4fabd9cbd2
* les: separate peer into clientPeer and serverPeer * les: address comments
892 lines
28 KiB
Go
892 lines
28 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package les
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import (
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"math/big"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/light"
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"github.com/ethereum/go-ethereum/log"
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)
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const (
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blockDelayTimeout = time.Second * 10 // timeout for a peer to announce a head that has already been confirmed by others
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maxNodeCount = 20 // maximum number of fetcherTreeNode entries remembered for each peer
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serverStateAvailable = 100 // number of recent blocks where state availability is assumed
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)
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// lightFetcher implements retrieval of newly announced headers. It also provides a peerHasBlock function for the
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// ODR system to ensure that we only request data related to a certain block from peers who have already processed
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// and announced that block.
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type lightFetcher struct {
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handler *clientHandler
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chain *light.LightChain
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lock sync.Mutex // lock protects access to the fetcher's internal state variables except sent requests
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maxConfirmedTd *big.Int
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peers map[*serverPeer]*fetcherPeerInfo
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lastUpdateStats *updateStatsEntry
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syncing bool
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syncDone chan *serverPeer
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reqMu sync.RWMutex // reqMu protects access to sent header fetch requests
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requested map[uint64]fetchRequest
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deliverChn chan fetchResponse
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timeoutChn chan uint64
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requestTriggered bool
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requestTrigger chan struct{}
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lastTrustedHeader *types.Header
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closeCh chan struct{}
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wg sync.WaitGroup
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}
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// fetcherPeerInfo holds fetcher-specific information about each active peer
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type fetcherPeerInfo struct {
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root, lastAnnounced *fetcherTreeNode
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nodeCnt int
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confirmedTd *big.Int
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bestConfirmed *fetcherTreeNode
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nodeByHash map[common.Hash]*fetcherTreeNode
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firstUpdateStats *updateStatsEntry
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}
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// fetcherTreeNode is a node of a tree that holds information about blocks recently
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// announced and confirmed by a certain peer. Each new announce message from a peer
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// adds nodes to the tree, based on the previous announced head and the reorg depth.
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// There are three possible states for a tree node:
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// - announced: not downloaded (known) yet, but we know its head, number and td
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// - intermediate: not known, hash and td are empty, they are filled out when it becomes known
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// - known: both announced by this peer and downloaded (from any peer).
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// This structure makes it possible to always know which peer has a certain block,
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// which is necessary for selecting a suitable peer for ODR requests and also for
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// canonizing new heads. It also helps to always download the minimum necessary
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// amount of headers with a single request.
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type fetcherTreeNode struct {
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hash common.Hash
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number uint64
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td *big.Int
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known, requested bool
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parent *fetcherTreeNode
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children []*fetcherTreeNode
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}
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// fetchRequest represents a header download request
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type fetchRequest struct {
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hash common.Hash
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amount uint64
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peer *serverPeer
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sent mclock.AbsTime
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timeout bool
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}
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// fetchResponse represents a header download response
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type fetchResponse struct {
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reqID uint64
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headers []*types.Header
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peer *serverPeer
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}
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// newLightFetcher creates a new light fetcher
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func newLightFetcher(h *clientHandler) *lightFetcher {
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f := &lightFetcher{
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handler: h,
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chain: h.backend.blockchain,
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peers: make(map[*serverPeer]*fetcherPeerInfo),
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deliverChn: make(chan fetchResponse, 100),
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requested: make(map[uint64]fetchRequest),
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timeoutChn: make(chan uint64),
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requestTrigger: make(chan struct{}, 1),
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syncDone: make(chan *serverPeer),
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closeCh: make(chan struct{}),
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maxConfirmedTd: big.NewInt(0),
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}
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h.backend.peers.subscribe(f)
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f.wg.Add(1)
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go f.syncLoop()
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return f
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}
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func (f *lightFetcher) close() {
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close(f.closeCh)
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f.wg.Wait()
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}
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// syncLoop is the main event loop of the light fetcher
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func (f *lightFetcher) syncLoop() {
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defer f.wg.Done()
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for {
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select {
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case <-f.closeCh:
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return
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// request loop keeps running until no further requests are necessary or possible
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case <-f.requestTrigger:
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f.lock.Lock()
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var (
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rq *distReq
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reqID uint64
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syncing bool
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)
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if !f.syncing {
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rq, reqID, syncing = f.nextRequest()
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}
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f.requestTriggered = rq != nil
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f.lock.Unlock()
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if rq != nil {
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if _, ok := <-f.handler.backend.reqDist.queue(rq); ok {
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if syncing {
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f.lock.Lock()
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f.syncing = true
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f.lock.Unlock()
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} else {
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go func() {
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time.Sleep(softRequestTimeout)
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f.reqMu.Lock()
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req, ok := f.requested[reqID]
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if ok {
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req.timeout = true
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f.requested[reqID] = req
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}
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f.reqMu.Unlock()
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// keep starting new requests while possible
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f.requestTrigger <- struct{}{}
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}()
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}
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} else {
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f.requestTrigger <- struct{}{}
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}
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}
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case reqID := <-f.timeoutChn:
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f.reqMu.Lock()
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req, ok := f.requested[reqID]
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if ok {
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delete(f.requested, reqID)
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}
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f.reqMu.Unlock()
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if ok {
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f.handler.backend.serverPool.adjustResponseTime(req.peer.poolEntry, time.Duration(mclock.Now()-req.sent), true)
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req.peer.Log().Debug("Fetching data timed out hard")
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go f.handler.removePeer(req.peer.id)
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}
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case resp := <-f.deliverChn:
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f.reqMu.Lock()
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req, ok := f.requested[resp.reqID]
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if ok && req.peer != resp.peer {
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ok = false
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}
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if ok {
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delete(f.requested, resp.reqID)
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}
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f.reqMu.Unlock()
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if ok {
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f.handler.backend.serverPool.adjustResponseTime(req.peer.poolEntry, time.Duration(mclock.Now()-req.sent), req.timeout)
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}
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f.lock.Lock()
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if !ok || !(f.syncing || f.processResponse(req, resp)) {
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resp.peer.Log().Debug("Failed processing response")
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go f.handler.removePeer(resp.peer.id)
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}
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f.lock.Unlock()
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case p := <-f.syncDone:
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f.lock.Lock()
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p.Log().Debug("Done synchronising with peer")
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f.checkSyncedHeaders(p)
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f.syncing = false
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f.lock.Unlock()
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f.requestTrigger <- struct{}{} // f.requestTriggered is always true here
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}
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}
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}
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// registerPeer adds a new peer to the fetcher's peer set
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func (f *lightFetcher) registerPeer(p *serverPeer) {
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p.lock.Lock()
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p.hasBlock = func(hash common.Hash, number uint64, hasState bool) bool {
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return f.peerHasBlock(p, hash, number, hasState)
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}
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p.lock.Unlock()
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f.lock.Lock()
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defer f.lock.Unlock()
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f.peers[p] = &fetcherPeerInfo{nodeByHash: make(map[common.Hash]*fetcherTreeNode)}
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}
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// unregisterPeer removes a new peer from the fetcher's peer set
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func (f *lightFetcher) unregisterPeer(p *serverPeer) {
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p.lock.Lock()
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p.hasBlock = nil
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p.lock.Unlock()
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f.lock.Lock()
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defer f.lock.Unlock()
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// check for potential timed out block delay statistics
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f.checkUpdateStats(p, nil)
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delete(f.peers, p)
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}
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// announce processes a new announcement message received from a peer, adding new
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// nodes to the peer's block tree and removing old nodes if necessary
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func (f *lightFetcher) announce(p *serverPeer, head *announceData) {
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f.lock.Lock()
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defer f.lock.Unlock()
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p.Log().Debug("Received new announcement", "number", head.Number, "hash", head.Hash, "reorg", head.ReorgDepth)
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fp := f.peers[p]
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if fp == nil {
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p.Log().Debug("Announcement from unknown peer")
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return
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}
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if fp.lastAnnounced != nil && head.Td.Cmp(fp.lastAnnounced.td) <= 0 {
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// announced tds should be strictly monotonic
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p.Log().Debug("Received non-monotonic td", "current", head.Td, "previous", fp.lastAnnounced.td)
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go f.handler.removePeer(p.id)
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return
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}
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n := fp.lastAnnounced
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for i := uint64(0); i < head.ReorgDepth; i++ {
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if n == nil {
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break
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}
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n = n.parent
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}
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// n is now the reorg common ancestor, add a new branch of nodes
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if n != nil && (head.Number >= n.number+maxNodeCount || head.Number <= n.number) {
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// if announced head block height is lower or same as n or too far from it to add
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// intermediate nodes then discard previous announcement info and trigger a resync
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n = nil
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fp.nodeCnt = 0
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fp.nodeByHash = make(map[common.Hash]*fetcherTreeNode)
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}
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// check if the node count is too high to add new nodes, discard oldest ones if necessary
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if n != nil {
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// n is now the reorg common ancestor, add a new branch of nodes
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// check if the node count is too high to add new nodes
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locked := false
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for uint64(fp.nodeCnt)+head.Number-n.number > maxNodeCount && fp.root != nil {
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if !locked {
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f.chain.LockChain()
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defer f.chain.UnlockChain()
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locked = true
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}
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// if one of root's children is canonical, keep it, delete other branches and root itself
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var newRoot *fetcherTreeNode
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for i, nn := range fp.root.children {
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if rawdb.ReadCanonicalHash(f.handler.backend.chainDb, nn.number) == nn.hash {
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fp.root.children = append(fp.root.children[:i], fp.root.children[i+1:]...)
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nn.parent = nil
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newRoot = nn
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break
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}
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}
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fp.deleteNode(fp.root)
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if n == fp.root {
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n = newRoot
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}
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fp.root = newRoot
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if newRoot == nil || !f.checkKnownNode(p, newRoot) {
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fp.bestConfirmed = nil
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fp.confirmedTd = nil
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}
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if n == nil {
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break
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}
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}
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if n != nil {
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for n.number < head.Number {
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nn := &fetcherTreeNode{number: n.number + 1, parent: n}
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n.children = append(n.children, nn)
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n = nn
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fp.nodeCnt++
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}
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n.hash = head.Hash
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n.td = head.Td
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fp.nodeByHash[n.hash] = n
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}
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}
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if n == nil {
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// could not find reorg common ancestor or had to delete entire tree, a new root and a resync is needed
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if fp.root != nil {
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fp.deleteNode(fp.root)
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}
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n = &fetcherTreeNode{hash: head.Hash, number: head.Number, td: head.Td}
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fp.root = n
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fp.nodeCnt++
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fp.nodeByHash[n.hash] = n
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fp.bestConfirmed = nil
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fp.confirmedTd = nil
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}
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f.checkKnownNode(p, n)
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p.lock.Lock()
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p.headInfo = blockInfo{Number: head.Number, Hash: head.Hash, Td: head.Td}
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fp.lastAnnounced = n
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p.lock.Unlock()
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f.checkUpdateStats(p, nil)
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if !f.requestTriggered {
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f.requestTriggered = true
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f.requestTrigger <- struct{}{}
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}
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}
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// peerHasBlock returns true if we can assume the peer knows the given block
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// based on its announcements
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func (f *lightFetcher) peerHasBlock(p *serverPeer, hash common.Hash, number uint64, hasState bool) bool {
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f.lock.Lock()
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defer f.lock.Unlock()
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fp := f.peers[p]
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if fp == nil || fp.root == nil {
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return false
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}
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if hasState {
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if fp.lastAnnounced == nil || fp.lastAnnounced.number > number+serverStateAvailable {
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return false
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}
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}
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if f.syncing {
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// always return true when syncing
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// false positives are acceptable, a more sophisticated condition can be implemented later
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return true
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}
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if number >= fp.root.number {
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// it is recent enough that if it is known, is should be in the peer's block tree
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return fp.nodeByHash[hash] != nil
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}
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f.chain.LockChain()
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defer f.chain.UnlockChain()
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// if it's older than the peer's block tree root but it's in the same canonical chain
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// as the root, we can still be sure the peer knows it
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//
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// when syncing, just check if it is part of the known chain, there is nothing better we
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// can do since we do not know the most recent block hash yet
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return rawdb.ReadCanonicalHash(f.handler.backend.chainDb, fp.root.number) == fp.root.hash && rawdb.ReadCanonicalHash(f.handler.backend.chainDb, number) == hash
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}
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// requestAmount calculates the amount of headers to be downloaded starting
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// from a certain head backwards
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func (f *lightFetcher) requestAmount(p *serverPeer, n *fetcherTreeNode) uint64 {
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amount := uint64(0)
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nn := n
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for nn != nil && !f.checkKnownNode(p, nn) {
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nn = nn.parent
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amount++
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}
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if nn == nil {
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amount = n.number
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}
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return amount
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}
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// requestedID tells if a certain reqID has been requested by the fetcher
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func (f *lightFetcher) requestedID(reqID uint64) bool {
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f.reqMu.RLock()
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_, ok := f.requested[reqID]
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f.reqMu.RUnlock()
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return ok
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}
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// nextRequest selects the peer and announced head to be requested next, amount
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// to be downloaded starting from the head backwards is also returned
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func (f *lightFetcher) nextRequest() (*distReq, uint64, bool) {
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var (
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bestHash common.Hash
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bestAmount uint64
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bestTd *big.Int
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bestSyncing bool
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)
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bestHash, bestAmount, bestTd, bestSyncing = f.findBestRequest()
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if bestTd == f.maxConfirmedTd {
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return nil, 0, false
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}
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var rq *distReq
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reqID := genReqID()
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if bestSyncing {
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rq = f.newFetcherDistReqForSync(bestHash)
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} else {
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rq = f.newFetcherDistReq(bestHash, reqID, bestAmount)
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}
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return rq, reqID, bestSyncing
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}
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// findBestRequest finds the best head to request that has been announced by but not yet requested from a known peer.
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// It also returns the announced Td (which should be verified after fetching the head),
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// the necessary amount to request and whether a downloader sync is necessary instead of a normal header request.
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func (f *lightFetcher) findBestRequest() (bestHash common.Hash, bestAmount uint64, bestTd *big.Int, bestSyncing bool) {
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bestTd = f.maxConfirmedTd
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bestSyncing = false
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for p, fp := range f.peers {
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for hash, n := range fp.nodeByHash {
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if f.checkKnownNode(p, n) || n.requested {
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continue
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}
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// if ulc mode is disabled, isTrustedHash returns true
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amount := f.requestAmount(p, n)
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if (bestTd == nil || n.td.Cmp(bestTd) > 0 || amount < bestAmount) && (f.isTrustedHash(hash) || f.maxConfirmedTd.Int64() == 0) {
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bestHash = hash
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bestTd = n.td
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bestAmount = amount
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bestSyncing = fp.bestConfirmed == nil || fp.root == nil || !f.checkKnownNode(p, fp.root)
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}
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}
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}
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return
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}
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// isTrustedHash checks if the block can be trusted by the minimum trusted fraction.
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func (f *lightFetcher) isTrustedHash(hash common.Hash) bool {
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// If ultra light cliet mode is disabled, trust all hashes
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if f.handler.ulc == nil {
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return true
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}
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// Ultra light enabled, only trust after enough confirmations
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var agreed int
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for peer, info := range f.peers {
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if peer.trusted && info.nodeByHash[hash] != nil {
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agreed++
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}
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}
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return 100*agreed/len(f.handler.ulc.keys) >= f.handler.ulc.fraction
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}
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func (f *lightFetcher) newFetcherDistReqForSync(bestHash common.Hash) *distReq {
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return &distReq{
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getCost: func(dp distPeer) uint64 {
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return 0
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},
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canSend: func(dp distPeer) bool {
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p := dp.(*serverPeer)
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f.lock.Lock()
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defer f.lock.Unlock()
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if p.onlyAnnounce {
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return false
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}
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fp := f.peers[p]
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return fp != nil && fp.nodeByHash[bestHash] != nil
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},
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request: func(dp distPeer) func() {
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if f.handler.ulc != nil {
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// Keep last trusted header before sync
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f.setLastTrustedHeader(f.chain.CurrentHeader())
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}
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go func() {
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p := dp.(*serverPeer)
|
|
p.Log().Debug("Synchronisation started")
|
|
f.handler.synchronise(p)
|
|
f.syncDone <- p
|
|
}()
|
|
return nil
|
|
},
|
|
}
|
|
}
|
|
|
|
// newFetcherDistReq creates a new request for the distributor.
|
|
func (f *lightFetcher) newFetcherDistReq(bestHash common.Hash, reqID uint64, bestAmount uint64) *distReq {
|
|
return &distReq{
|
|
getCost: func(dp distPeer) uint64 {
|
|
p := dp.(*serverPeer)
|
|
return p.getRequestCost(GetBlockHeadersMsg, int(bestAmount))
|
|
},
|
|
canSend: func(dp distPeer) bool {
|
|
p := dp.(*serverPeer)
|
|
f.lock.Lock()
|
|
defer f.lock.Unlock()
|
|
|
|
if p.onlyAnnounce {
|
|
return false
|
|
}
|
|
fp := f.peers[p]
|
|
if fp == nil {
|
|
return false
|
|
}
|
|
n := fp.nodeByHash[bestHash]
|
|
return n != nil && !n.requested
|
|
},
|
|
request: func(dp distPeer) func() {
|
|
p := dp.(*serverPeer)
|
|
f.lock.Lock()
|
|
fp := f.peers[p]
|
|
if fp != nil {
|
|
n := fp.nodeByHash[bestHash]
|
|
if n != nil {
|
|
n.requested = true
|
|
}
|
|
}
|
|
f.lock.Unlock()
|
|
|
|
cost := p.getRequestCost(GetBlockHeadersMsg, int(bestAmount))
|
|
p.fcServer.QueuedRequest(reqID, cost)
|
|
f.reqMu.Lock()
|
|
f.requested[reqID] = fetchRequest{hash: bestHash, amount: bestAmount, peer: p, sent: mclock.Now()}
|
|
f.reqMu.Unlock()
|
|
go func() {
|
|
time.Sleep(hardRequestTimeout)
|
|
f.timeoutChn <- reqID
|
|
}()
|
|
return func() { p.requestHeadersByHash(reqID, bestHash, int(bestAmount), 0, true) }
|
|
},
|
|
}
|
|
}
|
|
|
|
// deliverHeaders delivers header download request responses for processing
|
|
func (f *lightFetcher) deliverHeaders(peer *serverPeer, reqID uint64, headers []*types.Header) {
|
|
f.deliverChn <- fetchResponse{reqID: reqID, headers: headers, peer: peer}
|
|
}
|
|
|
|
// processResponse processes header download request responses, returns true if successful
|
|
func (f *lightFetcher) processResponse(req fetchRequest, resp fetchResponse) bool {
|
|
if uint64(len(resp.headers)) != req.amount || resp.headers[0].Hash() != req.hash {
|
|
req.peer.Log().Debug("Response content mismatch", "requested", len(resp.headers), "reqfrom", resp.headers[0], "delivered", req.amount, "delfrom", req.hash)
|
|
return false
|
|
}
|
|
headers := make([]*types.Header, req.amount)
|
|
for i, header := range resp.headers {
|
|
headers[int(req.amount)-1-i] = header
|
|
}
|
|
|
|
if _, err := f.chain.InsertHeaderChain(headers, 1); err != nil {
|
|
if err == consensus.ErrFutureBlock {
|
|
return true
|
|
}
|
|
log.Debug("Failed to insert header chain", "err", err)
|
|
return false
|
|
}
|
|
tds := make([]*big.Int, len(headers))
|
|
for i, header := range headers {
|
|
td := f.chain.GetTd(header.Hash(), header.Number.Uint64())
|
|
if td == nil {
|
|
log.Debug("Total difficulty not found for header", "index", i+1, "number", header.Number, "hash", header.Hash())
|
|
return false
|
|
}
|
|
tds[i] = td
|
|
}
|
|
f.newHeaders(headers, tds)
|
|
return true
|
|
}
|
|
|
|
// newHeaders updates the block trees of all active peers according to a newly
|
|
// downloaded and validated batch or headers
|
|
func (f *lightFetcher) newHeaders(headers []*types.Header, tds []*big.Int) {
|
|
var maxTd *big.Int
|
|
|
|
for p, fp := range f.peers {
|
|
if !f.checkAnnouncedHeaders(fp, headers, tds) {
|
|
p.Log().Debug("Inconsistent announcement")
|
|
go f.handler.removePeer(p.id)
|
|
}
|
|
if fp.confirmedTd != nil && (maxTd == nil || maxTd.Cmp(fp.confirmedTd) > 0) {
|
|
maxTd = fp.confirmedTd
|
|
}
|
|
}
|
|
|
|
if maxTd != nil {
|
|
f.updateMaxConfirmedTd(maxTd)
|
|
}
|
|
}
|
|
|
|
// checkAnnouncedHeaders updates peer's block tree if necessary after validating
|
|
// a batch of headers. It searches for the latest header in the batch that has a
|
|
// matching tree node (if any), and if it has not been marked as known already,
|
|
// sets it and its parents to known (even those which are older than the currently
|
|
// validated ones). Return value shows if all hashes, numbers and Tds matched
|
|
// correctly to the announced values (otherwise the peer should be dropped).
|
|
func (f *lightFetcher) checkAnnouncedHeaders(fp *fetcherPeerInfo, headers []*types.Header, tds []*big.Int) bool {
|
|
var (
|
|
n *fetcherTreeNode
|
|
header *types.Header
|
|
td *big.Int
|
|
)
|
|
|
|
for i := len(headers) - 1; ; i-- {
|
|
if i < 0 {
|
|
if n == nil {
|
|
// no more headers and nothing to match
|
|
return true
|
|
}
|
|
// we ran out of recently delivered headers but have not reached a node known by this peer yet, continue matching
|
|
hash, number := header.ParentHash, header.Number.Uint64()-1
|
|
td = f.chain.GetTd(hash, number)
|
|
header = f.chain.GetHeader(hash, number)
|
|
if header == nil || td == nil {
|
|
log.Error("Missing parent of validated header", "hash", hash, "number", number)
|
|
return false
|
|
}
|
|
} else {
|
|
header = headers[i]
|
|
td = tds[i]
|
|
}
|
|
hash := header.Hash()
|
|
number := header.Number.Uint64()
|
|
if n == nil {
|
|
n = fp.nodeByHash[hash]
|
|
}
|
|
if n != nil {
|
|
if n.td == nil {
|
|
// node was unannounced
|
|
if nn := fp.nodeByHash[hash]; nn != nil {
|
|
// if there was already a node with the same hash, continue there and drop this one
|
|
nn.children = append(nn.children, n.children...)
|
|
n.children = nil
|
|
fp.deleteNode(n)
|
|
n = nn
|
|
} else {
|
|
n.hash = hash
|
|
n.td = td
|
|
fp.nodeByHash[hash] = n
|
|
}
|
|
}
|
|
// check if it matches the header
|
|
if n.hash != hash || n.number != number || n.td.Cmp(td) != 0 {
|
|
// peer has previously made an invalid announcement
|
|
return false
|
|
}
|
|
if n.known {
|
|
// we reached a known node that matched our expectations, return with success
|
|
return true
|
|
}
|
|
n.known = true
|
|
if fp.confirmedTd == nil || td.Cmp(fp.confirmedTd) > 0 {
|
|
fp.confirmedTd = td
|
|
fp.bestConfirmed = n
|
|
}
|
|
n = n.parent
|
|
if n == nil {
|
|
return true
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// checkSyncedHeaders updates peer's block tree after synchronisation by marking
|
|
// downloaded headers as known. If none of the announced headers are found after
|
|
// syncing, the peer is dropped.
|
|
func (f *lightFetcher) checkSyncedHeaders(p *serverPeer) {
|
|
fp := f.peers[p]
|
|
if fp == nil {
|
|
p.Log().Debug("Unknown peer to check sync headers")
|
|
return
|
|
}
|
|
var (
|
|
node = fp.lastAnnounced
|
|
td *big.Int
|
|
)
|
|
if f.handler.ulc != nil {
|
|
// Roll back untrusted blocks
|
|
h, unapproved := f.lastTrustedTreeNode(p)
|
|
f.chain.Rollback(unapproved)
|
|
node = fp.nodeByHash[h.Hash()]
|
|
}
|
|
// Find last valid block
|
|
for node != nil {
|
|
if td = f.chain.GetTd(node.hash, node.number); td != nil {
|
|
break
|
|
}
|
|
node = node.parent
|
|
}
|
|
// Now node is the latest downloaded/approved header after syncing
|
|
if node == nil {
|
|
p.Log().Debug("Synchronisation failed")
|
|
go f.handler.removePeer(p.id)
|
|
return
|
|
}
|
|
header := f.chain.GetHeader(node.hash, node.number)
|
|
f.newHeaders([]*types.Header{header}, []*big.Int{td})
|
|
}
|
|
|
|
// lastTrustedTreeNode return last approved treeNode and a list of unapproved hashes
|
|
func (f *lightFetcher) lastTrustedTreeNode(p *serverPeer) (*types.Header, []common.Hash) {
|
|
unapprovedHashes := make([]common.Hash, 0)
|
|
current := f.chain.CurrentHeader()
|
|
|
|
if f.lastTrustedHeader == nil {
|
|
return current, unapprovedHashes
|
|
}
|
|
|
|
canonical := f.chain.CurrentHeader()
|
|
if canonical.Number.Uint64() > f.lastTrustedHeader.Number.Uint64() {
|
|
canonical = f.chain.GetHeaderByNumber(f.lastTrustedHeader.Number.Uint64())
|
|
}
|
|
commonAncestor := rawdb.FindCommonAncestor(f.handler.backend.chainDb, canonical, f.lastTrustedHeader)
|
|
if commonAncestor == nil {
|
|
log.Error("Common ancestor of last trusted header and canonical header is nil", "canonical hash", canonical.Hash(), "trusted hash", f.lastTrustedHeader.Hash())
|
|
return current, unapprovedHashes
|
|
}
|
|
|
|
for current.Hash() == commonAncestor.Hash() {
|
|
if f.isTrustedHash(current.Hash()) {
|
|
break
|
|
}
|
|
unapprovedHashes = append(unapprovedHashes, current.Hash())
|
|
current = f.chain.GetHeader(current.ParentHash, current.Number.Uint64()-1)
|
|
}
|
|
return current, unapprovedHashes
|
|
}
|
|
|
|
func (f *lightFetcher) setLastTrustedHeader(h *types.Header) {
|
|
f.lock.Lock()
|
|
defer f.lock.Unlock()
|
|
f.lastTrustedHeader = h
|
|
}
|
|
|
|
// checkKnownNode checks if a block tree node is known (downloaded and validated)
|
|
// If it was not known previously but found in the database, sets its known flag
|
|
func (f *lightFetcher) checkKnownNode(p *serverPeer, n *fetcherTreeNode) bool {
|
|
if n.known {
|
|
return true
|
|
}
|
|
td := f.chain.GetTd(n.hash, n.number)
|
|
if td == nil {
|
|
return false
|
|
}
|
|
header := f.chain.GetHeader(n.hash, n.number)
|
|
// check the availability of both header and td because reads are not protected by chain db mutex
|
|
// Note: returning false is always safe here
|
|
if header == nil {
|
|
return false
|
|
}
|
|
|
|
fp := f.peers[p]
|
|
if fp == nil {
|
|
p.Log().Debug("Unknown peer to check known nodes")
|
|
return false
|
|
}
|
|
if !f.checkAnnouncedHeaders(fp, []*types.Header{header}, []*big.Int{td}) {
|
|
p.Log().Debug("Inconsistent announcement")
|
|
go f.handler.removePeer(p.id)
|
|
}
|
|
if fp.confirmedTd != nil {
|
|
f.updateMaxConfirmedTd(fp.confirmedTd)
|
|
}
|
|
return n.known
|
|
}
|
|
|
|
// deleteNode deletes a node and its child subtrees from a peer's block tree
|
|
func (fp *fetcherPeerInfo) deleteNode(n *fetcherTreeNode) {
|
|
if n.parent != nil {
|
|
for i, nn := range n.parent.children {
|
|
if nn == n {
|
|
n.parent.children = append(n.parent.children[:i], n.parent.children[i+1:]...)
|
|
break
|
|
}
|
|
}
|
|
}
|
|
for {
|
|
if n.td != nil {
|
|
delete(fp.nodeByHash, n.hash)
|
|
}
|
|
fp.nodeCnt--
|
|
if len(n.children) == 0 {
|
|
return
|
|
}
|
|
for i, nn := range n.children {
|
|
if i == 0 {
|
|
n = nn
|
|
} else {
|
|
fp.deleteNode(nn)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// updateStatsEntry items form a linked list that is expanded with a new item every time a new head with a higher Td
|
|
// than the previous one has been downloaded and validated. The list contains a series of maximum confirmed Td values
|
|
// and the time these values have been confirmed, both increasing monotonically. A maximum confirmed Td is calculated
|
|
// both globally for all peers and also for each individual peer (meaning that the given peer has announced the head
|
|
// and it has also been downloaded from any peer, either before or after the given announcement).
|
|
// The linked list has a global tail where new confirmed Td entries are added and a separate head for each peer,
|
|
// pointing to the next Td entry that is higher than the peer's max confirmed Td (nil if it has already confirmed
|
|
// the current global head).
|
|
type updateStatsEntry struct {
|
|
time mclock.AbsTime
|
|
td *big.Int
|
|
next *updateStatsEntry
|
|
}
|
|
|
|
// updateMaxConfirmedTd updates the block delay statistics of active peers. Whenever a new highest Td is confirmed,
|
|
// adds it to the end of a linked list together with the time it has been confirmed. Then checks which peers have
|
|
// already confirmed a head with the same or higher Td (which counts as zero block delay) and updates their statistics.
|
|
// Those who have not confirmed such a head by now will be updated by a subsequent checkUpdateStats call with a
|
|
// positive block delay value.
|
|
func (f *lightFetcher) updateMaxConfirmedTd(td *big.Int) {
|
|
if f.maxConfirmedTd == nil || td.Cmp(f.maxConfirmedTd) > 0 {
|
|
f.maxConfirmedTd = td
|
|
newEntry := &updateStatsEntry{
|
|
time: mclock.Now(),
|
|
td: td,
|
|
}
|
|
if f.lastUpdateStats != nil {
|
|
f.lastUpdateStats.next = newEntry
|
|
}
|
|
|
|
f.lastUpdateStats = newEntry
|
|
for p := range f.peers {
|
|
f.checkUpdateStats(p, newEntry)
|
|
}
|
|
}
|
|
}
|
|
|
|
// checkUpdateStats checks those peers who have not confirmed a certain highest Td (or a larger one) by the time it
|
|
// has been confirmed by another peer. If they have confirmed such a head by now, their stats are updated with the
|
|
// block delay which is (this peer's confirmation time)-(first confirmation time). After blockDelayTimeout has passed,
|
|
// the stats are updated with blockDelayTimeout value. In either case, the confirmed or timed out updateStatsEntry
|
|
// items are removed from the head of the linked list.
|
|
// If a new entry has been added to the global tail, it is passed as a parameter here even though this function
|
|
// assumes that it has already been added, so that if the peer's list is empty (all heads confirmed, head is nil),
|
|
// it can set the new head to newEntry.
|
|
func (f *lightFetcher) checkUpdateStats(p *serverPeer, newEntry *updateStatsEntry) {
|
|
now := mclock.Now()
|
|
fp := f.peers[p]
|
|
if fp == nil {
|
|
p.Log().Debug("Unknown peer to check update stats")
|
|
return
|
|
}
|
|
|
|
if newEntry != nil && fp.firstUpdateStats == nil {
|
|
fp.firstUpdateStats = newEntry
|
|
}
|
|
for fp.firstUpdateStats != nil && fp.firstUpdateStats.time <= now-mclock.AbsTime(blockDelayTimeout) {
|
|
f.handler.backend.serverPool.adjustBlockDelay(p.poolEntry, blockDelayTimeout)
|
|
fp.firstUpdateStats = fp.firstUpdateStats.next
|
|
}
|
|
if fp.confirmedTd != nil {
|
|
for fp.firstUpdateStats != nil && fp.firstUpdateStats.td.Cmp(fp.confirmedTd) <= 0 {
|
|
f.handler.backend.serverPool.adjustBlockDelay(p.poolEntry, time.Duration(now-fp.firstUpdateStats.time))
|
|
fp.firstUpdateStats = fp.firstUpdateStats.next
|
|
}
|
|
}
|
|
}
|