d709815106
The transient state can be used to test out changes before committing them to the proc state. The transient state is currently being used by the gui to support proper nonce updating without having to wait for a block. This used to be done by a cached state mechanism which can now safely by removed.
255 lines
5.9 KiB
Go
255 lines
5.9 KiB
Go
package ethchain
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import (
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"bytes"
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"container/list"
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"errors"
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"fmt"
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"github.com/ethereum/eth-go/ethutil"
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"github.com/ethereum/eth-go/ethwire"
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"log"
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"math/big"
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"sync"
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)
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const (
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txPoolQueueSize = 50
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)
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type TxPoolHook chan *Transaction
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type TxMsgTy byte
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const (
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TxPre = iota
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TxPost
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)
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type TxMsg struct {
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Tx *Transaction
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Type TxMsgTy
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}
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func FindTx(pool *list.List, finder func(*Transaction, *list.Element) bool) *Transaction {
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for e := pool.Front(); e != nil; e = e.Next() {
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if tx, ok := e.Value.(*Transaction); ok {
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if finder(tx, e) {
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return tx
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}
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}
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}
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return nil
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}
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type TxProcessor interface {
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ProcessTransaction(tx *Transaction)
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}
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// The tx pool a thread safe transaction pool handler. In order to
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// guarantee a non blocking pool we use a queue channel which can be
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// independently read without needing access to the actual pool. If the
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// pool is being drained or synced for whatever reason the transactions
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// will simple queue up and handled when the mutex is freed.
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type TxPool struct {
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Ethereum EthManager
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// The mutex for accessing the Tx pool.
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mutex sync.Mutex
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// Queueing channel for reading and writing incoming
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// transactions to
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queueChan chan *Transaction
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// Quiting channel
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quit chan bool
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// The actual pool
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pool *list.List
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SecondaryProcessor TxProcessor
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subscribers []chan TxMsg
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}
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func NewTxPool(ethereum EthManager) *TxPool {
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return &TxPool{
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//server: s,
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mutex: sync.Mutex{},
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pool: list.New(),
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queueChan: make(chan *Transaction, txPoolQueueSize),
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quit: make(chan bool),
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Ethereum: ethereum,
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}
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}
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// Blocking function. Don't use directly. Use QueueTransaction instead
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func (pool *TxPool) addTransaction(tx *Transaction) {
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pool.mutex.Lock()
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pool.pool.PushBack(tx)
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pool.mutex.Unlock()
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// Broadcast the transaction to the rest of the peers
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pool.Ethereum.Broadcast(ethwire.MsgTxTy, []interface{}{tx.RlpData()})
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}
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// Process transaction validates the Tx and processes funds from the
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// sender to the recipient.
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func (pool *TxPool) ProcessTransaction(tx *Transaction, block *Block, toContract bool) (err error) {
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defer func() {
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if r := recover(); r != nil {
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log.Println(r)
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err = fmt.Errorf("%v", r)
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}
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}()
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// Get the sender
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sender := block.state.GetAccount(tx.Sender())
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if sender.Nonce != tx.Nonce {
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return fmt.Errorf("[TXPL] Invalid account nonce, state nonce is %d transaction nonce is %d instead", sender.Nonce, tx.Nonce)
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}
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// Make sure there's enough in the sender's account. Having insufficient
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// funds won't invalidate this transaction but simple ignores it.
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totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(TxFee, TxFeeRat))
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if sender.Amount.Cmp(totAmount) < 0 {
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return fmt.Errorf("[TXPL] Insufficient amount in sender's (%x) account", tx.Sender())
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}
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// Get the receiver
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receiver := block.state.GetAccount(tx.Recipient)
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sender.Nonce += 1
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// Send Tx to self
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if bytes.Compare(tx.Recipient, tx.Sender()) == 0 {
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// Subtract the fee
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sender.SubAmount(new(big.Int).Mul(TxFee, TxFeeRat))
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} else {
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// Subtract the amount from the senders account
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sender.SubAmount(totAmount)
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// Add the amount to receivers account which should conclude this transaction
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receiver.AddAmount(tx.Value)
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block.state.UpdateStateObject(receiver)
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}
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block.state.UpdateStateObject(sender)
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log.Printf("[TXPL] Processed Tx %x\n", tx.Hash())
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pool.notifySubscribers(TxPost, tx)
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return
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}
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func (pool *TxPool) ValidateTransaction(tx *Transaction) error {
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// Get the last block so we can retrieve the sender and receiver from
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// the merkle trie
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block := pool.Ethereum.BlockChain().CurrentBlock
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// Something has gone horribly wrong if this happens
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if block == nil {
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return errors.New("[TXPL] No last block on the block chain")
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}
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// Get the sender
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sender := pool.Ethereum.StateManager().procState.GetAccount(tx.Sender())
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totAmount := new(big.Int).Add(tx.Value, new(big.Int).Mul(TxFee, TxFeeRat))
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// Make sure there's enough in the sender's account. Having insufficient
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// funds won't invalidate this transaction but simple ignores it.
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if sender.Amount.Cmp(totAmount) < 0 {
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return fmt.Errorf("[TXPL] Insufficient amount in sender's (%x) account", tx.Sender())
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}
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// Increment the nonce making each tx valid only once to prevent replay
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// attacks
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return nil
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}
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func (pool *TxPool) queueHandler() {
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out:
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for {
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select {
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case tx := <-pool.queueChan:
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hash := tx.Hash()
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foundTx := FindTx(pool.pool, func(tx *Transaction, e *list.Element) bool {
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return bytes.Compare(tx.Hash(), hash) == 0
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})
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if foundTx != nil {
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break
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}
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// Validate the transaction
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err := pool.ValidateTransaction(tx)
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if err != nil {
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if ethutil.Config.Debug {
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log.Println("Validating Tx failed", err)
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}
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} else {
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// Call blocking version.
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pool.addTransaction(tx)
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// Notify the subscribers
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pool.Ethereum.Reactor().Post("newTx", tx)
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// Notify the subscribers
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pool.notifySubscribers(TxPre, tx)
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}
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case <-pool.quit:
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break out
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}
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}
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}
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func (pool *TxPool) QueueTransaction(tx *Transaction) {
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pool.queueChan <- tx
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}
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func (pool *TxPool) CurrentTransactions() []*Transaction {
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pool.mutex.Lock()
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defer pool.mutex.Unlock()
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txList := make([]*Transaction, pool.pool.Len())
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i := 0
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for e := pool.pool.Front(); e != nil; e = e.Next() {
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if tx, ok := e.Value.(*Transaction); ok {
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txList[i] = tx
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}
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i++
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}
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return txList
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}
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func (pool *TxPool) Flush() []*Transaction {
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txList := pool.CurrentTransactions()
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// Recreate a new list all together
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// XXX Is this the fastest way?
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pool.pool = list.New()
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return txList
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}
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func (pool *TxPool) Start() {
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go pool.queueHandler()
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}
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func (pool *TxPool) Stop() {
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close(pool.quit)
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pool.Flush()
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log.Println("[TXP] Stopped")
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}
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func (pool *TxPool) Subscribe(channel chan TxMsg) {
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pool.subscribers = append(pool.subscribers, channel)
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}
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func (pool *TxPool) notifySubscribers(ty TxMsgTy, tx *Transaction) {
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msg := TxMsg{Type: ty, Tx: tx}
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for _, subscriber := range pool.subscribers {
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subscriber <- msg
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}
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}
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