1e556d220c
* all: remove notion of trusted checkpoints in the post-merge world * light: remove unused function * eth/ethconfig, les: remove unused config option * les: make linter happy --------- Co-authored-by: Gary Rong <garyrong0905@gmail.com>
350 lines
11 KiB
Go
350 lines
11 KiB
Go
// Copyright 2019 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package les
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import (
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"errors"
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"fmt"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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vfs "github.com/ethereum/go-ethereum/les/vflux/server"
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"github.com/ethereum/go-ethereum/p2p/enode"
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)
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var errUnknownBenchmarkType = errors.New("unknown benchmark type")
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// LightServerAPI provides an API to access the LES light server.
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type LightServerAPI struct {
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server *LesServer
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defaultPosFactors, defaultNegFactors vfs.PriceFactors
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}
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// NewLightServerAPI creates a new LES light server API.
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func NewLightServerAPI(server *LesServer) *LightServerAPI {
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return &LightServerAPI{
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server: server,
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defaultPosFactors: defaultPosFactors,
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defaultNegFactors: defaultNegFactors,
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}
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}
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// parseNode parses either an enode address a raw hex node id
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func parseNode(node string) (enode.ID, error) {
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if id, err := enode.ParseID(node); err == nil {
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return id, nil
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}
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if node, err := enode.Parse(enode.ValidSchemes, node); err == nil {
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return node.ID(), nil
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} else {
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return enode.ID{}, err
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}
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}
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// ServerInfo returns global server parameters
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func (api *LightServerAPI) ServerInfo() map[string]interface{} {
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res := make(map[string]interface{})
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res["minimumCapacity"] = api.server.minCapacity
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res["maximumCapacity"] = api.server.maxCapacity
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_, res["totalCapacity"] = api.server.clientPool.Limits()
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_, res["totalConnectedCapacity"] = api.server.clientPool.Active()
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res["priorityConnectedCapacity"] = 0 //TODO connect when token sale module is added
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return res
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}
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// ClientInfo returns information about clients listed in the ids list or matching the given tags
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func (api *LightServerAPI) ClientInfo(nodes []string) map[enode.ID]map[string]interface{} {
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var ids []enode.ID
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for _, node := range nodes {
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if id, err := parseNode(node); err == nil {
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ids = append(ids, id)
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}
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}
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res := make(map[enode.ID]map[string]interface{})
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if len(ids) == 0 {
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ids = api.server.peers.ids()
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}
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for _, id := range ids {
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if peer := api.server.peers.peer(id); peer != nil {
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res[id] = api.clientInfo(peer, peer.balance)
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} else {
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api.server.clientPool.BalanceOperation(id, "", func(balance vfs.AtomicBalanceOperator) {
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res[id] = api.clientInfo(nil, balance)
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})
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}
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}
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return res
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}
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// PriorityClientInfo returns information about clients with a positive balance
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// in the given ID range (stop excluded). If stop is null then the iterator stops
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// only at the end of the ID space. MaxCount limits the number of results returned.
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// If maxCount limit is applied but there are more potential results then the ID
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// of the next potential result is included in the map with an empty structure
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// assigned to it.
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func (api *LightServerAPI) PriorityClientInfo(start, stop enode.ID, maxCount int) map[enode.ID]map[string]interface{} {
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res := make(map[enode.ID]map[string]interface{})
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ids := api.server.clientPool.GetPosBalanceIDs(start, stop, maxCount+1)
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if len(ids) > maxCount {
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res[ids[maxCount]] = make(map[string]interface{})
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ids = ids[:maxCount]
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}
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for _, id := range ids {
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if peer := api.server.peers.peer(id); peer != nil {
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res[id] = api.clientInfo(peer, peer.balance)
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} else {
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api.server.clientPool.BalanceOperation(id, "", func(balance vfs.AtomicBalanceOperator) {
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res[id] = api.clientInfo(nil, balance)
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})
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}
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}
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return res
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}
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// clientInfo creates a client info data structure
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func (api *LightServerAPI) clientInfo(peer *clientPeer, balance vfs.ReadOnlyBalance) map[string]interface{} {
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info := make(map[string]interface{})
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pb, nb := balance.GetBalance()
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info["isConnected"] = peer != nil
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info["pricing/balance"] = pb
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info["priority"] = pb != 0
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// cb := api.server.clientPool.ndb.getCurrencyBalance(id)
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// info["pricing/currency"] = cb.amount
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if peer != nil {
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info["connectionTime"] = float64(mclock.Now()-peer.connectedAt) / float64(time.Second)
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info["capacity"] = peer.getCapacity()
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info["pricing/negBalance"] = nb
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}
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return info
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}
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// setParams either sets the given parameters for a single connected client (if specified)
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// or the default parameters applicable to clients connected in the future
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func (api *LightServerAPI) setParams(params map[string]interface{}, client *clientPeer, posFactors, negFactors *vfs.PriceFactors) (updateFactors bool, err error) {
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defParams := client == nil
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for name, value := range params {
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errValue := func() error {
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return fmt.Errorf("invalid value for parameter '%s'", name)
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}
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setFactor := func(v *float64) {
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if val, ok := value.(float64); ok && val >= 0 {
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*v = val / float64(time.Second)
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updateFactors = true
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} else {
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err = errValue()
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}
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}
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switch {
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case name == "pricing/timeFactor":
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setFactor(&posFactors.TimeFactor)
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case name == "pricing/capacityFactor":
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setFactor(&posFactors.CapacityFactor)
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case name == "pricing/requestCostFactor":
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setFactor(&posFactors.RequestFactor)
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case name == "pricing/negative/timeFactor":
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setFactor(&negFactors.TimeFactor)
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case name == "pricing/negative/capacityFactor":
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setFactor(&negFactors.CapacityFactor)
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case name == "pricing/negative/requestCostFactor":
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setFactor(&negFactors.RequestFactor)
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case !defParams && name == "capacity":
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if capacity, ok := value.(float64); ok && uint64(capacity) >= api.server.minCapacity {
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_, err = api.server.clientPool.SetCapacity(client.Node(), uint64(capacity), 0, false)
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// time factor recalculation is performed automatically by the balance tracker
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} else {
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err = errValue()
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}
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default:
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if defParams {
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err = fmt.Errorf("invalid default parameter '%s'", name)
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} else {
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err = fmt.Errorf("invalid client parameter '%s'", name)
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}
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}
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if err != nil {
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return
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}
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}
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return
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}
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// SetClientParams sets client parameters for all clients listed in the ids list
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// or all connected clients if the list is empty
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func (api *LightServerAPI) SetClientParams(nodes []string, params map[string]interface{}) error {
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var err error
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for _, node := range nodes {
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var id enode.ID
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if id, err = parseNode(node); err != nil {
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return err
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}
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if peer := api.server.peers.peer(id); peer != nil {
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posFactors, negFactors := peer.balance.GetPriceFactors()
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update, e := api.setParams(params, peer, &posFactors, &negFactors)
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if update {
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peer.balance.SetPriceFactors(posFactors, negFactors)
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}
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if e != nil {
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err = e
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}
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} else {
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err = fmt.Errorf("client %064x is not connected", id)
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}
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}
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return err
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}
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// SetDefaultParams sets the default parameters applicable to clients connected in the future
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func (api *LightServerAPI) SetDefaultParams(params map[string]interface{}) error {
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update, err := api.setParams(params, nil, &api.defaultPosFactors, &api.defaultNegFactors)
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if update {
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api.server.clientPool.SetDefaultFactors(api.defaultPosFactors, api.defaultNegFactors)
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}
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return err
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}
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// SetConnectedBias set the connection bias, which is applied to already connected clients
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// So that already connected client won't be kicked out very soon and we can ensure all
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// connected clients can have enough time to request or sync some data.
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// When the input parameter `bias` < 0 (illegal), return error.
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func (api *LightServerAPI) SetConnectedBias(bias time.Duration) error {
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if bias < time.Duration(0) {
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return fmt.Errorf("bias illegal: %v less than 0", bias)
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}
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api.server.clientPool.SetConnectedBias(bias)
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return nil
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}
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// AddBalance adds the given amount to the balance of a client if possible and returns
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// the balance before and after the operation
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func (api *LightServerAPI) AddBalance(node string, amount int64) (balance [2]uint64, err error) {
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var id enode.ID
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if id, err = parseNode(node); err != nil {
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return
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}
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api.server.clientPool.BalanceOperation(id, "", func(nb vfs.AtomicBalanceOperator) {
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balance[0], balance[1], err = nb.AddBalance(amount)
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})
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return
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}
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// Benchmark runs a request performance benchmark with a given set of measurement setups
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// in multiple passes specified by passCount. The measurement time for each setup in each
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// pass is specified in milliseconds by length.
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//
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// Note: measurement time is adjusted for each pass depending on the previous ones.
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// Therefore a controlled total measurement time is achievable in multiple passes.
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func (api *LightServerAPI) Benchmark(setups []map[string]interface{}, passCount, length int) ([]map[string]interface{}, error) {
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benchmarks := make([]requestBenchmark, len(setups))
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for i, setup := range setups {
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if t, ok := setup["type"].(string); ok {
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getInt := func(field string, def int) int {
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if value, ok := setup[field].(float64); ok {
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return int(value)
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}
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return def
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}
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getBool := func(field string, def bool) bool {
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if value, ok := setup[field].(bool); ok {
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return value
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}
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return def
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}
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switch t {
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case "header":
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benchmarks[i] = &benchmarkBlockHeaders{
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amount: getInt("amount", 1),
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skip: getInt("skip", 1),
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byHash: getBool("byHash", false),
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reverse: getBool("reverse", false),
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}
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case "body":
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benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: false}
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case "receipts":
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benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: true}
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case "proof":
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benchmarks[i] = &benchmarkProofsOrCode{code: false}
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case "code":
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benchmarks[i] = &benchmarkProofsOrCode{code: true}
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case "cht":
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benchmarks[i] = &benchmarkHelperTrie{
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bloom: false,
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reqCount: getInt("amount", 1),
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}
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case "bloom":
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benchmarks[i] = &benchmarkHelperTrie{
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bloom: true,
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reqCount: getInt("amount", 1),
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}
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case "txSend":
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benchmarks[i] = &benchmarkTxSend{}
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case "txStatus":
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benchmarks[i] = &benchmarkTxStatus{}
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default:
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return nil, errUnknownBenchmarkType
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}
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} else {
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return nil, errUnknownBenchmarkType
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}
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}
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rs := api.server.handler.runBenchmark(benchmarks, passCount, time.Millisecond*time.Duration(length))
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result := make([]map[string]interface{}, len(setups))
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for i, r := range rs {
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res := make(map[string]interface{})
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if r.err == nil {
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res["totalCount"] = r.totalCount
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res["avgTime"] = r.avgTime
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res["maxInSize"] = r.maxInSize
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res["maxOutSize"] = r.maxOutSize
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} else {
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res["error"] = r.err.Error()
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}
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result[i] = res
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}
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return result, nil
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}
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// DebugAPI provides an API to debug LES light server functionality.
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type DebugAPI struct {
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server *LesServer
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}
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// NewDebugAPI creates a new LES light server debug API.
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func NewDebugAPI(server *LesServer) *DebugAPI {
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return &DebugAPI{
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server: server,
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}
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}
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// FreezeClient forces a temporary client freeze which normally happens when the server is overloaded
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func (api *DebugAPI) FreezeClient(node string) error {
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var (
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id enode.ID
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err error
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)
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if id, err = parseNode(node); err != nil {
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return err
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}
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if peer := api.server.peers.peer(id); peer != nil {
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peer.freeze()
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return nil
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} else {
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return fmt.Errorf("client %064x is not connected", id[:])
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}
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}
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