a907d7e81a
This enables the following linters - typecheck - unused - staticcheck - bidichk - durationcheck - exportloopref - gosec WIth a few exceptions. - We use a deprecated protobuf in trezor. I didn't want to mess with that, since I cannot meaningfully test any changes there. - The deprecated TypeMux is used in a few places still, so the warning for it is silenced for now. - Using string type in context.WithValue is apparently wrong, one should use a custom type, to prevent collisions between different places in the hierarchy of callers. That should be fixed at some point, but may require some attention. - The warnings for using weak random generator are squashed, since we use a lot of random without need for cryptographic guarantees.
615 lines
21 KiB
Go
615 lines
21 KiB
Go
// Copyright 2017 The go-ethereum Authors
|
|
// This file is part of the go-ethereum library.
|
|
//
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package downloader
|
|
|
|
import (
|
|
"fmt"
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/ethereum/go-ethereum/common"
|
|
"github.com/ethereum/go-ethereum/core/state"
|
|
"github.com/ethereum/go-ethereum/crypto"
|
|
"github.com/ethereum/go-ethereum/ethdb"
|
|
"github.com/ethereum/go-ethereum/log"
|
|
"github.com/ethereum/go-ethereum/trie"
|
|
"golang.org/x/crypto/sha3"
|
|
)
|
|
|
|
// stateReq represents a batch of state fetch requests grouped together into
|
|
// a single data retrieval network packet.
|
|
type stateReq struct {
|
|
nItems uint16 // Number of items requested for download (max is 384, so uint16 is sufficient)
|
|
trieTasks map[common.Hash]*trieTask // Trie node download tasks to track previous attempts
|
|
codeTasks map[common.Hash]*codeTask // Byte code download tasks to track previous attempts
|
|
timeout time.Duration // Maximum round trip time for this to complete
|
|
timer *time.Timer // Timer to fire when the RTT timeout expires
|
|
peer *peerConnection // Peer that we're requesting from
|
|
delivered time.Time // Time when the packet was delivered (independent when we process it)
|
|
response [][]byte // Response data of the peer (nil for timeouts)
|
|
dropped bool // Flag whether the peer dropped off early
|
|
}
|
|
|
|
// timedOut returns if this request timed out.
|
|
func (req *stateReq) timedOut() bool {
|
|
return req.response == nil
|
|
}
|
|
|
|
// stateSyncStats is a collection of progress stats to report during a state trie
|
|
// sync to RPC requests as well as to display in user logs.
|
|
type stateSyncStats struct {
|
|
processed uint64 // Number of state entries processed
|
|
duplicate uint64 // Number of state entries downloaded twice
|
|
unexpected uint64 // Number of non-requested state entries received
|
|
pending uint64 // Number of still pending state entries
|
|
}
|
|
|
|
// syncState starts downloading state with the given root hash.
|
|
func (d *Downloader) syncState(root common.Hash) *stateSync {
|
|
// Create the state sync
|
|
s := newStateSync(d, root)
|
|
select {
|
|
case d.stateSyncStart <- s:
|
|
// If we tell the statesync to restart with a new root, we also need
|
|
// to wait for it to actually also start -- when old requests have timed
|
|
// out or been delivered
|
|
<-s.started
|
|
case <-d.quitCh:
|
|
s.err = errCancelStateFetch
|
|
close(s.done)
|
|
}
|
|
return s
|
|
}
|
|
|
|
// stateFetcher manages the active state sync and accepts requests
|
|
// on its behalf.
|
|
func (d *Downloader) stateFetcher() {
|
|
for {
|
|
select {
|
|
case s := <-d.stateSyncStart:
|
|
for next := s; next != nil; {
|
|
next = d.runStateSync(next)
|
|
}
|
|
case <-d.stateCh:
|
|
// Ignore state responses while no sync is running.
|
|
case <-d.quitCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// runStateSync runs a state synchronisation until it completes or another root
|
|
// hash is requested to be switched over to.
|
|
func (d *Downloader) runStateSync(s *stateSync) *stateSync {
|
|
var (
|
|
active = make(map[string]*stateReq) // Currently in-flight requests
|
|
finished []*stateReq // Completed or failed requests
|
|
timeout = make(chan *stateReq) // Timed out active requests
|
|
)
|
|
log.Trace("State sync starting", "root", s.root)
|
|
|
|
defer func() {
|
|
// Cancel active request timers on exit. Also set peers to idle so they're
|
|
// available for the next sync.
|
|
for _, req := range active {
|
|
req.timer.Stop()
|
|
req.peer.SetNodeDataIdle(int(req.nItems), time.Now())
|
|
}
|
|
}()
|
|
go s.run()
|
|
defer s.Cancel()
|
|
|
|
// Listen for peer departure events to cancel assigned tasks
|
|
peerDrop := make(chan *peerConnection, 1024)
|
|
peerSub := s.d.peers.SubscribePeerDrops(peerDrop)
|
|
defer peerSub.Unsubscribe()
|
|
|
|
for {
|
|
// Enable sending of the first buffered element if there is one.
|
|
var (
|
|
deliverReq *stateReq
|
|
deliverReqCh chan *stateReq
|
|
)
|
|
if len(finished) > 0 {
|
|
deliverReq = finished[0]
|
|
deliverReqCh = s.deliver
|
|
}
|
|
|
|
select {
|
|
// The stateSync lifecycle:
|
|
case next := <-d.stateSyncStart:
|
|
d.spindownStateSync(active, finished, timeout, peerDrop)
|
|
return next
|
|
|
|
case <-s.done:
|
|
d.spindownStateSync(active, finished, timeout, peerDrop)
|
|
return nil
|
|
|
|
// Send the next finished request to the current sync:
|
|
case deliverReqCh <- deliverReq:
|
|
// Shift out the first request, but also set the emptied slot to nil for GC
|
|
copy(finished, finished[1:])
|
|
finished[len(finished)-1] = nil
|
|
finished = finished[:len(finished)-1]
|
|
|
|
// Handle incoming state packs:
|
|
case pack := <-d.stateCh:
|
|
// Discard any data not requested (or previously timed out)
|
|
req := active[pack.PeerId()]
|
|
if req == nil {
|
|
log.Debug("Unrequested node data", "peer", pack.PeerId(), "len", pack.Items())
|
|
continue
|
|
}
|
|
// Finalize the request and queue up for processing
|
|
req.timer.Stop()
|
|
req.response = pack.(*statePack).states
|
|
req.delivered = time.Now()
|
|
|
|
finished = append(finished, req)
|
|
delete(active, pack.PeerId())
|
|
|
|
// Handle dropped peer connections:
|
|
case p := <-peerDrop:
|
|
// Skip if no request is currently pending
|
|
req := active[p.id]
|
|
if req == nil {
|
|
continue
|
|
}
|
|
// Finalize the request and queue up for processing
|
|
req.timer.Stop()
|
|
req.dropped = true
|
|
req.delivered = time.Now()
|
|
|
|
finished = append(finished, req)
|
|
delete(active, p.id)
|
|
|
|
// Handle timed-out requests:
|
|
case req := <-timeout:
|
|
// If the peer is already requesting something else, ignore the stale timeout.
|
|
// This can happen when the timeout and the delivery happens simultaneously,
|
|
// causing both pathways to trigger.
|
|
if active[req.peer.id] != req {
|
|
continue
|
|
}
|
|
req.delivered = time.Now()
|
|
// Move the timed out data back into the download queue
|
|
finished = append(finished, req)
|
|
delete(active, req.peer.id)
|
|
|
|
// Track outgoing state requests:
|
|
case req := <-d.trackStateReq:
|
|
// If an active request already exists for this peer, we have a problem. In
|
|
// theory the trie node schedule must never assign two requests to the same
|
|
// peer. In practice however, a peer might receive a request, disconnect and
|
|
// immediately reconnect before the previous times out. In this case the first
|
|
// request is never honored, alas we must not silently overwrite it, as that
|
|
// causes valid requests to go missing and sync to get stuck.
|
|
if old := active[req.peer.id]; old != nil {
|
|
log.Warn("Busy peer assigned new state fetch", "peer", old.peer.id)
|
|
// Move the previous request to the finished set
|
|
old.timer.Stop()
|
|
old.dropped = true
|
|
old.delivered = time.Now()
|
|
finished = append(finished, old)
|
|
}
|
|
// Start a timer to notify the sync loop if the peer stalled.
|
|
req.timer = time.AfterFunc(req.timeout, func() {
|
|
timeout <- req
|
|
})
|
|
active[req.peer.id] = req
|
|
}
|
|
}
|
|
}
|
|
|
|
// spindownStateSync 'drains' the outstanding requests; some will be delivered and other
|
|
// will time out. This is to ensure that when the next stateSync starts working, all peers
|
|
// are marked as idle and de facto _are_ idle.
|
|
func (d *Downloader) spindownStateSync(active map[string]*stateReq, finished []*stateReq, timeout chan *stateReq, peerDrop chan *peerConnection) {
|
|
log.Trace("State sync spinning down", "active", len(active), "finished", len(finished))
|
|
for len(active) > 0 {
|
|
var (
|
|
req *stateReq
|
|
reason string
|
|
)
|
|
select {
|
|
// Handle (drop) incoming state packs:
|
|
case pack := <-d.stateCh:
|
|
req = active[pack.PeerId()]
|
|
reason = "delivered"
|
|
// Handle dropped peer connections:
|
|
case p := <-peerDrop:
|
|
req = active[p.id]
|
|
reason = "peerdrop"
|
|
// Handle timed-out requests:
|
|
case req = <-timeout:
|
|
reason = "timeout"
|
|
}
|
|
if req == nil {
|
|
continue
|
|
}
|
|
req.peer.log.Trace("State peer marked idle (spindown)", "req.items", int(req.nItems), "reason", reason)
|
|
req.timer.Stop()
|
|
delete(active, req.peer.id)
|
|
req.peer.SetNodeDataIdle(int(req.nItems), time.Now())
|
|
}
|
|
// The 'finished' set contains deliveries that we were going to pass to processing.
|
|
// Those are now moot, but we still need to set those peers as idle, which would
|
|
// otherwise have been done after processing
|
|
for _, req := range finished {
|
|
req.peer.SetNodeDataIdle(int(req.nItems), time.Now())
|
|
}
|
|
}
|
|
|
|
// stateSync schedules requests for downloading a particular state trie defined
|
|
// by a given state root.
|
|
type stateSync struct {
|
|
d *Downloader // Downloader instance to access and manage current peerset
|
|
|
|
root common.Hash // State root currently being synced
|
|
sched *trie.Sync // State trie sync scheduler defining the tasks
|
|
keccak crypto.KeccakState // Keccak256 hasher to verify deliveries with
|
|
|
|
trieTasks map[common.Hash]*trieTask // Set of trie node tasks currently queued for retrieval
|
|
codeTasks map[common.Hash]*codeTask // Set of byte code tasks currently queued for retrieval
|
|
|
|
numUncommitted int
|
|
bytesUncommitted int
|
|
|
|
started chan struct{} // Started is signalled once the sync loop starts
|
|
|
|
deliver chan *stateReq // Delivery channel multiplexing peer responses
|
|
cancel chan struct{} // Channel to signal a termination request
|
|
cancelOnce sync.Once // Ensures cancel only ever gets called once
|
|
done chan struct{} // Channel to signal termination completion
|
|
err error // Any error hit during sync (set before completion)
|
|
}
|
|
|
|
// trieTask represents a single trie node download task, containing a set of
|
|
// peers already attempted retrieval from to detect stalled syncs and abort.
|
|
type trieTask struct {
|
|
path [][]byte
|
|
attempts map[string]struct{}
|
|
}
|
|
|
|
// codeTask represents a single byte code download task, containing a set of
|
|
// peers already attempted retrieval from to detect stalled syncs and abort.
|
|
type codeTask struct {
|
|
attempts map[string]struct{}
|
|
}
|
|
|
|
// newStateSync creates a new state trie download scheduler. This method does not
|
|
// yet start the sync. The user needs to call run to initiate.
|
|
func newStateSync(d *Downloader, root common.Hash) *stateSync {
|
|
return &stateSync{
|
|
d: d,
|
|
root: root,
|
|
sched: state.NewStateSync(root, d.stateDB, nil),
|
|
keccak: sha3.NewLegacyKeccak256().(crypto.KeccakState),
|
|
trieTasks: make(map[common.Hash]*trieTask),
|
|
codeTasks: make(map[common.Hash]*codeTask),
|
|
deliver: make(chan *stateReq),
|
|
cancel: make(chan struct{}),
|
|
done: make(chan struct{}),
|
|
started: make(chan struct{}),
|
|
}
|
|
}
|
|
|
|
// run starts the task assignment and response processing loop, blocking until
|
|
// it finishes, and finally notifying any goroutines waiting for the loop to
|
|
// finish.
|
|
func (s *stateSync) run() {
|
|
close(s.started)
|
|
if s.d.snapSync {
|
|
s.err = s.d.SnapSyncer.Sync(s.root, s.cancel)
|
|
} else {
|
|
s.err = s.loop()
|
|
}
|
|
close(s.done)
|
|
}
|
|
|
|
// Wait blocks until the sync is done or canceled.
|
|
func (s *stateSync) Wait() error {
|
|
<-s.done
|
|
return s.err
|
|
}
|
|
|
|
// Cancel cancels the sync and waits until it has shut down.
|
|
func (s *stateSync) Cancel() error {
|
|
s.cancelOnce.Do(func() {
|
|
close(s.cancel)
|
|
})
|
|
return s.Wait()
|
|
}
|
|
|
|
// loop is the main event loop of a state trie sync. It it responsible for the
|
|
// assignment of new tasks to peers (including sending it to them) as well as
|
|
// for the processing of inbound data. Note, that the loop does not directly
|
|
// receive data from peers, rather those are buffered up in the downloader and
|
|
// pushed here async. The reason is to decouple processing from data receipt
|
|
// and timeouts.
|
|
func (s *stateSync) loop() (err error) {
|
|
// Listen for new peer events to assign tasks to them
|
|
newPeer := make(chan *peerConnection, 1024)
|
|
peerSub := s.d.peers.SubscribeNewPeers(newPeer)
|
|
defer peerSub.Unsubscribe()
|
|
defer func() {
|
|
cerr := s.commit(true)
|
|
if err == nil {
|
|
err = cerr
|
|
}
|
|
}()
|
|
|
|
// Keep assigning new tasks until the sync completes or aborts
|
|
for s.sched.Pending() > 0 {
|
|
if err = s.commit(false); err != nil {
|
|
return err
|
|
}
|
|
s.assignTasks()
|
|
// Tasks assigned, wait for something to happen
|
|
select {
|
|
case <-newPeer:
|
|
// New peer arrived, try to assign it download tasks
|
|
|
|
case <-s.cancel:
|
|
return errCancelStateFetch
|
|
|
|
case <-s.d.cancelCh:
|
|
return errCanceled
|
|
|
|
case req := <-s.deliver:
|
|
// Response, disconnect or timeout triggered, drop the peer if stalling
|
|
log.Trace("Received node data response", "peer", req.peer.id, "count", len(req.response), "dropped", req.dropped, "timeout", !req.dropped && req.timedOut())
|
|
if req.nItems <= 2 && !req.dropped && req.timedOut() {
|
|
// 2 items are the minimum requested, if even that times out, we've no use of
|
|
// this peer at the moment.
|
|
log.Warn("Stalling state sync, dropping peer", "peer", req.peer.id)
|
|
if s.d.dropPeer == nil {
|
|
// The dropPeer method is nil when `--copydb` is used for a local copy.
|
|
// Timeouts can occur if e.g. compaction hits at the wrong time, and can be ignored
|
|
req.peer.log.Warn("Downloader wants to drop peer, but peerdrop-function is not set", "peer", req.peer.id)
|
|
} else {
|
|
s.d.dropPeer(req.peer.id)
|
|
|
|
// If this peer was the master peer, abort sync immediately
|
|
s.d.cancelLock.RLock()
|
|
master := req.peer.id == s.d.cancelPeer
|
|
s.d.cancelLock.RUnlock()
|
|
|
|
if master {
|
|
s.d.cancel()
|
|
return errTimeout
|
|
}
|
|
}
|
|
}
|
|
// Process all the received blobs and check for stale delivery
|
|
delivered, err := s.process(req)
|
|
req.peer.SetNodeDataIdle(delivered, req.delivered)
|
|
if err != nil {
|
|
log.Warn("Node data write error", "err", err)
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (s *stateSync) commit(force bool) error {
|
|
if !force && s.bytesUncommitted < ethdb.IdealBatchSize {
|
|
return nil
|
|
}
|
|
start := time.Now()
|
|
b := s.d.stateDB.NewBatch()
|
|
if err := s.sched.Commit(b); err != nil {
|
|
return err
|
|
}
|
|
if err := b.Write(); err != nil {
|
|
return fmt.Errorf("DB write error: %v", err)
|
|
}
|
|
s.updateStats(s.numUncommitted, 0, 0, time.Since(start))
|
|
s.numUncommitted = 0
|
|
s.bytesUncommitted = 0
|
|
return nil
|
|
}
|
|
|
|
// assignTasks attempts to assign new tasks to all idle peers, either from the
|
|
// batch currently being retried, or fetching new data from the trie sync itself.
|
|
func (s *stateSync) assignTasks() {
|
|
// Iterate over all idle peers and try to assign them state fetches
|
|
peers, _ := s.d.peers.NodeDataIdlePeers()
|
|
for _, p := range peers {
|
|
// Assign a batch of fetches proportional to the estimated latency/bandwidth
|
|
cap := p.NodeDataCapacity(s.d.peers.rates.TargetRoundTrip())
|
|
req := &stateReq{peer: p, timeout: s.d.peers.rates.TargetTimeout()}
|
|
|
|
nodes, _, codes := s.fillTasks(cap, req)
|
|
|
|
// If the peer was assigned tasks to fetch, send the network request
|
|
if len(nodes)+len(codes) > 0 {
|
|
req.peer.log.Trace("Requesting batch of state data", "nodes", len(nodes), "codes", len(codes), "root", s.root)
|
|
select {
|
|
case s.d.trackStateReq <- req:
|
|
req.peer.FetchNodeData(append(nodes, codes...)) // Unified retrieval under eth/6x
|
|
case <-s.cancel:
|
|
case <-s.d.cancelCh:
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// fillTasks fills the given request object with a maximum of n state download
|
|
// tasks to send to the remote peer.
|
|
func (s *stateSync) fillTasks(n int, req *stateReq) (nodes []common.Hash, paths []trie.SyncPath, codes []common.Hash) {
|
|
// Refill available tasks from the scheduler.
|
|
if fill := n - (len(s.trieTasks) + len(s.codeTasks)); fill > 0 {
|
|
nodes, paths, codes := s.sched.Missing(fill)
|
|
for i, hash := range nodes {
|
|
s.trieTasks[hash] = &trieTask{
|
|
path: paths[i],
|
|
attempts: make(map[string]struct{}),
|
|
}
|
|
}
|
|
for _, hash := range codes {
|
|
s.codeTasks[hash] = &codeTask{
|
|
attempts: make(map[string]struct{}),
|
|
}
|
|
}
|
|
}
|
|
// Find tasks that haven't been tried with the request's peer. Prefer code
|
|
// over trie nodes as those can be written to disk and forgotten about.
|
|
nodes = make([]common.Hash, 0, n)
|
|
paths = make([]trie.SyncPath, 0, n)
|
|
codes = make([]common.Hash, 0, n)
|
|
|
|
req.trieTasks = make(map[common.Hash]*trieTask, n)
|
|
req.codeTasks = make(map[common.Hash]*codeTask, n)
|
|
|
|
for hash, t := range s.codeTasks {
|
|
// Stop when we've gathered enough requests
|
|
if len(nodes)+len(codes) == n {
|
|
break
|
|
}
|
|
// Skip any requests we've already tried from this peer
|
|
if _, ok := t.attempts[req.peer.id]; ok {
|
|
continue
|
|
}
|
|
// Assign the request to this peer
|
|
t.attempts[req.peer.id] = struct{}{}
|
|
codes = append(codes, hash)
|
|
req.codeTasks[hash] = t
|
|
delete(s.codeTasks, hash)
|
|
}
|
|
for hash, t := range s.trieTasks {
|
|
// Stop when we've gathered enough requests
|
|
if len(nodes)+len(codes) == n {
|
|
break
|
|
}
|
|
// Skip any requests we've already tried from this peer
|
|
if _, ok := t.attempts[req.peer.id]; ok {
|
|
continue
|
|
}
|
|
// Assign the request to this peer
|
|
t.attempts[req.peer.id] = struct{}{}
|
|
|
|
nodes = append(nodes, hash)
|
|
paths = append(paths, t.path)
|
|
|
|
req.trieTasks[hash] = t
|
|
delete(s.trieTasks, hash)
|
|
}
|
|
req.nItems = uint16(len(nodes) + len(codes))
|
|
return nodes, paths, codes
|
|
}
|
|
|
|
// process iterates over a batch of delivered state data, injecting each item
|
|
// into a running state sync, re-queuing any items that were requested but not
|
|
// delivered. Returns whether the peer actually managed to deliver anything of
|
|
// value, and any error that occurred.
|
|
func (s *stateSync) process(req *stateReq) (int, error) {
|
|
// Collect processing stats and update progress if valid data was received
|
|
duplicate, unexpected, successful := 0, 0, 0
|
|
|
|
defer func(start time.Time) {
|
|
if duplicate > 0 || unexpected > 0 {
|
|
s.updateStats(0, duplicate, unexpected, time.Since(start))
|
|
}
|
|
}(time.Now())
|
|
|
|
// Iterate over all the delivered data and inject one-by-one into the trie
|
|
for _, blob := range req.response {
|
|
hash, err := s.processNodeData(blob)
|
|
switch err {
|
|
case nil:
|
|
s.numUncommitted++
|
|
s.bytesUncommitted += len(blob)
|
|
successful++
|
|
case trie.ErrNotRequested:
|
|
unexpected++
|
|
case trie.ErrAlreadyProcessed:
|
|
duplicate++
|
|
default:
|
|
return successful, fmt.Errorf("invalid state node %s: %v", hash.TerminalString(), err)
|
|
}
|
|
// Delete from both queues (one delivery is enough for the syncer)
|
|
delete(req.trieTasks, hash)
|
|
delete(req.codeTasks, hash)
|
|
}
|
|
// Put unfulfilled tasks back into the retry queue
|
|
npeers := s.d.peers.Len()
|
|
for hash, task := range req.trieTasks {
|
|
// If the node did deliver something, missing items may be due to a protocol
|
|
// limit or a previous timeout + delayed delivery. Both cases should permit
|
|
// the node to retry the missing items (to avoid single-peer stalls).
|
|
if len(req.response) > 0 || req.timedOut() {
|
|
delete(task.attempts, req.peer.id)
|
|
}
|
|
// If we've requested the node too many times already, it may be a malicious
|
|
// sync where nobody has the right data. Abort.
|
|
if len(task.attempts) >= npeers {
|
|
return successful, fmt.Errorf("trie node %s failed with all peers (%d tries, %d peers)", hash.TerminalString(), len(task.attempts), npeers)
|
|
}
|
|
// Missing item, place into the retry queue.
|
|
s.trieTasks[hash] = task
|
|
}
|
|
for hash, task := range req.codeTasks {
|
|
// If the node did deliver something, missing items may be due to a protocol
|
|
// limit or a previous timeout + delayed delivery. Both cases should permit
|
|
// the node to retry the missing items (to avoid single-peer stalls).
|
|
if len(req.response) > 0 || req.timedOut() {
|
|
delete(task.attempts, req.peer.id)
|
|
}
|
|
// If we've requested the node too many times already, it may be a malicious
|
|
// sync where nobody has the right data. Abort.
|
|
if len(task.attempts) >= npeers {
|
|
return successful, fmt.Errorf("byte code %s failed with all peers (%d tries, %d peers)", hash.TerminalString(), len(task.attempts), npeers)
|
|
}
|
|
// Missing item, place into the retry queue.
|
|
s.codeTasks[hash] = task
|
|
}
|
|
return successful, nil
|
|
}
|
|
|
|
// processNodeData tries to inject a trie node data blob delivered from a remote
|
|
// peer into the state trie, returning whether anything useful was written or any
|
|
// error occurred.
|
|
func (s *stateSync) processNodeData(blob []byte) (common.Hash, error) {
|
|
res := trie.SyncResult{Data: blob}
|
|
s.keccak.Reset()
|
|
s.keccak.Write(blob)
|
|
s.keccak.Read(res.Hash[:])
|
|
err := s.sched.Process(res)
|
|
return res.Hash, err
|
|
}
|
|
|
|
// updateStats bumps the various state sync progress counters and displays a log
|
|
// message for the user to see.
|
|
func (s *stateSync) updateStats(written, duplicate, unexpected int, duration time.Duration) {
|
|
s.d.syncStatsLock.Lock()
|
|
defer s.d.syncStatsLock.Unlock()
|
|
|
|
s.d.syncStatsState.pending = uint64(s.sched.Pending())
|
|
s.d.syncStatsState.processed += uint64(written)
|
|
s.d.syncStatsState.duplicate += uint64(duplicate)
|
|
s.d.syncStatsState.unexpected += uint64(unexpected)
|
|
|
|
if written > 0 || duplicate > 0 || unexpected > 0 {
|
|
log.Info("Imported new state entries", "count", written, "elapsed", common.PrettyDuration(duration), "processed", s.d.syncStatsState.processed, "pending", s.d.syncStatsState.pending, "trieretry", len(s.trieTasks), "coderetry", len(s.codeTasks), "duplicate", s.d.syncStatsState.duplicate, "unexpected", s.d.syncStatsState.unexpected)
|
|
}
|
|
//if written > 0 {
|
|
//rawdb.WriteFastTrieProgress(s.d.stateDB, s.d.syncStatsState.processed)
|
|
//}
|
|
}
|