289b30715d
This commit converts the dependency management from Godeps to the vendor folder, also switching the tool from godep to trash. Since the upstream tool lacks a few features proposed via a few PRs, until those PRs are merged in (if), use github.com/karalabe/trash. You can update dependencies via trash --update. All dependencies have been updated to their latest version. Parts of the build system are reworked to drop old notions of Godeps and invocation of the go vet command so that it doesn't run against the vendor folder, as that will just blow up during vetting. The conversion drops OpenCL (and hence GPU mining support) from ethash and our codebase. The short reasoning is that there's noone to maintain and having opencl libs in our deps messes up builds as go install ./... tries to build them, failing with unsatisfied link errors for the C OpenCL deps. golang.org/x/net/context is not vendored in. We expect it to be fetched by the user (i.e. using go get). To keep ci.go builds reproducible the package is "vendored" in build/_vendor.
320 lines
9.0 KiB
Go
320 lines
9.0 KiB
Go
// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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// +build darwin,!kqueue
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package notify
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import (
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"errors"
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"strings"
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"sync/atomic"
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)
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// TODO(rjeczalik): get rid of calls to canonical, it's tree responsibility
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const (
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failure = uint32(FSEventsMustScanSubDirs | FSEventsUserDropped | FSEventsKernelDropped)
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filter = uint32(FSEventsCreated | FSEventsRemoved | FSEventsRenamed |
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FSEventsModified | FSEventsInodeMetaMod)
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)
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// FSEvent represents single file event. It is created out of values passed by
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// FSEvents to FSEventStreamCallback function.
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type FSEvent struct {
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Path string // real path of the file or directory
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ID uint64 // ID of the event (FSEventStreamEventId)
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Flags uint32 // joint FSEvents* flags (FSEventStreamEventFlags)
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}
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// splitflags separates event flags from single set into slice of flags.
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func splitflags(set uint32) (e []uint32) {
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for i := uint32(1); set != 0; i, set = i<<1, set>>1 {
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if (set & 1) != 0 {
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e = append(e, i)
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}
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}
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return
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}
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// watch represents a filesystem watchpoint. It is a higher level abstraction
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// over FSEvents' stream, which implements filtering of file events based
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// on path and event set. It emulates non-recursive watch-point by filtering out
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// events which paths are more than 1 level deeper than the watched path.
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type watch struct {
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// prev stores last event set per path in order to filter out old flags
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// for new events, which appratenly FSEvents likes to retain. It's a disgusting
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// hack, it should be researched how to get rid of it.
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prev map[string]uint32
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c chan<- EventInfo
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stream *stream
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path string
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events uint32
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isrec int32
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flushed bool
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}
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// Example format:
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//
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// ~ $ (trigger command) # (event set) -> (effective event set)
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//
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// Heuristics:
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//
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// 1. Create event is removed when it was present in previous event set.
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// Example:
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//
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// ~ $ echo > file # Create|Write -> Create|Write
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// ~ $ echo > file # Create|Write|InodeMetaMod -> Write|InodeMetaMod
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//
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// 2. Remove event is removed if it was present in previouse event set.
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// Example:
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//
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// ~ $ touch file # Create -> Create
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// ~ $ rm file # Create|Remove -> Remove
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// ~ $ touch file # Create|Remove -> Create
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//
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// 3. Write event is removed if not followed by InodeMetaMod on existing
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// file. Example:
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//
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// ~ $ echo > file # Create|Write -> Create|Write
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// ~ $ chmod +x file # Create|Write|ChangeOwner -> ChangeOwner
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//
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// 4. Write&InodeMetaMod is removed when effective event set contain Remove event.
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// Example:
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//
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// ~ $ echo > file # Write|InodeMetaMod -> Write|InodeMetaMod
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// ~ $ rm file # Remove|Write|InodeMetaMod -> Remove
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//
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func (w *watch) strip(base string, set uint32) uint32 {
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const (
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write = FSEventsModified | FSEventsInodeMetaMod
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both = FSEventsCreated | FSEventsRemoved
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)
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switch w.prev[base] {
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case FSEventsCreated:
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set &^= FSEventsCreated
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if set&FSEventsRemoved != 0 {
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w.prev[base] = FSEventsRemoved
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set &^= write
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}
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case FSEventsRemoved:
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set &^= FSEventsRemoved
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if set&FSEventsCreated != 0 {
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w.prev[base] = FSEventsCreated
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}
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default:
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switch set & both {
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case FSEventsCreated:
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w.prev[base] = FSEventsCreated
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case FSEventsRemoved:
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w.prev[base] = FSEventsRemoved
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set &^= write
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}
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}
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dbgprintf("split()=%v\n", Event(set))
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return set
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}
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// Dispatch is a stream function which forwards given file events for the watched
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// path to underlying FileInfo channel.
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func (w *watch) Dispatch(ev []FSEvent) {
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events := atomic.LoadUint32(&w.events)
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isrec := (atomic.LoadInt32(&w.isrec) == 1)
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for i := range ev {
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if ev[i].Flags&FSEventsHistoryDone != 0 {
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w.flushed = true
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continue
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}
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if !w.flushed {
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continue
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}
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dbgprintf("%v (0x%x) (%s, i=%d, ID=%d, len=%d)\n", Event(ev[i].Flags),
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ev[i].Flags, ev[i].Path, i, ev[i].ID, len(ev))
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if ev[i].Flags&failure != 0 {
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// TODO(rjeczalik): missing error handling
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continue
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}
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if !strings.HasPrefix(ev[i].Path, w.path) {
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continue
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}
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n := len(w.path)
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base := ""
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if len(ev[i].Path) > n {
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if ev[i].Path[n] != '/' {
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continue
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}
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base = ev[i].Path[n+1:]
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if !isrec && strings.IndexByte(base, '/') != -1 {
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continue
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}
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}
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// TODO(rjeczalik): get diff only from filtered events?
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e := w.strip(string(base), ev[i].Flags) & events
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if e == 0 {
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continue
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}
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for _, e := range splitflags(e) {
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dbgprintf("%d: single event: %v", ev[i].ID, Event(e))
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w.c <- &event{
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fse: ev[i],
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event: Event(e),
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}
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}
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}
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}
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// Stop closes underlying FSEvents stream and stops dispatching events.
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func (w *watch) Stop() {
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w.stream.Stop()
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// TODO(rjeczalik): make (*stream).Stop flush synchronously undelivered events,
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// so the following hack can be removed. It should flush all the streams
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// concurrently as we care not to block too much here.
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atomic.StoreUint32(&w.events, 0)
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atomic.StoreInt32(&w.isrec, 0)
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}
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// fsevents implements Watcher and RecursiveWatcher interfaces backed by FSEvents
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// framework.
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type fsevents struct {
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watches map[string]*watch
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c chan<- EventInfo
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}
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func newWatcher(c chan<- EventInfo) watcher {
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return &fsevents{
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watches: make(map[string]*watch),
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c: c,
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}
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}
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func (fse *fsevents) watch(path string, event Event, isrec int32) (err error) {
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if path, err = canonical(path); err != nil {
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return err
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}
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if _, ok := fse.watches[path]; ok {
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return errAlreadyWatched
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}
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w := &watch{
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prev: make(map[string]uint32),
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c: fse.c,
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path: path,
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events: uint32(event),
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isrec: isrec,
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}
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w.stream = newStream(path, w.Dispatch)
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if err = w.stream.Start(); err != nil {
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return err
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}
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fse.watches[path] = w
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return nil
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}
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func (fse *fsevents) unwatch(path string) (err error) {
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if path, err = canonical(path); err != nil {
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return
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}
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w, ok := fse.watches[path]
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if !ok {
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return errNotWatched
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}
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w.stream.Stop()
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delete(fse.watches, path)
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return nil
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}
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// Watch implements Watcher interface. It fails with non-nil error when setting
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// the watch-point by FSEvents fails or with errAlreadyWatched error when
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// the given path is already watched.
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func (fse *fsevents) Watch(path string, event Event) error {
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return fse.watch(path, event, 0)
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}
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// Unwatch implements Watcher interface. It fails with errNotWatched when
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// the given path is not being watched.
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func (fse *fsevents) Unwatch(path string) error {
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return fse.unwatch(path)
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}
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// Rewatch implements Watcher interface. It fails with errNotWatched when
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// the given path is not being watched or with errInvalidEventSet when oldevent
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// does not match event set the watch-point currently holds.
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func (fse *fsevents) Rewatch(path string, oldevent, newevent Event) error {
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w, ok := fse.watches[path]
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if !ok {
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return errNotWatched
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}
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if !atomic.CompareAndSwapUint32(&w.events, uint32(oldevent), uint32(newevent)) {
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return errInvalidEventSet
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}
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atomic.StoreInt32(&w.isrec, 0)
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return nil
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}
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// RecursiveWatch implements RecursiveWatcher interface. It fails with non-nil
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// error when setting the watch-point by FSEvents fails or with errAlreadyWatched
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// error when the given path is already watched.
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func (fse *fsevents) RecursiveWatch(path string, event Event) error {
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return fse.watch(path, event, 1)
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}
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// RecursiveUnwatch implements RecursiveWatcher interface. It fails with
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// errNotWatched when the given path is not being watched.
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//
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// TODO(rjeczalik): fail if w.isrec == 0?
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func (fse *fsevents) RecursiveUnwatch(path string) error {
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return fse.unwatch(path)
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}
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// RecrusiveRewatch implements RecursiveWatcher interface. It fails:
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//
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// * with errNotWatched when the given path is not being watched
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// * with errInvalidEventSet when oldevent does not match the current event set
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// * with errAlreadyWatched when watch-point given by the oldpath was meant to
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// be relocated to newpath, but the newpath is already watched
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// * a non-nil error when setting the watch-point with FSEvents fails
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//
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// TODO(rjeczalik): Improve handling of watch-point relocation? See two TODOs
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// that follows.
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func (fse *fsevents) RecursiveRewatch(oldpath, newpath string, oldevent, newevent Event) error {
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switch [2]bool{oldpath == newpath, oldevent == newevent} {
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case [2]bool{true, true}:
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w, ok := fse.watches[oldpath]
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if !ok {
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return errNotWatched
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}
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atomic.StoreInt32(&w.isrec, 1)
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return nil
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case [2]bool{true, false}:
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w, ok := fse.watches[oldpath]
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if !ok {
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return errNotWatched
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}
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if !atomic.CompareAndSwapUint32(&w.events, uint32(oldevent), uint32(newevent)) {
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return errors.New("invalid event state diff")
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}
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atomic.StoreInt32(&w.isrec, 1)
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return nil
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default:
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// TODO(rjeczalik): rewatch newpath only if exists?
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// TODO(rjeczalik): migrate w.prev to new watch?
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if _, ok := fse.watches[newpath]; ok {
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return errAlreadyWatched
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}
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if err := fse.Unwatch(oldpath); err != nil {
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return err
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}
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// TODO(rjeczalik): revert unwatch if watch fails?
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return fse.watch(newpath, newevent, 1)
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}
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}
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// Close unwatches all watch-points.
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func (fse *fsevents) Close() error {
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for _, w := range fse.watches {
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w.Stop()
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}
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fse.watches = nil
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return nil
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}
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