30cd5c1854
Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
389 lines
11 KiB
Go
389 lines
11 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package network
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/protocols"
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"github.com/ethereum/go-ethereum/rpc"
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"github.com/ethereum/go-ethereum/swarm/log"
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"github.com/ethereum/go-ethereum/swarm/state"
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)
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const (
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DefaultNetworkID = 3
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// ProtocolMaxMsgSize maximum allowed message size
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ProtocolMaxMsgSize = 10 * 1024 * 1024
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// timeout for waiting
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bzzHandshakeTimeout = 3000 * time.Millisecond
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)
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// BzzSpec is the spec of the generic swarm handshake
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var BzzSpec = &protocols.Spec{
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Name: "bzz",
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Version: 7,
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MaxMsgSize: 10 * 1024 * 1024,
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Messages: []interface{}{
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HandshakeMsg{},
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},
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}
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// DiscoverySpec is the spec for the bzz discovery subprotocols
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var DiscoverySpec = &protocols.Spec{
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Name: "hive",
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Version: 6,
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MaxMsgSize: 10 * 1024 * 1024,
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Messages: []interface{}{
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peersMsg{},
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subPeersMsg{},
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},
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}
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// BzzConfig captures the config params used by the hive
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type BzzConfig struct {
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OverlayAddr []byte // base address of the overlay network
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UnderlayAddr []byte // node's underlay address
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HiveParams *HiveParams
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NetworkID uint64
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LightNode bool
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}
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// Bzz is the swarm protocol bundle
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type Bzz struct {
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*Hive
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NetworkID uint64
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LightNode bool
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localAddr *BzzAddr
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mtx sync.Mutex
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handshakes map[enode.ID]*HandshakeMsg
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streamerSpec *protocols.Spec
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streamerRun func(*BzzPeer) error
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}
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// NewBzz is the swarm protocol constructor
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// arguments
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// * bzz config
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// * overlay driver
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// * peer store
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func NewBzz(config *BzzConfig, kad *Kademlia, store state.Store, streamerSpec *protocols.Spec, streamerRun func(*BzzPeer) error) *Bzz {
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return &Bzz{
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Hive: NewHive(config.HiveParams, kad, store),
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NetworkID: config.NetworkID,
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LightNode: config.LightNode,
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localAddr: &BzzAddr{config.OverlayAddr, config.UnderlayAddr},
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handshakes: make(map[enode.ID]*HandshakeMsg),
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streamerRun: streamerRun,
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streamerSpec: streamerSpec,
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}
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}
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// UpdateLocalAddr updates underlayaddress of the running node
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func (b *Bzz) UpdateLocalAddr(byteaddr []byte) *BzzAddr {
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b.localAddr = b.localAddr.Update(&BzzAddr{
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UAddr: byteaddr,
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OAddr: b.localAddr.OAddr,
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})
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return b.localAddr
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}
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// NodeInfo returns the node's overlay address
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func (b *Bzz) NodeInfo() interface{} {
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return b.localAddr.Address()
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}
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// Protocols return the protocols swarm offers
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// Bzz implements the node.Service interface
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// * handshake/hive
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// * discovery
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func (b *Bzz) Protocols() []p2p.Protocol {
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protocol := []p2p.Protocol{
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{
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Name: BzzSpec.Name,
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Version: BzzSpec.Version,
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Length: BzzSpec.Length(),
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Run: b.runBzz,
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NodeInfo: b.NodeInfo,
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},
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{
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Name: DiscoverySpec.Name,
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Version: DiscoverySpec.Version,
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Length: DiscoverySpec.Length(),
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Run: b.RunProtocol(DiscoverySpec, b.Hive.Run),
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NodeInfo: b.Hive.NodeInfo,
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PeerInfo: b.Hive.PeerInfo,
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},
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}
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if b.streamerSpec != nil && b.streamerRun != nil {
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protocol = append(protocol, p2p.Protocol{
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Name: b.streamerSpec.Name,
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Version: b.streamerSpec.Version,
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Length: b.streamerSpec.Length(),
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Run: b.RunProtocol(b.streamerSpec, b.streamerRun),
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})
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}
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return protocol
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}
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// APIs returns the APIs offered by bzz
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// * hive
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// Bzz implements the node.Service interface
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func (b *Bzz) APIs() []rpc.API {
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return []rpc.API{{
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Namespace: "hive",
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Version: "3.0",
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Service: b.Hive,
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}}
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}
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// RunProtocol is a wrapper for swarm subprotocols
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// returns a p2p protocol run function that can be assigned to p2p.Protocol#Run field
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// arguments:
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// * p2p protocol spec
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// * run function taking BzzPeer as argument
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// this run function is meant to block for the duration of the protocol session
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// on return the session is terminated and the peer is disconnected
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// the protocol waits for the bzz handshake is negotiated
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// the overlay address on the BzzPeer is set from the remote handshake
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func (b *Bzz) RunProtocol(spec *protocols.Spec, run func(*BzzPeer) error) func(*p2p.Peer, p2p.MsgReadWriter) error {
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return func(p *p2p.Peer, rw p2p.MsgReadWriter) error {
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// wait for the bzz protocol to perform the handshake
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handshake, _ := b.GetHandshake(p.ID())
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defer b.removeHandshake(p.ID())
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select {
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case <-handshake.done:
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case <-time.After(bzzHandshakeTimeout):
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return fmt.Errorf("%08x: %s protocol timeout waiting for handshake on %08x", b.BaseAddr()[:4], spec.Name, p.ID().Bytes()[:4])
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}
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if handshake.err != nil {
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return fmt.Errorf("%08x: %s protocol closed: %v", b.BaseAddr()[:4], spec.Name, handshake.err)
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}
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// the handshake has succeeded so construct the BzzPeer and run the protocol
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peer := &BzzPeer{
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Peer: protocols.NewPeer(p, rw, spec),
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BzzAddr: handshake.peerAddr,
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lastActive: time.Now(),
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LightNode: handshake.LightNode,
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}
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log.Debug("peer created", "addr", handshake.peerAddr.String())
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return run(peer)
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}
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}
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// performHandshake implements the negotiation of the bzz handshake
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// shared among swarm subprotocols
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func (b *Bzz) performHandshake(p *protocols.Peer, handshake *HandshakeMsg) error {
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ctx, cancel := context.WithTimeout(context.Background(), bzzHandshakeTimeout)
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defer func() {
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close(handshake.done)
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cancel()
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}()
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rsh, err := p.Handshake(ctx, handshake, b.checkHandshake)
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if err != nil {
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handshake.err = err
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return err
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}
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handshake.peerAddr = rsh.(*HandshakeMsg).Addr
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handshake.LightNode = rsh.(*HandshakeMsg).LightNode
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return nil
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}
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// runBzz is the p2p protocol run function for the bzz base protocol
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// that negotiates the bzz handshake
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func (b *Bzz) runBzz(p *p2p.Peer, rw p2p.MsgReadWriter) error {
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handshake, _ := b.GetHandshake(p.ID())
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if !<-handshake.init {
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return fmt.Errorf("%08x: bzz already started on peer %08x", b.localAddr.Over()[:4], p.ID().Bytes()[:4])
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}
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close(handshake.init)
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defer b.removeHandshake(p.ID())
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peer := protocols.NewPeer(p, rw, BzzSpec)
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err := b.performHandshake(peer, handshake)
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if err != nil {
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log.Warn(fmt.Sprintf("%08x: handshake failed with remote peer %08x: %v", b.localAddr.Over()[:4], p.ID().Bytes()[:4], err))
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return err
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}
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// fail if we get another handshake
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msg, err := rw.ReadMsg()
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if err != nil {
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return err
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}
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msg.Discard()
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return errors.New("received multiple handshakes")
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}
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// BzzPeer is the bzz protocol view of a protocols.Peer (itself an extension of p2p.Peer)
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// implements the Peer interface and all interfaces Peer implements: Addr, OverlayPeer
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type BzzPeer struct {
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*protocols.Peer // represents the connection for online peers
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*BzzAddr // remote address -> implements Addr interface = protocols.Peer
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lastActive time.Time // time is updated whenever mutexes are releasing
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LightNode bool
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}
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func NewBzzPeer(p *protocols.Peer) *BzzPeer {
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return &BzzPeer{Peer: p, BzzAddr: NewAddr(p.Node())}
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}
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// LastActive returns the time the peer was last active
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func (p *BzzPeer) LastActive() time.Time {
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return p.lastActive
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}
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// ID returns the peer's underlay node identifier.
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func (p *BzzPeer) ID() enode.ID {
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// This is here to resolve a method tie: both protocols.Peer and BzzAddr are embedded
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// into the struct and provide ID(). The protocols.Peer version is faster, ensure it
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// gets used.
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return p.Peer.ID()
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}
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/*
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Handshake
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* Version: 8 byte integer version of the protocol
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* NetworkID: 8 byte integer network identifier
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* Addr: the address advertised by the node including underlay and overlay connecctions
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*/
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type HandshakeMsg struct {
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Version uint64
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NetworkID uint64
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Addr *BzzAddr
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LightNode bool
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// peerAddr is the address received in the peer handshake
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peerAddr *BzzAddr
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init chan bool
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done chan struct{}
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err error
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}
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// String pretty prints the handshake
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func (bh *HandshakeMsg) String() string {
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return fmt.Sprintf("Handshake: Version: %v, NetworkID: %v, Addr: %v, LightNode: %v, peerAddr: %v", bh.Version, bh.NetworkID, bh.Addr, bh.LightNode, bh.peerAddr)
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}
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// Perform initiates the handshake and validates the remote handshake message
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func (b *Bzz) checkHandshake(hs interface{}) error {
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rhs := hs.(*HandshakeMsg)
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if rhs.NetworkID != b.NetworkID {
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return fmt.Errorf("network id mismatch %d (!= %d)", rhs.NetworkID, b.NetworkID)
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}
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if rhs.Version != uint64(BzzSpec.Version) {
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return fmt.Errorf("version mismatch %d (!= %d)", rhs.Version, BzzSpec.Version)
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}
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return nil
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}
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// removeHandshake removes handshake for peer with peerID
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// from the bzz handshake store
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func (b *Bzz) removeHandshake(peerID enode.ID) {
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b.mtx.Lock()
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defer b.mtx.Unlock()
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delete(b.handshakes, peerID)
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}
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// GetHandshake returns the bzz handhake that the remote peer with peerID sent
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func (b *Bzz) GetHandshake(peerID enode.ID) (*HandshakeMsg, bool) {
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b.mtx.Lock()
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defer b.mtx.Unlock()
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handshake, found := b.handshakes[peerID]
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if !found {
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handshake = &HandshakeMsg{
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Version: uint64(BzzSpec.Version),
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NetworkID: b.NetworkID,
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Addr: b.localAddr,
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LightNode: b.LightNode,
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init: make(chan bool, 1),
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done: make(chan struct{}),
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}
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// when handhsake is first created for a remote peer
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// it is initialised with the init
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handshake.init <- true
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b.handshakes[peerID] = handshake
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}
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return handshake, found
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}
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// BzzAddr implements the PeerAddr interface
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type BzzAddr struct {
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OAddr []byte
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UAddr []byte
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}
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// Address implements OverlayPeer interface to be used in Overlay.
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func (a *BzzAddr) Address() []byte {
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return a.OAddr
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}
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// Over returns the overlay address.
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func (a *BzzAddr) Over() []byte {
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return a.OAddr
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}
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// Under returns the underlay address.
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func (a *BzzAddr) Under() []byte {
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return a.UAddr
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}
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// ID returns the node identifier in the underlay.
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func (a *BzzAddr) ID() enode.ID {
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n, err := enode.ParseV4(string(a.UAddr))
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if err != nil {
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return enode.ID{}
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}
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return n.ID()
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}
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// Update updates the underlay address of a peer record
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func (a *BzzAddr) Update(na *BzzAddr) *BzzAddr {
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return &BzzAddr{a.OAddr, na.UAddr}
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}
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// String pretty prints the address
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func (a *BzzAddr) String() string {
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return fmt.Sprintf("%x <%s>", a.OAddr, a.UAddr)
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}
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// RandomAddr is a utility method generating an address from a public key
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func RandomAddr() *BzzAddr {
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key, err := crypto.GenerateKey()
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if err != nil {
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panic("unable to generate key")
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}
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node := enode.NewV4(&key.PublicKey, net.IP{127, 0, 0, 1}, 30303, 30303)
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return NewAddr(node)
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}
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// NewAddr constucts a BzzAddr from a node record.
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func NewAddr(node *enode.Node) *BzzAddr {
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return &BzzAddr{OAddr: node.ID().Bytes(), UAddr: []byte(node.String())}
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}
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