node from the clean cache if available
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if db.cleans != nil {
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if enc, err := db.cleans.Get(string(hash[:])); err == nil && enc != nil {
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memcacheCleanHitMeter.Mark(1)
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memcacheCleanReadMeter.Mark(int64(len(enc)))
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return enc, nil
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}
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}
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// Retrieve the node from the dirty cache if available
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db.lock.RLock()
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dirty := db.dirties[hash]
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db.lock.RUnlock()
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if dirty != nil {
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return dirty.rlp(), nil
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}
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// Content unavailable in memory, attempt to retrieve from disk
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enc, err := db.diskdb.Get(hash[:])
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if err == nil && enc != nil {
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if db.cleans != nil {
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db.cleans.Set(string(hash[:]), enc)
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memcacheCleanMissMeter.Mark(1)
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memcacheCleanWriteMeter.Mark(int64(len(enc)))
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}
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}
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return enc, err
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}
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// preimage retrieves a cached trie node pre-image from memory. If it cannot be
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// found cached, the method queries the persistent database for the content.
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func (db *Database) preimage(hash common.Hash) ([]byte, error) {
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// Retrieve the node from cache if available
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db.lock.RLock()
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preimage := db.preimages[hash]
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db.lock.RUnlock()
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if preimage != nil {
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return preimage, nil
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}
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// Content unavailable in memory, attempt to retrieve from disk
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return db.diskdb.Get(db.secureKey(hash[:]))
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}
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// secureKey returns the database key for the preimage of key, as an ephemeral
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// buffer. The caller must not hold onto the return value because it will become
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// invalid on the next call.
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func (db *Database) secureKey(key []byte) []byte {
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buf := append(db.seckeybuf[:0], secureKeyPrefix...)
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buf = append(buf, key...)
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return buf
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}
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// Nodes retrieves the hashes of all the nodes cached within the memory database.
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// This method is extremely expensive and should only be used to validate internal
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// states in test code.
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func (db *Database) Nodes() []common.Hash {
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db.lock.RLock()
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defer db.lock.RUnlock()
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var hashes = make([]common.Hash, 0, len(db.dirties))
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for hash := range db.dirties {
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if hash != (common.Hash{}) { // Special case for "root" references/nodes
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hashes = append(hashes, hash)
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}
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}
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return hashes
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}
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// Reference adds a new reference from a parent node to a child node.
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func (db *Database) Reference(child common.Hash, parent common.Hash) {
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db.lock.RLock()
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defer db.lock.RUnlock()
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db.reference(child, parent)
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}
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// reference is the private locked version of Reference.
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func (db *Database) reference(child common.Hash, parent common.Hash) {
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// If the node does not exist, it's a node pulled from disk, skip
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node, ok := db.dirties[child]
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if !ok {
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return
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}
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// If the reference already exists, only duplicate for roots
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if db.dirties[parent].children == nil {
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db.dirties[parent].children = make(map[common.Hash]uint16)
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} else if _, ok = db.dirties[parent].children[child]; ok && parent != (common.Hash{}) {
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return
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}
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node.parents++
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db.dirties[parent].children[child]++
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}
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// Dereference removes an existing reference from a root node.
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func (db *Database) Dereference(root common.Hash) {
|
|
// Sanity check to ensure that the meta-root is not removed
|
|
if root == (common.Hash{}) {
|
|
log.Error("Attempted to dereference the trie cache meta root")
|
|
return
|
|
}
|
|
db.lock.Lock()
|
|
defer db.lock.Unlock()
|
|
|
|
nodes, storage, start := len(db.dirties), db.dirtiesSize, time.Now()
|
|
db.dereference(root, common.Hash{})
|
|
|
|
db.gcnodes += uint64(nodes - len(db.dirties))
|
|
db.gcsize += storage - db.dirtiesSize
|
|
db.gctime += time.Since(start)
|
|
|
|
memcacheGCTimeTimer.Update(time.Since(start))
|
|
memcacheGCSizeMeter.Mark(int64(storage - db.dirtiesSize))
|
|
memcacheGCNodesMeter.Mark(int64(nodes - len(db.dirties)))
|
|
|
|
log.Debug("Dereferenced trie from memory database", "nodes", nodes-len(db.dirties), "size", storage-db.dirtiesSize, "time", time.Since(start),
|
|
"gcnodes", db.gcnodes, "gcsize", db.gcsize, "gctime", db.gctime, "livenodes", len(db.dirties), "livesize", db.dirtiesSize)
|
|
}
|
|
|
|
// dereference is the private locked version of Dereference.
|
|
func (db *Database) dereference(child common.Hash, parent common.Hash) {
|
|
// Dereference the parent-child
|
|
node := db.dirties[parent]
|
|
|
|
if node.children != nil && node.children[child] > 0 {
|
|
node.children[child]--
|
|
if node.children[child] == 0 {
|
|
delete(node.children, child)
|
|
}
|
|
}
|
|
// If the child does not exist, it's a previously committed node.
|
|
node, ok := db.dirties[child]
|
|
if !ok {
|
|
return
|
|
}
|
|
// If there are no more references to the child, delete it and cascade
|
|
if node.parents > 0 {
|
|
// This is a special cornercase where a node loaded from disk (i.e. not in the
|
|
// memcache any more) gets reinjected as a new node (short node split into full,
|
|
// then reverted into short), causing a cached node to have no parents. That is
|
|
// no problem in itself, but don't make maxint parents out of it.
|
|
node.parents--
|
|
}
|
|
if node.parents == 0 {
|
|
// Remove the node from the flush-list
|
|
switch child {
|
|
case db.oldest:
|
|
db.oldest = node.flushNext
|
|
db.dirties[node.flushNext].flushPrev = common.Hash{}
|
|
case db.newest:
|
|
db.newest = node.flushPrev
|
|
db.dirties[node.flushPrev].flushNext = common.Hash{}
|
|
default:
|
|
db.dirties[node.flushPrev].flushNext = node.flushNext
|
|
db.dirties[node.flushNext].flushPrev = node.flushPrev
|
|
}
|
|
// Dereference all children and delete the node
|
|
for _, hash := range node.childs() {
|
|
db.dereference(hash, child)
|
|
}
|
|
delete(db.dirties, child)
|
|
db.dirtiesSize -= common.StorageSize(common.HashLength + int(node.size))
|
|
}
|
|
}
|
|
|
|
// Cap iteratively flushes old but still referenced trie nodes until the total
|
|
// memory usage goes below the given threshold.
|
|
func (db *Database) Cap(limit common.StorageSize) error {
|
|
// Create a database batch to flush persistent data out. It is important that
|
|
// outside code doesn't see an inconsistent state (referenced data removed from
|
|
// memory cache during commit but not yet in persistent storage). This is ensured
|
|
// by only uncaching existing data when the database write finalizes.
|
|
db.lock.RLock()
|
|
|
|
nodes, storage, start := len(db.dirties), db.dirtiesSize, time.Now()
|
|
batch := db.diskdb.NewBatch()
|
|
|
|
// db.dirtiesSize only contains the useful data in the cache, but when reporting
|
|
// the total memory consumption, the maintenance metadata is also needed to be
|
|
// counted. For every useful node, we track 2 extra hashes as the flushlist.
|
|
size := db.dirtiesSize + common.StorageSize((len(db.dirties)-1)*2*common.HashLength)
|
|
|
|
// If the preimage cache got large enough, push to disk. If it's still small
|
|
// leave for later to deduplicate writes.
|
|
flushPreimages := db.preimagesSize > 4*1024*1024
|
|
if flushPreimages {
|
|
for hash, preimage := range db.preimages {
|
|
if err := batch.Put(db.secureKey(hash[:]), preimage); err != nil {
|
|
log.Error("Failed to commit preimage from trie database", "err", err)
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
if batch.ValueSize() > ethdb.IdealBatchSize {
|
|
if err := batch.Write(); err != nil {
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
batch.Reset()
|
|
}
|
|
}
|
|
}
|
|
// Keep committing nodes from the flush-list until we're below allowance
|
|
oldest := db.oldest
|
|
for size > limit && oldest != (common.Hash{}) {
|
|
// Fetch the oldest referenced node and push into the batch
|
|
node := db.dirties[oldest]
|
|
if err := batch.Put(oldest[:], node.rlp()); err != nil {
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
// If we exceeded the ideal batch size, commit and reset
|
|
if batch.ValueSize() >= ethdb.IdealBatchSize {
|
|
if err := batch.Write(); err != nil {
|
|
log.Error("Failed to write flush list to disk", "err", err)
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
batch.Reset()
|
|
}
|
|
// Iterate to the next flush item, or abort if the size cap was achieved. Size
|
|
// is the total size, including both the useful cached data (hash -> blob), as
|
|
// well as the flushlist metadata (2*hash). When flushing items from the cache,
|
|
// we need to reduce both.
|
|
size -= common.StorageSize(3*common.HashLength + int(node.size))
|
|
oldest = node.flushNext
|
|
}
|
|
// Flush out any remainder data from the last batch
|
|
if err := batch.Write(); err != nil {
|
|
log.Error("Failed to write flush list to disk", "err", err)
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
db.lock.RUnlock()
|
|
|
|
// Write successful, clear out the flushed data
|
|
db.lock.Lock()
|
|
defer db.lock.Unlock()
|
|
|
|
if flushPreimages {
|
|
db.preimages = make(map[common.Hash][]byte)
|
|
db.preimagesSize = 0
|
|
}
|
|
for db.oldest != oldest {
|
|
node := db.dirties[db.oldest]
|
|
delete(db.dirties, db.oldest)
|
|
db.oldest = node.flushNext
|
|
|
|
db.dirtiesSize -= common.StorageSize(common.HashLength + int(node.size))
|
|
}
|
|
if db.oldest != (common.Hash{}) {
|
|
db.dirties[db.oldest].flushPrev = common.Hash{}
|
|
}
|
|
db.flushnodes += uint64(nodes - len(db.dirties))
|
|
db.flushsize += storage - db.dirtiesSize
|
|
db.flushtime += time.Since(start)
|
|
|
|
memcacheFlushTimeTimer.Update(time.Since(start))
|
|
memcacheFlushSizeMeter.Mark(int64(storage - db.dirtiesSize))
|
|
memcacheFlushNodesMeter.Mark(int64(nodes - len(db.dirties)))
|
|
|
|
log.Debug("Persisted nodes from memory database", "nodes", nodes-len(db.dirties), "size", storage-db.dirtiesSize, "time", time.Since(start),
|
|
"flushnodes", db.flushnodes, "flushsize", db.flushsize, "flushtime", db.flushtime, "livenodes", len(db.dirties), "livesize", db.dirtiesSize)
|
|
|
|
return nil
|
|
}
|
|
|
|
// Commit iterates over all the children of a particular node, writes them out
|
|
// to disk, forcefully tearing down all references in both directions.
|
|
//
|
|
// As a side effect, all pre-images accumulated up to this point are also written.
|
|
func (db *Database) Commit(node common.Hash, report bool) error {
|
|
// Create a database batch to flush persistent data out. It is important that
|
|
// outside code doesn't see an inconsistent state (referenced data removed from
|
|
// memory cache during commit but not yet in persistent storage). This is ensured
|
|
// by only uncaching existing data when the database write finalizes.
|
|
db.lock.RLock()
|
|
|
|
start := time.Now()
|
|
batch := db.diskdb.NewBatch()
|
|
|
|
// Move all of the accumulated preimages into a write batch
|
|
for hash, preimage := range db.preimages {
|
|
if err := batch.Put(db.secureKey(hash[:]), preimage); err != nil {
|
|
log.Error("Failed to commit preimage from trie database", "err", err)
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
if batch.ValueSize() > ethdb.IdealBatchSize {
|
|
if err := batch.Write(); err != nil {
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
batch.Reset()
|
|
}
|
|
}
|
|
// Move the trie itself into the batch, flushing if enough data is accumulated
|
|
nodes, storage := len(db.dirties), db.dirtiesSize
|
|
if err := db.commit(node, batch); err != nil {
|
|
log.Error("Failed to commit trie from trie database", "err", err)
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
// Write batch ready, unlock for readers during persistence
|
|
if err := batch.Write(); err != nil {
|
|
log.Error("Failed to write trie to disk", "err", err)
|
|
db.lock.RUnlock()
|
|
return err
|
|
}
|
|
db.lock.RUnlock()
|
|
|
|
// Write successful, clear out the flushed data
|
|
db.lock.Lock()
|
|
defer db.lock.Unlock()
|
|
|
|
db.preimages = make(map[common.Hash][]byte)
|
|
db.preimagesSize = 0
|
|
|
|
db.uncache(node)
|
|
|
|
memcacheCommitTimeTimer.Update(time.Since(start))
|
|
memcacheCommitSizeMeter.Mark(int64(storage - db.dirtiesSize))
|
|
memcacheCommitNodesMeter.Mark(int64(nodes - len(db.dirties)))
|
|
|
|
logger := log.Info
|
|
if !report {
|
|
logger = log.Debug
|
|
}
|
|
logger("Persisted trie from memory database", "nodes", nodes-len(db.dirties)+int(db.flushnodes), "size", storage-db.dirtiesSize+db.flushsize, "time", time.Since(start)+db.flushtime,
|
|
"gcnodes", db.gcnodes, "gcsize", db.gcsize, "gctime", db.gctime, "livenodes", len(db.dirties), "livesize", db.dirtiesSize)
|
|
|
|
// Reset the garbage collection statistics
|
|
db.gcnodes, db.gcsize, db.gctime = 0, 0, 0
|
|
db.flushnodes, db.flushsize, db.flushtime = 0, 0, 0
|
|
|
|
return nil
|
|
}
|
|
|
|
// commit is the private locked version of Commit.
|
|
func (db *Database) commit(hash common.Hash, batch ethdb.Batch) error {
|
|
// If the node does not exist, it's a previously committed node
|
|
node, ok := db.dirties[hash]
|
|
if !ok {
|
|
return nil
|
|
}
|
|
for _, child := range node.childs() {
|
|
if err := db.commit(child, batch); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
if err := batch.Put(hash[:], node.rlp()); err != nil {
|
|
return err
|
|
}
|
|
// If we've reached an optimal batch size, commit and start over
|
|
if batch.ValueSize() >= ethdb.IdealBatchSize {
|
|
if err := batch.Write(); err != nil {
|
|
return err
|
|
}
|
|
batch.Reset()
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// uncache is the post-processing step of a commit operation where the already
|
|
// persisted trie is removed from the cache. The reason behind the two-phase
|
|
// commit is to ensure consistent data availability while moving from memory
|
|
// to disk.
|
|
func (db *Database) uncache(hash common.Hash) {
|
|
// If the node does not exist, we're done on this path
|
|
node, ok := db.dirties[hash]
|
|
if !ok {
|
|
return
|
|
}
|
|
// Node still exists, remove it from the flush-list
|
|
switch hash {
|
|
case db.oldest:
|
|
db.oldest = node.flushNext
|
|
db.dirties[node.flushNext].flushPrev = common.Hash{}
|
|
case db.newest:
|
|
db.newest = node.flushPrev
|
|
db.dirties[node.flushPrev].flushNext = common.Hash{}
|
|
default:
|
|
db.dirties[node.flushPrev].flushNext = node.flushNext
|
|
db.dirties[node.flushNext].flushPrev = node.flushPrev
|
|
}
|
|
// Uncache the node's subtries and remove the node itself too
|
|
for _, child := range node.childs() {
|
|
db.uncache(child)
|
|
}
|
|
delete(db.dirties, hash)
|
|
db.dirtiesSize -= common.StorageSize(common.HashLength + int(node.size))
|
|
}
|
|
|
|
// Size returns the current storage size of the memory cache in front of the
|
|
// persistent database layer.
|
|
func (db *Database) Size() (common.StorageSize, common.StorageSize) {
|
|
db.lock.RLock()
|
|
defer db.lock.RUnlock()
|
|
|
|
// db.dirtiesSize only contains the useful data in the cache, but when reporting
|
|
// the total memory consumption, the maintenance metadata is also needed to be
|
|
// counted. For every useful node, we track 2 extra hashes as the flushlist.
|
|
var flushlistSize = common.StorageSize((len(db.dirties) - 1) * 2 * common.HashLength)
|
|
return db.dirtiesSize + flushlistSize, db.preimagesSize
|
|
}
|
|
|
|
// verifyIntegrity is a debug method to iterate over the entire trie stored in
|
|
// memory and check whether every node is reachable from the meta root. The goal
|
|
// is to find any errors that might cause memory leaks and or trie nodes to go
|
|
// missing.
|
|
//
|
|
// This method is extremely CPU and memory intensive, only use when must.
|
|
func (db *Database) verifyIntegrity() {
|
|
// Iterate over all the cached nodes and accumulate them into a set
|
|
reachable := map[common.Hash]struct{}{{}: {}}
|
|
|
|
for child := range db.dirties[common.Hash{}].children {
|
|
db.accumulate(child, reachable)
|
|
}
|
|
// Find any unreachable but cached nodes
|
|
var unreachable []string
|
|
for hash, node := range db.dirties {
|
|
if _, ok := reachable[hash]; !ok {
|
|
unreachable = append(unreachable, fmt.Sprintf("%x: {Node: %v, Parents: %d, Prev: %x, Next: %x}",
|
|
hash, node.node, node.parents, node.flushPrev, node.flushNext))
|
|
}
|
|
}
|
|
if len(unreachable) != 0 {
|
|
panic(fmt.Sprintf("trie cache memory leak: %v", unreachable))
|
|
}
|
|
}
|
|
|
|
// accumulate iterates over the trie defined by hash and accumulates all the
|
|
// cached children found in memory.
|
|
func (db *Database) accumulate(hash common.Hash, reachable map[common.Hash]struct{}) {
|
|
// Mark the node reachable if present in the memory cache
|
|
node, ok := db.dirties[hash]
|
|
if !ok {
|
|
return
|
|
}
|
|
reachable[hash] = struct{}{}
|
|
|
|
// Iterate over all the children and accumulate them too
|
|
for _, child := range node.childs() {
|
|
db.accumulate(child, reachable)
|
|
}
|
|
}
|