c0c01612e9
This PR significantly changes the APIs for instantiating Ethereum nodes in a Go program. The new APIs are not backwards-compatible, but we feel that this is made up for by the much simpler way of registering services on node.Node. You can find more information and rationale in the design document: https://gist.github.com/renaynay/5bec2de19fde66f4d04c535fd24f0775. There is also a new feature in Node's Go API: it is now possible to register arbitrary handlers on the user-facing HTTP server. In geth, this facility is used to enable GraphQL. There is a single minor change relevant for geth users in this PR: The GraphQL API is no longer available separately from the JSON-RPC HTTP server. If you want GraphQL, you need to enable it using the ./geth --http --graphql flag combination. The --graphql.port and --graphql.addr flags are no longer available.
173 lines
3.9 KiB
Go
173 lines
3.9 KiB
Go
// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package simulations
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import (
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"testing"
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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)
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func newTestNetwork(t *testing.T, nodeCount int) (*Network, []enode.ID) {
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t.Helper()
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adapter := adapters.NewSimAdapter(adapters.LifecycleConstructors{
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"noopwoop": func(ctx *adapters.ServiceContext, stack *node.Node) (node.Lifecycle, error) {
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return NewNoopService(nil), nil
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},
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})
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// create network
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network := NewNetwork(adapter, &NetworkConfig{
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DefaultService: "noopwoop",
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})
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// create and start nodes
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ids := make([]enode.ID, nodeCount)
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for i := range ids {
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conf := adapters.RandomNodeConfig()
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node, err := network.NewNodeWithConfig(conf)
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if err != nil {
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t.Fatalf("error creating node: %s", err)
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}
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if err := network.Start(node.ID()); err != nil {
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t.Fatalf("error starting node: %s", err)
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}
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ids[i] = node.ID()
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}
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if len(network.Conns) > 0 {
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t.Fatal("no connections should exist after just adding nodes")
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}
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return network, ids
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}
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func TestConnectToLastNode(t *testing.T) {
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net, ids := newTestNetwork(t, 10)
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defer net.Shutdown()
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first := ids[0]
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if err := net.ConnectToLastNode(first); err != nil {
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t.Fatal(err)
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}
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last := ids[len(ids)-1]
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for i, id := range ids {
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if id == first || id == last {
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continue
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}
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if net.GetConn(first, id) != nil {
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t.Errorf("connection must not exist with node(ind: %v, id: %v)", i, id)
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}
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}
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if net.GetConn(first, last) == nil {
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t.Error("first and last node must be connected")
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}
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}
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func TestConnectToRandomNode(t *testing.T) {
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net, ids := newTestNetwork(t, 10)
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defer net.Shutdown()
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err := net.ConnectToRandomNode(ids[0])
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if err != nil {
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t.Fatal(err)
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}
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var cc int
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for i, a := range ids {
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for _, b := range ids[i:] {
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if net.GetConn(a, b) != nil {
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cc++
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}
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}
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}
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if cc != 1 {
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t.Errorf("expected one connection, got %v", cc)
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}
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}
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func TestConnectNodesFull(t *testing.T) {
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tests := []struct {
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name string
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nodeCount int
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}{
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{name: "no node", nodeCount: 0},
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{name: "single node", nodeCount: 1},
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{name: "2 nodes", nodeCount: 2},
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{name: "3 nodes", nodeCount: 3},
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{name: "even number of nodes", nodeCount: 12},
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{name: "odd number of nodes", nodeCount: 13},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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net, ids := newTestNetwork(t, test.nodeCount)
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defer net.Shutdown()
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err := net.ConnectNodesFull(ids)
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if err != nil {
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t.Fatal(err)
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}
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VerifyFull(t, net, ids)
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})
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}
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}
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func TestConnectNodesChain(t *testing.T) {
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net, ids := newTestNetwork(t, 10)
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defer net.Shutdown()
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err := net.ConnectNodesChain(ids)
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if err != nil {
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t.Fatal(err)
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}
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VerifyChain(t, net, ids)
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}
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func TestConnectNodesRing(t *testing.T) {
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net, ids := newTestNetwork(t, 10)
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defer net.Shutdown()
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err := net.ConnectNodesRing(ids)
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if err != nil {
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t.Fatal(err)
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}
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VerifyRing(t, net, ids)
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}
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func TestConnectNodesStar(t *testing.T) {
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net, ids := newTestNetwork(t, 10)
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defer net.Shutdown()
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pivotIndex := 2
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err := net.ConnectNodesStar(ids, ids[pivotIndex])
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if err != nil {
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t.Fatal(err)
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}
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VerifyStar(t, net, ids, pivotIndex)
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}
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