04e175b8ec
* rpc: implement websockets with github.com/gorilla/websocket This change makes package rpc use the github.com/gorilla/websocket package for WebSockets instead of golang.org/x/net/websocket. The new library is more robust and supports all WebSocket features including continuation frames. There are new tests for two issues with the previously-used library: - TestWebsocketClientPing checks handling of Ping frames. - TestWebsocketLargeCall checks whether the request size limit is applied correctly. * rpc: raise HTTP/WebSocket request size limit to 5MB * rpc: remove default origin for client connections The client used to put the local hostname into the Origin header because the server wanted an origin to accept the connection, but that's silly: Origin is for browsers/websites. The nobody would whitelist a particular hostname. Now that the server doesn't need Origin anymore, don't bother setting one for clients. Users who need an origin can use DialWebsocket to create a client with arbitrary origin if needed. * vendor: put golang.org/x/net/websocket back * rpc: don't set Origin header for empty (default) origin * rpc: add HTTP status code to handshake error This makes it easier to debug failing connections. * ethstats: use github.com/gorilla/websocket * rpc: fix lint
176 lines
5.2 KiB
Go
176 lines
5.2 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rpc
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import (
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"context"
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"encoding/base64"
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"fmt"
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"net/http"
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"net/url"
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"os"
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"strings"
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"sync"
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mapset "github.com/deckarep/golang-set"
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"github.com/ethereum/go-ethereum/log"
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"github.com/gorilla/websocket"
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)
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const (
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wsReadBuffer = 1024
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wsWriteBuffer = 1024
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)
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var wsBufferPool = new(sync.Pool)
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// NewWSServer creates a new websocket RPC server around an API provider.
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//
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// Deprecated: use Server.WebsocketHandler
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func NewWSServer(allowedOrigins []string, srv *Server) *http.Server {
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return &http.Server{Handler: srv.WebsocketHandler(allowedOrigins)}
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}
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// WebsocketHandler returns a handler that serves JSON-RPC to WebSocket connections.
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//
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// allowedOrigins should be a comma-separated list of allowed origin URLs.
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// To allow connections with any origin, pass "*".
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func (s *Server) WebsocketHandler(allowedOrigins []string) http.Handler {
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var upgrader = websocket.Upgrader{
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ReadBufferSize: wsReadBuffer,
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WriteBufferSize: wsWriteBuffer,
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WriteBufferPool: wsBufferPool,
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CheckOrigin: wsHandshakeValidator(allowedOrigins),
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}
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Debug("WebSocket upgrade failed", "err", err)
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return
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}
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codec := newWebsocketCodec(conn)
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s.ServeCodec(codec, OptionMethodInvocation|OptionSubscriptions)
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})
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}
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// wsHandshakeValidator returns a handler that verifies the origin during the
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// websocket upgrade process. When a '*' is specified as an allowed origins all
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// connections are accepted.
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func wsHandshakeValidator(allowedOrigins []string) func(*http.Request) bool {
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origins := mapset.NewSet()
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allowAllOrigins := false
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for _, origin := range allowedOrigins {
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if origin == "*" {
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allowAllOrigins = true
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}
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if origin != "" {
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origins.Add(strings.ToLower(origin))
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}
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}
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// allow localhost if no allowedOrigins are specified.
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if len(origins.ToSlice()) == 0 {
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origins.Add("http://localhost")
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if hostname, err := os.Hostname(); err == nil {
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origins.Add("http://" + strings.ToLower(hostname))
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}
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}
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log.Debug(fmt.Sprintf("Allowed origin(s) for WS RPC interface %v", origins.ToSlice()))
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f := func(req *http.Request) bool {
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// Skip origin verification if no Origin header is present. The origin check
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// is supposed to protect against browser based attacks. Browsers always set
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// Origin. Non-browser software can put anything in origin and checking it doesn't
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// provide additional security.
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if _, ok := req.Header["Origin"]; !ok {
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return true
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}
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// Verify origin against whitelist.
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origin := strings.ToLower(req.Header.Get("Origin"))
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if allowAllOrigins || origins.Contains(origin) {
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return true
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}
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log.Warn("Rejected WebSocket connection", "origin", origin)
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return false
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}
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return f
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}
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type wsHandshakeError struct {
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err error
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status string
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}
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func (e wsHandshakeError) Error() string {
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s := e.err.Error()
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if e.status != "" {
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s += " (HTTP status " + e.status + ")"
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}
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return s
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}
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// DialWebsocket creates a new RPC client that communicates with a JSON-RPC server
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// that is listening on the given endpoint.
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//
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// The context is used for the initial connection establishment. It does not
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// affect subsequent interactions with the client.
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func DialWebsocket(ctx context.Context, endpoint, origin string) (*Client, error) {
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endpoint, header, err := wsClientHeaders(endpoint, origin)
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if err != nil {
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return nil, err
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}
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dialer := websocket.Dialer{
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ReadBufferSize: wsReadBuffer,
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WriteBufferSize: wsWriteBuffer,
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WriteBufferPool: wsBufferPool,
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}
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return newClient(ctx, func(ctx context.Context) (ServerCodec, error) {
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conn, resp, err := dialer.DialContext(ctx, endpoint, header)
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if err != nil {
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hErr := wsHandshakeError{err: err}
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if resp != nil {
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hErr.status = resp.Status
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}
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return nil, hErr
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}
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return newWebsocketCodec(conn), nil
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})
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}
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func wsClientHeaders(endpoint, origin string) (string, http.Header, error) {
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endpointURL, err := url.Parse(endpoint)
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if err != nil {
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return endpoint, nil, err
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}
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header := make(http.Header)
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if origin != "" {
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header.Add("origin", origin)
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}
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if endpointURL.User != nil {
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b64auth := base64.StdEncoding.EncodeToString([]byte(endpointURL.User.String()))
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header.Add("authorization", "Basic "+b64auth)
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endpointURL.User = nil
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}
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return endpointURL.String(), header, nil
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}
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func newWebsocketCodec(conn *websocket.Conn) ServerCodec {
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conn.SetReadLimit(maxRequestContentLength)
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return newCodec(conn, conn.WriteJSON, conn.ReadJSON)
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}
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