04c6369a09
This change simplifies the dial scheduling logic because it no longer needs to track whether the discovery table has been bootstrapped.
276 lines
7.4 KiB
Go
276 lines
7.4 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
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import (
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"container/heap"
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"crypto/rand"
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"fmt"
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"net"
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"time"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/p2p/discover"
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)
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const (
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// This is the amount of time spent waiting in between
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// redialing a certain node.
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dialHistoryExpiration = 30 * time.Second
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// Discovery lookups are throttled and can only run
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// once every few seconds.
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lookupInterval = 4 * time.Second
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)
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// dialstate schedules dials and discovery lookups.
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// it get's a chance to compute new tasks on every iteration
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// of the main loop in Server.run.
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type dialstate struct {
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maxDynDials int
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ntab discoverTable
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lookupRunning bool
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dialing map[discover.NodeID]connFlag
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lookupBuf []*discover.Node // current discovery lookup results
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randomNodes []*discover.Node // filled from Table
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static map[discover.NodeID]*discover.Node
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hist *dialHistory
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}
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type discoverTable interface {
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Self() *discover.Node
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Close()
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Lookup(target discover.NodeID) []*discover.Node
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ReadRandomNodes([]*discover.Node) int
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}
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// the dial history remembers recent dials.
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type dialHistory []pastDial
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// pastDial is an entry in the dial history.
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type pastDial struct {
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id discover.NodeID
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exp time.Time
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}
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type task interface {
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Do(*Server)
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}
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// A dialTask is generated for each node that is dialed.
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type dialTask struct {
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flags connFlag
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dest *discover.Node
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}
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// discoverTask runs discovery table operations.
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// Only one discoverTask is active at any time.
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// discoverTask.Do performs a random lookup.
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type discoverTask struct {
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results []*discover.Node
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}
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// A waitExpireTask is generated if there are no other tasks
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// to keep the loop in Server.run ticking.
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type waitExpireTask struct {
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time.Duration
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}
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func newDialState(static []*discover.Node, ntab discoverTable, maxdyn int) *dialstate {
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s := &dialstate{
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maxDynDials: maxdyn,
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ntab: ntab,
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static: make(map[discover.NodeID]*discover.Node),
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dialing: make(map[discover.NodeID]connFlag),
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randomNodes: make([]*discover.Node, maxdyn/2),
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hist: new(dialHistory),
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}
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for _, n := range static {
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s.static[n.ID] = n
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}
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return s
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}
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func (s *dialstate) addStatic(n *discover.Node) {
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s.static[n.ID] = n
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}
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func (s *dialstate) newTasks(nRunning int, peers map[discover.NodeID]*Peer, now time.Time) []task {
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var newtasks []task
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addDial := func(flag connFlag, n *discover.Node) bool {
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_, dialing := s.dialing[n.ID]
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if dialing || peers[n.ID] != nil || s.hist.contains(n.ID) {
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return false
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}
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s.dialing[n.ID] = flag
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newtasks = append(newtasks, &dialTask{flags: flag, dest: n})
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return true
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}
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// Compute number of dynamic dials necessary at this point.
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needDynDials := s.maxDynDials
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for _, p := range peers {
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if p.rw.is(dynDialedConn) {
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needDynDials--
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}
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}
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for _, flag := range s.dialing {
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if flag&dynDialedConn != 0 {
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needDynDials--
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}
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}
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// Expire the dial history on every invocation.
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s.hist.expire(now)
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// Create dials for static nodes if they are not connected.
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for _, n := range s.static {
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addDial(staticDialedConn, n)
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}
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// Use random nodes from the table for half of the necessary
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// dynamic dials.
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randomCandidates := needDynDials / 2
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if randomCandidates > 0 {
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n := s.ntab.ReadRandomNodes(s.randomNodes)
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for i := 0; i < randomCandidates && i < n; i++ {
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if addDial(dynDialedConn, s.randomNodes[i]) {
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needDynDials--
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}
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}
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}
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// Create dynamic dials from random lookup results, removing tried
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// items from the result buffer.
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i := 0
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for ; i < len(s.lookupBuf) && needDynDials > 0; i++ {
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if addDial(dynDialedConn, s.lookupBuf[i]) {
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needDynDials--
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}
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}
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s.lookupBuf = s.lookupBuf[:copy(s.lookupBuf, s.lookupBuf[i:])]
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// Launch a discovery lookup if more candidates are needed.
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if len(s.lookupBuf) < needDynDials && !s.lookupRunning {
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s.lookupRunning = true
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newtasks = append(newtasks, &discoverTask{})
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}
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// Launch a timer to wait for the next node to expire if all
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// candidates have been tried and no task is currently active.
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// This should prevent cases where the dialer logic is not ticked
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// because there are no pending events.
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if nRunning == 0 && len(newtasks) == 0 && s.hist.Len() > 0 {
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t := &waitExpireTask{s.hist.min().exp.Sub(now)}
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newtasks = append(newtasks, t)
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}
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return newtasks
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}
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func (s *dialstate) taskDone(t task, now time.Time) {
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switch t := t.(type) {
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case *dialTask:
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s.hist.add(t.dest.ID, now.Add(dialHistoryExpiration))
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delete(s.dialing, t.dest.ID)
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case *discoverTask:
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s.lookupRunning = false
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s.lookupBuf = append(s.lookupBuf, t.results...)
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}
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}
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func (t *dialTask) Do(srv *Server) {
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addr := &net.TCPAddr{IP: t.dest.IP, Port: int(t.dest.TCP)}
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glog.V(logger.Debug).Infof("dialing %v\n", t.dest)
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fd, err := srv.Dialer.Dial("tcp", addr.String())
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if err != nil {
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glog.V(logger.Detail).Infof("dial error: %v", err)
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return
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}
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mfd := newMeteredConn(fd, false)
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srv.setupConn(mfd, t.flags, t.dest)
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}
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func (t *dialTask) String() string {
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return fmt.Sprintf("%v %x %v:%d", t.flags, t.dest.ID[:8], t.dest.IP, t.dest.TCP)
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}
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func (t *discoverTask) Do(srv *Server) {
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// newTasks generates a lookup task whenever dynamic dials are
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// necessary. Lookups need to take some time, otherwise the
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// event loop spins too fast.
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next := srv.lastLookup.Add(lookupInterval)
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if now := time.Now(); now.Before(next) {
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time.Sleep(next.Sub(now))
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}
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srv.lastLookup = time.Now()
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var target discover.NodeID
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rand.Read(target[:])
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t.results = srv.ntab.Lookup(target)
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}
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func (t *discoverTask) String() string {
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s := "discovery lookup"
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if len(t.results) > 0 {
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s += fmt.Sprintf(" (%d results)", len(t.results))
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}
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return s
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}
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func (t waitExpireTask) Do(*Server) {
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time.Sleep(t.Duration)
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}
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func (t waitExpireTask) String() string {
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return fmt.Sprintf("wait for dial hist expire (%v)", t.Duration)
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}
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// Use only these methods to access or modify dialHistory.
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func (h dialHistory) min() pastDial {
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return h[0]
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}
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func (h *dialHistory) add(id discover.NodeID, exp time.Time) {
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heap.Push(h, pastDial{id, exp})
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}
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func (h dialHistory) contains(id discover.NodeID) bool {
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for _, v := range h {
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if v.id == id {
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return true
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}
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}
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return false
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}
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func (h *dialHistory) expire(now time.Time) {
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for h.Len() > 0 && h.min().exp.Before(now) {
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heap.Pop(h)
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}
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}
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// heap.Interface boilerplate
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func (h dialHistory) Len() int { return len(h) }
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func (h dialHistory) Less(i, j int) bool { return h[i].exp.Before(h[j].exp) }
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func (h dialHistory) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
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func (h *dialHistory) Push(x interface{}) {
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*h = append(*h, x.(pastDial))
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}
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func (h *dialHistory) Pop() interface{} {
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old := *h
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n := len(old)
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x := old[n-1]
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*h = old[0 : n-1]
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return x
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}
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