051493d9bf
Update server.go
1133 lines
31 KiB
Go
1133 lines
31 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package p2p implements the Ethereum p2p network protocols.
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package p2p
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import (
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"bytes"
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"crypto/ecdsa"
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"encoding/hex"
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"errors"
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"fmt"
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"net"
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"sort"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/enr"
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"github.com/ethereum/go-ethereum/p2p/nat"
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"github.com/ethereum/go-ethereum/p2p/netutil"
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)
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const (
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defaultDialTimeout = 15 * time.Second
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// This is the fairness knob for the discovery mixer. When looking for peers, we'll
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// wait this long for a single source of candidates before moving on and trying other
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// sources.
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discmixTimeout = 5 * time.Second
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// Connectivity defaults.
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defaultMaxPendingPeers = 50
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defaultDialRatio = 3
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// This time limits inbound connection attempts per source IP.
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inboundThrottleTime = 30 * time.Second
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// Maximum time allowed for reading a complete message.
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// This is effectively the amount of time a connection can be idle.
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frameReadTimeout = 30 * time.Second
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// Maximum amount of time allowed for writing a complete message.
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frameWriteTimeout = 20 * time.Second
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)
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var errServerStopped = errors.New("server stopped")
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// Config holds Server options.
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type Config struct {
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// This field must be set to a valid secp256k1 private key.
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PrivateKey *ecdsa.PrivateKey `toml:"-"`
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// MaxPeers is the maximum number of peers that can be
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// connected. It must be greater than zero.
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MaxPeers int
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// MaxPendingPeers is the maximum number of peers that can be pending in the
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// handshake phase, counted separately for inbound and outbound connections.
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// Zero defaults to preset values.
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MaxPendingPeers int `toml:",omitempty"`
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// DialRatio controls the ratio of inbound to dialed connections.
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// Example: a DialRatio of 2 allows 1/2 of connections to be dialed.
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// Setting DialRatio to zero defaults it to 3.
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DialRatio int `toml:",omitempty"`
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// NoDiscovery can be used to disable the peer discovery mechanism.
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// Disabling is useful for protocol debugging (manual topology).
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NoDiscovery bool
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// DiscoveryV5 specifies whether the new topic-discovery based V5 discovery
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// protocol should be started or not.
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DiscoveryV5 bool `toml:",omitempty"`
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// Name sets the node name of this server.
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// Use common.MakeName to create a name that follows existing conventions.
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Name string `toml:"-"`
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// BootstrapNodes are used to establish connectivity
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// with the rest of the network.
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BootstrapNodes []*enode.Node
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// BootstrapNodesV5 are used to establish connectivity
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// with the rest of the network using the V5 discovery
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// protocol.
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BootstrapNodesV5 []*enode.Node `toml:",omitempty"`
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// Static nodes are used as pre-configured connections which are always
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// maintained and re-connected on disconnects.
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StaticNodes []*enode.Node
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// Trusted nodes are used as pre-configured connections which are always
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// allowed to connect, even above the peer limit.
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TrustedNodes []*enode.Node
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// Connectivity can be restricted to certain IP networks.
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// If this option is set to a non-nil value, only hosts which match one of the
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// IP networks contained in the list are considered.
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NetRestrict *netutil.Netlist `toml:",omitempty"`
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// NodeDatabase is the path to the database containing the previously seen
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// live nodes in the network.
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NodeDatabase string `toml:",omitempty"`
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// Protocols should contain the protocols supported
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// by the server. Matching protocols are launched for
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// each peer.
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Protocols []Protocol `toml:"-" json:"-"`
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// If ListenAddr is set to a non-nil address, the server
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// will listen for incoming connections.
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//
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// If the port is zero, the operating system will pick a port. The
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// ListenAddr field will be updated with the actual address when
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// the server is started.
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ListenAddr string
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// If DiscAddr is set to a non-nil value, the server will use ListenAddr
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// for TCP and DiscAddr for the UDP discovery protocol.
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DiscAddr string
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// If set to a non-nil value, the given NAT port mapper
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// is used to make the listening port available to the
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// Internet.
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NAT nat.Interface `toml:",omitempty"`
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// If Dialer is set to a non-nil value, the given Dialer
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// is used to dial outbound peer connections.
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Dialer NodeDialer `toml:"-"`
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// If NoDial is true, the server will not dial any peers.
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NoDial bool `toml:",omitempty"`
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// If EnableMsgEvents is set then the server will emit PeerEvents
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// whenever a message is sent to or received from a peer
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EnableMsgEvents bool
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// Logger is a custom logger to use with the p2p.Server.
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Logger log.Logger `toml:",omitempty"`
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clock mclock.Clock
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}
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// Server manages all peer connections.
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type Server struct {
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// Config fields may not be modified while the server is running.
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Config
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// Hooks for testing. These are useful because we can inhibit
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// the whole protocol stack.
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newTransport func(net.Conn, *ecdsa.PublicKey) transport
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newPeerHook func(*Peer)
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listenFunc func(network, addr string) (net.Listener, error)
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lock sync.Mutex // protects running
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running bool
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listener net.Listener
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ourHandshake *protoHandshake
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loopWG sync.WaitGroup // loop, listenLoop
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peerFeed event.Feed
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log log.Logger
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nodedb *enode.DB
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localnode *enode.LocalNode
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ntab *discover.UDPv4
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DiscV5 *discover.UDPv5
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discmix *enode.FairMix
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dialsched *dialScheduler
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// Channels into the run loop.
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quit chan struct{}
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addtrusted chan *enode.Node
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removetrusted chan *enode.Node
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peerOp chan peerOpFunc
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peerOpDone chan struct{}
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delpeer chan peerDrop
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checkpointPostHandshake chan *conn
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checkpointAddPeer chan *conn
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// State of run loop and listenLoop.
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inboundHistory expHeap
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}
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type peerOpFunc func(map[enode.ID]*Peer)
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type peerDrop struct {
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*Peer
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err error
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requested bool // true if signaled by the peer
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}
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type connFlag int32
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const (
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dynDialedConn connFlag = 1 << iota
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staticDialedConn
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inboundConn
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trustedConn
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)
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// conn wraps a network connection with information gathered
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// during the two handshakes.
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type conn struct {
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fd net.Conn
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transport
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node *enode.Node
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flags connFlag
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cont chan error // The run loop uses cont to signal errors to SetupConn.
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caps []Cap // valid after the protocol handshake
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name string // valid after the protocol handshake
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}
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type transport interface {
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// The two handshakes.
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doEncHandshake(prv *ecdsa.PrivateKey) (*ecdsa.PublicKey, error)
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doProtoHandshake(our *protoHandshake) (*protoHandshake, error)
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// The MsgReadWriter can only be used after the encryption
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// handshake has completed. The code uses conn.id to track this
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// by setting it to a non-nil value after the encryption handshake.
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MsgReadWriter
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// transports must provide Close because we use MsgPipe in some of
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// the tests. Closing the actual network connection doesn't do
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// anything in those tests because MsgPipe doesn't use it.
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close(err error)
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}
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func (c *conn) String() string {
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s := c.flags.String()
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if (c.node.ID() != enode.ID{}) {
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s += " " + c.node.ID().String()
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}
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s += " " + c.fd.RemoteAddr().String()
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return s
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}
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func (f connFlag) String() string {
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s := ""
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if f&trustedConn != 0 {
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s += "-trusted"
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}
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if f&dynDialedConn != 0 {
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s += "-dyndial"
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}
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if f&staticDialedConn != 0 {
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s += "-staticdial"
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}
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if f&inboundConn != 0 {
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s += "-inbound"
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}
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if s != "" {
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s = s[1:]
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}
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return s
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}
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func (c *conn) is(f connFlag) bool {
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flags := connFlag(atomic.LoadInt32((*int32)(&c.flags)))
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return flags&f != 0
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}
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func (c *conn) set(f connFlag, val bool) {
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for {
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oldFlags := connFlag(atomic.LoadInt32((*int32)(&c.flags)))
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flags := oldFlags
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if val {
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flags |= f
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} else {
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flags &= ^f
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}
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if atomic.CompareAndSwapInt32((*int32)(&c.flags), int32(oldFlags), int32(flags)) {
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return
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}
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}
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}
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// LocalNode returns the local node record.
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func (srv *Server) LocalNode() *enode.LocalNode {
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return srv.localnode
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}
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// Peers returns all connected peers.
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func (srv *Server) Peers() []*Peer {
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var ps []*Peer
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srv.doPeerOp(func(peers map[enode.ID]*Peer) {
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for _, p := range peers {
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ps = append(ps, p)
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}
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})
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return ps
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}
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// PeerCount returns the number of connected peers.
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func (srv *Server) PeerCount() int {
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var count int
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srv.doPeerOp(func(ps map[enode.ID]*Peer) {
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count = len(ps)
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})
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return count
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}
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// AddPeer adds the given node to the static node set. When there is room in the peer set,
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// the server will connect to the node. If the connection fails for any reason, the server
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// will attempt to reconnect the peer.
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func (srv *Server) AddPeer(node *enode.Node) {
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srv.dialsched.addStatic(node)
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}
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// RemovePeer removes a node from the static node set. It also disconnects from the given
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// node if it is currently connected as a peer.
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//
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// This method blocks until all protocols have exited and the peer is removed. Do not use
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// RemovePeer in protocol implementations, call Disconnect on the Peer instead.
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func (srv *Server) RemovePeer(node *enode.Node) {
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var (
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ch chan *PeerEvent
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sub event.Subscription
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)
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// Disconnect the peer on the main loop.
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srv.doPeerOp(func(peers map[enode.ID]*Peer) {
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srv.dialsched.removeStatic(node)
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if peer := peers[node.ID()]; peer != nil {
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ch = make(chan *PeerEvent, 1)
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sub = srv.peerFeed.Subscribe(ch)
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peer.Disconnect(DiscRequested)
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}
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})
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// Wait for the peer connection to end.
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if ch != nil {
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defer sub.Unsubscribe()
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for ev := range ch {
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if ev.Peer == node.ID() && ev.Type == PeerEventTypeDrop {
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return
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}
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}
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}
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}
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// AddTrustedPeer adds the given node to a reserved trusted list which allows the
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// node to always connect, even if the slot are full.
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func (srv *Server) AddTrustedPeer(node *enode.Node) {
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select {
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case srv.addtrusted <- node:
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case <-srv.quit:
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}
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}
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// RemoveTrustedPeer removes the given node from the trusted peer set.
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func (srv *Server) RemoveTrustedPeer(node *enode.Node) {
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select {
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case srv.removetrusted <- node:
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case <-srv.quit:
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}
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}
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// SubscribeEvents subscribes the given channel to peer events
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func (srv *Server) SubscribeEvents(ch chan *PeerEvent) event.Subscription {
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return srv.peerFeed.Subscribe(ch)
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}
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// Self returns the local node's endpoint information.
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func (srv *Server) Self() *enode.Node {
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srv.lock.Lock()
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ln := srv.localnode
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srv.lock.Unlock()
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if ln == nil {
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return enode.NewV4(&srv.PrivateKey.PublicKey, net.ParseIP("0.0.0.0"), 0, 0)
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}
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return ln.Node()
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}
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// Stop terminates the server and all active peer connections.
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// It blocks until all active connections have been closed.
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func (srv *Server) Stop() {
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srv.lock.Lock()
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if !srv.running {
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srv.lock.Unlock()
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return
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}
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srv.running = false
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if srv.listener != nil {
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// this unblocks listener Accept
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srv.listener.Close()
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}
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close(srv.quit)
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srv.lock.Unlock()
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srv.loopWG.Wait()
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}
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// sharedUDPConn implements a shared connection. Write sends messages to the underlying connection while read returns
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// messages that were found unprocessable and sent to the unhandled channel by the primary listener.
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type sharedUDPConn struct {
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*net.UDPConn
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unhandled chan discover.ReadPacket
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}
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// ReadFromUDP implements discover.UDPConn
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func (s *sharedUDPConn) ReadFromUDP(b []byte) (n int, addr *net.UDPAddr, err error) {
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packet, ok := <-s.unhandled
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if !ok {
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return 0, nil, errors.New("connection was closed")
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}
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l := len(packet.Data)
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if l > len(b) {
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l = len(b)
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}
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copy(b[:l], packet.Data[:l])
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return l, packet.Addr, nil
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}
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// Close implements discover.UDPConn
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func (s *sharedUDPConn) Close() error {
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return nil
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}
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// Start starts running the server.
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// Servers can not be re-used after stopping.
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func (srv *Server) Start() (err error) {
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srv.lock.Lock()
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defer srv.lock.Unlock()
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if srv.running {
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return errors.New("server already running")
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}
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srv.running = true
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srv.log = srv.Config.Logger
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if srv.log == nil {
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srv.log = log.Root()
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}
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if srv.clock == nil {
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srv.clock = mclock.System{}
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}
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if srv.NoDial && srv.ListenAddr == "" {
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srv.log.Warn("P2P server will be useless, neither dialing nor listening")
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}
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// static fields
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if srv.PrivateKey == nil {
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return errors.New("Server.PrivateKey must be set to a non-nil key")
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}
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if srv.newTransport == nil {
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srv.newTransport = newRLPX
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}
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if srv.listenFunc == nil {
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srv.listenFunc = net.Listen
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}
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srv.quit = make(chan struct{})
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srv.delpeer = make(chan peerDrop)
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srv.checkpointPostHandshake = make(chan *conn)
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srv.checkpointAddPeer = make(chan *conn)
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srv.addtrusted = make(chan *enode.Node)
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srv.removetrusted = make(chan *enode.Node)
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srv.peerOp = make(chan peerOpFunc)
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srv.peerOpDone = make(chan struct{})
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if err := srv.setupLocalNode(); err != nil {
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return err
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}
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if srv.ListenAddr != "" {
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if err := srv.setupListening(); err != nil {
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return err
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}
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}
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if err := srv.setupDiscovery(); err != nil {
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return err
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}
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srv.setupDialScheduler()
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srv.loopWG.Add(1)
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go srv.run()
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return nil
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}
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func (srv *Server) setupLocalNode() error {
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// Create the devp2p handshake.
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pubkey := crypto.FromECDSAPub(&srv.PrivateKey.PublicKey)
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srv.ourHandshake = &protoHandshake{Version: baseProtocolVersion, Name: srv.Name, ID: pubkey[1:]}
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for _, p := range srv.Protocols {
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srv.ourHandshake.Caps = append(srv.ourHandshake.Caps, p.cap())
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}
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sort.Sort(capsByNameAndVersion(srv.ourHandshake.Caps))
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// Create the local node.
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db, err := enode.OpenDB(srv.Config.NodeDatabase)
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if err != nil {
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return err
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}
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srv.nodedb = db
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srv.localnode = enode.NewLocalNode(db, srv.PrivateKey)
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srv.localnode.SetFallbackIP(net.IP{127, 0, 0, 1})
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// TODO: check conflicts
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for _, p := range srv.Protocols {
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for _, e := range p.Attributes {
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srv.localnode.Set(e)
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}
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}
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switch srv.NAT.(type) {
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case nil:
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// No NAT interface, do nothing.
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case nat.ExtIP:
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// ExtIP doesn't block, set the IP right away.
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ip, _ := srv.NAT.ExternalIP()
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srv.localnode.SetStaticIP(ip)
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default:
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// Ask the router about the IP. This takes a while and blocks startup,
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// do it in the background.
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srv.loopWG.Add(1)
|
|
go func() {
|
|
defer srv.loopWG.Done()
|
|
if ip, err := srv.NAT.ExternalIP(); err == nil {
|
|
srv.localnode.SetStaticIP(ip)
|
|
}
|
|
}()
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (srv *Server) setupDiscovery() error {
|
|
srv.discmix = enode.NewFairMix(discmixTimeout)
|
|
|
|
// Add protocol-specific discovery sources.
|
|
added := make(map[string]bool)
|
|
for _, proto := range srv.Protocols {
|
|
if proto.DialCandidates != nil && !added[proto.Name] {
|
|
srv.discmix.AddSource(proto.DialCandidates)
|
|
added[proto.Name] = true
|
|
}
|
|
}
|
|
|
|
// Don't listen on UDP endpoint if DHT is disabled.
|
|
if srv.NoDiscovery && !srv.DiscoveryV5 {
|
|
return nil
|
|
}
|
|
|
|
listenAddr := srv.ListenAddr
|
|
|
|
// Use an alternate listening address for UDP if
|
|
// a custom discovery address is configured.
|
|
if srv.DiscAddr != "" {
|
|
listenAddr = srv.DiscAddr
|
|
}
|
|
|
|
addr, err := net.ResolveUDPAddr("udp", listenAddr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
conn, err := net.ListenUDP("udp", addr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
realaddr := conn.LocalAddr().(*net.UDPAddr)
|
|
srv.log.Debug("UDP listener up", "addr", realaddr)
|
|
if srv.NAT != nil {
|
|
if !realaddr.IP.IsLoopback() {
|
|
srv.loopWG.Add(1)
|
|
go func() {
|
|
nat.Map(srv.NAT, srv.quit, "udp", realaddr.Port, realaddr.Port, "ethereum discovery")
|
|
srv.loopWG.Done()
|
|
}()
|
|
}
|
|
}
|
|
srv.localnode.SetFallbackUDP(realaddr.Port)
|
|
|
|
// Discovery V4
|
|
var unhandled chan discover.ReadPacket
|
|
var sconn *sharedUDPConn
|
|
if !srv.NoDiscovery {
|
|
if srv.DiscoveryV5 {
|
|
unhandled = make(chan discover.ReadPacket, 100)
|
|
sconn = &sharedUDPConn{conn, unhandled}
|
|
}
|
|
cfg := discover.Config{
|
|
PrivateKey: srv.PrivateKey,
|
|
NetRestrict: srv.NetRestrict,
|
|
Bootnodes: srv.BootstrapNodes,
|
|
Unhandled: unhandled,
|
|
Log: srv.log,
|
|
}
|
|
ntab, err := discover.ListenV4(conn, srv.localnode, cfg)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
srv.ntab = ntab
|
|
srv.discmix.AddSource(ntab.RandomNodes())
|
|
}
|
|
|
|
// Discovery V5
|
|
if srv.DiscoveryV5 {
|
|
cfg := discover.Config{
|
|
PrivateKey: srv.PrivateKey,
|
|
NetRestrict: srv.NetRestrict,
|
|
Bootnodes: srv.BootstrapNodesV5,
|
|
Log: srv.log,
|
|
}
|
|
var err error
|
|
if sconn != nil {
|
|
srv.DiscV5, err = discover.ListenV5(sconn, srv.localnode, cfg)
|
|
} else {
|
|
srv.DiscV5, err = discover.ListenV5(conn, srv.localnode, cfg)
|
|
}
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (srv *Server) setupDialScheduler() {
|
|
config := dialConfig{
|
|
self: srv.localnode.ID(),
|
|
maxDialPeers: srv.maxDialedConns(),
|
|
maxActiveDials: srv.MaxPendingPeers,
|
|
log: srv.Logger,
|
|
netRestrict: srv.NetRestrict,
|
|
dialer: srv.Dialer,
|
|
clock: srv.clock,
|
|
}
|
|
if srv.ntab != nil {
|
|
config.resolver = srv.ntab
|
|
}
|
|
if config.dialer == nil {
|
|
config.dialer = tcpDialer{&net.Dialer{Timeout: defaultDialTimeout}}
|
|
}
|
|
srv.dialsched = newDialScheduler(config, srv.discmix, srv.SetupConn)
|
|
for _, n := range srv.StaticNodes {
|
|
srv.dialsched.addStatic(n)
|
|
}
|
|
}
|
|
|
|
func (srv *Server) maxInboundConns() int {
|
|
return srv.MaxPeers - srv.maxDialedConns()
|
|
}
|
|
|
|
func (srv *Server) maxDialedConns() (limit int) {
|
|
if srv.NoDial || srv.MaxPeers == 0 {
|
|
return 0
|
|
}
|
|
if srv.DialRatio == 0 {
|
|
limit = srv.MaxPeers / defaultDialRatio
|
|
} else {
|
|
limit = srv.MaxPeers / srv.DialRatio
|
|
}
|
|
if limit == 0 {
|
|
limit = 1
|
|
}
|
|
return limit
|
|
}
|
|
|
|
func (srv *Server) setupListening() error {
|
|
// Launch the listener.
|
|
listener, err := srv.listenFunc("tcp", srv.ListenAddr)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
srv.listener = listener
|
|
srv.ListenAddr = listener.Addr().String()
|
|
|
|
// Update the local node record and map the TCP listening port if NAT is configured.
|
|
if tcp, ok := listener.Addr().(*net.TCPAddr); ok {
|
|
srv.localnode.Set(enr.TCP(tcp.Port))
|
|
if !tcp.IP.IsLoopback() && srv.NAT != nil {
|
|
srv.loopWG.Add(1)
|
|
go func() {
|
|
nat.Map(srv.NAT, srv.quit, "tcp", tcp.Port, tcp.Port, "ethereum p2p")
|
|
srv.loopWG.Done()
|
|
}()
|
|
}
|
|
}
|
|
|
|
srv.loopWG.Add(1)
|
|
go srv.listenLoop()
|
|
return nil
|
|
}
|
|
|
|
// doPeerOp runs fn on the main loop.
|
|
func (srv *Server) doPeerOp(fn peerOpFunc) {
|
|
select {
|
|
case srv.peerOp <- fn:
|
|
<-srv.peerOpDone
|
|
case <-srv.quit:
|
|
}
|
|
}
|
|
|
|
// run is the main loop of the server.
|
|
func (srv *Server) run() {
|
|
srv.log.Info("Started P2P networking", "self", srv.localnode.Node().URLv4())
|
|
defer srv.loopWG.Done()
|
|
defer srv.nodedb.Close()
|
|
defer srv.discmix.Close()
|
|
defer srv.dialsched.stop()
|
|
|
|
var (
|
|
peers = make(map[enode.ID]*Peer)
|
|
inboundCount = 0
|
|
trusted = make(map[enode.ID]bool, len(srv.TrustedNodes))
|
|
)
|
|
// Put trusted nodes into a map to speed up checks.
|
|
// Trusted peers are loaded on startup or added via AddTrustedPeer RPC.
|
|
for _, n := range srv.TrustedNodes {
|
|
trusted[n.ID()] = true
|
|
}
|
|
|
|
running:
|
|
for {
|
|
select {
|
|
case <-srv.quit:
|
|
// The server was stopped. Run the cleanup logic.
|
|
break running
|
|
|
|
case n := <-srv.addtrusted:
|
|
// This channel is used by AddTrustedPeer to add a node
|
|
// to the trusted node set.
|
|
srv.log.Trace("Adding trusted node", "node", n)
|
|
trusted[n.ID()] = true
|
|
if p, ok := peers[n.ID()]; ok {
|
|
p.rw.set(trustedConn, true)
|
|
}
|
|
|
|
case n := <-srv.removetrusted:
|
|
// This channel is used by RemoveTrustedPeer to remove a node
|
|
// from the trusted node set.
|
|
srv.log.Trace("Removing trusted node", "node", n)
|
|
delete(trusted, n.ID())
|
|
if p, ok := peers[n.ID()]; ok {
|
|
p.rw.set(trustedConn, false)
|
|
}
|
|
|
|
case op := <-srv.peerOp:
|
|
// This channel is used by Peers and PeerCount.
|
|
op(peers)
|
|
srv.peerOpDone <- struct{}{}
|
|
|
|
case c := <-srv.checkpointPostHandshake:
|
|
// A connection has passed the encryption handshake so
|
|
// the remote identity is known (but hasn't been verified yet).
|
|
if trusted[c.node.ID()] {
|
|
// Ensure that the trusted flag is set before checking against MaxPeers.
|
|
c.flags |= trustedConn
|
|
}
|
|
// TODO: track in-progress inbound node IDs (pre-Peer) to avoid dialing them.
|
|
c.cont <- srv.postHandshakeChecks(peers, inboundCount, c)
|
|
|
|
case c := <-srv.checkpointAddPeer:
|
|
// At this point the connection is past the protocol handshake.
|
|
// Its capabilities are known and the remote identity is verified.
|
|
err := srv.addPeerChecks(peers, inboundCount, c)
|
|
if err == nil {
|
|
// The handshakes are done and it passed all checks.
|
|
p := srv.launchPeer(c)
|
|
peers[c.node.ID()] = p
|
|
srv.log.Debug("Adding p2p peer", "peercount", len(peers), "id", p.ID(), "conn", c.flags, "addr", p.RemoteAddr(), "name", p.Name())
|
|
srv.dialsched.peerAdded(c)
|
|
if p.Inbound() {
|
|
inboundCount++
|
|
}
|
|
}
|
|
c.cont <- err
|
|
|
|
case pd := <-srv.delpeer:
|
|
// A peer disconnected.
|
|
d := common.PrettyDuration(mclock.Now() - pd.created)
|
|
delete(peers, pd.ID())
|
|
srv.log.Debug("Removing p2p peer", "peercount", len(peers), "id", pd.ID(), "duration", d, "req", pd.requested, "err", pd.err)
|
|
srv.dialsched.peerRemoved(pd.rw)
|
|
if pd.Inbound() {
|
|
inboundCount--
|
|
}
|
|
}
|
|
}
|
|
|
|
srv.log.Trace("P2P networking is spinning down")
|
|
|
|
// Terminate discovery. If there is a running lookup it will terminate soon.
|
|
if srv.ntab != nil {
|
|
srv.ntab.Close()
|
|
}
|
|
if srv.DiscV5 != nil {
|
|
srv.DiscV5.Close()
|
|
}
|
|
// Disconnect all peers.
|
|
for _, p := range peers {
|
|
p.Disconnect(DiscQuitting)
|
|
}
|
|
// Wait for peers to shut down. Pending connections and tasks are
|
|
// not handled here and will terminate soon-ish because srv.quit
|
|
// is closed.
|
|
for len(peers) > 0 {
|
|
p := <-srv.delpeer
|
|
p.log.Trace("<-delpeer (spindown)")
|
|
delete(peers, p.ID())
|
|
}
|
|
}
|
|
|
|
func (srv *Server) postHandshakeChecks(peers map[enode.ID]*Peer, inboundCount int, c *conn) error {
|
|
switch {
|
|
case !c.is(trustedConn) && len(peers) >= srv.MaxPeers:
|
|
return DiscTooManyPeers
|
|
case !c.is(trustedConn) && c.is(inboundConn) && inboundCount >= srv.maxInboundConns():
|
|
return DiscTooManyPeers
|
|
case peers[c.node.ID()] != nil:
|
|
return DiscAlreadyConnected
|
|
case c.node.ID() == srv.localnode.ID():
|
|
return DiscSelf
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
|
|
func (srv *Server) addPeerChecks(peers map[enode.ID]*Peer, inboundCount int, c *conn) error {
|
|
// Drop connections with no matching protocols.
|
|
if len(srv.Protocols) > 0 && countMatchingProtocols(srv.Protocols, c.caps) == 0 {
|
|
return DiscUselessPeer
|
|
}
|
|
// Repeat the post-handshake checks because the
|
|
// peer set might have changed since those checks were performed.
|
|
return srv.postHandshakeChecks(peers, inboundCount, c)
|
|
}
|
|
|
|
// listenLoop runs in its own goroutine and accepts
|
|
// inbound connections.
|
|
func (srv *Server) listenLoop() {
|
|
srv.log.Debug("TCP listener up", "addr", srv.listener.Addr())
|
|
|
|
// The slots channel limits accepts of new connections.
|
|
tokens := defaultMaxPendingPeers
|
|
if srv.MaxPendingPeers > 0 {
|
|
tokens = srv.MaxPendingPeers
|
|
}
|
|
slots := make(chan struct{}, tokens)
|
|
for i := 0; i < tokens; i++ {
|
|
slots <- struct{}{}
|
|
}
|
|
|
|
// Wait for slots to be returned on exit. This ensures all connection goroutines
|
|
// are down before listenLoop returns.
|
|
defer srv.loopWG.Done()
|
|
defer func() {
|
|
for i := 0; i < cap(slots); i++ {
|
|
<-slots
|
|
}
|
|
}()
|
|
|
|
for {
|
|
// Wait for a free slot before accepting.
|
|
<-slots
|
|
|
|
var (
|
|
fd net.Conn
|
|
err error
|
|
lastLog time.Time
|
|
)
|
|
for {
|
|
fd, err = srv.listener.Accept()
|
|
if netutil.IsTemporaryError(err) {
|
|
if time.Since(lastLog) > 1*time.Second {
|
|
srv.log.Debug("Temporary read error", "err", err)
|
|
lastLog = time.Now()
|
|
}
|
|
time.Sleep(time.Millisecond * 200)
|
|
continue
|
|
} else if err != nil {
|
|
srv.log.Debug("Read error", "err", err)
|
|
slots <- struct{}{}
|
|
return
|
|
}
|
|
break
|
|
}
|
|
|
|
remoteIP := netutil.AddrIP(fd.RemoteAddr())
|
|
if err := srv.checkInboundConn(remoteIP); err != nil {
|
|
srv.log.Debug("Rejected inbound connection", "addr", fd.RemoteAddr(), "err", err)
|
|
fd.Close()
|
|
slots <- struct{}{}
|
|
continue
|
|
}
|
|
if remoteIP != nil {
|
|
var addr *net.TCPAddr
|
|
if tcp, ok := fd.RemoteAddr().(*net.TCPAddr); ok {
|
|
addr = tcp
|
|
}
|
|
fd = newMeteredConn(fd, true, addr)
|
|
srv.log.Trace("Accepted connection", "addr", fd.RemoteAddr())
|
|
}
|
|
go func() {
|
|
srv.SetupConn(fd, inboundConn, nil)
|
|
slots <- struct{}{}
|
|
}()
|
|
}
|
|
}
|
|
|
|
func (srv *Server) checkInboundConn(remoteIP net.IP) error {
|
|
if remoteIP == nil {
|
|
return nil
|
|
}
|
|
// Reject connections that do not match NetRestrict.
|
|
if srv.NetRestrict != nil && !srv.NetRestrict.Contains(remoteIP) {
|
|
return fmt.Errorf("not in netrestrict list")
|
|
}
|
|
// Reject Internet peers that try too often.
|
|
now := srv.clock.Now()
|
|
srv.inboundHistory.expire(now, nil)
|
|
if !netutil.IsLAN(remoteIP) && srv.inboundHistory.contains(remoteIP.String()) {
|
|
return fmt.Errorf("too many attempts")
|
|
}
|
|
srv.inboundHistory.add(remoteIP.String(), now.Add(inboundThrottleTime))
|
|
return nil
|
|
}
|
|
|
|
// SetupConn runs the handshakes and attempts to add the connection
|
|
// as a peer. It returns when the connection has been added as a peer
|
|
// or the handshakes have failed.
|
|
func (srv *Server) SetupConn(fd net.Conn, flags connFlag, dialDest *enode.Node) error {
|
|
c := &conn{fd: fd, flags: flags, cont: make(chan error)}
|
|
if dialDest == nil {
|
|
c.transport = srv.newTransport(fd, nil)
|
|
} else {
|
|
c.transport = srv.newTransport(fd, dialDest.Pubkey())
|
|
}
|
|
|
|
err := srv.setupConn(c, flags, dialDest)
|
|
if err != nil {
|
|
c.close(err)
|
|
}
|
|
return err
|
|
}
|
|
|
|
func (srv *Server) setupConn(c *conn, flags connFlag, dialDest *enode.Node) error {
|
|
// Prevent leftover pending conns from entering the handshake.
|
|
srv.lock.Lock()
|
|
running := srv.running
|
|
srv.lock.Unlock()
|
|
if !running {
|
|
return errServerStopped
|
|
}
|
|
|
|
// If dialing, figure out the remote public key.
|
|
if dialDest != nil {
|
|
dialPubkey := new(ecdsa.PublicKey)
|
|
if err := dialDest.Load((*enode.Secp256k1)(dialPubkey)); err != nil {
|
|
err = errors.New("dial destination doesn't have a secp256k1 public key")
|
|
srv.log.Trace("Setting up connection failed", "addr", c.fd.RemoteAddr(), "conn", c.flags, "err", err)
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Run the RLPx handshake.
|
|
remotePubkey, err := c.doEncHandshake(srv.PrivateKey)
|
|
if err != nil {
|
|
srv.log.Trace("Failed RLPx handshake", "addr", c.fd.RemoteAddr(), "conn", c.flags, "err", err)
|
|
return err
|
|
}
|
|
if dialDest != nil {
|
|
c.node = dialDest
|
|
} else {
|
|
c.node = nodeFromConn(remotePubkey, c.fd)
|
|
}
|
|
clog := srv.log.New("id", c.node.ID(), "addr", c.fd.RemoteAddr(), "conn", c.flags)
|
|
err = srv.checkpoint(c, srv.checkpointPostHandshake)
|
|
if err != nil {
|
|
clog.Trace("Rejected peer", "err", err)
|
|
return err
|
|
}
|
|
|
|
// Run the capability negotiation handshake.
|
|
phs, err := c.doProtoHandshake(srv.ourHandshake)
|
|
if err != nil {
|
|
clog.Trace("Failed p2p handshake", "err", err)
|
|
return err
|
|
}
|
|
if id := c.node.ID(); !bytes.Equal(crypto.Keccak256(phs.ID), id[:]) {
|
|
clog.Trace("Wrong devp2p handshake identity", "phsid", hex.EncodeToString(phs.ID))
|
|
return DiscUnexpectedIdentity
|
|
}
|
|
c.caps, c.name = phs.Caps, phs.Name
|
|
err = srv.checkpoint(c, srv.checkpointAddPeer)
|
|
if err != nil {
|
|
clog.Trace("Rejected peer", "err", err)
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func nodeFromConn(pubkey *ecdsa.PublicKey, conn net.Conn) *enode.Node {
|
|
var ip net.IP
|
|
var port int
|
|
if tcp, ok := conn.RemoteAddr().(*net.TCPAddr); ok {
|
|
ip = tcp.IP
|
|
port = tcp.Port
|
|
}
|
|
return enode.NewV4(pubkey, ip, port, port)
|
|
}
|
|
|
|
// checkpoint sends the conn to run, which performs the
|
|
// post-handshake checks for the stage (posthandshake, addpeer).
|
|
func (srv *Server) checkpoint(c *conn, stage chan<- *conn) error {
|
|
select {
|
|
case stage <- c:
|
|
case <-srv.quit:
|
|
return errServerStopped
|
|
}
|
|
return <-c.cont
|
|
}
|
|
|
|
func (srv *Server) launchPeer(c *conn) *Peer {
|
|
p := newPeer(srv.log, c, srv.Protocols)
|
|
if srv.EnableMsgEvents {
|
|
// If message events are enabled, pass the peerFeed
|
|
// to the peer.
|
|
p.events = &srv.peerFeed
|
|
}
|
|
go srv.runPeer(p)
|
|
return p
|
|
}
|
|
|
|
// runPeer runs in its own goroutine for each peer.
|
|
func (srv *Server) runPeer(p *Peer) {
|
|
if srv.newPeerHook != nil {
|
|
srv.newPeerHook(p)
|
|
}
|
|
srv.peerFeed.Send(&PeerEvent{
|
|
Type: PeerEventTypeAdd,
|
|
Peer: p.ID(),
|
|
RemoteAddress: p.RemoteAddr().String(),
|
|
LocalAddress: p.LocalAddr().String(),
|
|
})
|
|
|
|
// Run the per-peer main loop.
|
|
remoteRequested, err := p.run()
|
|
|
|
// Announce disconnect on the main loop to update the peer set.
|
|
// The main loop waits for existing peers to be sent on srv.delpeer
|
|
// before returning, so this send should not select on srv.quit.
|
|
srv.delpeer <- peerDrop{p, err, remoteRequested}
|
|
|
|
// Broadcast peer drop to external subscribers. This needs to be
|
|
// after the send to delpeer so subscribers have a consistent view of
|
|
// the peer set (i.e. Server.Peers() doesn't include the peer when the
|
|
// event is received).
|
|
srv.peerFeed.Send(&PeerEvent{
|
|
Type: PeerEventTypeDrop,
|
|
Peer: p.ID(),
|
|
Error: err.Error(),
|
|
RemoteAddress: p.RemoteAddr().String(),
|
|
LocalAddress: p.LocalAddr().String(),
|
|
})
|
|
}
|
|
|
|
// NodeInfo represents a short summary of the information known about the host.
|
|
type NodeInfo struct {
|
|
ID string `json:"id"` // Unique node identifier (also the encryption key)
|
|
Name string `json:"name"` // Name of the node, including client type, version, OS, custom data
|
|
Enode string `json:"enode"` // Enode URL for adding this peer from remote peers
|
|
ENR string `json:"enr"` // Ethereum Node Record
|
|
IP string `json:"ip"` // IP address of the node
|
|
Ports struct {
|
|
Discovery int `json:"discovery"` // UDP listening port for discovery protocol
|
|
Listener int `json:"listener"` // TCP listening port for RLPx
|
|
} `json:"ports"`
|
|
ListenAddr string `json:"listenAddr"`
|
|
Protocols map[string]interface{} `json:"protocols"`
|
|
}
|
|
|
|
// NodeInfo gathers and returns a collection of metadata known about the host.
|
|
func (srv *Server) NodeInfo() *NodeInfo {
|
|
// Gather and assemble the generic node infos
|
|
node := srv.Self()
|
|
info := &NodeInfo{
|
|
Name: srv.Name,
|
|
Enode: node.URLv4(),
|
|
ID: node.ID().String(),
|
|
IP: node.IP().String(),
|
|
ListenAddr: srv.ListenAddr,
|
|
Protocols: make(map[string]interface{}),
|
|
}
|
|
info.Ports.Discovery = node.UDP()
|
|
info.Ports.Listener = node.TCP()
|
|
info.ENR = node.String()
|
|
|
|
// Gather all the running protocol infos (only once per protocol type)
|
|
for _, proto := range srv.Protocols {
|
|
if _, ok := info.Protocols[proto.Name]; !ok {
|
|
nodeInfo := interface{}("unknown")
|
|
if query := proto.NodeInfo; query != nil {
|
|
nodeInfo = proto.NodeInfo()
|
|
}
|
|
info.Protocols[proto.Name] = nodeInfo
|
|
}
|
|
}
|
|
return info
|
|
}
|
|
|
|
// PeersInfo returns an array of metadata objects describing connected peers.
|
|
func (srv *Server) PeersInfo() []*PeerInfo {
|
|
// Gather all the generic and sub-protocol specific infos
|
|
infos := make([]*PeerInfo, 0, srv.PeerCount())
|
|
for _, peer := range srv.Peers() {
|
|
if peer != nil {
|
|
infos = append(infos, peer.Info())
|
|
}
|
|
}
|
|
// Sort the result array alphabetically by node identifier
|
|
for i := 0; i < len(infos); i++ {
|
|
for j := i + 1; j < len(infos); j++ {
|
|
if infos[i].ID > infos[j].ID {
|
|
infos[i], infos[j] = infos[j], infos[i]
|
|
}
|
|
}
|
|
}
|
|
return infos
|
|
}
|