69f5d5ba1f
Adds a configurable HTTP request limit, and bumps the engine default
234 lines
6.9 KiB
Go
234 lines
6.9 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rpc
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import (
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"context"
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"io"
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"sync"
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"sync/atomic"
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"github.com/ethereum/go-ethereum/log"
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)
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const MetadataApi = "rpc"
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const EngineApi = "engine"
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// CodecOption specifies which type of messages a codec supports.
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//
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// Deprecated: this option is no longer honored by Server.
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type CodecOption int
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const (
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// OptionMethodInvocation is an indication that the codec supports RPC method calls
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OptionMethodInvocation CodecOption = 1 << iota
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// OptionSubscriptions is an indication that the codec supports RPC notifications
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OptionSubscriptions = 1 << iota // support pub sub
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)
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// Server is an RPC server.
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type Server struct {
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services serviceRegistry
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idgen func() ID
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mutex sync.Mutex
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codecs map[ServerCodec]struct{}
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run atomic.Bool
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batchItemLimit int
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batchResponseLimit int
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httpBodyLimit int
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}
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// NewServer creates a new server instance with no registered handlers.
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func NewServer() *Server {
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server := &Server{
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idgen: randomIDGenerator(),
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codecs: make(map[ServerCodec]struct{}),
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httpBodyLimit: defaultBodyLimit,
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}
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server.run.Store(true)
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// Register the default service providing meta information about the RPC service such
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// as the services and methods it offers.
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rpcService := &RPCService{server}
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server.RegisterName(MetadataApi, rpcService)
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return server
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}
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// SetBatchLimits sets limits applied to batch requests. There are two limits: 'itemLimit'
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// is the maximum number of items in a batch. 'maxResponseSize' is the maximum number of
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// response bytes across all requests in a batch.
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//
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// This method should be called before processing any requests via ServeCodec, ServeHTTP,
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// ServeListener etc.
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func (s *Server) SetBatchLimits(itemLimit, maxResponseSize int) {
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s.batchItemLimit = itemLimit
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s.batchResponseLimit = maxResponseSize
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}
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// SetHTTPBodyLimit sets the size limit for HTTP requests.
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//
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// This method should be called before processing any requests via ServeHTTP.
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func (s *Server) SetHTTPBodyLimit(limit int) {
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s.httpBodyLimit = limit
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}
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// RegisterName creates a service for the given receiver type under the given name. When no
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// methods on the given receiver match the criteria to be either a RPC method or a
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// subscription an error is returned. Otherwise a new service is created and added to the
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// service collection this server provides to clients.
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func (s *Server) RegisterName(name string, receiver interface{}) error {
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return s.services.registerName(name, receiver)
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}
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// ServeCodec reads incoming requests from codec, calls the appropriate callback and writes
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// the response back using the given codec. It will block until the codec is closed or the
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// server is stopped. In either case the codec is closed.
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//
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// Note that codec options are no longer supported.
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func (s *Server) ServeCodec(codec ServerCodec, options CodecOption) {
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defer codec.close()
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if !s.trackCodec(codec) {
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return
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}
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defer s.untrackCodec(codec)
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cfg := &clientConfig{
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idgen: s.idgen,
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batchItemLimit: s.batchItemLimit,
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batchResponseLimit: s.batchResponseLimit,
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}
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c := initClient(codec, &s.services, cfg)
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<-codec.closed()
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c.Close()
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}
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func (s *Server) trackCodec(codec ServerCodec) bool {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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if !s.run.Load() {
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return false // Don't serve if server is stopped.
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}
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s.codecs[codec] = struct{}{}
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return true
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}
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func (s *Server) untrackCodec(codec ServerCodec) {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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delete(s.codecs, codec)
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}
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// serveSingleRequest reads and processes a single RPC request from the given codec. This
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// is used to serve HTTP connections. Subscriptions and reverse calls are not allowed in
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// this mode.
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func (s *Server) serveSingleRequest(ctx context.Context, codec ServerCodec) {
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// Don't serve if server is stopped.
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if !s.run.Load() {
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return
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}
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h := newHandler(ctx, codec, s.idgen, &s.services, s.batchItemLimit, s.batchResponseLimit)
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h.allowSubscribe = false
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defer h.close(io.EOF, nil)
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reqs, batch, err := codec.readBatch()
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if err != nil {
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if err != io.EOF {
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resp := errorMessage(&invalidMessageError{"parse error"})
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codec.writeJSON(ctx, resp, true)
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}
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return
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}
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if batch {
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h.handleBatch(reqs)
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} else {
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h.handleMsg(reqs[0])
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}
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}
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// Stop stops reading new requests, waits for stopPendingRequestTimeout to allow pending
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// requests to finish, then closes all codecs which will cancel pending requests and
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// subscriptions.
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func (s *Server) Stop() {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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if s.run.CompareAndSwap(true, false) {
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log.Debug("RPC server shutting down")
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for codec := range s.codecs {
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codec.close()
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}
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}
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}
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// RPCService gives meta information about the server.
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// e.g. gives information about the loaded modules.
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type RPCService struct {
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server *Server
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}
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// Modules returns the list of RPC services with their version number
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func (s *RPCService) Modules() map[string]string {
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s.server.services.mu.Lock()
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defer s.server.services.mu.Unlock()
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modules := make(map[string]string)
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for name := range s.server.services.services {
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modules[name] = "1.0"
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}
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return modules
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}
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// PeerInfo contains information about the remote end of the network connection.
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//
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// This is available within RPC method handlers through the context. Call
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// PeerInfoFromContext to get information about the client connection related to
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// the current method call.
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type PeerInfo struct {
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// Transport is name of the protocol used by the client.
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// This can be "http", "ws" or "ipc".
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Transport string
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// Address of client. This will usually contain the IP address and port.
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RemoteAddr string
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// Additional information for HTTP and WebSocket connections.
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HTTP struct {
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// Protocol version, i.e. "HTTP/1.1". This is not set for WebSocket.
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Version string
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// Header values sent by the client.
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UserAgent string
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Origin string
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Host string
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}
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}
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type peerInfoContextKey struct{}
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// PeerInfoFromContext returns information about the client's network connection.
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// Use this with the context passed to RPC method handler functions.
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//
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// The zero value is returned if no connection info is present in ctx.
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func PeerInfoFromContext(ctx context.Context) PeerInfo {
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info, _ := ctx.Value(peerInfoContextKey{}).(PeerInfo)
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return info
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}
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