456 lines
11 KiB
Go
456 lines
11 KiB
Go
package p2p
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import (
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"bufio"
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"bytes"
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"fmt"
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"io"
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"io/ioutil"
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"net"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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)
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// peerAddr is the structure of a peer list element.
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// It is also a valid net.Addr.
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type peerAddr struct {
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IP net.IP
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Port uint64
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Pubkey []byte // optional
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}
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func newPeerAddr(addr net.Addr, pubkey []byte) *peerAddr {
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n := addr.Network()
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if n != "tcp" && n != "tcp4" && n != "tcp6" {
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// for testing with non-TCP
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return &peerAddr{net.ParseIP("127.0.0.1"), 30303, pubkey}
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}
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ta := addr.(*net.TCPAddr)
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return &peerAddr{ta.IP, uint64(ta.Port), pubkey}
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}
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func (d peerAddr) Network() string {
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if d.IP.To4() != nil {
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return "tcp4"
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} else {
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return "tcp6"
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}
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}
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func (d peerAddr) String() string {
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return fmt.Sprintf("%v:%d", d.IP, d.Port)
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}
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func (d peerAddr) RlpData() interface{} {
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return []interface{}{d.IP, d.Port, d.Pubkey}
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}
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// Peer represents a remote peer.
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type Peer struct {
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// Peers have all the log methods.
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// Use them to display messages related to the peer.
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*logger.Logger
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infolock sync.Mutex
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identity ClientIdentity
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caps []Cap
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listenAddr *peerAddr // what remote peer is listening on
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dialAddr *peerAddr // non-nil if dialing
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// The mutex protects the connection
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// so only one protocol can write at a time.
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writeMu sync.Mutex
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conn net.Conn
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bufconn *bufio.ReadWriter
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// These fields maintain the running protocols.
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protocols []Protocol
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runBaseProtocol bool // for testing
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runlock sync.RWMutex // protects running
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running map[string]*proto
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protoWG sync.WaitGroup
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protoErr chan error
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closed chan struct{}
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disc chan DiscReason
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activity event.TypeMux // for activity events
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slot int // index into Server peer list
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// These fields are kept so base protocol can access them.
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// TODO: this should be one or more interfaces
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ourID ClientIdentity // client id of the Server
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ourListenAddr *peerAddr // listen addr of Server, nil if not listening
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newPeerAddr chan<- *peerAddr // tell server about received peers
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otherPeers func() []*Peer // should return the list of all peers
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pubkeyHook func(*peerAddr) error // called at end of handshake to validate pubkey
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}
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// NewPeer returns a peer for testing purposes.
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func NewPeer(id ClientIdentity, caps []Cap) *Peer {
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conn, _ := net.Pipe()
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peer := newPeer(conn, nil, nil)
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peer.setHandshakeInfo(id, nil, caps)
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close(peer.closed)
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return peer
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}
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func newServerPeer(server *Server, conn net.Conn, dialAddr *peerAddr) *Peer {
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p := newPeer(conn, server.Protocols, dialAddr)
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p.ourID = server.Identity
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p.newPeerAddr = server.peerConnect
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p.otherPeers = server.Peers
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p.pubkeyHook = server.verifyPeer
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p.runBaseProtocol = true
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// laddr can be updated concurrently by NAT traversal.
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// newServerPeer must be called with the server lock held.
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if server.laddr != nil {
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p.ourListenAddr = newPeerAddr(server.laddr, server.Identity.Pubkey())
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}
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return p
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}
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func newPeer(conn net.Conn, protocols []Protocol, dialAddr *peerAddr) *Peer {
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p := &Peer{
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Logger: logger.NewLogger("P2P " + conn.RemoteAddr().String()),
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conn: conn,
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dialAddr: dialAddr,
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bufconn: bufio.NewReadWriter(bufio.NewReader(conn), bufio.NewWriter(conn)),
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protocols: protocols,
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running: make(map[string]*proto),
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disc: make(chan DiscReason),
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protoErr: make(chan error),
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closed: make(chan struct{}),
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}
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return p
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}
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// Identity returns the client identity of the remote peer. The
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// identity can be nil if the peer has not yet completed the
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// handshake.
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func (p *Peer) Identity() ClientIdentity {
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p.infolock.Lock()
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defer p.infolock.Unlock()
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return p.identity
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}
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// Caps returns the capabilities (supported subprotocols) of the remote peer.
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func (p *Peer) Caps() []Cap {
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p.infolock.Lock()
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defer p.infolock.Unlock()
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return p.caps
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}
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func (p *Peer) setHandshakeInfo(id ClientIdentity, laddr *peerAddr, caps []Cap) {
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p.infolock.Lock()
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p.identity = id
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p.listenAddr = laddr
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p.caps = caps
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p.infolock.Unlock()
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}
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// RemoteAddr returns the remote address of the network connection.
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func (p *Peer) RemoteAddr() net.Addr {
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return p.conn.RemoteAddr()
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}
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// LocalAddr returns the local address of the network connection.
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func (p *Peer) LocalAddr() net.Addr {
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return p.conn.LocalAddr()
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}
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// Disconnect terminates the peer connection with the given reason.
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// It returns immediately and does not wait until the connection is closed.
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func (p *Peer) Disconnect(reason DiscReason) {
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select {
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case p.disc <- reason:
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case <-p.closed:
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}
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}
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// String implements fmt.Stringer.
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func (p *Peer) String() string {
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kind := "inbound"
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p.infolock.Lock()
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if p.dialAddr != nil {
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kind = "outbound"
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}
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p.infolock.Unlock()
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return fmt.Sprintf("Peer(%p %v %s)", p, p.conn.RemoteAddr(), kind)
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}
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const (
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// maximum amount of time allowed for reading a message
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msgReadTimeout = 5 * time.Second
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// maximum amount of time allowed for writing a message
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msgWriteTimeout = 5 * time.Second
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// messages smaller than this many bytes will be read at
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// once before passing them to a protocol.
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wholePayloadSize = 64 * 1024
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)
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var (
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inactivityTimeout = 2 * time.Second
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disconnectGracePeriod = 2 * time.Second
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)
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func (p *Peer) loop() (reason DiscReason, err error) {
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defer p.activity.Stop()
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defer p.closeProtocols()
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defer close(p.closed)
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defer p.conn.Close()
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// read loop
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readMsg := make(chan Msg)
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readErr := make(chan error)
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readNext := make(chan bool, 1)
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protoDone := make(chan struct{}, 1)
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go p.readLoop(readMsg, readErr, readNext)
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readNext <- true
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if p.runBaseProtocol {
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p.startBaseProtocol()
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}
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loop:
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for {
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select {
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case msg := <-readMsg:
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// a new message has arrived.
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var wait bool
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if wait, err = p.dispatch(msg, protoDone); err != nil {
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p.Errorf("msg dispatch error: %v\n", err)
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reason = discReasonForError(err)
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break loop
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}
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if !wait {
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// Msg has already been read completely, continue with next message.
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readNext <- true
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}
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p.activity.Post(time.Now())
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case <-protoDone:
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// protocol has consumed the message payload,
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// we can continue reading from the socket.
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readNext <- true
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case err := <-readErr:
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// read failed. there is no need to run the
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// polite disconnect sequence because the connection
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// is probably dead anyway.
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// TODO: handle write errors as well
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return DiscNetworkError, err
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case err = <-p.protoErr:
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reason = discReasonForError(err)
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break loop
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case reason = <-p.disc:
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break loop
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}
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}
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// wait for read loop to return.
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close(readNext)
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<-readErr
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// tell the remote end to disconnect
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done := make(chan struct{})
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go func() {
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p.conn.SetDeadline(time.Now().Add(disconnectGracePeriod))
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p.writeMsg(NewMsg(discMsg, reason), disconnectGracePeriod)
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io.Copy(ioutil.Discard, p.conn)
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close(done)
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}()
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select {
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case <-done:
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case <-time.After(disconnectGracePeriod):
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}
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return reason, err
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}
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func (p *Peer) readLoop(msgc chan<- Msg, errc chan<- error, unblock <-chan bool) {
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for _ = range unblock {
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p.conn.SetReadDeadline(time.Now().Add(msgReadTimeout))
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if msg, err := readMsg(p.bufconn); err != nil {
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errc <- err
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} else {
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msgc <- msg
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}
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}
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close(errc)
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}
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func (p *Peer) dispatch(msg Msg, protoDone chan struct{}) (wait bool, err error) {
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proto, err := p.getProto(msg.Code)
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if err != nil {
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return false, err
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}
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if msg.Size <= wholePayloadSize {
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// optimization: msg is small enough, read all
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// of it and move on to the next message
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buf, err := ioutil.ReadAll(msg.Payload)
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if err != nil {
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return false, err
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}
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msg.Payload = bytes.NewReader(buf)
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proto.in <- msg
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} else {
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wait = true
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pr := &eofSignal{msg.Payload, protoDone}
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msg.Payload = pr
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proto.in <- msg
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}
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return wait, nil
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}
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func (p *Peer) startBaseProtocol() {
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p.runlock.Lock()
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defer p.runlock.Unlock()
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p.running[""] = p.startProto(0, Protocol{
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Length: baseProtocolLength,
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Run: runBaseProtocol,
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})
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}
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// startProtocols starts matching named subprotocols.
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func (p *Peer) startSubprotocols(caps []Cap) {
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sort.Sort(capsByName(caps))
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p.runlock.Lock()
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defer p.runlock.Unlock()
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offset := baseProtocolLength
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outer:
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for _, cap := range caps {
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for _, proto := range p.protocols {
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if proto.Name == cap.Name &&
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proto.Version == cap.Version &&
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p.running[cap.Name] == nil {
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p.running[cap.Name] = p.startProto(offset, proto)
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offset += proto.Length
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continue outer
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}
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}
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}
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}
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func (p *Peer) startProto(offset uint64, impl Protocol) *proto {
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rw := &proto{
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in: make(chan Msg),
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offset: offset,
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maxcode: impl.Length,
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peer: p,
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}
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p.protoWG.Add(1)
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go func() {
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err := impl.Run(p, rw)
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if err == nil {
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p.Infof("protocol %q returned", impl.Name)
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err = newPeerError(errMisc, "protocol returned")
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} else {
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p.Errorf("protocol %q error: %v\n", impl.Name, err)
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}
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select {
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case p.protoErr <- err:
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case <-p.closed:
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}
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p.protoWG.Done()
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}()
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return rw
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}
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// getProto finds the protocol responsible for handling
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// the given message code.
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func (p *Peer) getProto(code uint64) (*proto, error) {
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p.runlock.RLock()
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defer p.runlock.RUnlock()
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for _, proto := range p.running {
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if code >= proto.offset && code < proto.offset+proto.maxcode {
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return proto, nil
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}
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}
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return nil, newPeerError(errInvalidMsgCode, "%d", code)
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}
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func (p *Peer) closeProtocols() {
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p.runlock.RLock()
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for _, p := range p.running {
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close(p.in)
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}
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p.runlock.RUnlock()
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p.protoWG.Wait()
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}
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// writeProtoMsg sends the given message on behalf of the given named protocol.
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func (p *Peer) writeProtoMsg(protoName string, msg Msg) error {
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p.runlock.RLock()
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proto, ok := p.running[protoName]
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p.runlock.RUnlock()
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if !ok {
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return fmt.Errorf("protocol %s not handled by peer", protoName)
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}
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if msg.Code >= proto.maxcode {
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return newPeerError(errInvalidMsgCode, "code %x is out of range for protocol %q", msg.Code, protoName)
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}
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msg.Code += proto.offset
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return p.writeMsg(msg, msgWriteTimeout)
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}
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// writeMsg writes a message to the connection.
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func (p *Peer) writeMsg(msg Msg, timeout time.Duration) error {
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p.writeMu.Lock()
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defer p.writeMu.Unlock()
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p.conn.SetWriteDeadline(time.Now().Add(timeout))
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if err := writeMsg(p.bufconn, msg); err != nil {
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return newPeerError(errWrite, "%v", err)
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}
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return p.bufconn.Flush()
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}
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type proto struct {
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name string
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in chan Msg
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maxcode, offset uint64
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peer *Peer
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}
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func (rw *proto) WriteMsg(msg Msg) error {
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if msg.Code >= rw.maxcode {
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return newPeerError(errInvalidMsgCode, "not handled")
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}
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msg.Code += rw.offset
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return rw.peer.writeMsg(msg, msgWriteTimeout)
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}
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func (rw *proto) EncodeMsg(code uint64, data ...interface{}) error {
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return rw.WriteMsg(NewMsg(code, data))
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}
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func (rw *proto) ReadMsg() (Msg, error) {
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msg, ok := <-rw.in
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if !ok {
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return msg, io.EOF
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}
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msg.Code -= rw.offset
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return msg, nil
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}
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// eofSignal wraps a reader with eof signaling.
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// the eof channel is closed when the wrapped reader
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// reaches EOF.
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type eofSignal struct {
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wrapped io.Reader
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eof chan<- struct{}
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}
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func (r *eofSignal) Read(buf []byte) (int, error) {
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n, err := r.wrapped.Read(buf)
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if err != nil {
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r.eof <- struct{}{} // tell Peer that msg has been consumed
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}
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return n, err
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}
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