289b30715d
This commit converts the dependency management from Godeps to the vendor folder, also switching the tool from godep to trash. Since the upstream tool lacks a few features proposed via a few PRs, until those PRs are merged in (if), use github.com/karalabe/trash. You can update dependencies via trash --update. All dependencies have been updated to their latest version. Parts of the build system are reworked to drop old notions of Godeps and invocation of the go vet command so that it doesn't run against the vendor folder, as that will just blow up during vetting. The conversion drops OpenCL (and hence GPU mining support) from ethash and our codebase. The short reasoning is that there's noone to maintain and having opencl libs in our deps messes up builds as go install ./... tries to build them, failing with unsatisfied link errors for the C OpenCL deps. golang.org/x/net/context is not vendored in. We expect it to be fetched by the user (i.e. using go get). To keep ci.go builds reproducible the package is "vendored" in build/_vendor.
282 lines
6.0 KiB
Go
282 lines
6.0 KiB
Go
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package simplifiedchinese
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import (
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"errors"
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"unicode/utf8"
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"golang.org/x/text/encoding"
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"golang.org/x/text/encoding/internal"
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"golang.org/x/text/encoding/internal/identifier"
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"golang.org/x/text/transform"
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)
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var (
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// GB18030 is the GB18030 encoding.
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GB18030 encoding.Encoding = &gbk18030
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// GBK is the GBK encoding. It encodes an extension of the GB2312 character set
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// and is also known as Code Page 936.
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GBK encoding.Encoding = &gbk
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)
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var gbk = internal.Encoding{
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&internal.SimpleEncoding{
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gbkDecoder{gb18030: false},
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gbkEncoder{gb18030: false},
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},
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"GBK",
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identifier.GBK,
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}
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var gbk18030 = internal.Encoding{
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&internal.SimpleEncoding{
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gbkDecoder{gb18030: true},
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gbkEncoder{gb18030: true},
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},
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"GB18030",
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identifier.GB18030,
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}
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var (
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errInvalidGB18030 = errors.New("simplifiedchinese: invalid GB18030 encoding")
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errInvalidGBK = errors.New("simplifiedchinese: invalid GBK encoding")
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)
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type gbkDecoder struct {
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transform.NopResetter
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gb18030 bool
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}
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func (d gbkDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
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r, size := rune(0), 0
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loop:
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for ; nSrc < len(src); nSrc += size {
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switch c0 := src[nSrc]; {
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case c0 < utf8.RuneSelf:
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r, size = rune(c0), 1
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// Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
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// as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
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// says to treat "gbk" as Code Page 936.
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case c0 == 0x80:
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r, size = '€', 1
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case c0 < 0xff:
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if nSrc+1 >= len(src) {
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err = transform.ErrShortSrc
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break loop
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}
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c1 := src[nSrc+1]
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switch {
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case 0x40 <= c1 && c1 < 0x7f:
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c1 -= 0x40
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case 0x80 <= c1 && c1 < 0xff:
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c1 -= 0x41
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case d.gb18030 && 0x30 <= c1 && c1 < 0x40:
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if nSrc+3 >= len(src) {
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err = transform.ErrShortSrc
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break loop
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}
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c2 := src[nSrc+2]
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if c2 < 0x81 || 0xff <= c2 {
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err = errInvalidGB18030
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break loop
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}
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c3 := src[nSrc+3]
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if c3 < 0x30 || 0x3a <= c3 {
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err = errInvalidGB18030
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break loop
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}
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size = 4
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r = ((rune(c0-0x81)*10+rune(c1-0x30))*126+rune(c2-0x81))*10 + rune(c3-0x30)
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if r < 39420 {
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i, j := 0, len(gb18030)
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for i < j {
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h := i + (j-i)/2
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if r >= rune(gb18030[h][0]) {
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i = h + 1
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} else {
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j = h
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}
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}
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dec := &gb18030[i-1]
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r += rune(dec[1]) - rune(dec[0])
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goto write
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}
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r -= 189000
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if 0 <= r && r < 0x100000 {
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r += 0x10000
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goto write
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}
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err = errInvalidGB18030
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break loop
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default:
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if d.gb18030 {
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err = errInvalidGB18030
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} else {
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err = errInvalidGBK
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}
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break loop
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}
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r, size = '\ufffd', 2
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if i := int(c0-0x81)*190 + int(c1); i < len(decode) {
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r = rune(decode[i])
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if r == 0 {
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r = '\ufffd'
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}
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}
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default:
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if d.gb18030 {
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err = errInvalidGB18030
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} else {
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err = errInvalidGBK
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}
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break loop
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}
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write:
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if nDst+utf8.RuneLen(r) > len(dst) {
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err = transform.ErrShortDst
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break loop
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}
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nDst += utf8.EncodeRune(dst[nDst:], r)
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}
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if atEOF && err == transform.ErrShortSrc {
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if d.gb18030 {
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err = errInvalidGB18030
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} else {
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err = errInvalidGBK
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}
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}
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return nDst, nSrc, err
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}
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type gbkEncoder struct {
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transform.NopResetter
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gb18030 bool
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}
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func (e gbkEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
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r, r2, size := rune(0), rune(0), 0
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for ; nSrc < len(src); nSrc += size {
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r = rune(src[nSrc])
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// Decode a 1-byte rune.
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if r < utf8.RuneSelf {
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size = 1
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} else {
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// Decode a multi-byte rune.
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r, size = utf8.DecodeRune(src[nSrc:])
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if size == 1 {
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// All valid runes of size 1 (those below utf8.RuneSelf) were
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// handled above. We have invalid UTF-8 or we haven't seen the
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// full character yet.
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if !atEOF && !utf8.FullRune(src[nSrc:]) {
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err = transform.ErrShortSrc
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break
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}
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}
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// func init checks that the switch covers all tables.
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switch {
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case encode0Low <= r && r < encode0High:
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if r2 = rune(encode0[r-encode0Low]); r2 != 0 {
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goto write2
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}
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case encode1Low <= r && r < encode1High:
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// Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
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// as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
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// says to treat "gbk" as Code Page 936.
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if r == '€' {
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r = 0x80
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goto write1
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}
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if r2 = rune(encode1[r-encode1Low]); r2 != 0 {
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goto write2
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}
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case encode2Low <= r && r < encode2High:
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if r2 = rune(encode2[r-encode2Low]); r2 != 0 {
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goto write2
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}
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case encode3Low <= r && r < encode3High:
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if r2 = rune(encode3[r-encode3Low]); r2 != 0 {
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goto write2
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}
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case encode4Low <= r && r < encode4High:
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if r2 = rune(encode4[r-encode4Low]); r2 != 0 {
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goto write2
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}
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}
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if e.gb18030 {
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if r < 0x10000 {
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i, j := 0, len(gb18030)
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for i < j {
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h := i + (j-i)/2
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if r >= rune(gb18030[h][1]) {
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i = h + 1
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} else {
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j = h
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}
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}
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dec := &gb18030[i-1]
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r += rune(dec[0]) - rune(dec[1])
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goto write4
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} else if r < 0x110000 {
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r += 189000 - 0x10000
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goto write4
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}
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}
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err = internal.ErrASCIIReplacement
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break
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}
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write1:
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if nDst >= len(dst) {
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err = transform.ErrShortDst
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break
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}
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dst[nDst] = uint8(r)
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nDst++
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continue
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write2:
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if nDst+2 > len(dst) {
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err = transform.ErrShortDst
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break
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}
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dst[nDst+0] = uint8(r2 >> 8)
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dst[nDst+1] = uint8(r2)
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nDst += 2
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continue
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write4:
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if nDst+4 > len(dst) {
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err = transform.ErrShortDst
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break
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}
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dst[nDst+3] = uint8(r%10 + 0x30)
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r /= 10
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dst[nDst+2] = uint8(r%126 + 0x81)
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r /= 126
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dst[nDst+1] = uint8(r%10 + 0x30)
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r /= 10
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dst[nDst+0] = uint8(r + 0x81)
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nDst += 4
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continue
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}
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return nDst, nSrc, err
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}
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func init() {
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// Check that the hard-coded encode switch covers all tables.
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if numEncodeTables != 5 {
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panic("bad numEncodeTables")
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}
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}
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